1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 16:57:16 +01:00
SqMod/source/Misc/Model.hpp
Sandu Liviu Catalin 6ed02d0fd4 Initial commit.
2015-09-30 03:56:11 +03:00

93 lines
5.4 KiB
C++

#ifndef _MISC_MODEL_HPP_
#define _MISC_MODEL_HPP_
// ------------------------------------------------------------------------------------------------
#include "Misc/Shared.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
class CModel : public IdentifierStorage< CModel, SQMOD_MODELID_CAP >
{
public:
// --------------------------------------------------------------------------------------------
static const CModel NIL;
// --------------------------------------------------------------------------------------------
CModel() noexcept;
CModel(SQInt32 id) noexcept;
CModel(const SQChar * name, SQInt32 id) noexcept;
// --------------------------------------------------------------------------------------------
CModel(const CModel & m) noexcept;
CModel(CModel && m) noexcept;
// --------------------------------------------------------------------------------------------
~CModel();
// --------------------------------------------------------------------------------------------
CModel & operator = (const CModel & m) noexcept;
CModel & operator = (CModel && m) noexcept;
// --------------------------------------------------------------------------------------------
CModel & operator = (SQInt32 id) noexcept;
// --------------------------------------------------------------------------------------------
bool operator == (const CModel & m) const noexcept;
bool operator != (const CModel & m) const noexcept;
bool operator < (const CModel & m) const noexcept;
bool operator > (const CModel & m) const noexcept;
bool operator <= (const CModel & m) const noexcept;
bool operator >= (const CModel & m) const noexcept;
// --------------------------------------------------------------------------------------------
operator SQInt32 () const noexcept { return m_ID; }
operator bool () const noexcept { return IsModelValid(m_ID); }
// --------------------------------------------------------------------------------------------
bool operator ! () const noexcept { return !IsModelValid(m_ID); }
// --------------------------------------------------------------------------------------------
SQInteger Cmp(const CModel & m) const noexcept;
// --------------------------------------------------------------------------------------------
const SQChar * ToString() const noexcept;
// --------------------------------------------------------------------------------------------
SQInteger GetID() const noexcept;
void SetID(SQInt32 id) noexcept;
// --------------------------------------------------------------------------------------------
CModel & SetnGet(SQInt32 id) noexcept;
// --------------------------------------------------------------------------------------------
const SQChar * GetGlobalTag() const noexcept;
void SetGlobalTag(const SQChar * tag) const noexcept;
// --------------------------------------------------------------------------------------------
SqObj & GetGlobalData() const noexcept;
void SetGlobalData(SqObj & data) const noexcept;
// --------------------------------------------------------------------------------------------
const SQChar * GetLocalTag() const noexcept;
void SetLocalTag(const SQChar * tag) noexcept;
// --------------------------------------------------------------------------------------------
SqObj & GetLocalData() noexcept;
void SetLocalData(SqObj & data) noexcept;
// --------------------------------------------------------------------------------------------
bool IsValid() const noexcept;
// --------------------------------------------------------------------------------------------
const SQChar * GetName() const noexcept;
// --------------------------------------------------------------------------------------------
bool IsWeapon() const noexcept;
bool IsActuallyWeapon() const noexcept;
// --------------------------------------------------------------------------------------------
Reference< CObject > Object(SQInt32 world, const Vector3 & pos, SQInt32 alpha, SQInt32 header, \
const SqObj & payload) const noexcept;
Reference< CObject > Object(SQInt32 world, SQFloat x, SQFloat y, SQFloat z, SQInt32 alpha, \
SQInt32 header, const SqObj & payload) const noexcept;
// --------------------------------------------------------------------------------------------
Reference< CPickup > Pickup(SQInt32 world, SQInt32 quantity, const Vector3 & pos, SQInt32 alpha, \
bool automatic, SQInt32 header, const SqObj & payload) const noexcept;
Reference< CPickup > Pickup(SQInt32 world, SQInt32 quantity, SQFloat x, SQFloat y, SQFloat z, \
SQInt32 alpha, bool automatic, SQInt32 header, const SqObj & payload) const noexcept;
private:
// --------------------------------------------------------------------------------------------
SQInt32 m_ID;
// --------------------------------------------------------------------------------------------
String m_Name;
// --------------------------------------------------------------------------------------------
SqTag m_Tag;
SqObj m_Data;
};
} // Namespace:: SqMod
#endif // _MISC_MODEL_HPP_