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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00

Update the SQLite module to work with the modified API.

Separate the SQLite handles into their own source files.
This commit is contained in:
Sandu Liviu Catalin 2016-06-03 21:31:00 +03:00
parent e1a1ccf979
commit 4d77386b21
17 changed files with 1325 additions and 1690 deletions

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@ -421,10 +421,19 @@
<Unit filename="../modules/sqlite/Common.hpp" /> <Unit filename="../modules/sqlite/Common.hpp" />
<Unit filename="../modules/sqlite/Connection.cpp" /> <Unit filename="../modules/sqlite/Connection.cpp" />
<Unit filename="../modules/sqlite/Connection.hpp" /> <Unit filename="../modules/sqlite/Connection.hpp" />
<Unit filename="../modules/sqlite/Handle/Connection.cpp" />
<Unit filename="../modules/sqlite/Handle/Connection.hpp" />
<Unit filename="../modules/sqlite/Handle/Statement.cpp" />
<Unit filename="../modules/sqlite/Handle/Statement.hpp" />
<Unit filename="../modules/sqlite/Module.cpp" /> <Unit filename="../modules/sqlite/Module.cpp" />
<Unit filename="../modules/sqlite/Module.hpp" />
<Unit filename="../modules/sqlite/Statement.cpp" /> <Unit filename="../modules/sqlite/Statement.cpp" />
<Unit filename="../modules/sqlite/Statement.hpp" /> <Unit filename="../modules/sqlite/Statement.hpp" />
<Unit filename="../modules/sqlite/Transaction.cpp" />
<Unit filename="../modules/sqlite/Transaction.hpp" />
<Unit filename="../shared/Base/Buffer.cpp" />
<Unit filename="../shared/Base/Buffer.hpp" />
<Unit filename="../shared/Base/Utility.cpp" />
<Unit filename="../shared/Base/Utility.hpp" />
<Unit filename="../shared/SqMod.cpp" /> <Unit filename="../shared/SqMod.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />

View File

@ -2,14 +2,10 @@
#include "Column.hpp" #include "Column.hpp"
#include "Connection.hpp" #include "Connection.hpp"
#include "Statement.hpp" #include "Statement.hpp"
#include "Module.hpp"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include <cstring> #include <cstring>
// ------------------------------------------------------------------------------------------------
#include <sqrat.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

View File

@ -2,8 +2,7 @@
#define _SQSQLITE_COLUMN_HPP_ #define _SQSQLITE_COLUMN_HPP_
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "Common.hpp" #include "Handle/Statement.hpp"
#include "SqAPI.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

