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Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
138 lines
3.1 KiB
C++
138 lines
3.1 KiB
C++
//
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// TCPServerParams.h
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//
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// Library: Net
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// Package: TCPServer
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// Module: TCPServerParams
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//
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// Definition of the TCPServerParams class.
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//
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// Copyright (c) 2005-2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_TCPServerParams_INCLUDED
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#define Net_TCPServerParams_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/RefCountedObject.h"
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#include "Poco/Timespan.h"
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#include "Poco/Thread.h"
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#include "Poco/AutoPtr.h"
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namespace Poco {
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namespace Net {
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class Net_API TCPServerParams: public Poco::RefCountedObject
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/// This class is used to specify parameters to both the
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/// TCPServer, as well as to TCPServerDispatcher objects.
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///
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/// Subclasses may add new parameters to the class.
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{
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public:
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using Ptr = Poco::AutoPtr<TCPServerParams>;
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TCPServerParams();
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/// Creates the TCPServerParams.
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///
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/// Sets the following default values:
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/// - threadIdleTime: 10 seconds
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/// - maxThreads: 0
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/// - maxQueued: 64
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void setThreadIdleTime(const Poco::Timespan& idleTime);
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/// Sets the maximum idle time for a thread before
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/// it is terminated.
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///
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/// The default idle time is 10 seconds;
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const Poco::Timespan& getThreadIdleTime() const;
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/// Returns the maximum thread idle time.
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void setMaxQueued(int count);
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/// Sets the maximum number of queued connections.
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/// Must be greater than 0.
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///
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/// If there are already the maximum number of connections
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/// in the queue, new connections will be silently discarded.
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///
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/// The default number is 64.
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int getMaxQueued() const;
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/// Returns the maximum number of queued connections.
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void setMaxThreads(int count);
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/// Sets the maximum number of simultaneous threads
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/// available for this TCPServerDispatcher.
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///
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/// Must be greater than or equal to 0.
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/// If 0 is specified, the TCPServerDispatcher will
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/// set this parameter to the number of available threads
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/// in its thread pool.
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///
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/// The thread pool used by the TCPServerDispatcher
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/// must at least have the capacity for the given
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/// number of threads.
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int getMaxThreads() const;
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/// Returns the maximum number of simultaneous threads
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/// available for this TCPServerDispatcher.
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void setThreadPriority(Poco::Thread::Priority prio);
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/// Sets the priority of TCP server threads
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/// created by TCPServer.
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Poco::Thread::Priority getThreadPriority() const;
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/// Returns the priority of TCP server threads
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/// created by TCPServer.
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protected:
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virtual ~TCPServerParams();
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/// Destroys the TCPServerParams.
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private:
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Poco::Timespan _threadIdleTime;
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int _maxThreads;
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int _maxQueued;
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Poco::Thread::Priority _threadPriority;
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};
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//
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// inlines
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//
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inline const Poco::Timespan& TCPServerParams::getThreadIdleTime() const
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{
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return _threadIdleTime;
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}
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inline int TCPServerParams::getMaxThreads() const
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{
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return _maxThreads;
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}
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inline int TCPServerParams::getMaxQueued() const
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{
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return _maxQueued;
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}
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inline Poco::Thread::Priority TCPServerParams::getThreadPriority() const
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{
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return _threadPriority;
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}
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} } // namespace Poco::Net
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#endif // Net_TCPServerParams_INCLUDED
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