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https://github.com/VCMP-SqMod/SqMod.git
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4f70f89b78
Foundation for the discord library bindings. To be gradually exposed to the script.
384 lines
13 KiB
C++
384 lines
13 KiB
C++
#pragma once
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// ------------------------------------------------------------------------------------------------
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#include "Library/DPPTy.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <chrono>
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#include <functional>
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// ------------------------------------------------------------------------------------------------
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#include <dpp/dpp.h>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Unique ID for each event.
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*/
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struct DpEventID
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{
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/* --------------------------------------------------------------------------------------------
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* ID enumeration.
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*/
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enum Type
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{
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VoiceStateUpdate=0,
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Log,
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GuildJoinRequestDelete,
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InteractionCreate,
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ButtonClick,
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SelectClick,
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GuildDelete,
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ChannelDelete,
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ChannelUpdate,
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Ready,
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MessageDelete,
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ApplicationCommandDelete,
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GuildMemberRemove,
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ApplicationCommandCreate,
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Resumed,
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GuildRoleCreate,
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TypingStart,
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MessageReactionAdd,
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GuildMembersChunk,
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MessageReactionRemove,
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GuildCreate,
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ChannelCreate,
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MessageReactionRemoveEmoji,
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MessageDeleteBulk,
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GuildRoleUpdate,
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GuildRoleDelete,
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ChannelPinsUpdate,
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MessageReactionRemoveAll,
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VoiceServerUpdate,
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GuildEmojisUpdate,
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GuildStickersUpdate,
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PresenceUpdate,
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WebhooksUpdate,
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GuildMemberAdd,
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InviteDelete,
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GuildUpdate,
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GuildIntegrationsUpdate,
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GuildMemberUpdate,
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ApplicationCommandUpdate,
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InviteCreate,
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MessageUpdate,
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UserUpdate,
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MessageCreate,
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GuildBanAdd,
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GuildBanRemove,
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IntegrationCreate,
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IntegrationUpdate,
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IntegrationDelete,
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ThreadCreate,
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ThreadUpdate,
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ThreadDelete,
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ThreadListSync,
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ThreadMemberUpdate,
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ThreadMembersUpdate,
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VoiceBufferSend,
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VoiceUserTalking,
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VoiceReady,
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VoiceReceive,
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VoiceTrackMarker,
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StageInstanceCreate,
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StageInstanceDelete,
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Max
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};
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/* --------------------------------------------------------------------------------------------
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* String identification.
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*/
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static const std::array< const char *, static_cast< size_t >(Max) > NAME;
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};
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/* ------------------------------------------------------------------------------------------------
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* Base class of an event handler.
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*/
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struct DpEventBase
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{
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/* --------------------------------------------------------------------------------------------
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* Raw event text.
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*/
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std::string mRaw{};
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/* --------------------------------------------------------------------------------------------
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* Shard the event came from.
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*/
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dpp::discord_client * mFrom{nullptr};
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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DpEventBase() noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpEventBase(const dpp::event_dispatch_t & d) noexcept
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: mRaw(d.raw_event), mFrom(d.from)
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor (disabled).
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*/
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DpEventBase(const DpEventBase &) noexcept = delete;
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/* --------------------------------------------------------------------------------------------
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* Move constructor (disabled).
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*/
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DpEventBase(DpEventBase &&) noexcept = delete;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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virtual ~DpEventBase() noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator (disabled).
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*/
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DpEventBase & operator = (const DpEventBase &) noexcept = delete;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator (disabled).
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*/
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DpEventBase & operator = (DpEventBase &&) noexcept = delete;
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/* --------------------------------------------------------------------------------------------
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* Cleanup after the event was processed.
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*/
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virtual void Cleanup()
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{
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mFrom = nullptr;
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Voice state update event.
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*/
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struct DpVoiceStateUpdateEvent : public DpEventBase
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{
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// --------------------------------------------------------------------------------------------
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dpp::voicestate mState{};
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// --------------------------------------------------------------------------------------------
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LightObj mSqState{};
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpVoiceStateUpdateEvent(const dpp::voice_state_update_t & d) noexcept
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: DpEventBase(d), mState(d.state), mSqState()
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle.
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*/
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void Validate() const { if (!mFrom) STHROWF("Invalid discord [Ready] event handle"); }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a reference to it.
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*/
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SQMOD_NODISCARD DpVoiceStateUpdateEvent & Valid() { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a const reference to it.
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*/
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SQMOD_NODISCARD const DpVoiceStateUpdateEvent & Valid() const { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Cleanup after the event was processed.