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@ -1,68 +1,15 @@
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "Common.hpp" #include "Common.hpp"
#include "Module.hpp" #include "Handle/Connection.hpp"
#include "Connection.hpp"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include <cctype> #include <cstdio>
#include <cstring> #include <cstring>
#include <cstdarg> #include <cstdarg>
// ------------------------------------------------------------------------------------------------
#include <sqrat.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {
// ------------------------------------------------------------------------------------------------
static SQChar g_Buffer[4096]; // Common buffer to reduce memory allocations.
// ------------------------------------------------------------------------------------------------
SStr GetTempBuff()
{
return g_Buffer;
}
// ------------------------------------------------------------------------------------------------
Uint32 GetTempBuffSize()
{
return sizeof(g_Buffer);
}
// ------------------------------------------------------------------------------------------------
void SqThrowF(CSStr str, ...)
{
// Initialize the argument list
va_list args;
va_start (args, str);
// Write the requested contents
if (std::vsnprintf(g_Buffer, sizeof(g_Buffer), str, args) < 0)
{
std::strcpy(g_Buffer, "Unknown error has occurred");
}
// Release the argument list
va_end(args);
// Throw the exception with the resulted message
throw Sqrat::Exception(g_Buffer);
}
// ------------------------------------------------------------------------------------------------
CSStr FmtStr(CSStr str, ...)
{
// Initialize the argument list
va_list args;
va_start (args, str);
// Write the requested contents
if (std::vsnprintf(g_Buffer, sizeof(g_Buffer), str, args) < 0)
{
g_Buffer[0] = 0; // Make sure the string is terminated
}
// Release the argument list
va_end(args);
// Return the data from the buffer
return g_Buffer;
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
CSStr QFmtStr(CSStr str, ...) CSStr QFmtStr(CSStr str, ...)
{ {
@ -70,11 +17,11 @@ CSStr QFmtStr(CSStr str, ...)
va_list args; va_list args;
va_start (args, str); va_start (args, str);
// Write the requested contents // Write the requested contents
sqlite3_vsnprintf(sizeof(g_Buffer), g_Buffer, str, args); sqlite3_vsnprintf(GetTempBuffSize(), GetTempBuff(), str, args);
// Release the argument list // Release the argument list
va_end(args); va_end(args);
// Return the data from the buffer // Return the data from the buffer
return g_Buffer; return GetTempBuff();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -100,453 +47,6 @@ bool IsQueryEmpty(CSStr str)
return true; return true;
} }
// ------------------------------------------------------------------------------------------------
StackGuard::StackGuard()
: m_VM(_SqVM), m_Top(sq_gettop(m_VM))
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
StackGuard::StackGuard(HSQUIRRELVM vm)
: m_VM(vm), m_Top(sq_gettop(vm))
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
StackGuard::~StackGuard()
{
sq_pop(m_VM, sq_gettop(m_VM) - m_Top);
}
// --------------------------------------------------------------------------------------------
StackStrF::StackStrF(HSQUIRRELVM vm, SQInteger idx, bool fmt)
: mPtr(nullptr)
, mLen(-1)
, mRes(SQ_OK)
, mObj()
, mVM(vm)
{
const Int32 top = sq_gettop(vm);
// Reset the converted value object
sq_resetobject(&mObj);
// Was the string or value specified?
if (top <= (idx - 1))
{
mRes = sq_throwerror(vm, "Missing string or value");
}
// Do we have enough values to call the format function and are we allowed to?
else if (top > idx && fmt)
{
// Pointer to the generated string
SStr str = nullptr;
// Attempt to generate the specified string format
mRes = sqstd_format(vm, idx, &mLen, &str);
// Did the format succeeded but ended up with a null string pointer?
if (SQ_SUCCEEDED(mRes) && !str)
{
mRes = sq_throwerror(vm, "Unable to generate the string");
}
else
{
mPtr = const_cast< CSStr >(str);
}
}
// Is the value on the stack an actual string?
else if (sq_gettype(vm, idx) == OT_STRING)
{
// Obtain a reference to the string object
mRes = sq_getstackobj(vm, idx, &mObj);
// Could we retrieve the object from the stack?
if (SQ_SUCCEEDED(mRes))
{
// Keep a strong reference to the object
sq_addref(vm, &mObj);
// Attempt to retrieve the string value from the stack
mRes = sq_getstring(vm, idx, &mPtr);
}
// Did the retrieval succeeded but ended up with a null string pointer?
if (SQ_SUCCEEDED(mRes) && !mPtr)
{
mRes = sq_throwerror(vm, "Unable to retrieve the string");
}
}
// We have to try and convert it to string
else
{
// Attempt to convert the value from the stack to a string
mRes = sq_tostring(vm, idx);
// Could we convert the specified value to string?
if (SQ_SUCCEEDED(mRes))
{
// Obtain a reference to the resulted object
mRes = sq_getstackobj(vm, -1, &mObj);
// Could we retrieve the object from the stack?
if (SQ_SUCCEEDED(mRes))
{
// Keep a strong reference to the object
sq_addref(vm, &mObj);
// Attempt to obtain the string pointer
mRes = sq_getstring(vm, -1, &mPtr);
}
}
// Pop a value from the stack regardless of the result
sq_pop(vm, 1);
// Did the retrieval succeeded but ended up with a null string pointer?
if (SQ_SUCCEEDED(mRes) && !mPtr)
{
mRes = sq_throwerror(vm, "Unable to retrieve the value");
}
}
}
// ------------------------------------------------------------------------------------------------
StackStrF::~StackStrF()
{
if (mVM && !sq_isnull(mObj))
{
sq_release(mVM, &mObj);
}
}
// ------------------------------------------------------------------------------------------------
void ConnHnd::Validate() const
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite connection reference");
}
}
// ------------------------------------------------------------------------------------------------
void StmtHnd::Validate() const
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite statement reference");
}
}
// ------------------------------------------------------------------------------------------------
ConnHnd::Handle::~Handle()
{
// Is there anything to close?
if (!mPtr)
{
return; // Nothing to close
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one connection left open?
_SqMod->LogErr("SQLite connection is still referenced (%s)", mName.c_str());
}
else
{
// NOTE: Should we call sqlite3_interrupt(...) before closing?
Object env;
Function func;
// Flush remaining queries in the queue and ignore the result
Flush(mQueue.size(), env, func);
// Attempt to close the database
if ((sqlite3_close(mPtr)) != SQLITE_OK)
{
_SqMod->LogErr("Unable to close SQLite connection [%s]", sqlite3_errmsg(mPtr));
}
}
}
// ------------------------------------------------------------------------------------------------
void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
{
// Make sure a previous connection doesn't exist
if (mPtr)
{
STHROWF("Unable to connect to database. Database already connected");
}
// Make sure the name is valid
else if (!name || *name == '\0')
{
STHROWF("Unable to connect to database. The name is invalid");
}
// Attempt to create the database connection
else if ((mStatus = sqlite3_open_v2(name, &mPtr, flags, vfs)) != SQLITE_OK)
{
// Grab the error message before destroying the handle
String msg(sqlite3_errmsg(mPtr) ? sqlite3_errmsg(mPtr) : _SC("Unknown reason"));
// Must be destroyed regardless of result
sqlite3_close(mPtr);
// Explicitly make sure it's null
mPtr = nullptr;
// Now its safe to throw the error
STHROWF("Unable to connect to database [%s]", msg.c_str());
}
// Let's save the specified information
mName.assign(name);
mFlags = flags;
mVFS.assign(vfs ? vfs : _SC(""));
// Optional check if database is initially stored in memory
mMemory = (mName.compare(_SC(":memory:")) == 0);
}
// ------------------------------------------------------------------------------------------------
Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
{
// Do we even have a valid connection?
if (!mPtr)
{
return -1; // No connection!
}
// Is there anything to flush?
else if (!num || mQueue.empty())
{
return 0; // Nothing to process!
}
// Can we even flush that many?
else if (num > mQueue.size())
{
num = mQueue.size();
}
// Generate the function that should be called upon error
Function callback = Function(env.GetVM(), env.GetObject(), func.GetFunc());
// Obtain iterators to the range of queries that should be flushed
QueryList::iterator itr = mQueue.begin();
QueryList::iterator end = mQueue.begin() + num;
// Attempt to begin the flush transaction
if ((mStatus = sqlite3_exec(mPtr, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to begin flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// Process all queries within range of selection
for (; itr != end; ++itr)
{
// Should we manually terminate this query?
/*
if (*(*itr).rbegin() != ';')
{
itr->push_back(';');
}
*/
// Attempt to execute the currently processed query string
if ((mStatus = sqlite3_exec(mPtr, itr->c_str(), nullptr, nullptr, nullptr)) == SQLITE_OK)
{
continue;
}
// Do we have to execute any callback to resolve our issue?
else if (!callback.IsNull())
{
try
{
// Ask the callback whether the query processing should end here
SharedPtr< bool > ret = callback.Evaluate< bool, Int32, const String & >(mStatus, *itr);
// Should we break here?
if (!!ret && (*ret == false))
{
break;
}
}
catch (const Sqrat::Exception & e)
{
_SqMod->LogErr("Squirrel error caught in flush handler [%s]", e.Message().c_str());
}
catch (const std::exception & e)
{
_SqMod->LogErr("Program error caught in flush handler [%s]", e.what());
}
catch (...)
{
_SqMod->LogErr("Unknown error caught in flush handler");
}
}
}
// Erase all queries till end or till the point of failure (if any occurred)
mQueue.erase(mQueue.begin(), itr);
// Attempt to commit changes requested during transaction
if ((mStatus = sqlite3_exec(mPtr, "COMMIT", nullptr, nullptr, nullptr)) == SQLITE_OK)
{
return sqlite3_changes(mPtr);
}
// Attempt to roll back erroneous changes
else if ((mStatus = sqlite3_exec(mPtr, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to rollback flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// The transaction failed somehow but we managed to rollback
else
{
STHROWF("Unable to commit flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// Operation failed
return -1;
}
// ------------------------------------------------------------------------------------------------
StmtHnd::Handle::~Handle()
{
// Is there anything to finalize?
if (!mPtr)
{
return; // Nothing to finalize
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one statement left alive?
_SqMod->LogErr("SQLite statement is still referenced (%s)", mQuery.c_str());
}
else
{
// Attempt to finalize the statement
if ((sqlite3_finalize(mPtr)) != SQLITE_OK)
{
_SqMod->LogErr("Unable to finalize SQLite statement [%s]", mConn.ErrMsg());
}
}
}
// ------------------------------------------------------------------------------------------------
void StmtHnd::Handle::Create(CSStr query)
{
// Make sure a previous statement doesn't exist
if (mPtr)
{
STHROWF("Unable to prepare statement. Statement already prepared");
}
// Is the specified database connection is valid?
else if (!mConn)
{
STHROWF("Unable to prepare statement. Invalid connection handle");
}
// Save the query string and therefore multiple strlen(...) calls
mQuery.assign(query ? query : _SC(""));
// Is the specified query string we just saved, valid?
if (mQuery.empty())
{
STHROWF("Unable to prepare statement. Invalid query string");
}
// Attempt to prepare a statement with the specified query string
else if ((mStatus = sqlite3_prepare_v2(mConn, mQuery.c_str(), (Int32)mQuery.size(),
&mPtr, nullptr)) != SQLITE_OK)
{
// Clear the query string since it failed
mQuery.clear();
// Explicitly make sure the handle is null
mPtr = nullptr;
// Now it's safe to throw the error
STHROWF("Unable to prepare statement [%s]", mConn.ErrMsg());
}
else
{
// Obtain the number of available columns
mColumns = sqlite3_column_count(mPtr);
}
}
// ------------------------------------------------------------------------------------------------
Int32 StmtHnd::Handle::GetColumnIndex(CSStr name)
{
// Validate the handle
if (!mPtr)
{
STHROWF("Invalid SQLite statement");
}
// Are the names cached?
else if (mIndexes.empty())
{
for (Int32 i = 0; i < mColumns; ++i)
{
// Get the column name at the current index
CSStr name = (CSStr)sqlite3_column_name(mPtr, i);
// Validate the name
if (!name)
{
STHROWF("Unable to retrieve column name for index (%d)", i);
}
// Save it to guarantee the same lifetime as this instance
else
{
mIndexes[name] = i;
}
}
}
// Attempt to find the specified column
const Indexes::iterator itr = mIndexes.find(name);
// Was there a column with the specified name?
if (itr != mIndexes.end())
{
return itr->second;
}
// No such column exists (expecting the invoker to validate the result)
return -1;
}
// ------------------------------------------------------------------------------------------------
Transaction::Transaction(const Connection & db)
: Transaction(db.GetHandle())
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
Transaction::Transaction(const ConnHnd & db)
: m_Connection(db), m_Committed(false)
{
// Was the specified database connection valid?
if (!m_Connection)
{
STHROWF("Invalid connection handle");
}
// Attempt to begin transaction
else if ((m_Connection = sqlite3_exec(m_Connection, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to begin transaction [%s]", m_Connection.ErrMsg());
}
}
// ------------------------------------------------------------------------------------------------
Transaction::~Transaction()
{
// Was this transaction successfully committed?
if (m_Committed)
{
return; // We're done here!
}
// Attempt to roll back changes because this failed to commit
if ((m_Connection = sqlite3_exec(m_Connection, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to rollback transaction [%s]", m_Connection.ErrMsg());
}
}
// ------------------------------------------------------------------------------------------------
bool Transaction::Commit()
{
// We shouldn't even be here if there wasn't a valid connection but let's be sure
if (!m_Connection)
{
STHROWF("Invalid database connection");
}
// Was this transaction already committed?
else if (m_Committed)
{
STHROWF("Transaction was already committed");
}
// Attempt to commit the change during this transaction
else if ((m_Connection = sqlite3_exec(m_Connection, "COMMIT", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to commit transaction [%s]", m_Connection.ErrMsg());
}
else
{
m_Committed = true; // Everything was committed successfully
}
// Return the result
return m_Committed;
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
CSStr GetErrStr(Int32 status) CSStr GetErrStr(Int32 status)
{ {
@ -596,9 +96,9 @@ CSStr EscapeString(CSStr str)
return _SC(""); // Default to empty string return _SC(""); // Default to empty string
} }
// Attempt to escape the specified string // Attempt to escape the specified string
sqlite3_snprintf(sizeof(g_Buffer), g_Buffer, "%q", str); sqlite3_snprintf(GetTempBuffSize(), GetTempBuff(), "%q", str);
// Return the resulted string // Return the resulted string
return g_Buffer; return GetTempBuff();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -619,11 +119,11 @@ CCStr EscapeStringEx(SQChar spec, CCStr str)
// Apply the format specifier // Apply the format specifier
fs[1] = spec; fs[1] = spec;
// Attempt to escape the specified string // Attempt to escape the specified string
sqlite3_snprintf(sizeof(g_Buffer), g_Buffer, fs, str); sqlite3_snprintf(GetTempBuffSize(), GetTempBuff(), fs, str);
// Restore the format specifier // Restore the format specifier
fs[1] = 'q'; fs[1] = 'q';
// Return the resulted string // Return the resulted string
return g_Buffer; return GetTempBuff();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -643,7 +143,7 @@ CCStr ArrayToQueryColumns(Array & arr)
// Obtain the start of the array // Obtain the start of the array
std::vector< String >::iterator itr = values.begin(); std::vector< String >::iterator itr = values.begin();
// Process all elements within range // Process all elements within range
for (; itr != values.end() && offset < sizeof(g_Buffer); ++itr) for (; itr != values.end() && offset < GetTempBuffSize(); ++itr)
{ {
// Is the name valid? // Is the name valid?
if (itr->empty()) if (itr->empty())
@ -651,7 +151,7 @@ CCStr ArrayToQueryColumns(Array & arr)
STHROWF("Invalid column name"); STHROWF("Invalid column name");
} }
// Attempt to append the column name to the buffer // Attempt to append the column name to the buffer
sqlite3_snprintf(sizeof(g_Buffer) - offset, g_Buffer + offset, "[%q], ", itr->c_str()); sqlite3_snprintf(GetTempBuffSize() - offset, GetTempBuff() + offset, "[%q], ", itr->c_str());
// Add the column name size to the offset // Add the column name size to the offset
offset += itr->size(); offset += itr->size();
// Also include the comma and space in the offset // Also include the comma and space in the offset
@ -660,14 +160,14 @@ CCStr ArrayToQueryColumns(Array & arr)
// Trim the last coma and space // Trim the last coma and space
if (offset >= 2) if (offset >= 2)
{ {
g_Buffer[offset-2] = '\0'; GetTempBuff()[offset-2] = '\0';
} }
else else
{ {
g_Buffer[0] = '\0'; GetTempBuff()[0] = '\0';
} }
// Return the resulted string // Return the resulted string
return g_Buffer; return GetTempBuff();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -690,7 +190,7 @@ CCStr TableToQueryColumns(Table & tbl)
STHROWF("Invalid or empty column name"); STHROWF("Invalid or empty column name");
} }
// Attempt to append the column name to the buffer // Attempt to append the column name to the buffer
sqlite3_snprintf(sizeof(g_Buffer) - offset, g_Buffer + offset, "[%q], ", name.c_str()); sqlite3_snprintf(GetTempBuffSize() - offset, GetTempBuff() + offset, "[%q], ", name.c_str());
// Add the column name size to the offset // Add the column name size to the offset
offset += name.size(); offset += name.size();
// Also include the comma and space in the offset // Also include the comma and space in the offset
@ -699,14 +199,14 @@ CCStr TableToQueryColumns(Table & tbl)
// Trim the last coma and space // Trim the last coma and space
if (offset >= 2) if (offset >= 2)
{ {
g_Buffer[offset-2] = '\0'; GetTempBuff()[offset-2] = '\0';
} }
else else
{ {
g_Buffer[0] = '\0'; GetTempBuff()[0] = '\0';
} }
// Return the resulted string // Return the resulted string
return g_Buffer; return GetTempBuff();
} }
} // Namespace:: SqMod } // Namespace:: SqMod

