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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-03-12 07:07:13 +01:00

Implement a new event to receive notifications when an pickup world has changed.

This commit is contained in:
Sandu Liviu Catalin 2016-08-19 17:58:08 +03:00
parent d08e57f69a
commit 102c77aa77
5 changed files with 48 additions and 4 deletions

View File

@ -303,6 +303,7 @@ protected:
Function mOnRespawn; Function mOnRespawn;
Function mOnClaimed; Function mOnClaimed;
Function mOnCollected; Function mOnCollected;
Function mOnWorld;
}; };
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
@ -1011,6 +1012,7 @@ public:
void EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32 new_radius); void EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32 new_radius);
void EmitObjectWorld(Int32 object_id, Int32 old_world, Int32 new_world); void EmitObjectWorld(Int32 object_id, Int32 old_world, Int32 new_world);
void EmitObjectAlpha(Int32 object_id, Int32 old_alpha, Int32 new_alpha, Int32 time); void EmitObjectAlpha(Int32 object_id, Int32 old_alpha, Int32 new_alpha, Int32 time);
void EmitPickupWorld(Int32 pickup_id, Int32 old_world, Int32 new_world);
void EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched); void EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched);
void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health); void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health);
void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour); void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour);
@ -1162,6 +1164,7 @@ private:
Function mOnPickupClaimed; Function mOnPickupClaimed;
Function mOnPickupCollected; Function mOnPickupCollected;
Function mOnPickupRespawn; Function mOnPickupRespawn;
Function mOnPickupWorld;
Function mOnCheckpointEntered; Function mOnCheckpointEntered;
Function mOnCheckpointExited; Function mOnCheckpointExited;
Function mOnCheckpointWorld; Function mOnCheckpointWorld;

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@ -708,6 +708,14 @@ void Core::EmitObjectAlpha(Int32 object_id, Int32 old_alpha, Int32 new_alpha, In
Emit(mOnObjectAlpha, _object.mObj, old_alpha, new_alpha, time); Emit(mOnObjectAlpha, _object.mObj, old_alpha, new_alpha, time);
} }
// ------------------------------------------------------------------------------------------------
void Core::EmitPickupWorld(Int32 pickup_id, Int32 old_world, Int32 new_world)
{
PickupInst & _pickup = m_Pickups.at(pickup_id);
Emit(_pickup.mOnRespawn, old_world, new_world);
Emit(mOnPickupRespawn, _pickup.mObj, old_world, new_world);
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Core::EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched) void Core::EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched)
{ {

