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SqMod/source/Entity/Pickup.cpp

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#include "Entity/Pickup.hpp"
#include "Misc/Model.hpp"
#include "Core.hpp"
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#include "Register.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
CModel CPickup::s_Model;
// ------------------------------------------------------------------------------------------------
Vector3 CPickup::s_Vector3;
// ------------------------------------------------------------------------------------------------
CPickup::CPickup(const Reference< CPickup > & o)
: Reference(o)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
bool CPickup::IsStreamedFor(const Reference< CPlayer > & player) const
{
if (VALID_ENTITY(m_ID) && player)
{
return _Func->IsPickupStreamedForPlayer(m_ID, player);
}
else if (!player)
{
LogWrn(_SC("Attempting to <see if pickup is streamed for player> using an invalid argument: %d"), _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <see if pickup is streamed for player> using an invalid reference: %d"), m_ID);
}
return false;
}
// ------------------------------------------------------------------------------------------------
const CModel & CPickup::GetModel() const
{
// Clear any previous model
s_Model.SetID(SQMOD_UNKNOWN);
// Attempt to retrieve the model
if (VALID_ENTITY(m_ID))
{
s_Model.SetID(_Func->PickupGetModel(m_ID));
}
else
{
LogWrn(_SC("Attempting to <get pickup model> using an invalid reference: %d"), m_ID);
}
// Return the model that could be retrieved
return s_Model;
}
// ------------------------------------------------------------------------------------------------
SQInt32 CPickup::GetModelID() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->PickupGetModel(m_ID);
}
else
{
LogWrn(_SC("Attempting to <get pickup model id> using an invalid reference: %d"), m_ID);
}
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
SQInt32 CPickup::GetWorld() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->GetPickupWorld(m_ID);
}
else
{
LogWrn(_SC("Attempting to <get pickup world> using an invalid reference: %d"), m_ID);
}
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetWorld(SQInt32 world) const
{
if (VALID_ENTITY(m_ID))
{
_Func->SetPickupWorld(m_ID, world);
}
else
{
LogWrn(_SC("Attempting to <set pickup world> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
SQInt32 CPickup::GetAlpha() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->PickupGetAlpha(m_ID);
}
else
{
LogWrn(_SC("Attempting to <get pickup alpha> using an invalid reference: %d"), m_ID);
}
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetAlpha(SQInt32 alpha) const
{
if (VALID_ENTITY(m_ID))
{
_Func->PickupSetAlpha(m_ID, alpha);
}
else
{
LogWrn(_SC("Attempting to <set pickup alpha> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
bool CPickup::GetAutomatic() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->PickupIsAutomatic(m_ID);
}
else
{
LogWrn(_SC("Attempting to <see if pickup is automatic> using an invalid argument: %d"), m_ID);
}
return false;
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetAutomatic(bool toggle) const
{
if (VALID_ENTITY(m_ID))
{
_Func->PickupSetAutomatic(m_ID, toggle);
}
else
{
LogWrn(_SC("Attempting to <set whether pickup is automatic> using an invalid argument: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
SQInt32 CPickup::GetAutoTimer() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->GetPickupAutoTimer(m_ID);
}
else
{
LogWrn(_SC("Attempting to <get pickup auto timer> using an invalid reference: %d"), m_ID);
}
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetAutoTimer(SQInt32 timer) const
{
if (VALID_ENTITY(m_ID))
{
_Func->SetPickupAutoTimer(m_ID, timer);
}
else
{
LogWrn(_SC("Attempting to <set pickup auto timer> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
void CPickup::Refresh() const
{
if (VALID_ENTITY(m_ID))
{
_Func->PickupRefresh(m_ID);
}
else
{
LogWrn(_SC("Attempting to <refresh pickup> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
const Vector3 & CPickup::GetPosition()
{
// Clear any previous position
s_Vector3.Clear();
// Attempt to retrieve the position
if (VALID_ENTITY(m_ID))
{
_Func->PickupGetPos(m_ID, &s_Vector3.x, &s_Vector3.y, &s_Vector3.z);
}
else
{
LogWrn(_SC("Attempting to <get pickup position> using an invalid reference: %d"), m_ID);
}
// Return the position that could be retrieved
return s_Vector3;
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetPosition(const Vector3 & pos) const
{
if (VALID_ENTITY(m_ID))
{
_Func->PickupSetPos(m_ID, pos.x, pos.y, pos.z);
}
else
{
LogWrn(_SC("Attempting to <set pickup position> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