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@ -2,18 +2,10 @@
#define _SQSQLITE_COMMON_HPP_ #define _SQSQLITE_COMMON_HPP_
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "ModBase.hpp" #include "Base/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <cassert>
// ------------------------------------------------------------------------------------------------
#include <map>
#include <vector>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include <sqlite3.h> #include <sqlite3.h>
#include <squirrel.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {
@ -39,26 +31,6 @@ class Transaction;
#define SQSQLITE_VERSION_MINOR 0 #define SQSQLITE_VERSION_MINOR 0
#define SQSQLITE_VERSION_PATCH 1 #define SQSQLITE_VERSION_PATCH 1
/* ------------------------------------------------------------------------------------------------
* Retrieve the temporary buffer.
*/
SStr GetTempBuff();
/* ------------------------------------------------------------------------------------------------
* Retrieve the size of the temporary buffer.
*/
Uint32 GetTempBuffSize();
/* ------------------------------------------------------------------------------------------------
* Throw a formatted exception.
*/
void SqThrowF(CSStr str, ...);
/* ------------------------------------------------------------------------------------------------
* Generate a formatted string.
*/
CSStr FmtStr(CSStr str, ...);
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Generate a formatted query. * Generate a formatted query.
*/ */
@ -69,949 +41,6 @@ CSStr QFmtStr(CSStr str, ...);
*/ */
bool IsQueryEmpty(CSStr str); bool IsQueryEmpty(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Implements RAII to restore the VM stack to it's initial size on function exit.
*/
struct StackGuard
{
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
StackGuard();
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
StackGuard(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~StackGuard();
private:
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
StackGuard(const StackGuard &);
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
StackGuard(StackGuard &&);
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
StackGuard & operator = (const StackGuard &);
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
StackGuard & operator = (StackGuard &&);
private:
// --------------------------------------------------------------------------------------------
HSQUIRRELVM m_VM; // The VM where the stack should be restored.
Int32 m_Top; // The top of the stack when this instance was created.
};
/* ------------------------------------------------------------------------------------------------
* Helper structure for retrieving a value from the stack as a string or a formatted string.
*/
struct StackStrF
{
// --------------------------------------------------------------------------------------------
CSStr mPtr; // Pointer to the C string that was retrieved.
SQInteger mLen; // The string length if it could be retrieved.
SQRESULT mRes; // The result of the retrieval attempts.
HSQOBJECT mObj; // Strong reference to the string object.
HSQUIRRELVM mVM; // The associated virtual machine.
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
StackStrF(HSQUIRRELVM vm, SQInteger idx, bool fmt = true);
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
StackStrF(const StackStrF & o) = delete;
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
StackStrF(StackStrF && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~StackStrF();
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
StackStrF & operator = (const StackStrF & o) = delete;
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
StackStrF & operator = (StackStrF && o) = delete;
};
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database connection handle.
*/
class ConnHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
typedef sqlite3 Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the connection handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::vector< String > QueryList; // Container used to queue queries.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain connection.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The connection handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
QueryList mQueue; // A queue of queries to be executed in groups.
// ----------------------------------------------------------------------------------------
Int32 mFlags; // The flags used to create the database connection handle.
String mName; // The specified name to be used as the database file.
String mVFS; // The specified virtual file system.
// ----------------------------------------------------------------------------------------
bool mMemory; // Whether the database exists in memory and not disk.
bool mTrace; // Whether tracing was activated on the database.
bool mProfile; // Whether profiling was activated on the database.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mQueue()
, mFlags(0)
, mName()
, mVFS()
, mMemory(false)
, mTrace(false)
, mProfile(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database connection resource.
*/
void Create(CSStr name, Int32 flags, CSStr vfs);
/* ----------------------------------------------------------------------------------------
* Execute a specific amount of queries from the queue.
*/
Int32 Flush(Uint32 num, Object & env, Function & func);
};
private:
// --------------------------------------------------------------------------------------------
Handle* m_Hnd;
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a connection handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a connection handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
ConnHnd(CSStr name)
: m_Hnd(name ? new Handle(1) : nullptr)
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
ConnHnd()
: m_Hnd(nullptr)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
ConnHnd(const ConnHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
ConnHnd(ConnHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~ConnHnd()
{
Drop();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
ConnHnd & operator = (const ConnHnd & o)
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
ConnHnd & operator = (ConnHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
*/
ConnHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two connection handles.
*/
bool operator == (const ConnHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two connection handles.
*/
bool operator != (const ConnHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer value status.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errstr(sqlite3_errcode(m_Hnd->mPtr));
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the last error message associated with this database connection.
*/
CCStr ErrMsg() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errmsg(m_Hnd->mPtr);
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
Int32 ErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
Int32 ExErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_extended_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
}
};
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database statement handle.
*/
class StmtHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
typedef sqlite3_stmt Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the statement handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::map< String, int > Indexes; // Container used to identify column indexes.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain statement.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The statement handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
ConnHnd mConn; // The handle to the associated database connection.
// ----------------------------------------------------------------------------------------
String mQuery; // The query string used to create this statement.
// ----------------------------------------------------------------------------------------
Int32 mColumns; // The amount of columns available in this statement.
Indexes mIndexes; // An associative container with column names and their index.
// ----------------------------------------------------------------------------------------
bool mGood; // True when a row has been fetched with step.
bool mDone; // True when the last step had no more rows to fetch.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(const ConnHnd & conn, Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mConn(conn)
, mQuery()
, mColumns(0)
, mIndexes()
, mGood(false)
, mDone(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database statement resource.
*/
void Create(CSStr query);
/* ----------------------------------------------------------------------------------------
* Check whether a specific index is in range.
*/
bool CheckIndex(Int32 idx) const
{
return (idx >= 0) && (idx <= mColumns);
}
/* ----------------------------------------------------------------------------------------
* Retrieve the column index associated with the specified name.
*/
Int32 GetColumnIndex(CSStr name);
};
private:
// --------------------------------------------------------------------------------------------
Handle* m_Hnd;
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a statement handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a statement handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
StmtHnd(const ConnHnd & db)
: m_Hnd(new Handle(db, 1))
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
StmtHnd()
: m_Hnd(nullptr)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
StmtHnd(const StmtHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
StmtHnd(StmtHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~StmtHnd()
{
Drop();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
StmtHnd & operator = (const StmtHnd & o)
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
StmtHnd & operator = (StmtHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
*/
StmtHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two statement handles.
*/
bool operator == (const StmtHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two statement handles.
*/
bool operator != (const StmtHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer status value.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrStr();
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the last error message associated with this database connection.
*/
CCStr ErrMsg() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrMsg();
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
Int32 ErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrNo();
}
return SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
Int32 ExErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ExErrNo();
}
return SQLITE_NOMEM;
}
};
/* ------------------------------------------------------------------------------------------------
* Implements the RAII pattern for database transactions.
*/
class Transaction
{
public:
/* --------------------------------------------------------------------------------------------
* Construct by taking the handle from a connection.
*/
Transaction(const Connection & db);
/* --------------------------------------------------------------------------------------------
* Construct using the direct connection handle.
*/
Transaction(const ConnHnd & db);
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Transaction(const Transaction & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Transaction(Transaction && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Transaction();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Transaction & operator = (const Transaction & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Transaction & operator = (Transaction && o) = delete;
/* --------------------------------------------------------------------------------------------
* Attempt to commit changes to the database.
*/
bool Commit();
/* --------------------------------------------------------------------------------------------
* See whether the change during this transaction were successfully committed.
*/
bool Commited() const
{
return m_Committed;
}
private:
// --------------------------------------------------------------------------------------------
ConnHnd m_Connection; // The database connection handle where the transaction began.
bool m_Committed; // Whether changes were successfully committed to the database.
};
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Retrieve the string representation of a certain status code. * Retrieve the string representation of a certain status code.
*/ */

