1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-01-19 03:57:14 +01:00

Implement a new event to receive notifications when an object world has changed.

This commit is contained in:
Sandu Liviu Catalin 2016-08-18 16:37:55 +03:00
parent 0afd4f3c2e
commit 3bbff3f258
6 changed files with 48 additions and 4 deletions

View File

@ -255,6 +255,7 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
Function mOnShot; Function mOnShot;
Function mOnTouched; Function mOnTouched;
Function mOnWorld;
}; };
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
@ -1006,6 +1007,7 @@ public:
*/ */
void EmitCheckpointWorld(Int32 checkpoint_id, Int32 old_world, Int32 new_world); void EmitCheckpointWorld(Int32 checkpoint_id, Int32 old_world, Int32 new_world);
void EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32 new_radius); void EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32 new_radius);
void EmitObjectWorld(Int32 object_id, Int32 old_world, Int32 new_world);
void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health); void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health);
void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour); void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour);
void EmitPlayerWeapon(Int32 player_id, Int32 old_weapon, Int32 new_weapon); void EmitPlayerWeapon(Int32 player_id, Int32 old_weapon, Int32 new_weapon);
@ -1150,6 +1152,7 @@ private:
Function mOnVehicleRespawn; Function mOnVehicleRespawn;
Function mOnObjectShot; Function mOnObjectShot;
Function mOnObjectTouched; Function mOnObjectTouched;
Function mOnObjectWorld;
Function mOnPickupClaimed; Function mOnPickupClaimed;
Function mOnPickupCollected; Function mOnPickupCollected;
Function mOnPickupRespawn; Function mOnPickupRespawn;

View File

@ -692,6 +692,14 @@ void Core::EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32
Emit(mOnCheckpointRadius, _checkpoint.mObj, old_radius, new_radius); Emit(mOnCheckpointRadius, _checkpoint.mObj, old_radius, new_radius);
} }
// ------------------------------------------------------------------------------------------------
void Core::EmitObjectWorld(Int32 object_id, Int32 old_world, Int32 new_world)
{
ObjectInst & _object = m_Objects.at(object_id);
Emit(_object.mOnWorld, old_world, new_world);
Emit(mOnObjectWorld, _object.mObj, old_world, new_world);
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Core::EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health) void Core::EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health)
{ {

View File

@ -152,6 +152,7 @@ void Core::ResetFunc(ObjectInst & inst)
inst.mOnCustom.ReleaseGently(); inst.mOnCustom.ReleaseGently();
inst.mOnShot.ReleaseGently(); inst.mOnShot.ReleaseGently();
inst.mOnTouched.ReleaseGently(); inst.mOnTouched.ReleaseGently();
inst.mOnWorld.ReleaseGently();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -344,6 +345,7 @@ void Core::ResetFunc()
Core::Get().mOnVehicleRespawn.ReleaseGently(); Core::Get().mOnVehicleRespawn.ReleaseGently();
Core::Get().mOnObjectShot.ReleaseGently(); Core::Get().mOnObjectShot.ReleaseGently();
Core::Get().mOnObjectTouched.ReleaseGently(); Core::Get().mOnObjectTouched.ReleaseGently();
Core::Get().mOnObjectWorld.ReleaseGently();
Core::Get().mOnPickupClaimed.ReleaseGently(); Core::Get().mOnPickupClaimed.ReleaseGently();
Core::Get().mOnPickupCollected.ReleaseGently(); Core::Get().mOnPickupCollected.ReleaseGently();
Core::Get().mOnPickupRespawn.ReleaseGently(); Core::Get().mOnPickupRespawn.ReleaseGently();
@ -468,6 +470,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_VEHICLERESPAWN: return mOnVehicleRespawn; case EVT_VEHICLERESPAWN: return mOnVehicleRespawn;
case EVT_OBJECTSHOT: return mOnObjectShot; case EVT_OBJECTSHOT: return mOnObjectShot;
case EVT_OBJECTTOUCHED: return mOnObjectTouched; case EVT_OBJECTTOUCHED: return mOnObjectTouched;
case EVT_OBJECTWORLD: return mOnObjectWorld;
case EVT_PICKUPCLAIMED: return mOnPickupClaimed; case EVT_PICKUPCLAIMED: return mOnPickupClaimed;
case EVT_PICKUPCOLLECTED: return mOnPickupCollected; case EVT_PICKUPCOLLECTED: return mOnPickupCollected;
case EVT_PICKUPRESPAWN: return mOnPickupRespawn; case EVT_PICKUPRESPAWN: return mOnPickupRespawn;
@ -570,6 +573,7 @@ Function & Core::GetObjectEvent(Int32 id, Int32 evid)
case EVT_OBJECTCUSTOM: return inst.mOnCustom; case EVT_OBJECTCUSTOM: return inst.mOnCustom;
case EVT_OBJECTSHOT: return inst.mOnShot; case EVT_OBJECTSHOT: return inst.mOnShot;
case EVT_OBJECTTOUCHED: return inst.mOnTouched; case EVT_OBJECTTOUCHED: return inst.mOnTouched;
case EVT_OBJECTWORLD: return inst.mOnWorld;
default: return NullFunction(); default: return NullFunction();
} }
} }

