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SqMod/vendor/DPP/include/dpp/event.h
Sandu Liviu Catalin 4f70f89b78 Basic Discord library layout.
Foundation for the discord library bindings. To be gradually exposed to the script.
2021-09-10 20:13:42 +03:00

140 lines
3.7 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/discord.h>
#include <dpp/json_fwd.hpp>
#define event_decl(x) class x : public event { public: virtual void handle(dpp::discord_client* client, nlohmann::json &j, const std::string &raw); };
namespace dpp {
class discord_client;
/**
* @brief The events namespace holds the internal event handlers for each websocket event.
* These are handled internally and also dispatched to the user code if the event is hooked.
*/
namespace events {
/**
* @brief An event object represents an event handled internally, passed from the websocket e.g. MESSAGE_CREATE.
*/
class CoreExport event {
public:
/** Pure virtual method for event handler code
* @param client The creating shard
* @param j The json data of the event
* @param raw The raw event json
*/
virtual void handle(class discord_client* client, nlohmann::json &j, const std::string &raw) = 0;
};
/* Internal logger */
event_decl(logger);
/* Guilds */
event_decl(guild_create);
event_decl(guild_update);
event_decl(guild_delete);
event_decl(guild_ban_add);
event_decl(guild_ban_remove);
event_decl(guild_emojis_update);
event_decl(guild_integrations_update);
event_decl(guild_join_request_delete);
event_decl(guild_stickers_update);
/* Stage channels */
event_decl(stage_instance_create);
event_decl(stage_instance_delete);
/* Guild members */
event_decl(guild_member_add);
event_decl(guild_member_remove);
event_decl(guild_members_chunk);
event_decl(guild_member_update);
/* Guild roles */
event_decl(guild_role_create);
event_decl(guild_role_update);
event_decl(guild_role_delete);
/* Session state */
event_decl(resumed);
event_decl(ready);
/* Channels */
event_decl(channel_create);
event_decl(channel_update);
event_decl(channel_delete);
event_decl(channel_pins_update);
/* Threads */
event_decl(thread_create);
event_decl(thread_update);
event_decl(thread_delete);
event_decl(thread_list_sync);
event_decl(thread_member_update);
event_decl(thread_members_update);
/* Messages */
event_decl(message_create);
event_decl(message_update);
event_decl(message_delete);
event_decl(message_delete_bulk);
/* Presence/typing */
event_decl(presence_update);
event_decl(typing_start);
/* Users (outside of guild) */
event_decl(user_update);
/* Message reactions */
event_decl(message_reaction_add);
event_decl(message_reaction_remove);
event_decl(message_reaction_remove_all);
event_decl(message_reaction_remove_emoji);
/* Invites */
event_decl(invite_create);
event_decl(invite_delete);
/* Voice */
event_decl(voice_state_update);
event_decl(voice_server_update);
/* Webhooks */
event_decl(webhooks_update);
/* Slash commands */
event_decl(application_command_create);
event_decl(application_command_update);
event_decl(application_command_delete);
event_decl(interaction_create);
/* Integrations */
event_decl(integration_create);
event_decl(integration_update);
event_decl(integration_delete);
}};