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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-03-11 06:37:13 +01:00
Implement a new event to receive notifications when an pickup world has changed.
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@ -303,6 +303,7 @@ protected:
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Function mOnRespawn;
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Function mOnClaimed;
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Function mOnCollected;
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Function mOnWorld;
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};
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/* --------------------------------------------------------------------------------------------
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@ -1011,6 +1012,7 @@ public:
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void EmitCheckpointRadius(Int32 checkpoint_id, Float32 old_radius, Float32 new_radius);
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void EmitObjectWorld(Int32 object_id, Int32 old_world, Int32 new_world);
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void EmitObjectAlpha(Int32 object_id, Int32 old_alpha, Int32 new_alpha, Int32 time);
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void EmitPickupWorld(Int32 pickup_id, Int32 old_world, Int32 new_world);
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void EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched);
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void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health);
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void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour);
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@ -1162,6 +1164,7 @@ private:
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Function mOnPickupClaimed;
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Function mOnPickupCollected;
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Function mOnPickupRespawn;
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Function mOnPickupWorld;
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Function mOnCheckpointEntered;
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Function mOnCheckpointExited;
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Function mOnCheckpointWorld;
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@ -708,6 +708,14 @@ void Core::EmitObjectAlpha(Int32 object_id, Int32 old_alpha, Int32 new_alpha, In
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Emit(mOnObjectAlpha, _object.mObj, old_alpha, new_alpha, time);
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitPickupWorld(Int32 pickup_id, Int32 old_world, Int32 new_world)
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{
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PickupInst & _pickup = m_Pickups.at(pickup_id);
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Emit(_pickup.mOnRespawn, old_world, new_world);
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Emit(mOnPickupRespawn, _pickup.mObj, old_world, new_world);
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitObjectReport(Int32 object_id, bool old_status, bool new_status, bool touched)
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{
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@ -165,6 +165,7 @@ void Core::ResetFunc(PickupInst & inst)
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inst.mOnRespawn.ReleaseGently();
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inst.mOnClaimed.ReleaseGently();
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inst.mOnCollected.ReleaseGently();
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inst.mOnWorld.ReleaseGently();
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}
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// ------------------------------------------------------------------------------------------------
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@ -222,6 +223,7 @@ void Core::ResetFunc(PlayerInst & inst)
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inst.mOnObjectTouched.ReleaseGently();
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inst.mOnPickupClaimed.ReleaseGently();
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inst.mOnPickupCollected.ReleaseGently();
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inst.mOnPickupCollected.ReleaseGently();
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inst.mOnCheckpointEntered.ReleaseGently();
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inst.mOnCheckpointExited.ReleaseGently();
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inst.mOnClientScriptData.ReleaseGently();
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@ -352,6 +354,7 @@ void Core::ResetFunc()
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Core::Get().mOnObjectReport.ReleaseGently();
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Core::Get().mOnPickupClaimed.ReleaseGently();
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Core::Get().mOnPickupCollected.ReleaseGently();
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Core::Get().mOnPickupWorld.ReleaseGently();
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Core::Get().mOnPickupRespawn.ReleaseGently();
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Core::Get().mOnCheckpointEntered.ReleaseGently();
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Core::Get().mOnCheckpointExited.ReleaseGently();
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@ -479,6 +482,7 @@ Function & Core::GetEvent(Int32 evid)
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case EVT_OBJECTREPORT: return mOnObjectReport;
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case EVT_PICKUPCLAIMED: return mOnPickupClaimed;
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case EVT_PICKUPCOLLECTED: return mOnPickupCollected;
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case EVT_PICKUPWORLD: return mOnPickupWorld;
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case EVT_PICKUPRESPAWN: return mOnPickupRespawn;
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case EVT_CHECKPOINTENTERED: return mOnCheckpointEntered;
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case EVT_CHECKPOINTEXITED: return mOnCheckpointExited;
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@ -598,6 +602,7 @@ Function & Core::GetPickupEvent(Int32 id, Int32 evid)
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case EVT_PICKUPRESPAWN: return inst.mOnRespawn;
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case EVT_PICKUPCLAIMED: return inst.mOnClaimed;
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case EVT_PICKUPCOLLECTED: return inst.mOnCollected;
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case EVT_PICKUPWORLD: return inst.mOnWorld;
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default: return NullFunction();
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}
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}
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@ -37,7 +37,7 @@ Object & CPickup::GetNull()
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// ------------------------------------------------------------------------------------------------
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CPickup::CPickup(Int32 id)
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: m_ID(VALID_ENTITYGETEX(id, SQMOD_PICKUP_POOL))
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, m_Tag(ToStrF("%d", id))
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, m_Tag(ToStrF("%d", id)), m_Data(), m_CircularLocks(0)
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{
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/* ... */
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}
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@ -167,12 +167,27 @@ Int32 CPickup::GetWorld() const
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetWorld(Int32 world) const
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void CPickup::SetWorld(Int32 world)
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{
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// Validate the managed identifier
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Int32 current = _Func->GetPickupWorld(m_ID);
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// Don't even bother if it's the same value
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if (current == world)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetPickupWorld(m_ID, world);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_WORLD))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_WORLD);
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// Now forward the event call
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Core::Get().EmitPickupWorld(m_ID, current, world);
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}
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}
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// ------------------------------------------------------------------------------------------------
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@ -7,6 +7,14 @@
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Circular locks employed by the pickup manager.
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*/
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enum PickupCircularLocks
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{
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PICKUPCL_EMIT_PICKUP_WORLD = (1 << 0)
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};
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/* ------------------------------------------------------------------------------------------------
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* Manages a single pickup entity.
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*/
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@ -35,6 +43,11 @@ private:
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*/
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Object m_Data;
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/* --------------------------------------------------------------------------------------------
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* Prevent events from triggering themselves.
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*/
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Uint32 m_CircularLocks;
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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@ -188,7 +201,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Mpdify the world in which the managed pickup entity exists.
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*/
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void SetWorld(Int32 world) const;
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void SetWorld(Int32 world);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the alpha of the managed pickup entity.
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