1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-13 12:27:10 +02:00
Files
bin
module
vendor
CPR
ConcurrentQueue
Fmt
POCO
ApacheConnector
CppParser
CppUnit
Crypto
Data
Encodings
Foundation
JSON
JWT
MongoDB
Net
NetSSL_OpenSSL
NetSSL_Win
PDF
PageCompiler
PocoDoc
ProGen
Redis
SevenZip
Util
XML
cmake
include
Poco
DOM
AbstractContainerNode.h
AbstractNode.h
Attr.h
AttrMap.h
AutoPtr.h
CDATASection.h
CharacterData.h
ChildNodesList.h
Comment.h
DOMBuilder.h
DOMException.h
DOMImplementation.h
DOMObject.h
DOMParser.h
DOMSerializer.h
DOMWriter.h
DTDMap.h
Document.h
DocumentEvent.h
DocumentFragment.h
DocumentType.h
Element.h
ElementsByTagNameList.h
Entity.h
EntityReference.h
Event.h
EventDispatcher.h
EventException.h
EventListener.h
EventTarget.h
MutationEvent.h
NamedNodeMap.h
Node.h
NodeAppender.h
NodeFilter.h
NodeIterator.h
NodeList.h
Notation.h
ProcessingInstruction.h
Text.h
TreeWalker.h
SAX
XML
samples
src
testsuite
CMakeLists.txt
Makefile
XML.progen
XML_vs140.sln
XML_vs140.vcxproj
XML_vs140.vcxproj.filters
XML_vs150.sln
XML_vs150.vcxproj
XML_vs150.vcxproj.filters
XML_vs160.sln
XML_vs160.vcxproj
XML_vs160.vcxproj.filters
XML_vs90.sln
XML_vs90.vcproj
dependencies
Zip
appveyor
build
cmake
contrib
doc
packaging
patches
release
travis
CHANGELOG
CMakeLists.txt
CODE_OF_CONDUCT.md
CONTRIBUTING.md
CONTRIBUTORS
LICENSE
Makefile
NEWS
README
README.md
VERSION
appveyor.yml
build_cmake.cmd
build_cmake.sh
build_vs140.cmd
build_vs150.cmd
build_vs160.cmd
buildwin.cmd
buildwin.ps1
components
configure
cppignore.lnx
cppignore.win
env.bat
env.sh
libversion
SimpleIni
Squirrel
TinyDir
CMakeLists.txt
.gitignore
.gitmodules
CMakeLists.txt
LICENSE
README.md
SqMod/vendor/POCO/XML/include/Poco/DOM/NodeIterator.h
Sandu Liviu Catalin 4a6bfc086c Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
2021-01-30 08:51:39 +02:00

168 lines
4.8 KiB
C++

//
// NodeIterator.h
//
// Library: XML
// Package: DOM
// Module: NodeIterator
//
// Definition of the DOM NodeIterator class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef DOM_NodeIterator_INCLUDED
#define DOM_NodeIterator_INCLUDED
#include "Poco/XML/XML.h"
namespace Poco {
namespace XML {
class Node;
class NodeFilter;
class XML_API NodeIterator
/// