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Expose identifiers of newlly added events.
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@@ -119,6 +119,8 @@ static const EnumElement g_EventEnum[] = {
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{_SC("PickupRespawn"), EVT_PICKUPRESPAWN},
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{_SC("CheckpointEntered"), EVT_CHECKPOINTENTERED},
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{_SC("CheckpointExited"), EVT_CHECKPOINTEXITED},
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{_SC("CheckpointWorld"), EVT_CHECKPOINTWORLD},
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{_SC("CheckpointRadius"), EVT_CHECKPOINTRADIUS},
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{_SC("EntityPool"), EVT_ENTITYPOOL},
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{_SC("ClientScriptData"), EVT_CLIENTSCRIPTDATA},
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{_SC("PlayerUpdate"), EVT_PLAYERUPDATE},
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