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			88 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*---------------------------------------------------------------------------*/
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/*                                                                           */
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/* ActiveSocket.h - Active Socket Decleration                                */
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/*                                                                           */
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/* Author : Mark Carrier (mark@carrierlabs.com)                              */
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/*                                                                           */
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/*---------------------------------------------------------------------------*/
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/* Copyright (c) 2007-2009 CarrierLabs, LLC.  All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in
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 *    the documentation and/or other materials provided with the
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 *    distribution.
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 *
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 * 3. The name of the author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * 4. The name "CarrierLabs" must not be used to
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 *    endorse or promote products derived from this software without
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 *    prior written permission. For written permission, please contact
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 *    mark@carrierlabs.com.
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 *
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 * THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY
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 * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL MARK CARRIER OR
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 * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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 * OF THE POSSIBILITY OF SUCH DAMAGE.
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 *----------------------------------------------------------------------------*/
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#pragma once
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#include "SimpleSocket.h"
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class CPassiveSocket;
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/// Provides a platform independent class to create an active socket.
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/// An active socket is used to create a socket which connects to a server.
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/// This type of object would be used when an application needs to send/receive
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/// data from a server.
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class CActiveSocket : public CSimpleSocket {
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public:
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    friend class CPassiveSocket;
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    CActiveSocket(CSocketType type = SocketTypeTcp);
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    virtual ~CActiveSocket() {
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        Close();
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    };
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    /// Established a connection to the address specified by pAddr.
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    /// Connection-based protocol sockets (CSocket::SocketTypeTcp) may
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    /// successfully call Open() only once, however; connectionless protocol
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    /// sockets (CSocket::SocketTypeUdp) may use Open() multiple times to
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    /// change their association.
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    ///  @param pAddr specifies the destination address to connect.
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    ///  @param nPort specifies the destination port.
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    ///  @return true if successful connection made, otherwise false.
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    virtual bool Open(const char *pAddr, uint16_t nPort);
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private:
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    /// Utility function used to create a TCP connection, called from Open().
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    ///  @return true if successful connection made, otherwise false.
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    bool ConnectTCP(const char *pAddr, uint16_t nPort);
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    /// Utility function used to create a UDP connection, called from Open().
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    ///  @return true if successful connection made, otherwise false.
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    bool ConnectUDP(const char *pAddr, uint16_t nPort);
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    /// Utility function used to create a RAW connection, called from Open().
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    ///  @return true if successful connection made, otherwise false.
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    bool ConnectRAW(const char *pAddr, uint16_t nPort);
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private:
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    struct hostent *m_pHE;
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};
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