Update the sprite reference type to use the short notation of squirrel's 32bit unsigned integer.

This commit is contained in:
Sandu Liviu Catalin
2015-10-29 22:56:40 +02:00
parent e111cd0ccc
commit 4b71f2006f
2 changed files with 12 additions and 12 deletions
+4 -4
View File
@@ -54,7 +54,7 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
void SetPositionAllEx(SQUnsignedInteger32 x, SQUnsignedInteger32 y) const noexcept;
void SetPositionAllEx(SQUint32 x, SQUint32 y) const noexcept;
/* --------------------------------------------------------------------------------------------
*
@@ -64,7 +64,7 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
void SetPositionForEx(const Reference< CPlayer > & player, SQUnsignedInteger32 x, SQUnsignedInteger32 y) const noexcept;
void SetPositionForEx(const Reference< CPlayer > & player, SQUint32 x, SQUint32 y) const noexcept;
/* --------------------------------------------------------------------------------------------
*
@@ -79,7 +79,7 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
void SetCenterAllEx(SQUnsignedInteger32 x, SQUnsignedInteger32 y) const noexcept;
void SetCenterAllEx(SQUint32 x, SQUint32 y) const noexcept;
/* --------------------------------------------------------------------------------------------
*
@@ -89,7 +89,7 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
void SetCenterForEx(const Reference< CPlayer > & player, SQUnsignedInteger32 x, SQUnsignedInteger32 y) const noexcept;
void SetCenterForEx(const Reference< CPlayer > & player, SQUint32 x, SQUint32 y) const noexcept;
/* --------------------------------------------------------------------------------------------
*