void CPickup::SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const
{
if (VALID_ENTITY(m_ID))
{
_Func->PickupSetPos(m_ID, x, y, z);
}
else
{
LogWrn(_SC("Attempting to <set pickup position> using an invalid reference: %d"), m_ID);
}
}
// ------------------------------------------------------------------------------------------------
SQInt32 CPickup::GetQuantity() const
{
if (VALID_ENTITY(m_ID))
{
return _Func->PickupGetQuantity(m_ID);
}
else
{
LogWrn(_SC("Attempting to <get pickup quantity> using an invalid reference: %d"), m_ID);
}
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload)
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ================================================================================================
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bool Register_CPickup(HSQUIRRELVM vm)
{
// Attempt to register the base reference type before the actual implementation
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if (!Register_Reference< CPickup >(vm, _SC("BasePickup")))
{
LogFtl("Unable to register the base class <BasePickup> for <CPickup> type");
// Registration failed
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return false;
}
// Typedef the base reference type for simplicity
typedef Reference< CPickup > RefType;
// Output debugging information
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LogDbg("Beginning registration of <CPickup> type");
// Attempt to register the actual reference that implements all of the entity functionality
Sqrat::RootTable(vm).Bind(_SC("CPickup"), Sqrat::DerivedClass< CPickup, RefType >(vm, _SC("CPickup"))
/* Constructors */
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.Ctor()
.Ctor< SQInt32 >()
/* Properties */
.Prop(_SC("model"), &CPickup::GetModel)
.Prop(_SC("model_id"), &CPickup::GetModelID)
.Prop(_SC("world"), &CPickup::GetWorld, &CPickup::SetWorld)
.Prop(_SC("alpha"), &CPickup::GetAlpha, &CPickup::SetAlpha)
.Prop(_SC("automatic"), &CPickup::GetAutomatic, &CPickup::SetAutomatic)
.Prop(_SC("auto_timer"), &CPickup::GetAutoTimer, &CPickup::SetAutoTimer)
.Prop(_SC("position"), &CPickup::GetPosition, &CPickup::SetPosition)
.Prop(_SC("quantity"), &CPickup::GetQuantity)
/* Functions */
.Func(_SC("streamed_for"), &CPickup::IsStreamedFor)
.Func(_SC("refresh"), &CPickup::Refresh)
.Func(_SC("set_position"), &CPickup::SetPositionEx)
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);
// Output debugging information
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LogDbg("Registration of <CPickup> type was successful");
// Output debugging information
LogDbg("Beginning registration of <Pickup functions> type");
// Register global functions related to this entity type
Sqrat::RootTable(vm)
/* Create BasePickup [P]rimitive [E]xtended [F]Full */
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreateBasePickup_PEF"), &CreateBasePickup_PEF)
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_PEF"), &CreateBasePickup_PEF)
/* Create BasePickup [P]rimitive [C]ompact [F]ull */
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreateBasePickup_PCF"), &CreateBasePickup_PCF)
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_PCF"), &CreateBasePickup_PCF)
/* Create BasePickup [E]xtended [F]Full */
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreateBasePickup_EF"), &CreateBasePickup_EF)
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_EF"), &CreateBasePickup_EF)
/* Create BasePickup [C]ompact [F]ull */
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreateBasePickup_CF"), &CreateBasePickup_CF)
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_CF"), &CreateBasePickup_CF)
/* Create CPickup [P]rimitive [E]xtended [F]Full */
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreatePickup_PEF"), &CreatePickup_PEF)
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_PEF"), &CreatePickup_PEF)
/* Create CPickup [P]rimitive [C]ompact [F]ull */
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreatePickup_PCF"), &CreatePickup_PCF)
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_PCF"), &CreatePickup_PCF)
/* Create CPickup [E]xtended [F]Full */
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreatePickup_EF"), &CreatePickup_EF)
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_EF"), &CreatePickup_EF)
/* Create CPickup [C]ompact [F]ull */
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreatePickup_CF"), &CreatePickup_CF)
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_CF"), &CreatePickup_CF);
// Output debugging information
LogDbg("Registration of <Pickup functions> type was successful");
// Registration succeeded
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return true;
}
} // Namespace:: SqMod