mirror of
https://github.com/VCMP-SqMod/SqMod.git
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356 lines
11 KiB
C++
356 lines
11 KiB
C++
/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "testutil.hpp"
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#include "testutil_unity.hpp"
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SETUP_TEARDOWN_TESTCONTEXT
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static void pusher (void * /*unused*/)
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{
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// Connect first
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// do not use test_context_socket here, as it is not thread-safe
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void *connect_socket = zmq_socket (get_test_context (), ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://sink"));
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// Queue up some data
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send_string_expect_success (connect_socket, "foobar", 0);
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// Cleanup
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TEST_ASSERT_SUCCESS_ERRNO (zmq_close (connect_socket));
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}
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static void simult_conn (void *endpt_)
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{
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// Pull out arguments - endpoint string
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const char *endpt = static_cast<const char *> (endpt_);
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// Connect
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// do not use test_context_socket here, as it is not thread-safe
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void *connect_socket = zmq_socket (get_test_context (), ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, endpt));
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recv_string_expect_success (connect_socket, "foobar", 0);
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// Cleanup
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TEST_ASSERT_SUCCESS_ERRNO (zmq_close (connect_socket));
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}
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static void simult_bind (void *endpt_)
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{
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// Pull out arguments - context followed by endpoint string
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const char *endpt = static_cast<const char *> (endpt_);
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// Bind
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// do not use test_context_socket here, as it is not thread-safe
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void *bind_socket = zmq_socket (get_test_context (), ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, endpt));
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send_string_expect_success (bind_socket, "foobar", 0);
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// Cleanup
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TEST_ASSERT_SUCCESS_ERRNO (zmq_close (bind_socket));
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}
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void test_bind_before_connect ()
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{
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// Bind first
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void *bind_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://bbc"));
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// Now connect
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void *connect_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://bbc"));
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// Queue up some data
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send_string_expect_success (connect_socket, "foobar", 0);
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// Read pending message
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recv_string_expect_success (bind_socket, "foobar", 0);
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// Cleanup
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket);
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}
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void test_connect_before_bind ()
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{
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// Connect first
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void *connect_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://cbb"));
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// Queue up some data
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send_string_expect_success (connect_socket, "foobar", 0);
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// Now bind
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void *bind_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://cbb"));
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// Read pending message
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recv_string_expect_success (bind_socket, "foobar", 0);
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// Cleanup
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket);
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}
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void test_connect_before_bind_pub_sub ()
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{
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// Connect first
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void *connect_socket = test_context_socket (ZMQ_PUB);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://cbbps"));
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// Queue up some data, this will be dropped
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send_string_expect_success (connect_socket, "before", 0);
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// Now bind
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void *bind_socket = test_context_socket (ZMQ_SUB);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_setsockopt (bind_socket, ZMQ_SUBSCRIBE, "", 0));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://cbbps"));
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// Wait for pub-sub connection to happen
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msleep (SETTLE_TIME);
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// Queue up some data, this not will be dropped
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send_string_expect_success (connect_socket, "after", 0);
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// Read pending message
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recv_string_expect_success (bind_socket, "after", 0);
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// Cleanup
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket);
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}
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void test_connect_before_bind_ctx_term ()
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{
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for (int i = 0; i < 20; ++i) {
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// Connect first
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void *connect_socket = test_context_socket (ZMQ_ROUTER);
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char ep[32];
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sprintf (ep, "inproc://cbbrr%d", i);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, ep));
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// Cleanup
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test_context_socket_close (connect_socket);
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}
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}
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void test_multiple_connects ()
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{
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const unsigned int no_of_connects = 10;
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void *connect_socket[no_of_connects];
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// Connect first
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for (unsigned int i = 0; i < no_of_connects; ++i) {
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connect_socket[i] = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (
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zmq_connect (connect_socket[i], "inproc://multiple"));
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// Queue up some data
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send_string_expect_success (connect_socket[i], "foobar", 0);
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}
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// Now bind
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void *bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://multiple"));
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for (unsigned int i = 0; i < no_of_connects; ++i) {
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recv_string_expect_success (bind_socket, "foobar", 0);
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}
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// Cleanup
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for (unsigned int i = 0; i < no_of_connects; ++i) {
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test_context_socket_close (connect_socket[i]);
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}
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test_context_socket_close (bind_socket);
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}
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void test_multiple_threads ()
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{
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const unsigned int no_of_threads = 30;