View File

@ -1,10 +1,6 @@
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "Connection.hpp" #include "Connection.hpp"
#include "Statement.hpp" #include "Statement.hpp"
#include "Module.hpp"
// ------------------------------------------------------------------------------------------------
#include <sqrat.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

View File

@ -2,8 +2,7 @@
#define _SQSQLITE_CONNECTION_HPP_ #define _SQSQLITE_CONNECTION_HPP_
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "Common.hpp" #include "Handle/Connection.hpp"
#include "SqAPI.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

View File

@ -0,0 +1,170 @@
// ------------------------------------------------------------------------------------------------
#include "Handle/Connection.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
void ConnHnd::Validate() const
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite connection reference");
}
}
// ------------------------------------------------------------------------------------------------
ConnHnd::Handle::~Handle()
{
// Is there anything to close?
if (!mPtr)
{
return; // Nothing to close
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one connection left open?
_SqMod->LogErr("SQLite connection is still referenced (%s)", mName.c_str());
}
else
{
// NOTE: Should we call sqlite3_interrupt(...) before closing?
Object env;
Function func;
// Flush remaining queries in the queue and ignore the result
Flush(mQueue.size(), env, func);
// Attempt to close the database
if ((sqlite3_close(mPtr)) != SQLITE_OK)
{
_SqMod->LogErr("Unable to close SQLite connection [%s]", sqlite3_errmsg(mPtr));
}
}
}
// ------------------------------------------------------------------------------------------------
void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
{
// Make sure a previous connection doesn't exist
if (mPtr)
{
STHROWF("Unable to connect to database. Database already connected");
}
// Make sure the name is valid
else if (!name || *name == '\0')
{
STHROWF("Unable to connect to database. The name is invalid");
}
// Attempt to create the database connection
else if ((mStatus = sqlite3_open_v2(name, &mPtr, flags, vfs)) != SQLITE_OK)
{
// Grab the error message before destroying the handle
String msg(sqlite3_errmsg(mPtr) ? sqlite3_errmsg(mPtr) : _SC("Unknown reason"));
// Must be destroyed regardless of result
sqlite3_close(mPtr);
// Explicitly make sure it's null
mPtr = nullptr;
// Now its safe to throw the error
STHROWF("Unable to connect to database [%s]", msg.c_str());
}
// Let's save the specified information
mName.assign(name);
mFlags = flags;
mVFS.assign(vfs ? vfs : _SC(""));
// Optional check if database is initially stored in memory
mMemory = (mName.compare(_SC(":memory:")) == 0);
}
// ------------------------------------------------------------------------------------------------
Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
{
// Do we even have a valid connection?
if (!mPtr)
{
return -1; // No connection!
}
// Is there anything to flush?
else if (!num || mQueue.empty())
{
return 0; // Nothing to process!
}
// Can we even flush that many?
else if (num > mQueue.size())
{
num = mQueue.size();
}
// Generate the function that should be called upon error
Function callback = Function(env.GetVM(), env.GetObject(), func.GetFunc());
// Obtain iterators to the range of queries that should be flushed
QueryList::iterator itr = mQueue.begin();
QueryList::iterator end = mQueue.begin() + num;
// Attempt to begin the flush transaction
if ((mStatus = sqlite3_exec(mPtr, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to begin flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// Process all queries within range of selection
for (; itr != end; ++itr)
{
// Should we manually terminate this query?
/*
if (*(*itr).rbegin() != ';')
{
itr->push_back(';');
}
*/
// Attempt to execute the currently processed query string
if ((mStatus = sqlite3_exec(mPtr, itr->c_str(), nullptr, nullptr, nullptr)) == SQLITE_OK)
{
continue;
}
// Do we have to execute any callback to resolve our issue?
else if (!callback.IsNull())
{
try
{
// Ask the callback whether the query processing should end here
SharedPtr< bool > ret = callback.Evaluate< bool, Int32, const String & >(mStatus, *itr);
// Should we break here?
if (!!ret && (*ret == false))
{
break;
}
}
catch (const Sqrat::Exception & e)
{
_SqMod->LogErr("Squirrel error caught in flush handler [%s]", e.Message().c_str());
}
catch (const std::exception & e)
{
_SqMod->LogErr("Program error caught in flush handler [%s]", e.what());
}
catch (...)
{
_SqMod->LogErr("Unknown error caught in flush handler");
}
}
}
// Erase all queries till end or till the point of failure (if any occurred)
mQueue.erase(mQueue.begin(), itr);
// Attempt to commit changes requested during transaction
if ((mStatus = sqlite3_exec(mPtr, "COMMIT", nullptr, nullptr, nullptr)) == SQLITE_OK)
{
return sqlite3_changes(mPtr);
}
// Attempt to roll back erroneous changes
else if ((mStatus = sqlite3_exec(mPtr, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to rollback flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// The transaction failed somehow but we managed to rollback
else
{
STHROWF("Unable to commit flush transaction [%s]", sqlite3_errmsg(mPtr));
}
// Operation failed
return -1;
}
} // Namespace:: SqMod

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@ -0,0 +1,407 @@
#ifndef _SQSQLITE_HANDLE_CONNECTION_HPP_
#define _SQSQLITE_HANDLE_CONNECTION_HPP_
// ------------------------------------------------------------------------------------------------
#include "Common.hpp"
// ------------------------------------------------------------------------------------------------
#include <vector>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database connection handle.
*/
class ConnHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
typedef sqlite3 Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the connection handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::vector< String > QueryList; // Container used to queue queries.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain connection.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The connection handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
QueryList mQueue; // A queue of queries to be executed in groups.
// ----------------------------------------------------------------------------------------
Int32 mFlags; // The flags used to create the database connection handle.
String mName; // The specified name to be used as the database file.
String mVFS; // The specified virtual file system.
// ----------------------------------------------------------------------------------------
bool mMemory; // Whether the database exists in memory and not disk.
bool mTrace; // Whether tracing was activated on the database.
bool mProfile; // Whether profiling was activated on the database.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mQueue()
, mFlags(0)
, mName()
, mVFS()
, mMemory(false)
, mTrace(false)
, mProfile(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database connection resource.
*/
void Create(CSStr name, Int32 flags, CSStr vfs);
/* ----------------------------------------------------------------------------------------
* Execute a specific amount of queries from the queue.
*/
Int32 Flush(Uint32 num, Object & env, Function & func);
};
private:
// --------------------------------------------------------------------------------------------
Handle * m_Hnd; // The managed handle instance.
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a connection handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a connection handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
ConnHnd(CSStr name)
: m_Hnd(name ? new Handle(1) : nullptr)
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
ConnHnd()
: m_Hnd(nullptr)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
ConnHnd(const ConnHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
ConnHnd(ConnHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~ConnHnd()
{
Drop();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
ConnHnd & operator = (const ConnHnd & o)
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
ConnHnd & operator = (ConnHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
*/
ConnHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two connection handles.
*/
bool operator == (const ConnHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two connection handles.
*/
bool operator != (const ConnHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer value status.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errstr(sqlite3_errcode(m_Hnd->mPtr));
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the last error message associated with this database connection.
*/
CCStr ErrMsg() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errmsg(m_Hnd->mPtr);
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
Int32 ErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
Int32 ExErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_extended_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
}
};
} // Namespace:: SqMod
#endif // _SQSQLITE_HANDLE_CONNECTION_HPP_

