1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-14 03:37:16 +01:00
SqMod/modules/mmdb/EntryDataList.hpp
Sandu Liviu Catalin 7d1493afd3 More code cleanup and fixes in the MaxmindDB module.
Implemented the SearchNode wrapper.
2016-11-14 15:46:48 +02:00

320 lines
11 KiB
C++

#ifndef _SQMMDB_ENTRYDATALIST_HPP_
#define _SQMMDB_ENTRYDATALIST_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handle/Database.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Class that can hold and be used inspect database meta-data.
*/
class EntryDataList
{
public:
// --------------------------------------------------------------------------------------------
typedef MMDB_entry_data_list_s Type; // The managed type.
// --------------------------------------------------------------------------------------------
typedef Type* Pointer; // Pointer to the managed type.
typedef const Type* ConstPtr; // Constant pointer to the managed type.
// --------------------------------------------------------------------------------------------
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
protected:
/* --------------------------------------------------------------------------------------------
* Validate the managed database handle and throw an error if invalid.
*/
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
void Validate(CCStr file, Int32 line) const;
#else
void Validate() const;
#endif // _DEBUG
/* --------------------------------------------------------------------------------------------
* Validate the managed database handle and throw an error if invalid.
*/
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
Pointer GetValid(CCStr file, Int32 line) const;
#else
Pointer GetValid() const;
#endif // _DEBUG
/* --------------------------------------------------------------------------------------------
* Validate the managed database handle and throw an error if invalid.
*/
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
Pointer GetValidElem(CCStr file, Int32 line) const;
#else
Pointer GetValidElem() const;
#endif // _DEBUG
private:
// ---------------------------------------------------------------------------------------------
DbRef m_Handle; // The database associated with this meta-data.
Pointer m_List; // The managed entry data list.
Pointer m_Elem; // The currently processed element from the list.
public:
/* --------------------------------------------------------------------------------------------
* Construct and with a specific entry list.
*/
EntryDataList(const DbRef & db, Pointer list)
: m_Handle(db), m_List(list), m_Elem(list)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Default constructor. (null)
*/
EntryDataList()
: m_Handle(), m_List(nullptr), m_Elem(nullptr)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
EntryDataList(const EntryDataList &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
EntryDataList(EntryDataList && o)
: m_Handle(o.m_Handle)
, m_List(o.m_List)
, m_Elem(o.m_Elem)
{
o.m_List = nullptr;
o.m_Elem = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~EntryDataList()
{
// Do we have to free any list?
if (m_List)
{
MMDB_free_entry_data_list(m_List);
}
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
EntryDataList & operator = (const EntryDataList &) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
EntryDataList & operator = (EntryDataList && o)
{
if (m_List != o.m_List)
{
m_Handle = o.m_Handle;
m_List = o.m_List;
m_Elem = o.m_Elem;
o.m_List = nullptr;
o.m_Elem = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return m_Elem ? AsTypeStr(m_Elem->entry_data.type) : _SC("invalid");
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* See whether this instance references a valid database and element pointer.
*/
bool IsValid() const
{
return m_Handle && m_Elem;
}
/* --------------------------------------------------------------------------------------------
* Release the manages handles/pointers and become a null instance.
*/
void Release()
{
m_Handle.Reset();
// Do we have to free any list?
if (m_List)
{
MMDB_free_entry_data_list(m_List);
}
// Finally, release those as well
m_List = nullptr;
m_Elem = nullptr;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the database associated with the managed handle/pointer.
*/
Database GetDatabase() const;
/* --------------------------------------------------------------------------------------------
* Return the number of active references to the managed database instance.
*/
Uint32 GetRefCount() const
{
return m_Handle.Count();
}
/* --------------------------------------------------------------------------------------------
* See whether a valid element is currently processed.
*/
bool HaveElement() const
{
return m_Elem;
}
/* --------------------------------------------------------------------------------------------
* Used to retrieve the type of the current element as a string.
*/
CSStr TypeName() const
{
return AsTypeStr(SQMOD_GET_VALID_ELEM(*this)->entry_data.type);
}
/* --------------------------------------------------------------------------------------------
* Return the total entries in the list.
*/
Uint32 GetCount() const;
/* --------------------------------------------------------------------------------------------
* Go to the next element.
*/
bool Next();
/* --------------------------------------------------------------------------------------------
* Advance a certain number of elements.
*/
bool Advance(SQInteger n);
/* --------------------------------------------------------------------------------------------
* Go back to the first element in the list.
*/
void Reset()
{
m_Elem = SQMOD_GET_VALID_ELEM(*this);
}
/* --------------------------------------------------------------------------------------------
* See whether a valid element is currently processed.
*/
bool HasData() const
{
return ConvTo< bool >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.has_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the type identifier of the current element.
*/
SQInteger GetType() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.type);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the offset of the current element.
*/
SQInteger GetOffset() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.offset);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the offset of the next element.
*/
SQInteger DataSize() const
{
return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.data_size);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a boolean.
*/
bool GetBool() const
{
return GetEntryAsBool(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a native integer.
*/
SQInteger GetInteger() const
{
return GetEntryAsInteger(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a floating point.
*/
SQFloat GetFloat() const
{
return GetEntryAsFloat(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a long integer.
*/
Object GetLong() const
{
return GetEntryAsLong(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a string.
*/
Object GetString() const
{
return GetEntryAsString(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a stream of bytes.
*/
Object GetBytes() const
{
return GetEntryAsBytes(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
/* --------------------------------------------------------------------------------------------
* Dumpt the contents of the list to the specified list.
*/
void DumpTo(CSStr filepath) const
{
DumpTo(filepath, 0);
}
/* --------------------------------------------------------------------------------------------
* Dumpt the contents of the list to the specified list.
*/
void DumpTo(CSStr filepath, Int32 indent) const;
};
} // Namespace:: SqMod
#endif // _SQMMDB_ENTRYDATALIST_HPP_