mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
295 lines
7.2 KiB
Plaintext
295 lines
7.2 KiB
Plaintext
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/* This file is part of the CivetWeb web server.
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* See https://github.com/civetweb/civetweb/
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* (C) 2014-2020 by the CivetWeb authors, MIT license.
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*/
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#if !defined(MAX_TIMERS)
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#define MAX_TIMERS MAX_WORKER_THREADS
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#endif
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#if !defined(TIMER_RESOLUTION)
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/* Timer resolution in ms */
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#define TIMER_RESOLUTION (10)
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#endif
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typedef int (*taction)(void *arg);
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typedef void (*tcancelaction)(void *arg);
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struct ttimer {
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double time;
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double period;
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taction action;
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void *arg;
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tcancelaction cancel;
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};
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struct ttimers {
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pthread_t threadid; /* Timer thread ID */
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pthread_mutex_t mutex; /* Protects timer lists */
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struct ttimer *timers; /* List of timers */
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unsigned timer_count; /* Current size of timer list */
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unsigned timer_capacity; /* Capacity of timer list */
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#if defined(_WIN32)
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DWORD last_tick;
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uint64_t now_tick64;
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#endif
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};
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TIMER_API double
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timer_getcurrenttime(struct mg_context *ctx)
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{
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#if defined(_WIN32)
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/* GetTickCount returns milliseconds since system start as
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* unsigned 32 bit value. It will wrap around every 49.7 days.
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* We need to use a 64 bit counter (will wrap in 500 mio. years),
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* by adding the 32 bit difference since the last call to a
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* 64 bit counter. This algorithm will only work, if this
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* function is called at least once every 7 weeks. */
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uint64_t now_tick64 = 0;
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DWORD now_tick = GetTickCount();
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if (ctx->timers) {
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pthread_mutex_lock(&ctx->timers->mutex);
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ctx->timers->now_tick64 += now_tick - ctx->timers->last_tick;
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now_tick64 = ctx->timers->now_tick64;
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ctx->timers->last_tick = now_tick;
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pthread_mutex_unlock(&ctx->timers->mutex);
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}
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return (double)now_tick64 * 1.0E-3;
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#else
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struct timespec now_ts;
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(void)ctx;
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clock_gettime(CLOCK_MONOTONIC, &now_ts);
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return (double)now_ts.tv_sec + (double)now_ts.tv_nsec * 1.0E-9;
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#endif
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}
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TIMER_API int
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timer_add(struct mg_context *ctx,
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double next_time,
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double period,
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int is_relative,
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taction action,
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void *arg,
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tcancelaction cancel)
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{
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int error = 0;
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double now;
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if (!ctx->timers) {
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return 1;
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}
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now = timer_getcurrenttime(ctx);
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/* HCP24: if is_relative = 0 and next_time < now
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* action will be called so fast as possible
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* if additional period > 0
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* action will be called so fast as possible
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* n times until (next_time + (n * period)) > now
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* then the period is working
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* Solution:
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* if next_time < now then we set next_time = now.
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* The first callback will be so fast as possible (now)
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* but the next callback on period
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*/
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if (is_relative) {
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next_time += now;
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}
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/* You can not set timers into the past */
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if (next_time < now) {
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next_time = now;
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}
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pthread_mutex_lock(&ctx->timers->mutex);
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if (ctx->timers->timer_count == MAX_TIMERS) {
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error = 1;
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} else if (ctx->timers->timer_count == ctx->timers->timer_capacity) {
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unsigned capacity = (ctx->timers->timer_capacity * 2) + 1;
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struct ttimer *timers =
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(struct ttimer *)mg_realloc_ctx(ctx->timers->timers,
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capacity * sizeof(struct ttimer),
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ctx);
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if (timers) {
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ctx->timers->timers = timers;
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ctx->timers->timer_capacity = capacity;
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} else {
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error = 1;
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}
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}
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if (!error) {
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/* Insert new timer into a sorted list. */
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/* The linear list is still most efficient for short lists (small
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* number of timers) - if there are many timers, different
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* algorithms will work better. */
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unsigned u = ctx->timers->timer_count;
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for (; (u > 0) && (ctx->timers->timers[u - 1].time > next_time); u--) {
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ctx->timers->timers[u] = ctx->timers->timers[u - 1];
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}
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ctx->timers->timers[u].time = next_time;
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ctx->timers->timers[u].period = period;
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ctx->timers->timers[u].action = action;
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ctx->timers->timers[u].arg = arg;
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ctx->timers->timers[u].cancel = cancel;
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ctx->timers->timer_count++;