View File

@ -0,0 +1,117 @@
// ------------------------------------------------------------------------------------------------
#include "Handle/Statement.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
void StmtHnd::Validate() const
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite statement reference");
}
}
// ------------------------------------------------------------------------------------------------
StmtHnd::Handle::~Handle()
{
// Is there anything to finalize?
if (!mPtr)
{
return; // Nothing to finalize
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one statement left alive?
_SqMod->LogErr("SQLite statement is still referenced (%s)", mQuery.c_str());
}
else
{
// Attempt to finalize the statement
if ((sqlite3_finalize(mPtr)) != SQLITE_OK)
{
_SqMod->LogErr("Unable to finalize SQLite statement [%s]", mConn.ErrMsg());
}
}
}
// ------------------------------------------------------------------------------------------------
void StmtHnd::Handle::Create(CSStr query)
{
// Make sure a previous statement doesn't exist
if (mPtr)
{
STHROWF("Unable to prepare statement. Statement already prepared");
}
// Is the specified database connection is valid?
else if (!mConn)
{
STHROWF("Unable to prepare statement. Invalid connection handle");
}
// Save the query string and therefore multiple strlen(...) calls
mQuery.assign(query ? query : _SC(""));
// Is the specified query string we just saved, valid?
if (mQuery.empty())
{
STHROWF("Unable to prepare statement. Invalid query string");
}
// Attempt to prepare a statement with the specified query string
else if ((mStatus = sqlite3_prepare_v2(mConn, mQuery.c_str(), (Int32)mQuery.size(),
&mPtr, nullptr)) != SQLITE_OK)
{
// Clear the query string since it failed
mQuery.clear();
// Explicitly make sure the handle is null
mPtr = nullptr;
// Now it's safe to throw the error
STHROWF("Unable to prepare statement [%s]", mConn.ErrMsg());
}
else
{
// Obtain the number of available columns
mColumns = sqlite3_column_count(mPtr);
}
}
// ------------------------------------------------------------------------------------------------
Int32 StmtHnd::Handle::GetColumnIndex(CSStr name)
{
// Validate the handle
if (!mPtr)
{
STHROWF("Invalid SQLite statement");
}
// Are the names cached?
else if (mIndexes.empty())
{
for (Int32 i = 0; i < mColumns; ++i)
{
// Get the column name at the current index
CSStr name = (CSStr)sqlite3_column_name(mPtr, i);
// Validate the name
if (!name)
{
STHROWF("Unable to retrieve column name for index (%d)", i);
}
// Save it to guarantee the same lifetime as this instance
else
{
mIndexes[name] = i;
}
}
}
// Attempt to find the specified column
const Indexes::iterator itr = mIndexes.find(name);
// Was there a column with the specified name?
if (itr != mIndexes.end())
{
return itr->second;
}
// No such column exists (expecting the invoker to validate the result)
return -1;
}
} // Namespace:: SqMod

View File

@ -0,0 +1,412 @@
#ifndef _SQSQLITE_HANDLE_STATEMENT_HPP_
#define _SQSQLITE_HANDLE_STATEMENT_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handle/Connection.hpp"
// ------------------------------------------------------------------------------------------------
#include <map>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database statement handle.
*/
class StmtHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
typedef sqlite3_stmt Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the statement handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::map< String, int > Indexes; // Container used to identify column indexes.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain statement.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The statement handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
ConnHnd mConn; // The handle to the associated database connection.
// ----------------------------------------------------------------------------------------
String mQuery; // The query string used to create this statement.
// ----------------------------------------------------------------------------------------
Int32 mColumns; // The amount of columns available in this statement.
Indexes mIndexes; // An associative container with column names and their index.
// ----------------------------------------------------------------------------------------
bool mGood; // True when a row has been fetched with step.
bool mDone; // True when the last step had no more rows to fetch.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(const ConnHnd & conn, Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mConn(conn)
, mQuery()
, mColumns(0)
, mIndexes()
, mGood(false)
, mDone(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database statement resource.
*/
void Create(CSStr query);
/* ----------------------------------------------------------------------------------------
* Check whether a specific index is in range.
*/
bool CheckIndex(Int32 idx) const
{
return (idx >= 0) && (idx <= mColumns);
}
/* ----------------------------------------------------------------------------------------
* Retrieve the column index associated with the specified name.
*/
Int32 GetColumnIndex(CSStr name);
};
private:
// --------------------------------------------------------------------------------------------
Handle * m_Hnd; // The managed handle instance.
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a statement handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a statement handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
StmtHnd(const ConnHnd & db)
: m_Hnd(new Handle(db, 1))
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
StmtHnd()
: m_Hnd(nullptr)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
StmtHnd(const StmtHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
StmtHnd(StmtHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~StmtHnd()
{
Drop();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
StmtHnd & operator = (const StmtHnd & o)
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
StmtHnd & operator = (StmtHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
*/
StmtHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two statement handles.
*/
bool operator == (const StmtHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two statement handles.
*/
bool operator != (const StmtHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer status value.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrStr();
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the last error message associated with this database connection.
*/
CCStr ErrMsg() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrMsg();
}
return _SC("");
}
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
Int32 ErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrNo();
}
return SQLITE_NOMEM;
}
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
Int32 ExErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ExErrNo();
}
return SQLITE_NOMEM;
}
};
} // Namespace:: SqMod
#endif // _SQSQLITE_HANDLE_STATEMENT_HPP_

