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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Assign/Remove/Modify methods.
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90597e4287
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@ -146,7 +146,7 @@ void PvClass::DoChanged(SQInteger id, bool status, SQInteger value) const
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::AssignStatus(SQInteger id, SQInteger value)
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void PvClass::AssignPrivilege(SQInteger id, SQInteger value)
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{
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// Find the current status of this entry
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SQInteger current = GetEntryValue(id);
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@ -167,7 +167,7 @@ void PvClass::AssignStatus(SQInteger id, SQInteger value)
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::RemoveStatus(SQInteger id)
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void PvClass::RemovePrivilege(SQInteger id)
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{
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// Look for the status of this value
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auto itr = mPrivileges.find(id);
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@ -197,7 +197,7 @@ void PvClass::RemoveStatus(SQInteger id)
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::ModifyStatus(SQInteger id, SQInteger value)
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void PvClass::ModifyPrivilege(SQInteger id, SQInteger value)
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{
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// Find the current status of this entry
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SQInteger current = GetEntryValue(id);
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@ -229,6 +229,24 @@ void PvClass::ModifyStatus(SQInteger id, SQInteger value)
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}
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::AssignPrivilege(StackStrF & tag, SQInteger value)
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{
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AssignPrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID, value);
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::RemovePrivilege(StackStrF & tag)
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{
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RemovePrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID);
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::ModifyPrivilege(StackStrF & tag, SQInteger value)
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{
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ModifyPrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID, value);
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}
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// ------------------------------------------------------------------------------------------------
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void PvClass::AssignParent(const Ref & parent)
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{
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@ -253,13 +271,13 @@ void PvClass::AssignParent(const Ref & parent)
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// ------------------------------------------------------------------------------------------------
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bool PvClass::Can(SQInteger id) const
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{
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// Get the current status of the specified entry
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SQInteger current = GetEntryValue(id);
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// Retrieve the function responsible for the query event
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const Function & query = GetOnQuery(id);
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// Is there someone that can arbitrate this request?
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if (!query.IsNull())
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{
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// Get the current status of the specified entry
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SQInteger current = GetEntryValue(id);
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// Attempt arbitration
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LightObj r = query.Eval(current);
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// If NULL or false the request was denied
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@ -268,6 +286,11 @@ bool PvClass::Can(SQInteger id) const
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return true; // Request allowed
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}
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}
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// We use the >= comparison to settle arbitration
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else if (current >= ValidManager().ValidEntry(id).mDefault)
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{
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return true;
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}
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// Request failed, no arbitration
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return false;
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}
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@ -392,12 +415,17 @@ void Register_Privilege_Class(HSQUIRRELVM vm, Table & ns)
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.CbFunc(_SC("OnLost"), &SqPvClass::SetOnLost)
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.CbFunc(_SC("OnGained"), &SqPvClass::SetOnGained)
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// Member Methods
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.Func(_SC("Can"), &SqPvUnit::Can)
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.Func(_SC("Can"), &SqPvClass::Can)
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.Func(_SC("Assign"), &SqPvClass::AssignPrivilegeWithID)
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.Func(_SC("AssignWithTag"), &SqPvClass::AssignPrivilegeWithTag)
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.Func(_SC("Remove"), &SqPvClass::RemovePrivilegeWithID)
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.Func(_SC("RemoveWithTag"), &SqPvClass::RemovePrivilegeWithTag)
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.Func(_SC("Modify"), &SqPvClass::ModifyPrivilegeWithID)
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.Func(_SC("ModifyWithTag"), &SqPvClass::ModifyPrivilegeWithTag)
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.Func(_SC("GetUnit"), &SqPvClass::GetUnitWithID)
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.FmtFunc(_SC("GetUnitWithTag"), &SqPvClass::GetUnitWithTag)
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.Func(_SC("HaveUnit"), &SqPvClass::HaveUnitWithID)
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.FmtFunc(_SC("HaveUnitWithTag"), &SqPvClass::HaveUnitWithTag)
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// Member Overloads
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);
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}
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@ -130,6 +130,19 @@ struct PvClass
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*/
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PvClass & operator = (PvClass && o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Update the hash of the specified unit.
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*/
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void UpdateUnitHash(SQInteger id, size_t hash)
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{
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auto itr = mUnits.find(PvIdentity(id));
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// Only update if it exists
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if (itr != mUnits.end())
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{
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itr->first.mHash = hash;
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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@ -221,18 +234,33 @@ struct PvClass
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* Assign a status value. Does not care if a parent (class or global) has the same status.
