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SqMod/vendor/DPP/include/dpp/prune.h
Sandu Liviu Catalin cbd8f8b028 Add D++ library.
2023-03-23 20:20:44 +02:00

64 lines
1.9 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/snowflake.h>
#include <dpp/json_fwd.h>
#include <dpp/json_interface.h>
namespace dpp {
/**
* @brief Defines a request to count prunable users, or start a prune operation
*/
struct DPP_EXPORT prune : public json_interface<prune> {
/**
* Destroy this prune object
*/
virtual ~prune() = default;
/** Number of days to include in the prune
*/
uint32_t days = 0;
/** Roles to include in the prune (empty to include everyone)
*/
std::vector<snowflake> include_roles;
/** True if the count of pruneable users should be returned
* (discord recommend not using this on big guilds)
*/
bool compute_prune_count;
/** Fill this object from json.
* @param j JSON object to fill from
* @return A reference to self
*/
prune& fill_from_json(nlohmann::json* j);
/** Build JSON from this object.
* @param with_prune_count True if the prune count boolean is to be set in the built JSON
* @return The JSON text of the prune object
*/
virtual std::string build_json(bool with_prune_count = false) const;
};
};