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59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
#pragma once
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// ------------------------------------------------------------------------------------------------
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#include "Core/Utility.hpp"
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#include "Base/Vector3.hpp"
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#include "Base/Quaternion.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <array>
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#include <vector>
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#include <random>
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#include <chrono>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Built-in inventory.
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*/
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class InventoryManager
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{
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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InventoryManager() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy constructor. (disabled)
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*/
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InventoryManager(const InventoryManager & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move constructor. (disabled)
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*/
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InventoryManager(InventoryManager && o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~InventoryManager() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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InventoryManager & operator = (const InventoryManager & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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InventoryManager & operator = (InventoryManager && o) = delete;
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private:
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};
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} // Namespace:: SqMod
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