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* Later if the parent changes this status, we will keep having this status value.
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*/
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void AssignStatus(SQInteger id, SQInteger value);
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void AssignPrivilege(SQInteger id, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* Remove a status value. If the specified status value is not assigned, nothing happens.
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*/
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void RemoveStatus(SQInteger id);
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void RemovePrivilege(SQInteger id);
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/* --------------------------------------------------------------------------------------------
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* Assign a status value. If a parent (class or global) has the same value, nothing changes.
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* Same as AssignStatus but the status will not be enforced if we have it (inherited or not).
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*/
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void ModifyStatus(SQInteger id, SQInteger value);
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void ModifyPrivilege(SQInteger id, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* See AssignPrivilege().
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*/
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void AssignPrivilege(StackStrF & tag, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* See RemovePrivilege().
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*/
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void RemovePrivilege(StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* See ModifyPrivilege().
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*/
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void ModifyPrivilege(StackStrF & tag, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* Change the parent class.
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@ -263,19 +291,6 @@ struct PvClass
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* See if a unit with a certain tag inherits this class.
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*/
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bool HaveUnitWithTag(StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Update the hash of the specified unit.
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*/
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void UpdateUnitHash(SQInteger id, size_t hash)
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{
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auto itr = mUnits.find(PvIdentity(id));
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// Only update if it exists
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if (itr != mUnits.end())
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{
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itr->first.mHash = hash;
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}
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}
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};
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/* ------------------------------------------------------------------------------------------------
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@ -326,6 +341,13 @@ struct SqPvClass
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// --------------------------------------------------------------------------------------------
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bool Can(LightObj & obj) const;
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// --------------------------------------------------------------------------------------------
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void AssignPrivilegeWithID(SQInteger id, SQInteger value) { Valid().AssignPrivilege(id, value); }
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void AssignPrivilegeWithTag(StackStrF & tag, SQInteger value) { Valid().AssignPrivilege(tag, value); }
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void RemovePrivilegeWithID(SQInteger id) { Valid().RemovePrivilege(id); }
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void RemovePrivilegeWithTag(StackStrF & tag) { Valid().RemovePrivilege(tag); }
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void ModifyPrivilegeWithID(SQInteger id, SQInteger value) { Valid().ModifyPrivilege(id, value); }
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void ModifyPrivilegeWithTag(StackStrF & tag, SQInteger value) { Valid().ModifyPrivilege(tag, value); }
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// --------------------------------------------------------------------------------------------
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SQMOD_NODISCARD LightObj GetUnitWithID(SQInteger id) const { return Valid().GetUnitWithID(id); }
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SQMOD_NODISCARD LightObj GetUnitWithTag(StackStrF & tag) const { return Valid().GetUnitWithTag(tag); }
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SQMOD_NODISCARD bool HaveUnitWithID(SQInteger id) const { return Valid().HaveUnitWithID(id); }
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@ -161,7 +161,7 @@ void PvUnit::DoChanged(SQInteger id, bool status, SQInteger value) const
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::AssignStatus(SQInteger id, SQInteger value)
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void PvUnit::AssignPrivilege(SQInteger id, SQInteger value)
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{
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// Find the current status of this entry
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SQInteger current = GetEntryValue(id);
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@ -182,7 +182,7 @@ void PvUnit::AssignStatus(SQInteger id, SQInteger value)
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::RemoveStatus(SQInteger id)
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void PvUnit::RemovePrivilege(SQInteger id)
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{
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// Look for the status of this value
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auto itr = mPrivileges.find(id);
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@ -212,7 +212,7 @@ void PvUnit::RemoveStatus(SQInteger id)
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::ModifyStatus(SQInteger id, SQInteger value)
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void PvUnit::ModifyPrivilege(SQInteger id, SQInteger value)
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{
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// Find the current status of this entry
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SQInteger current = GetEntryValue(id);
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@ -244,6 +244,24 @@ void PvUnit::ModifyStatus(SQInteger id, SQInteger value)
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}
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::AssignPrivilege(StackStrF & tag, SQInteger value)
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{
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AssignPrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID, value);
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::RemovePrivilege(StackStrF & tag)
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{
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RemovePrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID);
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::ModifyPrivilege(StackStrF & tag, SQInteger value)
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{
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ModifyPrivilege(ValidManager().GetValidEntryWithTag(tag.CacheHash())->mID, value);
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}
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// ------------------------------------------------------------------------------------------------
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void PvUnit::AssignClass(const std::shared_ptr< PvClass > & cls)
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{
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@ -265,13 +283,13 @@ void PvUnit::AssignClass(const std::shared_ptr< PvClass > & cls)
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// ------------------------------------------------------------------------------------------------
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bool PvUnit::Can(SQInteger id) const
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{
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// Get the current status of the specified entry
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SQInteger current = GetEntryValue(id);
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// Retrieve the function responsible for the query event
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const Function & query = GetOnQuery(id);
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// Is there someone that can arbitrate this request?