View File

@ -1,37 +1,19 @@
// -------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------
#include "Module.hpp"
#include "Common.hpp" #include "Common.hpp"
#include "Connection.hpp" #include "Connection.hpp"
#include "Statement.hpp" #include "Statement.hpp"
#include "Column.hpp" #include "Column.hpp"
#include "Transaction.hpp"
// -------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <cstdarg>
// --------------------------------------------------------------------------------------------
#include <sqrat.h>
// --------------------------------------------------------------------------------------------
#if defined(WIN32) || defined(_WIN32)
#include <Windows.h>
#endif
// ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {
// --------------------------------------------------------------------------------------------
PluginFuncs* _Func = nullptr;
PluginCallbacks* _Clbk = nullptr;
PluginInfo* _Info = nullptr;
// --------------------------------------------------------------------------------------------
HSQAPI _SqAPI = nullptr;
HSQEXPORTS _SqMod = nullptr;
HSQUIRRELVM _SqVM = nullptr;
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Bind speciffic functions to certain server events. * Bind specific functions to certain server events.
*/ */
void BindCallbacks(); void BindCallbacks();
@ -40,22 +22,22 @@ void BindCallbacks();
*/ */
void UnbindCallbacks(); void UnbindCallbacks();
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* Register the module API under the specified virtual machine. * Register the module API under the specified virtual machine.
*/ */
void RegisterAPI(HSQUIRRELVM vm); void RegisterAPI(HSQUIRRELVM vm);
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* Initialize the plugin by obtaining the API provided by the host plugin. * Initialize the plug-in by obtaining the API provided by the host plug-in.
*/ */
void OnSquirrelInitialize() void OnSquirrelInitialize()
{ {
// Attempt to import the plugin API exported by the host plugin // Attempt to import the plug-in API exported by the host plug-in
_SqMod = sq_api_import(_Func); _SqMod = sq_api_import(_Func);
// Did we failed to obtain the plugin exports? // Did we failed to obtain the plug-in exports?
if (!_SqMod) if (!_SqMod)
{ {
OutputError("Failed to attach [%s] on host plugin.", SQSQLITE_NAME); OutputError("Failed to attach [%s] on host plug-in.", SQSQLITE_NAME);
} }
else else
{ {
@ -66,12 +48,12 @@ void OnSquirrelInitialize()
} }
} }
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* Load the module on the virtual machine provided by the host module. * Load the module on the virtual machine provided by the host module.
*/ */
void OnSquirrelLoad() void OnSquirrelLoad()
{ {
// Make sure that we have a valid plugin API // Make sure that we have a valid plug-in API
if (!_SqMod) if (!_SqMod)
{ {
return; // Unable to proceed! return; // Unable to proceed!
@ -91,23 +73,28 @@ void OnSquirrelLoad()
OutputMessage("Registered: %s", SQSQLITE_NAME); OutputMessage("Registered: %s", SQSQLITE_NAME);
} }
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* The virtual machine is about to be terminated and script resources should be released. * The virtual machine is about to be terminated and script resources should be released.
*/ */
void OnSquirrelTerminate() void OnSquirrelTerminate()
{ {
OutputMessage("Terminating: %s", SQSQLITE_NAME); OutputMessage("Terminating: %s", SQSQLITE_NAME);
// Release null objects just in case
NullObject().Release();
NullTable().Release();
NullArray().Release();
NullFunction().ReleaseGently();
// Release the current virtual machine, if any // Release the current virtual machine, if any
DefaultVM::Set(nullptr); DefaultVM::Set(nullptr);
} }
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* Validate the module API to make sure we don't run into issues. * Validate the module API to make sure we don't run into issues.
*/ */
bool CheckAPIVer(CCStr ver) bool CheckAPIVer(CCStr ver)
{ {
// Obtain the numeric representation of the API version // Obtain the numeric representation of the API version
long vernum = std::strtol(ver, nullptr, 10); const LongI vernum = std::strtol(ver, nullptr, 10);
// Check against version mismatch // Check against version mismatch
if (vernum == SQMOD_API_VER) if (vernum == SQMOD_API_VER)
{ {
@ -120,8 +107,8 @@ bool CheckAPIVer(CCStr ver)
return false; return false;
} }
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* React to command sent by other plugins. * React to command sent by other plug-ins.
*/ */
static uint8_t OnPluginCommand(uint32_t command_identifier, CCStr message) static uint8_t OnPluginCommand(uint32_t command_identifier, CCStr message)
{ {
@ -144,8 +131,8 @@ static uint8_t OnPluginCommand(uint32_t command_identifier, CCStr message)
return 1; return 1;
} }
/* -------------------------------------------------------------------------------------------- /* ------------------------------------------------------------------------------------------------
* The server was initialized and this plugin was loaded successfully. * The server was initialized and this plug-in was loaded successfully.
*/ */
static uint8_t OnServerInitialise() static uint8_t OnServerInitialise()
{ {
@ -174,7 +161,7 @@ void UnbindCallbacks()
_Clbk->OnPluginCommand = nullptr; _Clbk->OnPluginCommand = nullptr;
} }
// -------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------
void RegisterAPI(HSQUIRRELVM vm) void RegisterAPI(HSQUIRRELVM vm)
{ {
Table sqlns(vm); Table sqlns(vm);
@ -185,7 +172,7 @@ void RegisterAPI(HSQUIRRELVM vm)
.Ctor< CCStr >() .Ctor< CCStr >()
.Ctor< CCStr, Int32 >() .Ctor< CCStr, Int32 >()
.Ctor< CCStr, Int32, CCStr >() .Ctor< CCStr, Int32, CCStr >()
// Metamethods // Meta-methods
.Func(_SC("_cmp"), &Connection::Cmp) .Func(_SC("_cmp"), &Connection::Cmp)
.SquirrelFunc(_SC("_typename"), &Connection::Typename) .SquirrelFunc(_SC("_typename"), &Connection::Typename)
.Func(_SC("_tostring"), &Connection::ToString) .Func(_SC("_tostring"), &Connection::ToString)
@ -243,7 +230,7 @@ void RegisterAPI(HSQUIRRELVM vm)
.Ctor() .Ctor()
.Ctor< const Connection &, CCStr >() .Ctor< const Connection &, CCStr >()
.Ctor< const Statement & >() .Ctor< const Statement & >()
// Metamethods // Meta-methods
.Func(_SC("_cmp"), &Statement::Cmp) .Func(_SC("_cmp"), &Statement::Cmp)
.SquirrelFunc(_SC("_typename"), &Statement::Typename) .SquirrelFunc(_SC("_typename"), &Statement::Typename)
.Func(_SC("_tostring"), &Statement::ToString) .Func(_SC("_tostring"), &Statement::ToString)
@ -312,7 +299,7 @@ void RegisterAPI(HSQUIRRELVM vm)
// Constructors // Constructors
.Ctor() .Ctor()
.Ctor< const Column & >() .Ctor< const Column & >()
// Metamethods // Meta-methods
.Func(_SC("_cmp"), &Column::Cmp) .Func(_SC("_cmp"), &Column::Cmp)
.SquirrelFunc(_SC("_typename"), &Column::Typename) .SquirrelFunc(_SC("_typename"), &Column::Typename)
.Func(_SC("_tostring"), &Column::ToString) .Func(_SC("_tostring"), &Column::ToString)
@ -702,119 +689,33 @@ void RegisterAPI(HSQUIRRELVM vm)
); );
} }
// --------------------------------------------------------------------------------------------
void OutputMessageImpl(const char * msg, va_list args)
{
#if defined(WIN32) || defined(_WIN32)
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO csb_before;
GetConsoleScreenBufferInfo( hstdout, &csb_before);
SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN);
std::printf("[SQMOD] ");
SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_INTENSITY);
std::vprintf(msg, args);
std::puts("");
SetConsoleTextAttribute(hstdout, csb_before.wAttributes);
#else
std::printf("%c[0;32m[SQMOD]%c[0m", 27, 27);
std::vprintf(msg, args);
std::puts("");
#endif
}
// --------------------------------------------------------------------------------------------
void OutputErrorImpl(const char * msg, va_list args)
{
#if defined(WIN32) || defined(_WIN32)
HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO csb_before;
GetConsoleScreenBufferInfo( hstdout, &csb_before);
SetConsoleTextAttribute(hstdout, FOREGROUND_RED | FOREGROUND_INTENSITY);
std::printf("[SQMOD] ");
SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_INTENSITY);
std::vprintf(msg, args);
std::puts("");
SetConsoleTextAttribute(hstdout, csb_before.wAttributes);
#else
std::printf("%c[0;91m[SQMOD]%c[0m", 27, 27);
std::vprintf(msg, args);
std::puts("");
#endif
}
// --------------------------------------------------------------------------------------------
void OutputDebug(const char * msg, ...)
{
#ifdef _DEBUG
// Initialize the arguments list
va_list args;
va_start(args, msg);
// Call the output function
OutputMessageImpl(msg, args);
// Finalize the arguments list
va_end(args);
#else
SQMOD_UNUSED_VAR(msg);
#endif
}
// --------------------------------------------------------------------------------------------
void OutputMessage(const char * msg, ...)
{
// Initialize the arguments list
va_list args;
va_start(args, msg);
// Call the output function
OutputMessageImpl(msg, args);
// Finalize the arguments list
va_end(args);
}
// --------------------------------------------------------------------------------------------
void OutputError(const char * msg, ...)
{
// Initialize the arguments list
va_list args;
va_start(args, msg);
// Call the output function
OutputErrorImpl(msg, args);
// Finalize the arguments list
va_end(args);
}
} // Namespace:: SqMod } // Namespace:: SqMod
// -------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------
SQMOD_API_EXPORT unsigned int VcmpPluginInit(PluginFuncs * functions, PluginCallbacks * callbacks, PluginInfo * info) SQMOD_API_EXPORT unsigned int VcmpPluginInit(PluginFuncs * functions, PluginCallbacks * callbacks, PluginInfo * info)
{ {
using namespace SqMod; using namespace SqMod;
// Output plugin header // Output plug-in header
puts(""); puts("");
OutputMessage("--------------------------------------------------------------------"); OutputMessage("--------------------------------------------------------------------");
OutputMessage("Plugin: %s", SQSQLITE_NAME); OutputMessage("Plug-in: %s", SQSQLITE_NAME);
OutputMessage("Author: %s", SQSQLITE_AUTHOR); OutputMessage("Author: %s", SQSQLITE_AUTHOR);
OutputMessage("Legal: %s", SQSQLITE_COPYRIGHT); OutputMessage("Legal: %s", SQSQLITE_COPYRIGHT);
OutputMessage("--------------------------------------------------------------------"); OutputMessage("--------------------------------------------------------------------");
puts(""); puts("");
// Attempt to find the host plugin ID // Attempt to find the host plug-in ID
int host_plugin_id = functions->FindPlugin((char *)(SQMOD_HOST_NAME)); const int host_plugin_id = functions->FindPlugin(SQMOD_HOST_NAME);
// See if our plugin was loaded after the host plugin // See if our plug-in was loaded after the host plug-in
if (host_plugin_id < 0) if (host_plugin_id < 0)
{ {
OutputError("%s could find the host plugin", SQSQLITE_NAME); OutputError("%s could find the host plug-in", SQSQLITE_NAME);
// Don't load! // Don't load!
return SQMOD_FAILURE; return SQMOD_FAILURE;
} }
// Should never reach this point but just in case // Should never reach this point but just in case
else if (static_cast< Uint32 >(host_plugin_id) > info->pluginId) else if (static_cast< Uint32 >(host_plugin_id) > info->pluginId)
{ {
OutputError("%s loaded after the host plugin", SQSQLITE_NAME); OutputError("%s loaded after the host plug-in", SQSQLITE_NAME);
// Don't load! // Don't load!
return SQMOD_FAILURE; return SQMOD_FAILURE;
} }
@ -822,15 +723,15 @@ SQMOD_API_EXPORT unsigned int VcmpPluginInit(PluginFuncs* functions, PluginCallb
_Func = functions; _Func = functions;
_Clbk = callbacks; _Clbk = callbacks;
_Info = info; _Info = info;
// Assign plugin version // Assign plug-in version
_Info->pluginVersion = SQSQLITE_VERSION; _Info->pluginVersion = SQSQLITE_VERSION;
_Info->apiMajorVersion = PLUGIN_API_MAJOR; _Info->apiMajorVersion = PLUGIN_API_MAJOR;
_Info->apiMinorVersion = PLUGIN_API_MINOR; _Info->apiMinorVersion = PLUGIN_API_MINOR;
// Assign the plugin name // Assign the plug-in name
std::snprintf(_Info->name, sizeof(_Info->name), "%s", SQSQLITE_HOST_NAME); std::snprintf(_Info->name, sizeof(_Info->name), "%s", SQSQLITE_HOST_NAME);
// Bind callbacks // Bind callbacks
BindCallbacks(); BindCallbacks();
// Notify that the plugin was successfully loaded // Notify that the plug-in was successfully loaded
OutputMessage("Successfully loaded %s", SQSQLITE_NAME); OutputMessage("Successfully loaded %s", SQSQLITE_NAME);
// Dummy spacing // Dummy spacing
puts(""); puts("");

