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Implement a new event to receive notifications when a vehicle immunity has changed.

This commit is contained in:
Sandu Liviu Catalin
2016-08-18 14:45:12 +03:00
parent ebc168e558
commit 732769aff2
6 changed files with 31 additions and 4 deletions

View File

@ -312,12 +312,22 @@ Int32 CVehicle::GetImmunity() const
}
// ------------------------------------------------------------------------------------------------
void CVehicle::SetImmunity(Int32 flags) const
void CVehicle::SetImmunity(Int32 flags)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
// Grab the current value for this property
const Int32 current = _Func->GetVehicleImmunityFlags(m_ID);
// Avoid property unwind from a recursive call
_Func->SetVehicleImmunityFlags(m_ID, flags);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_IMMUNITY))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_IMMUNITY);
// Now forward the event call
Core::Get().EmitVehicleImmunity(m_ID, current, flags);
}
}
// ------------------------------------------------------------------------------------------------