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	Expose identifiers of newlly added events.
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		@@ -119,6 +119,8 @@ static const EnumElement g_EventEnum[] = {
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    {_SC("PickupRespawn"),              EVT_PICKUPRESPAWN},
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    {_SC("CheckpointEntered"),          EVT_CHECKPOINTENTERED},
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    {_SC("CheckpointExited"),           EVT_CHECKPOINTEXITED},
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    {_SC("CheckpointWorld"),            EVT_CHECKPOINTWORLD},
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    {_SC("CheckpointRadius"),           EVT_CHECKPOINTRADIUS},
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    {_SC("EntityPool"),                 EVT_ENTITYPOOL},
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    {_SC("ClientScriptData"),           EVT_CLIENTSCRIPTDATA},
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    {_SC("PlayerUpdate"),               EVT_PLAYERUPDATE},
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