mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-01-19 03:57:14 +01:00
Improve the Color3 registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
This commit is contained in:
parent
5502c7f8c7
commit
03312b7340
@ -47,6 +47,13 @@ Color3::Color3(Value rv, Value gv, Value bv)
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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Color3::Color3(Value rv, Value gv, Value bv, Value /*av*/)
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: r(rv), g(gv), b(bv)
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{
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator = (Value s)
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{
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@ -56,12 +63,14 @@ Color3 & Color3::operator = (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator = (CSStr name)
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{
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Set(GetColor(name));
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SetColor3(GetColor(name));
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator = (const Color4 & c)
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{
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r = c.r;
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@ -79,6 +88,7 @@ Color3 & Color3::operator += (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator -= (const Color3 & c)
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{
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r -= c.r;
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@ -87,6 +97,7 @@ Color3 & Color3::operator -= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator *= (const Color3 & c)
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{
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r *= c.r;
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@ -95,6 +106,7 @@ Color3 & Color3::operator *= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator /= (const Color3 & c)
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{
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r /= c.r;
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@ -103,6 +115,7 @@ Color3 & Color3::operator /= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator %= (const Color3 & c)
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{
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r %= c.r;
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@ -111,6 +124,7 @@ Color3 & Color3::operator %= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator &= (const Color3 & c)
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{
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r &= c.r;
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@ -119,6 +133,7 @@ Color3 & Color3::operator &= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator |= (const Color3 & c)
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{
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r |= c.r;
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@ -127,6 +142,7 @@ Color3 & Color3::operator |= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator ^= (const Color3 & c)
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{
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r ^= c.r;
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@ -135,6 +151,7 @@ Color3 & Color3::operator ^= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator <<= (const Color3 & c)
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{
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r <<= c.r;
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@ -143,6 +160,7 @@ Color3 & Color3::operator <<= (const Color3 & c)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator >>= (const Color3 & c)
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{
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r >>= c.r;
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@ -160,6 +178,7 @@ Color3 & Color3::operator += (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator -= (Value s)
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{
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r -= s;
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@ -168,6 +187,7 @@ Color3 & Color3::operator -= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator *= (Value s)
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{
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r *= s;
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@ -176,6 +196,7 @@ Color3 & Color3::operator *= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator /= (Value s)
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{
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r /= s;
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@ -184,6 +205,7 @@ Color3 & Color3::operator /= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator %= (Value s)
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{
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r %= s;
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@ -192,6 +214,7 @@ Color3 & Color3::operator %= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator &= (Value s)
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{
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r &= s;
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@ -200,6 +223,7 @@ Color3 & Color3::operator &= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator |= (Value s)
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{
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r |= s;
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@ -208,6 +232,7 @@ Color3 & Color3::operator |= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator ^= (Value s)
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{
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r ^= s;
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@ -216,6 +241,7 @@ Color3 & Color3::operator ^= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator <<= (Value s)
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{
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r <<= s;
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@ -224,6 +250,7 @@ Color3 & Color3::operator <<= (Value s)
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator >>= (Value s)
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{
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r >>= s;
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@ -241,6 +268,7 @@ Color3 & Color3::operator ++ ()
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 & Color3::operator -- ()
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{
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--r;
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@ -259,6 +287,7 @@ Color3 Color3::operator ++ (int)
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return state;
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator -- (int)
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{
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Color3 state(*this);
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@ -274,46 +303,55 @@ Color3 Color3::operator + (const Color3 & c) const
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return Color3(r + c.r, g + c.g, b + c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator - (const Color3 & c) const
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{
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return Color3(r - c.r, g - c.g, b - c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator * (const Color3 & c) const
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{
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return Color3(r * c.r, g * c.g, b * c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator / (const Color3 & c) const
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{
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return Color3(r / c.r, g / c.g, b / c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator % (const Color3 & c) const
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{
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return Color3(r % c.r, g % c.g, b % c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator & (const Color3 & c) const
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{
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return Color3(r & c.r, g & c.g, b & c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator | (const Color3 & c) const
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{
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return Color3(r | c.r, g | c.g, b | c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator ^ (const Color3 & c) const
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{
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return Color3(r ^ c.r, g ^ c.g, b ^ c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator << (const Color3 & c) const
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{
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return Color3(r << c.r, g << c.g, b << c.b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator >> (const Color3 & c) const
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{
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return Color3(r >> c.r, g >> c.g, b >> c.b);
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@ -325,46 +363,55 @@ Color3 Color3::operator + (Value s) const
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return Color3(r + s, g + s, b + s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator - (Value s) const
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{
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return Color3(r - s, g - s, b - s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator * (Value s) const
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{
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return Color3(r * s, g * s, b * s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator / (Value s) const
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{
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return Color3(r / s, g / s, b / s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator % (Value s) const
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{
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return Color3(r % s, g % s, b % s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator & (Value s) const
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{
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return Color3(r & s, g & s, b & s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator | (Value s) const
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{
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return Color3(r | s, g | s, b | s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator ^ (Value s) const
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{
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return Color3(r ^ s, g ^ s, b ^ s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator << (Value s) const
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{
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return Color3(r << s, g << s, b << s);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator >> (Value s) const
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{
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return Color3(r >> s, g >> s, b >> s);
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@ -376,6 +423,7 @@ Color3 Color3::operator + () const
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return Color3(r, g, b);
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}
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// ------------------------------------------------------------------------------------------------
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Color3 Color3::operator - () const
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{
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return Color3(0, 0, 0);
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@ -393,26 +441,31 @@ bool Color3::operator == (const Color3 & c) const
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return (r == c.r) && (g == c.g) && (b == c.b);
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}
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// ------------------------------------------------------------------------------------------------
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bool Color3::operator != (const Color3 & c) const
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{
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return (r != c.r) && (g != c.g) && (b != c.b);
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}
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// ------------------------------------------------------------------------------------------------
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bool Color3::operator < (const Color3 & c) const
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{
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return (r < c.r) && (g < c.g) && (b < c.b);
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}
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// ------------------------------------------------------------------------------------------------
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bool Color3::operator > (const Color3 & c) const
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{
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return (r > c.r) && (g > c.g) && (b > c.b);
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}
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// ------------------------------------------------------------------------------------------------
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bool Color3::operator <= (const Color3 & c) const
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{
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return (r <= c.r) && (g <= c.g) && (b <= c.b);
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}
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// ------------------------------------------------------------------------------------------------
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bool Color3::operator >= (const Color3 & c) const
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{
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return (r >= c.r) && (g >= c.g) && (b >= c.b);
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@ -448,14 +501,15 @@ CSStr Color3::ToString() const
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::Set(Value ns)
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void Color3::SetScalar(Value ns)
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{
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r = ns;
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g = ns;
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b = ns;
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}
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void Color3::Set(Value nr, Value ng, Value nb)
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// ------------------------------------------------------------------------------------------------
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void Color3::SetColor3Ex(Value nr, Value ng, Value nb)
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{
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r = nr;
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g = ng;
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@ -463,14 +517,15 @@ void Color3::Set(Value nr, Value ng, Value nb)
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::Set(const Color3 & c)
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void Color3::SetColor4Ex(Value nr, Value ng, Value nb, Value /*na*/)
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{
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r = c.r;
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g = c.g;
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b = c.b;