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@ -165,6 +165,7 @@ void Core::ResetFunc(PickupInst & inst)
inst.mOnRespawn.ReleaseGently(); inst.mOnRespawn.ReleaseGently();
inst.mOnClaimed.ReleaseGently(); inst.mOnClaimed.ReleaseGently();
inst.mOnCollected.ReleaseGently(); inst.mOnCollected.ReleaseGently();
inst.mOnWorld.ReleaseGently();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -222,6 +223,7 @@ void Core::ResetFunc(PlayerInst & inst)
inst.mOnObjectTouched.ReleaseGently(); inst.mOnObjectTouched.ReleaseGently();
inst.mOnPickupClaimed.ReleaseGently(); inst.mOnPickupClaimed.ReleaseGently();
inst.mOnPickupCollected.ReleaseGently(); inst.mOnPickupCollected.ReleaseGently();
inst.mOnPickupCollected.ReleaseGently();
inst.mOnCheckpointEntered.ReleaseGently(); inst.mOnCheckpointEntered.ReleaseGently();
inst.mOnCheckpointExited.ReleaseGently(); inst.mOnCheckpointExited.ReleaseGently();
inst.mOnClientScriptData.ReleaseGently(); inst.mOnClientScriptData.ReleaseGently();
@ -352,6 +354,7 @@ void Core::ResetFunc()
Core::Get().mOnObjectReport.ReleaseGently(); Core::Get().mOnObjectReport.ReleaseGently();
Core::Get().mOnPickupClaimed.ReleaseGently(); Core::Get().mOnPickupClaimed.ReleaseGently();
Core::Get().mOnPickupCollected.ReleaseGently(); Core::Get().mOnPickupCollected.ReleaseGently();
Core::Get().mOnPickupWorld.ReleaseGently();
Core::Get().mOnPickupRespawn.ReleaseGently(); Core::Get().mOnPickupRespawn.ReleaseGently();
Core::Get().mOnCheckpointEntered.ReleaseGently(); Core::Get().mOnCheckpointEntered.ReleaseGently();
Core::Get().mOnCheckpointExited.ReleaseGently(); Core::Get().mOnCheckpointExited.ReleaseGently();
@ -479,6 +482,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_OBJECTREPORT: return mOnObjectReport; case EVT_OBJECTREPORT: return mOnObjectReport;
case EVT_PICKUPCLAIMED: return mOnPickupClaimed; case EVT_PICKUPCLAIMED: return mOnPickupClaimed;
case EVT_PICKUPCOLLECTED: return mOnPickupCollected; case EVT_PICKUPCOLLECTED: return mOnPickupCollected;
case EVT_PICKUPWORLD: return mOnPickupWorld;
case EVT_PICKUPRESPAWN: return mOnPickupRespawn; case EVT_PICKUPRESPAWN: return mOnPickupRespawn;
case EVT_CHECKPOINTENTERED: return mOnCheckpointEntered; case EVT_CHECKPOINTENTERED: return mOnCheckpointEntered;
case EVT_CHECKPOINTEXITED: return mOnCheckpointExited; case EVT_CHECKPOINTEXITED: return mOnCheckpointExited;
@ -598,6 +602,7 @@ Function & Core::GetPickupEvent(Int32 id, Int32 evid)
case EVT_PICKUPRESPAWN: return inst.mOnRespawn; case EVT_PICKUPRESPAWN: return inst.mOnRespawn;
case EVT_PICKUPCLAIMED: return inst.mOnClaimed; case EVT_PICKUPCLAIMED: return inst.mOnClaimed;
case EVT_PICKUPCOLLECTED: return inst.mOnCollected; case EVT_PICKUPCOLLECTED: return inst.mOnCollected;
case EVT_PICKUPWORLD: return inst.mOnWorld;
default: return NullFunction(); default: return NullFunction();
} }
} }

View File

@ -37,7 +37,7 @@ Object & CPickup::GetNull()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
CPickup::CPickup(Int32 id) CPickup::CPickup(Int32 id)
: m_ID(VALID_ENTITYGETEX(id, SQMOD_PICKUP_POOL)) : m_ID(VALID_ENTITYGETEX(id, SQMOD_PICKUP_POOL))
, m_Tag(ToStrF("%d", id)) , m_Tag(ToStrF("%d", id)), m_Data(), m_CircularLocks(0)
{ {
/* ... */ /* ... */
} }
@ -167,12 +167,27 @@ Int32 CPickup::GetWorld() const
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPickup::SetWorld(Int32 world) const void CPickup::SetWorld(Int32 world)
{ {
// Validate the managed identifier // Validate the managed identifier
Validate(); Validate();
// Perform the requested operation // Grab the current value for this property
const Int32 current = _Func->GetPickupWorld(m_ID);
// Don't even bother if it's the same value
if (current == world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPickupWorld(m_ID, world); _Func->SetPickupWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_WORLD);
// Now forward the event call
Core::Get().EmitPickupWorld(m_ID, current, world);
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -7,6 +7,14 @@
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
namespace SqMod { namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Circular locks employed by the pickup manager.
*/
enum PickupCircularLocks
{
PICKUPCL_EMIT_PICKUP_WORLD = (1 << 0)
};
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Manages a single pickup entity. * Manages a single pickup entity.
*/ */
@ -35,6 +43,11 @@ private:
*/ */
Object m_Data; Object m_Data;
/* --------------------------------------------------------------------------------------------
* Prevent events from triggering themselves.
*/
Uint32 m_CircularLocks;
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Base constructor. * Base constructor.
*/ */
@ -188,7 +201,7 @@ public:
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Mpdify the world in which the managed pickup entity exists. * Mpdify the world in which the managed pickup entity exists.
*/ */
void SetWorld(Int32 world) const; void SetWorld(Int32 world);
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Retrieve the alpha of the managed pickup entity. * Retrieve the alpha of the managed pickup entity.