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}
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pthread_mutex_unlock(&ctx->timers->mutex);
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return error;
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}
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static void
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timer_thread_run(void *thread_func_param)
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{
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struct mg_context *ctx = (struct mg_context *)thread_func_param;
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double d;
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unsigned u;
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int action_res;
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struct ttimer t;
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mg_set_thread_name("timer");
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if (ctx->callbacks.init_thread) {
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/* Timer thread */
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ctx->callbacks.init_thread(ctx, 2);
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}
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/* Timer main loop */
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d = timer_getcurrenttime(ctx);
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while (STOP_FLAG_IS_ZERO(&ctx->stop_flag)) {
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pthread_mutex_lock(&ctx->timers->mutex);
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if ((ctx->timers->timer_count > 0)
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&& (d >= ctx->timers->timers[0].time)) {
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/* Timer list is sorted. First action should run now. */
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/* Store active timer in "t" */
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t = ctx->timers->timers[0];
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/* Shift all other timers */
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for (u = 1; u < ctx->timers->timer_count; u++) {
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ctx->timers->timers[u - 1] = ctx->timers->timers[u];
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}
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ctx->timers->timer_count--;
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pthread_mutex_unlock(&ctx->timers->mutex);
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/* Call timer action */
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action_res = t.action(t.arg);
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/* action_res == 1: reschedule */
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/* action_res == 0: do not reschedule, free(arg) */
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if ((action_res > 0) && (t.period > 0)) {
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/* Should schedule timer again */
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timer_add(ctx,
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t.time + t.period,
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t.period,
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0,
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t.action,
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t.arg,
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t.cancel);
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} else {
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/* Allow user to free timer argument */
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if (t.cancel != NULL) {
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t.cancel(t.arg);
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}
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}
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continue;
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} else {
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pthread_mutex_unlock(&ctx->timers->mutex);
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}
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/* TIMER_RESOLUTION = 10 ms seems reasonable.
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* A faster loop (smaller sleep value) increases CPU load,
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* a slower loop (higher sleep value) decreases timer accuracy.
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*/
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mg_sleep(TIMER_RESOLUTION);
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d = timer_getcurrenttime(ctx);
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}
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/* Remove remaining timers */
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for (u = 0; u < ctx->timers->timer_count; u++) {
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t = ctx->timers->timers[u];
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if (t.cancel != NULL) {
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t.cancel(t.arg);
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}
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}
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}
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#if defined(_WIN32)
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static unsigned __stdcall timer_thread(void *thread_func_param)
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{
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timer_thread_run(thread_func_param);
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return 0;
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}
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#else
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static void *
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timer_thread(void *thread_func_param)
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{
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struct sigaction sa;
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/* Ignore SIGPIPE */
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memset(&sa, 0, sizeof(sa));
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sa.sa_handler = SIG_IGN;
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sigaction(SIGPIPE, &sa, NULL);
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timer_thread_run(thread_func_param);
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return NULL;
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}
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#endif /* _WIN32 */
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TIMER_API int
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timers_init(struct mg_context *ctx)
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{
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/* Initialize timers data structure */
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ctx->timers =
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(struct ttimers *)mg_calloc_ctx(sizeof(struct ttimers), 1, ctx);
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if (!ctx->timers) {
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return -1;
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}
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ctx->timers->timers = NULL;
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/* Initialize mutex */
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if (0 != pthread_mutex_init(&ctx->timers->mutex, NULL)) {
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mg_free(ctx->timers);
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ctx->timers = NULL;
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return -1;
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}
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/* For some systems timer_getcurrenttime does some initialization
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* during the first call. Call it once now, ignore the result. */
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(void)timer_getcurrenttime(ctx);
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/* Start timer thread */
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if (mg_start_thread_with_id(timer_thread, ctx, &ctx->timers->threadid)
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!= 0) {
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(void)pthread_mutex_destroy(&ctx->timers->mutex);
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mg_free(ctx->timers);
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ctx->timers = NULL;
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return -1;
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}
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return 0;
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}
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TIMER_API void
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timers_exit(struct mg_context *ctx)
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{
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if (ctx->timers) {
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mg_join_thread(ctx->timers->threadid);
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(void)pthread_mutex_destroy(&ctx->timers->mutex);
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mg_free(ctx->timers->timers);
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mg_free(ctx->timers);
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ctx->timers = NULL;
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}
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}
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/* End of timer.inl */
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