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r = nr;
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g = ng;
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b = nb;
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}
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void Color3::Set(const Color4 & c)
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// ------------------------------------------------------------------------------------------------
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void Color3::SetColor3(const Color3 & c)
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{
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r = c.r;
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g = c.g;
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@ -478,15 +533,23 @@ void Color3::Set(const Color4 & c)
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::Set(CSStr str, SQChar delim)
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void Color3::SetColor4(const Color4 & c)
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{
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Set(Color3::Get(str, delim));
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r = c.r;
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g = c.g;
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b = c.b;
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::SetCol(CSStr name)
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void Color3::SetStr(CSStr str, SQChar delim)
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{
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Set(GetColor(name));
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SetColor3(Color3::Get(str, delim));
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::SetName(CSStr name)
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{
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SetColor3(GetColor(name));
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}
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// ------------------------------------------------------------------------------------------------
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@ -495,6 +558,7 @@ Uint32 Color3::GetRGB() const
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return Uint32(r << 16 | g << 8 | b);
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::SetRGB(Uint32 p)
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{
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r = static_cast< Value >((p >> 16) & 0xFF);
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@ -508,6 +572,7 @@ Uint32 Color3::GetRGBA() const
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return Uint32(r << 24 | g << 16 | b << 8 | 0x00);
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::SetRGBA(Uint32 p)
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{
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r = static_cast< Value >((p >> 24) & 0xFF);
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@ -521,6 +586,7 @@ Uint32 Color3::GetARGB() const
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return Uint32(0x00 << 24 | r << 16 | g << 8 | b);
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::SetARGB(Uint32 p)
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{
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r = static_cast< Value >((p >> 16) & 0xFF);
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@ -536,6 +602,7 @@ void Color3::Generate()
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b = GetRandomUint8();
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::Generate(Value min, Value max)
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{
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if (max < min)
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@ -548,6 +615,7 @@ void Color3::Generate(Value min, Value max)
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b = GetRandomUint8(min, max);
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}
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// ------------------------------------------------------------------------------------------------
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void Color3::Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax)
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{
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if (rmax < rmin || gmax < gmin || bmax < bmin)
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@ -563,7 +631,7 @@ void Color3::Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin
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// ------------------------------------------------------------------------------------------------
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void Color3::Random()
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{
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Set(GetRandomColor());
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SetColor3(GetRandomColor());
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}
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// ------------------------------------------------------------------------------------------------
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@ -619,24 +687,27 @@ const Color3 & GetColor3()
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return col;
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}
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// ------------------------------------------------------------------------------------------------
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const Color3 & GetColor3(Uint8 sv)
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{
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static Color3 col;
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col.Set(sv);
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col.SetScalar(sv);
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return col;
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}
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// ------------------------------------------------------------------------------------------------
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const Color3 & GetColor3(Uint8 rv, Uint8 gv, Uint8 bv)
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{
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static Color3 col;
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col.Set(rv, gv, bv);
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col.SetColor3Ex(rv, gv, bv);
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return col;
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}
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// ------------------------------------------------------------------------------------------------
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const Color3 & GetColor3(const Color3 & o)
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{
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static Color3 col;
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col.Set(o);
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col.SetColor3(o);
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return col;
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}
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@ -650,6 +721,7 @@ void Register_Color3(HSQUIRRELVM vm)
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.Ctor()
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.Ctor< Val >()
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.Ctor< Val, Val, Val >()
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.Ctor< Val, Val, Val, Val >()
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// Member Variables
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.Var(_SC("r"), &Color3::r)
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.Var(_SC("g"), &Color3::g)
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@ -657,11 +729,6 @@ void Register_Color3(HSQUIRRELVM vm)
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.Var(_SC("R"), &Color3::r)