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@ -1,41 +0,0 @@
#ifndef _SQSQLITE_MODULE_HPP_
#define _SQSQLITE_MODULE_HPP_
// ------------------------------------------------------------------------------------------------
#include "SqMod.h"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Proxies to comunicate with the server.
*/
extern PluginFuncs* _Func;
extern PluginCallbacks* _Clbk;
extern PluginInfo* _Info;
/* ------------------------------------------------------------------------------------------------
* Proxies to comunicate with the Squirrel plugin.
*/
extern HSQAPI _SqAPI;
extern HSQEXPORTS _SqMod;
extern HSQUIRRELVM _SqVM;
/* ------------------------------------------------------------------------------------------------
* Output a message only if the _DEBUG was defined.
*/
void OutputDebug(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted user message to the console.
*/
void OutputMessage(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted error message to the console.
*/
void OutputError(const char * msg, ...);
} // Namespace:: SqMod
#endif // _SQSQLITE_MODULE_HPP_

View File

@ -2,14 +2,10 @@
#include "Statement.hpp" #include "Statement.hpp"
#include "Connection.hpp" #include "Connection.hpp"
#include "Column.hpp" #include "Column.hpp"
#include "Module.hpp"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include <cstring> #include <cstring>
// ------------------------------------------------------------------------------------------------
#include <sqrat.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

View File

@ -2,8 +2,7 @@
#define _SQSQLITE_STATEMENT_HPP #define _SQSQLITE_STATEMENT_HPP
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#include "Common.hpp" #include "Handle/Statement.hpp"
#include "SqAPI.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {

View File

@ -0,0 +1,72 @@
// ------------------------------------------------------------------------------------------------
#include "Transaction.hpp"
#include "Connection.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
Transaction::Transaction(const Connection & db)
: Transaction(db.GetHandle())
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
Transaction::Transaction(const ConnHnd & db)
: m_Connection(db), m_Committed(false)
{
// Was the specified database connection valid?
if (!m_Connection)
{
STHROWF("Invalid connection handle");
}
// Attempt to begin transaction
else if ((m_Connection = sqlite3_exec(m_Connection, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to begin transaction [%s]", m_Connection.ErrMsg());
}
}
// ------------------------------------------------------------------------------------------------
Transaction::~Transaction()
{
// Was this transaction successfully committed?
if (m_Committed)
{
return; // We're done here!
}
// Attempt to roll back changes because this failed to commit
if ((m_Connection = sqlite3_exec(m_Connection, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to rollback transaction [%s]", m_Connection.ErrMsg());
}
}
// ------------------------------------------------------------------------------------------------
bool Transaction::Commit()
{
// We shouldn't even be here if there wasn't a valid connection but let's be sure
if (!m_Connection)
{
STHROWF("Invalid database connection");
}
// Was this transaction already committed?
else if (m_Committed)
{
STHROWF("Transaction was already committed");
}
// Attempt to commit the change during this transaction
else if ((m_Connection = sqlite3_exec(m_Connection, "COMMIT", nullptr, nullptr, nullptr)) != SQLITE_OK)
{
STHROWF("Unable to commit transaction [%s]", m_Connection.ErrMsg());
}
else
{
m_Committed = true; // Everything was committed successfully
}
// Return the result
return m_Committed;
}
} // Namespace:: SqMod

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@ -0,0 +1,74 @@
#ifndef _SQSQLITE_TRANSACTION_HPP_
#define _SQSQLITE_TRANSACTION_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handle/Connection.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Implements the RAII pattern for database transactions.
*/
class Transaction
{
public:
/* --------------------------------------------------------------------------------------------
* Construct by taking the handle from a connection.
*/
Transaction(const Connection & db);
/* --------------------------------------------------------------------------------------------
* Construct using the direct connection handle.
*/
Transaction(const ConnHnd & db);
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Transaction(const Transaction & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Transaction(Transaction && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Transaction();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Transaction & operator = (const Transaction & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Transaction & operator = (Transaction && o) = delete;
/* --------------------------------------------------------------------------------------------
* Attempt to commit changes to the database.
*/
bool Commit();
/* --------------------------------------------------------------------------------------------
* See whether the change during this transaction were successfully committed.
*/
bool Commited() const
{
return m_Committed;
}
private:
// --------------------------------------------------------------------------------------------
ConnHnd m_Connection; // The database connection handle where the transaction began.
bool m_Committed; // Whether changes were successfully committed to the database.
};
} // Namespace:: SqMod
#endif // _SQSQLITE_TRANSACTION_HPP_