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*/
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void Cleanup() override
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{
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if (!mSqState.IsNull())
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{
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[[maybe_unused]] auto p = mSqState.CastI< DpVoiceState >()->mPtr.release();
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// Release script resources
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mSqState.Release();
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}
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// Allow the base to cleanup as well
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DpEventBase::Cleanup();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw event.
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*/
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SQMOD_NODISCARD const std::string & GetRawEvent() const { return mRaw; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the voice state.
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*/
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SQMOD_NODISCARD LightObj & GetState()
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{
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if (Valid().mSqState.IsNull())
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{
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mSqState = LightObj{SqTypeIdentity< DpVoiceState >{}, SqVM(), &mState, false};
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}
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// Return the associated script object
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return mSqState;
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Guild join request delete (user declined membership screening) event.
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*/
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struct DpGuildJoinRequestDeleteEvent : public DpEventBase
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{
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// --------------------------------------------------------------------------------------------
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dpp::snowflake mGuildID{};
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dpp::snowflake mUserID{};
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpGuildJoinRequestDeleteEvent(const dpp::guild_join_request_delete_t & d) noexcept
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: DpEventBase(d), mGuildID(d.guild_id), mUserID(d.user_id)
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle.
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*/
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void Validate() const { if (!mFrom) STHROWF("Invalid discord [GuildJoinRequestDelete] event handle"); }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a reference to it.
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*/
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SQMOD_NODISCARD DpGuildJoinRequestDeleteEvent & Valid() { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a const reference to it.
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*/
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SQMOD_NODISCARD const DpGuildJoinRequestDeleteEvent & Valid() const { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Cleanup after the event was processed.
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*/
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void Cleanup() override
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{
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// Allow the base to cleanup as well
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DpEventBase::Cleanup();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw event.
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*/
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SQMOD_NODISCARD const std::string & GetRawEvent() const { return Valid().mRaw; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the guild id.
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*/
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SQMOD_NODISCARD dpp::snowflake GetGuildID() const { return Valid().mGuildID; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the user id.
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*/
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SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().mUserID; }
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};
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/* ------------------------------------------------------------------------------------------------
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* Log message event.
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*/
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struct DpLogEvent : public DpEventBase
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{
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// --------------------------------------------------------------------------------------------
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SQInteger mSeverity{0};
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std::string mMessage{};
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpLogEvent(const dpp::log_t & d) noexcept
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: DpEventBase(d), mSeverity(d.severity), mMessage(d.message)
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Cleanup after the event was processed.
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*/
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void Cleanup() override
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{
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// Allow the base to cleanup as well
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DpEventBase::Cleanup();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw event.
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*/
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SQMOD_NODISCARD const std::string & GetRawEvent() const { return mRaw; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve log severity.
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*/
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SQMOD_NODISCARD SQInteger GetSeverity() const { return mSeverity; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve log message.
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*/
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SQMOD_NODISCARD const std::string & GetMessage() const { return mMessage; }
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};
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/* ------------------------------------------------------------------------------------------------
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* Session ready event.
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*/
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struct DpReadyEvent : public DpEventBase
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{
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// --------------------------------------------------------------------------------------------
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std::string mSessionID{};
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uint32_t mShardID{};
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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explicit DpReadyEvent(const dpp::ready_t & d) noexcept
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: DpEventBase(d)
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, mSessionID(d.session_id)
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, mShardID(d.shard_id)
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle.
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*/
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void Validate() const { if (!mFrom) STHROWF("Invalid discord [Ready] event handle"); }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a reference to it.
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*/
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SQMOD_NODISCARD DpReadyEvent & Valid() { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and retrieve a const reference to it.
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*/
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SQMOD_NODISCARD const DpReadyEvent & Valid() const { Validate(); return *this; }
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/* --------------------------------------------------------------------------------------------
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* Cleanup after the event was processed.
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*/
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void Cleanup() override
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{
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// Allow the base to cleanup as well
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DpEventBase::Cleanup();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw event.
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*/
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SQMOD_NODISCARD const std::string & GetRawEvent() const { return Valid().mRaw; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the session id.
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*/
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SQMOD_NODISCARD const std::string & GetSessionID() const { return Valid().mSessionID; }
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/* --------------------------------------------------------------------------------------------
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* Retrieve the shard id.
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*/
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SQMOD_NODISCARD SQInteger GetShardID() const { return static_cast< SQInteger >(Valid().mShardID); }
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};
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} // Namespace:: SqMod
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