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SqMod/module/Logger.hpp

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#pragma once
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// ------------------------------------------------------------------------------------------------
#include "SqBase.hpp"
#include "Base/Buffer.hpp"
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// ------------------------------------------------------------------------------------------------
#include <cstdio>
#include <string>
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// ------------------------------------------------------------------------------------------------
#include <sqrat/sqratFunction.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Supported levels of logging.
*/
enum LogLvl
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{
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LOGL_NIL = (1u << 0u),
LOGL_DBG = (1u << 1u),
LOGL_USR = (1u << 2u),
LOGL_SCS = (1u << 3u),
LOGL_INF = (1u << 4u),
LOGL_WRN = (1u << 5u),
LOGL_ERR = (1u << 6u),
LOGL_FTL = (1u << 7u),
LOGL_ANY = 0xFFu
};
/* ------------------------------------------------------------------------------------------------
* Class responsible for logging output.
*/
class Logger
{
private:
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// --------------------------------------------------------------------------------------------
static Logger s_Inst; // Logger instance.
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
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Logger() noexcept;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Logger();
private:
// --------------------------------------------------------------------------------------------
Buffer m_Buffer; // Common buffer where the message is written.
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// --------------------------------------------------------------------------------------------
Uint8 m_ConsoleLevels; // The levels allowed to be outputted to console.
Uint8 m_LogFileLevels; // The levels allowed to be outputted to log file.
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// --------------------------------------------------------------------------------------------
bool m_ConsoleTime; // Whether console messages should be timestamped.
bool m_LogFileTime; // Whether log file messages should be timestamped.
bool m_CyclicLock; // Prevent the script callback from entering a loop.
// --------------------------------------------------------------------------------------------
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Uint32 m_StringTruncate; // The length at which to truncate strings in debug.
// --------------------------------------------------------------------------------------------
std::FILE* m_File; // Handle to the file where the logs should be saved.
std::string m_Filename; // The name of the file where the logs are saved.
// --------------------------------------------------------------------------------------------
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Function m_LogCb[7]; //Callback to receive debug information instead of console.
protected:
/* --------------------------------------------------------------------------------------------
* Process the message in the internal buffer.
*/
void Proccess(Uint8 level, bool sub);
public:
/* --------------------------------------------------------------------------------------------
* Retrieve the logger instance.
*/
static Logger & Get()
{
return s_Inst;
}
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/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Logger(const Logger & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Logger(Logger && o) = delete;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Logger & operator = (const Logger & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Logger & operator = (Logger && o) = delete;
/* --------------------------------------------------------------------------------------------
* Flush buffered data and close the logging file.
*/
void Close();
/* --------------------------------------------------------------------------------------------
* Initialize the logging utility.
*/
void Initialize(CCStr filename);
/* --------------------------------------------------------------------------------------------
* Terminate the logging utility.
*/
void Terminate();
/* --------------------------------------------------------------------------------------------
* Release the script associated resources.
*/
void Release();
/* --------------------------------------------------------------------------------------------
* Enable or disable console message time stamping.
*/
void ToggleConsoleTime(bool enabled)
{
m_ConsoleTime = enabled;
}
/* --------------------------------------------------------------------------------------------
* See whether console message time stamping is enabled.
*/
bool ConsoleHasTime() const
{
return m_ConsoleTime;
}
/* --------------------------------------------------------------------------------------------
* Enable or disable log file message time stamping.
*/
void ToggleLogFileTime(bool enabled)
{
m_LogFileTime = enabled;
}
/* --------------------------------------------------------------------------------------------
* See whether log file message time stamping is enabled.
*/
bool LogFileHasTime() const
{
return m_LogFileTime;
}
/* --------------------------------------------------------------------------------------------
* Set the console level flags.
*/
void SetConsoleLevels(Uint8 levels)
{
m_ConsoleLevels = levels;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the console level flags.
*/
Uint8 GetConsoleLevels() const
{
return m_ConsoleLevels;
}
/* --------------------------------------------------------------------------------------------
* Set the log file level flags.
*/
void SetLogFileLevels(Uint8 levels)
{
m_LogFileLevels = levels;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the log file level flags.
*/
Uint8 GetLogFileLevels() const
{
return m_LogFileLevels;
}
/* --------------------------------------------------------------------------------------------
* Enable a certain console logging level.
*/
void EnableConsoleLevel(Uint8 level)
{
m_ConsoleLevels |= level;
}
/* --------------------------------------------------------------------------------------------
* Disable a certain console logging level.
*/
void DisableConsoleLevel(Uint8 level)
{
if (m_ConsoleLevels & level)
{
m_ConsoleLevels ^= level;
}
}
/* --------------------------------------------------------------------------------------------
* Toggle a certain console logging level.
*/
void ToggleConsoleLevel(Uint8 level, bool toggle)
{
if (toggle)
{
EnableConsoleLevel(level);
}
else
{
DisableConsoleLevel(level);
}
}
/* --------------------------------------------------------------------------------------------
* Enable a certain log file logging level.
*/
void EnableLogFileLevel(Uint8 level)
{
m_LogFileLevels |= level;
}
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/* --------------------------------------------------------------------------------------------
* Disable a certain log file logging level.
*/
void DisableLogFileLevel(Uint8 level)
{
m_LogFileLevels |= level;
m_LogFileLevels ^= level;
}
/* --------------------------------------------------------------------------------------------
* Toggle a certain log file logging level.
*/
void ToggleLogFileLevel(Uint8 level, bool toggle)
{
if (toggle)
{
EnableLogFileLevel(level);
}
else
{
DisableLogFileLevel(level);
}
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of characters that strings will be truncated in debug output.
*/
Uint32 GetStringTruncate() const
{
return m_StringTruncate;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of characters that strings will be truncated in debug output.
*/
void SetStringTruncate(Uint32 nc)
{
m_StringTruncate = nc;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the log file name.
*/
const std::string & GetLogFilename() const
{
return m_Filename;
}
/* --------------------------------------------------------------------------------------------
* Modify the log file name.
*/
void SetLogFilename(CCStr filename);
/* --------------------------------------------------------------------------------------------
* Bind a script callback to a log level.
*/
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void BindCb(Uint8 level, Function & func);
/* --------------------------------------------------------------------------------------------
* Send a log message.
*/
void Send(Uint8 level, bool sub, CCStr fmt, va_list args);
/* --------------------------------------------------------------------------------------------
* Write a log message.
*/
void Write(Uint8 level, bool sub, CCStr fmt, ...);
/* --------------------------------------------------------------------------------------------
* Generate a debug message.
*/
void Debug(CCStr fmt, ...);
/* --------------------------------------------------------------------------------------------
* Generate a debug message.
*/
void Debug(CCStr fmt, va_list args);
private:
/* --------------------------------------------------------------------------------------------
* Forward the log message to a callback.
*/
SQBool ProcessCb(Uint8 level, bool sub);
};
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/* ------------------------------------------------------------------------------------------------
* Raw console message output.
*/
void OutputDebug(CCStr msg, ...);
/* ------------------------------------------------------------------------------------------------
* Raw console message output.
*/
void OutputMessage(CCStr msg, ...);
/* ------------------------------------------------------------------------------------------------
* Raw console message output.
*/
void OutputError(CCStr msg, ...);
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} // Namespace:: SqMod