View File

@ -39,7 +39,7 @@ Object & CObject::GetNull()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
CObject::CObject(Int32 id) CObject::CObject(Int32 id)
: m_ID(VALID_ENTITYGETEX(id, SQMOD_OBJECT_POOL)) : m_ID(VALID_ENTITYGETEX(id, SQMOD_OBJECT_POOL))
, m_Tag(ToStrF("%d", id)), m_Data() , m_Tag(ToStrF("%d", id)), m_Data(), m_CircularLocks(0)
, mMoveToDuration(0) , mMoveToDuration(0)
, mMoveByDuration(0) , mMoveByDuration(0)
, mRotateToDuration(0) , mRotateToDuration(0)
@ -184,12 +184,27 @@ Int32 CObject::GetWorld() const
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CObject::SetWorld(Int32 world) const void CObject::SetWorld(Int32 world)
{ {
// Validate the managed identifier // Validate the managed identifier
Validate(); Validate();
// Perform the requested operation // Grab the current value for this property
const Int32 current = _Func->GetObjectWorld(m_ID);
// Don't even bother if it's the same value
if (current == world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetObjectWorld(m_ID, world); _Func->SetObjectWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_WORLD);
// Now forward the event call
Core::Get().EmitObjectWorld(m_ID, current, world);
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -7,6 +7,14 @@
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Circular locks employed by the object manager.
*/
enum ObjectCircularLocks
{
OBJECTCL_EMIT_OBJECT_WORLD = (1 << 0)
};
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Manages a single object entity. * Manages a single object entity.
*/ */
@ -36,6 +44,11 @@ private:
*/ */
Object m_Data; Object m_Data;
/* --------------------------------------------------------------------------------------------
* Prevent events from triggering themselves.
*/
Uint32 m_CircularLocks;
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Base constructor. * Base constructor.
*/ */
@ -212,7 +225,7 @@ public:
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Modify the world in which the managed object entity exists. * Modify the world in which the managed object entity exists.
*/ */
void SetWorld(Int32 world) const; void SetWorld(Int32 world);
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Retrieve the alpha of the managed object entity. * Retrieve the alpha of the managed object entity.

View File

@ -361,6 +361,7 @@ enum EventType
EVT_VEHICLERESPAWN, EVT_VEHICLERESPAWN,
EVT_OBJECTSHOT, EVT_OBJECTSHOT,
EVT_OBJECTTOUCHED, EVT_OBJECTTOUCHED,
EVT_OBJECTWORLD,
EVT_PICKUPCLAIMED, EVT_PICKUPCLAIMED,
EVT_PICKUPCOLLECTED, EVT_PICKUPCOLLECTED,
EVT_PICKUPRESPAWN, EVT_PICKUPRESPAWN,