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void *threads[no_of_threads];
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// Connect first
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for (unsigned int i = 0; i < no_of_threads; ++i) {
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threads[i] = zmq_threadstart (&pusher, NULL);
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}
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// Now bind
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void *bind_socket = test_context_socket (ZMQ_PULL);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket, "inproc://sink"));
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for (unsigned int i = 0; i < no_of_threads; ++i) {
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// Read pending message
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recv_string_expect_success (bind_socket, "foobar", 0);
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}
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// Cleanup
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for (unsigned int i = 0; i < no_of_threads; ++i) {
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zmq_threadclose (threads[i]);
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}
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test_context_socket_close (bind_socket);
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}
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void test_simultaneous_connect_bind_threads ()
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{
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const unsigned int no_of_times = 50;
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void *threads[no_of_times * 2];
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void *thr_args[no_of_times];
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char endpts[no_of_times][20];
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// Set up thread arguments: context followed by endpoint string
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for (unsigned int i = 0; i < no_of_times; ++i) {
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thr_args[i] = (void *) endpts[i];
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sprintf (endpts[i], "inproc://foo_%d", i);
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}
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// Spawn all threads as simultaneously as possible
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for (unsigned int i = 0; i < no_of_times; ++i) {
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threads[i * 2 + 0] = zmq_threadstart (&simult_conn, thr_args[i]);
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threads[i * 2 + 1] = zmq_threadstart (&simult_bind, thr_args[i]);
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}
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// Close all threads
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for (unsigned int i = 0; i < no_of_times; ++i) {
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zmq_threadclose (threads[i * 2 + 0]);
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zmq_threadclose (threads[i * 2 + 1]);
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}
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}
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void test_routing_id ()
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{
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// Create the infrastructure
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void *sc = test_context_socket (ZMQ_DEALER);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (sc, "inproc://routing_id"));
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void *sb = test_context_socket (ZMQ_ROUTER);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (sb, "inproc://routing_id"));
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// Send 2-part message.
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TEST_ASSERT_EQUAL_INT (
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1, TEST_ASSERT_SUCCESS_ERRNO (zmq_send (sc, "A", 1, ZMQ_SNDMORE)));
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TEST_ASSERT_EQUAL_INT (
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1, TEST_ASSERT_SUCCESS_ERRNO (zmq_send (sc, "B", 1, 0)));
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// Routing id comes first.
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zmq_msg_t msg;
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TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_init (&msg));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_recv (&msg, sb, 0));
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TEST_ASSERT_EQUAL_INT (1, zmq_msg_more (&msg));
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// Then the first part of the message body.
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TEST_ASSERT_EQUAL_INT (
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1, TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_recv (&msg, sb, 0)));
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TEST_ASSERT_EQUAL_INT (1, zmq_msg_more (&msg));
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// And finally, the second part of the message body.
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TEST_ASSERT_EQUAL_INT (
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1, TEST_ASSERT_SUCCESS_ERRNO (zmq_msg_recv (&msg, sb, 0)));
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TEST_ASSERT_EQUAL_INT (0, zmq_msg_more (&msg));
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// Deallocate the infrastructure.
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test_context_socket_close (sc);
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test_context_socket_close (sb);
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}
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void test_connect_only ()
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{
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void *connect_socket = test_context_socket (ZMQ_PUSH);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://a"));
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test_context_socket_close (connect_socket);
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}
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void test_unbind ()
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{
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// Bind and unbind socket 1
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void *bind_socket1 = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket1, "inproc://unbind"));
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TEST_ASSERT_SUCCESS_ERRNO (zmq_unbind (bind_socket1, "inproc://unbind"));
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// Bind socket 2
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void *bind_socket2 = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (bind_socket2, "inproc://unbind"));
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// Now connect
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void *connect_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://unbind"));
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// Queue up some data
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send_string_expect_success (connect_socket, "foobar", 0);
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// Read pending message
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recv_string_expect_success (bind_socket2, "foobar", 0);
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// Cleanup
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test_context_socket_close (connect_socket);
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test_context_socket_close (bind_socket1);
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test_context_socket_close (bind_socket2);
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}
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void test_shutdown_during_pend ()
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{
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// Connect first
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void *connect_socket = test_context_socket (ZMQ_PAIR);
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TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (connect_socket, "inproc://cbb"));
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zmq_ctx_shutdown (get_test_context ());
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// Cleanup
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test_context_socket_close (connect_socket);
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}
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int main (void)
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{
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setup_test_environment ();
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UNITY_BEGIN ();
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RUN_TEST (test_bind_before_connect);
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RUN_TEST (test_connect_before_bind);
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RUN_TEST (test_connect_before_bind_pub_sub);
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RUN_TEST (test_connect_before_bind_ctx_term);
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RUN_TEST (test_multiple_connects);
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RUN_TEST (test_multiple_threads);
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RUN_TEST (test_simultaneous_connect_bind_threads);
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RUN_TEST (test_routing_id);
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RUN_TEST (test_connect_only);
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RUN_TEST (test_unbind);
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RUN_TEST (test_shutdown_during_pend);
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return UNITY_END ();
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}
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