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https://github.com/VCMP-SqMod/SqMod.git
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4d77386b21
Separate the SQLite handles into their own source files.
413 lines
13 KiB
C++
413 lines
13 KiB
C++
#ifndef _SQSQLITE_HANDLE_STATEMENT_HPP_
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#define _SQSQLITE_HANDLE_STATEMENT_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Handle/Connection.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <map>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Manages a reference counted database statement handle.
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*/
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class StmtHnd
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{
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// --------------------------------------------------------------------------------------------
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friend class Connection;
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friend class Statement;
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public:
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// --------------------------------------------------------------------------------------------
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typedef sqlite3_stmt Type; // The managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; // Pointer to the managed type.
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typedef const Type* ConstPtr; // Constant pointer to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; // Reference to the managed type.
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typedef const Type& ConstRef; // Constant reference to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef unsigned int Counter; // Reference counter type.
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/* --------------------------------------------------------------------------------------------
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* Validate the statement handle and throw an error if invalid.
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*/
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void Validate() const;
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protected:
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// --------------------------------------------------------------------------------------------
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typedef std::map< String, int > Indexes; // Container used to identify column indexes.
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/* --------------------------------------------------------------------------------------------
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* The structure that holds the data associated with a certain statement.
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*/
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struct Handle
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{
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// ----------------------------------------------------------------------------------------
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Pointer mPtr; // The statement handle resource.
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Counter mRef; // Reference count to the managed handle.
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// ----------------------------------------------------------------------------------------
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Int32 mStatus; // The last status code of this connection handle.
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// ----------------------------------------------------------------------------------------
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ConnHnd mConn; // The handle to the associated database connection.
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// ----------------------------------------------------------------------------------------
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String mQuery; // The query string used to create this statement.
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// ----------------------------------------------------------------------------------------
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Int32 mColumns; // The amount of columns available in this statement.
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Indexes mIndexes; // An associative container with column names and their index.
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// ----------------------------------------------------------------------------------------
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bool mGood; // True when a row has been fetched with step.
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bool mDone; // True when the last step had no more rows to fetch.
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/* ----------------------------------------------------------------------------------------
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* Base constructor.
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*/
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Handle(const ConnHnd & conn, Counter counter)
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: mPtr(nullptr)
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, mRef(counter)
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, mStatus(SQLITE_OK)
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, mConn(conn)
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, mQuery()
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, mColumns(0)
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, mIndexes()
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, mGood(false)
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, mDone(false)
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{
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/* ... */
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}
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/* ----------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Handle();
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/* ----------------------------------------------------------------------------------------
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* Create the database statement resource.
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*/
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void Create(CSStr query);
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/* ----------------------------------------------------------------------------------------
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* Check whether a specific index is in range.
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*/
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bool CheckIndex(Int32 idx) const
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{
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return (idx >= 0) && (idx <= mColumns);
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}
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/* ----------------------------------------------------------------------------------------
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* Retrieve the column index associated with the specified name.
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*/
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Int32 GetColumnIndex(CSStr name);
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};
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private:
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// --------------------------------------------------------------------------------------------
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Handle * m_Hnd; // The managed handle instance.
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/* --------------------------------------------------------------------------------------------
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* Grab a strong reference to a statement handle.
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*/
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void Grab()
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{
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if (m_Hnd)
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{
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++(m_Hnd->mRef);
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Drop a strong reference to a statement handle.
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*/
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void Drop()
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{
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if (m_Hnd && --(m_Hnd->mRef) == 0)
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{
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delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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StmtHnd(const ConnHnd & db)
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: m_Hnd(new Handle(db, 1))
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{
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/* ... */
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}
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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StmtHnd()
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: m_Hnd(nullptr)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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StmtHnd(const StmtHnd & o)
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: m_Hnd(o.m_Hnd)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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StmtHnd(StmtHnd && o)
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: m_Hnd(o.m_Hnd)
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{
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o.m_Hnd = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~StmtHnd()
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{
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Drop();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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StmtHnd & operator = (const StmtHnd & o)
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{
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if (m_Hnd != o.m_Hnd)
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{
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Drop();
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m_Hnd = o.m_Hnd;
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Grab();
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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StmtHnd & operator = (StmtHnd && o)
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{
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if (m_Hnd != o.m_Hnd)
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{
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m_Hnd = o.m_Hnd;
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o.m_Hnd = nullptr;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Status assignment operator.
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*/
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StmtHnd & operator = (Int32 status)
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{
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if (m_Hnd)
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{
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m_Hnd->mStatus = status;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison between two statement handles.
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*/
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bool operator == (const StmtHnd & o) const
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{
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return (m_Hnd == o.m_Hnd);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison between two statement handles.
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*/
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bool operator != (const StmtHnd & o) const
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{
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return (m_Hnd != o.m_Hnd);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison with an integer value status.
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*/
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bool operator == (Int32 status) const
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{
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if (m_Hnd)
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{
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return (m_Hnd->mStatus == status);
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}
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return false;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison with an integer status value.
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*/
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bool operator != (Int32 status) const
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{
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if (m_Hnd)
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{
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return (m_Hnd->mStatus != status);
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}
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return false;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to boolean for use in boolean operations.
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*/
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operator bool () const
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{
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return m_Hnd && m_Hnd->mPtr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Pointer ()
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{
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return m_Hnd ? m_Hnd->mPtr : nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Pointer () const
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{
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return m_Hnd ? m_Hnd->mPtr : nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Reference ()
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{
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assert(m_Hnd && m_Hnd->mPtr);
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return *(m_Hnd->mPtr);
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator ConstRef () const
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{
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assert(m_Hnd && m_Hnd->mPtr);
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return *(m_Hnd->mPtr);
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}
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/* --------------------------------------------------------------------------------------------
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* Member operator for dereferencing the managed pointer.
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*/
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Handle * operator -> () const
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{
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assert(m_Hnd);
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Indirection operator for obtaining a reference of the managed pointer.
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*/
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Handle & operator * () const
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{
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assert(m_Hnd);
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return *m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw handle structure pointer.
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*/
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Handle * HndPtr()
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{
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw handle structure pointer.
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*/
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Handle * HndPtr() const
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{
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the number of active references to the managed instance.
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*/
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Counter Count() const
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{
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return m_Hnd ? m_Hnd->mRef : 0;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the last known status code.
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*/
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Int32 Status() const
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{
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return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the message of the last received error code.
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*/
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CCStr ErrStr() const
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{
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if (m_Hnd)
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{
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return m_Hnd->mConn.ErrStr();
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}
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return _SC("");
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}
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/* --------------------------------------------------------------------------------------------
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* Return the last error message associated with this database connection.
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*/
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CCStr ErrMsg() const
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{
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if (m_Hnd)
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{
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return m_Hnd->mConn.ErrMsg();
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}
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return _SC("");
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}
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/* --------------------------------------------------------------------------------------------
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* Return the numeric result code for the most recent failed API call (if any).
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*/
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Int32 ErrNo() const
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{
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if (m_Hnd)
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{
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return m_Hnd->mConn.ErrNo();
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}
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return SQLITE_NOMEM;
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}
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/* --------------------------------------------------------------------------------------------
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* Return the extended numeric result code for the most recent failed API call (if any).
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*/
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Int32 ExErrNo() const
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{
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if (m_Hnd)
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{
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return m_Hnd->mConn.ExErrNo();
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}
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return SQLITE_NOMEM;
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}
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};
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} // Namespace:: SqMod
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#endif // _SQSQLITE_HANDLE_STATEMENT_HPP_
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