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if (!query.IsNull())
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{
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// Get the current status of the specified entry
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SQInteger current = GetEntryValue(id);
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// Attempt arbitration
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LightObj r = query.Eval(current);
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// If NULL or false the request was denied
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@ -280,6 +298,11 @@ bool PvUnit::Can(SQInteger id) const
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return true; // Request allowed
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}
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}
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// We use the >= comparison to settle arbitration
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else if (current >= ValidManager().ValidEntry(id).mDefault)
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{
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return true;
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}
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// Request failed, no arbitration
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return false;
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}
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@ -364,6 +387,12 @@ void Register_Privilege_Unit(HSQUIRRELVM vm, Table & ns)
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.CbFunc(_SC("OnGained"), &SqPvUnit::SetOnGained)
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// Member Methods
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.Func(_SC("Can"), &SqPvUnit::Can)
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.Func(_SC("Assign"), &SqPvUnit::AssignPrivilegeWithID)
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.Func(_SC("AssignWithTag"), &SqPvUnit::AssignPrivilegeWithTag)
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.Func(_SC("Remove"), &SqPvUnit::RemovePrivilegeWithID)
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.Func(_SC("RemoveWithTag"), &SqPvUnit::RemovePrivilegeWithTag)
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.Func(_SC("Modify"), &SqPvUnit::ModifyPrivilegeWithID)
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.Func(_SC("ModifyWithTag"), &SqPvUnit::ModifyPrivilegeWithTag)
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);
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}
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@ -207,18 +207,33 @@ struct PvUnit
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* Assign a status value. Does not care if a parent (class or global) has the same status.
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* Later if the parent changes this status, we will keep having this status value.
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*/
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void AssignStatus(SQInteger id, SQInteger value);
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void AssignPrivilege(SQInteger id, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* Remove a status value. If the specified status value is not assigned, nothing happens.
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*/
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void RemoveStatus(SQInteger id);
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void RemovePrivilege(SQInteger id);
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/* --------------------------------------------------------------------------------------------
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* Assign a status value. If a parent (class or global) has the same value, nothing changes.
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* Same as AssignStatus but the status will not be enforced if we have it (inherited or not).
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*/
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void ModifyStatus(SQInteger id, SQInteger value);
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void ModifyPrivilege(SQInteger id, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* See AssignPrivilege().
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*/
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void AssignPrivilege(StackStrF & tag, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* See RemovePrivilege().
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*/
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void RemovePrivilege(StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* See ModifyPrivilege().
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*/
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void ModifyPrivilege(StackStrF & tag, SQInteger value);
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/* --------------------------------------------------------------------------------------------
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* Assign a new class.
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@ -276,6 +291,13 @@ struct SqPvUnit
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SQMOD_NODISCARD LightObj GetManager() const;
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// --------------------------------------------------------------------------------------------
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bool Can(LightObj & obj) const;
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// --------------------------------------------------------------------------------------------
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void AssignPrivilegeWithID(SQInteger id, SQInteger value) { Valid().AssignPrivilege(id, value); }
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void AssignPrivilegeWithTag(StackStrF & tag, SQInteger value) { Valid().AssignPrivilege(tag, value); }
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void RemovePrivilegeWithID(SQInteger id) { Valid().RemovePrivilege(id); }
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void RemovePrivilegeWithTag(StackStrF & tag) { Valid().RemovePrivilege(tag); }
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void ModifyPrivilegeWithID(SQInteger id, SQInteger value) { Valid().ModifyPrivilege(id, value); }
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void ModifyPrivilegeWithTag(StackStrF & tag, SQInteger value) { Valid().ModifyPrivilege(tag, value); }
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};
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} // Namespace:: SqMod
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