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.Var(_SC("G"), &Color3::g)
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.Var(_SC("B"), &Color3::b)
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// Properties
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.Prop(_SC("RGB"), &Color3::GetRGB, &Color3::SetRGB)
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.Prop(_SC("RGBA"), &Color3::GetRGBA, &Color3::SetRGBA)
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.Prop(_SC("ARGB"), &Color3::GetARGB, &Color3::SetARGB)
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.Prop(_SC("Str"), &Color3::SetCol)
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// Core Meta-methods
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.Func(_SC("_tostring"), &Color3::ToString)
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.SquirrelFunc(_SC("_typename"), &Color3::Typename)
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@ -673,20 +740,25 @@ void Register_Color3(HSQUIRRELVM vm)
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.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_div"), &Color3::operator /)
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.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_modulo"), &Color3::operator %)
|
||||
.Func< Color3 (Color3::*)(void) const >(_SC("_unm"), &Color3::operator -)
|
||||
// Setters
|
||||
.Overload< void (Color3::*)(Val) >(_SC("Set"), &Color3::Set)
|
||||
.Overload< void (Color3::*)(Val, Val, Val) >(_SC("Set"), &Color3::Set)
|
||||
.Overload< void (Color3::*)(const Color3 &) >(_SC("SetCol3"), &Color3::Set)
|
||||
.Overload< void (Color3::*)(const Color4 &) >(_SC("SetCol4"), &Color3::Set)
|
||||
.Overload< void (Color3::*)(CSStr, SQChar) >(_SC("SetStr"), &Color3::Set)
|
||||
// Random Generators
|
||||
.Overload< void (Color3::*)(void) >(_SC("Generate"), &Color3::Generate)
|
||||
.Overload< void (Color3::*)(Val, Val) >(_SC("Generate"), &Color3::Generate)
|
||||
.Overload< void (Color3::*)(Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Color3::Generate)
|
||||
// Utility Methods
|
||||
// Properties
|
||||
.Prop(_SC("RGB"), &Color3::GetRGB, &Color3::SetRGB)
|
||||
.Prop(_SC("RGBA"), &Color3::GetRGBA, &Color3::SetRGBA)
|
||||
.Prop(_SC("ARGB"), &Color3::GetARGB, &Color3::SetARGB)
|
||||
// Member Methods
|
||||
.Func(_SC("SetScalar"), &Color3::SetScalar)
|
||||
.Func(_SC("SetColor3Ex"), &Color3::SetColor3Ex)
|
||||
.Func(_SC("SetColor4Ex"), &Color3::SetColor4Ex)
|
||||
.Func(_SC("SetColor3"), &Color3::SetColor3)
|
||||
.Func(_SC("SetColor4"), &Color3::SetColor4)
|
||||
.Func(_SC("SetStr"), &Color3::SetStr)
|
||||
.Func(_SC("SetName"), &Color3::SetName)
|
||||
.Func(_SC("Clear"), &Color3::Clear)
|
||||
.Func(_SC("Random"), &Color3::Random)
|
||||
.Func(_SC("Inverse"), &Color3::Inverse)
|
||||
// Member Overloads
|
||||
.Overload< void (Color3::*)(void) >(_SC("Generate"), &Color3::Generate)
|
||||
.Overload< void (Color3::*)(Val, Val) >(_SC("Generate"), &Color3::Generate)
|
||||
.Overload< void (Color3::*)(Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Color3::Generate)
|
||||
// Static Overloads
|
||||
.StaticOverload< const Color3 & (*)(CSStr) >(_SC("FromStr"), &Color3::Get)
|
||||
.StaticOverload< const Color3 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Color3::Get)
|
||||
@ -704,7 +776,6 @@ void Register_Color3(HSQUIRRELVM vm)
|
||||
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opXorAssign"), &Color3::operator ^=)
|
||||
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opShlAssign"), &Color3::operator <<=)
|
||||
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opShrAssign"), &Color3::operator >>=)
|
||||
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opAddAssignS"), &Color3::operator +=)
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opSubAssignS"), &Color3::operator -=)
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opMulAssignS"), &Color3::operator *=)
|
||||
@ -715,12 +786,10 @@ void Register_Color3(HSQUIRRELVM vm)
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opXorAssignS"), &Color3::operator ^=)
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opShlAssignS"), &Color3::operator <<=)
|
||||
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opShrAssignS"), &Color3::operator >>=)
|
||||
|
||||
.Func< Color3 & (Color3::*)(void) >(_SC("opPreInc"), &Color3::operator ++)
|
||||
.Func< Color3 & (Color3::*)(void) >(_SC("opPreDec"), &Color3::operator --)
|
||||
.Func< Color3 (Color3::*)(int) >(_SC("opPostInc"), &Color3::operator ++)
|
||||
.Func< Color3 (Color3::*)(int) >(_SC("opPostDec"), &Color3::operator --)
|
||||
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opAdd"), &Color3::operator +)
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opSub"), &Color3::operator -)
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opMul"), &Color3::operator *)
|
||||
@ -731,7 +800,6 @@ void Register_Color3(HSQUIRRELVM vm)
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShl"), &Color3::operator ^)
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShl"), &Color3::operator <<)
|
||||
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShr"), &Color3::operator >>)
|
||||
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opAddS"), &Color3::operator +)
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opSubS"), &Color3::operator -)
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opMulS"), &Color3::operator *)
|
||||
@ -742,11 +810,9 @@ void Register_Color3(HSQUIRRELVM vm)
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShlS"), &Color3::operator ^)
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShlS"), &Color3::operator <<)
|
||||
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShrS"), &Color3::operator >>)
|
||||
|
||||
.Func< Color3 (Color3::*)(void) const >(_SC("opUnPlus"), &Color3::operator +)
|
||||
.Func< Color3 (Color3::*)(void) const >(_SC("opUnMinus"), &Color3::operator -)
|
||||
.Func< Color3 (Color3::*)(void) const >(_SC("opCom"), &Color3::operator ~)
|
||||
|
||||
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opEqual"), &Color3::operator ==)
|
||||
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opNotEqual"), &Color3::operator !=)
|
||||
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opLessThan"), &Color3::operator <)
|
||||
|
@ -49,6 +49,11 @@ struct Color3
|
||||
*/
|
||||
Color3(Value rv, Value gv, Value bv);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Construct with individually specified red, green, blue and alpha colors.
|
||||
*/
|
||||
Color3(Value rv, Value gv, Value bv, Value av);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Copy constructor.
|
||||
*/
|
||||
@ -377,32 +382,37 @@ struct Color3
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Set all components to the specified scalar value.
|
||||
*/
|
||||
void Set(Value ns);
|
||||
void SetScalar(Value ns);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Set all components to the specified values.
|
||||
*/
|
||||
void Set(Value nr, Value ng, Value nb);
|
||||
void SetColor3Ex(Value nr, Value ng, Value nb);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Set all components to the specified values.
|
||||
*/
|
||||
void SetColor4Ex(Value nr, Value ng, Value nb, Value na);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Copy the values from another instance of this type.
|
||||
*/
|
||||
void Set(const Color3 & c);
|
||||
void SetColor3(const Color3 & c);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Copy the values from an opaque color.
|
||||
*/
|
||||
void Set(const Color4 & c);
|
||||
void SetColor4(const Color4 & c);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Set the values extracted from the specified string using the specified delimiter.
|
||||
*/
|
||||
void Set(CSStr str, SQChar delim);
|
||||
void SetStr(CSStr str, SQChar delim);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Set the values from the identified color.
|
||||
*/
|
||||
void SetCol(CSStr name);
|
||||
void SetName(CSStr name);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Get the component values packed inside an integer value.
|
||||
|
Loading…
x
Reference in New Issue
Block a user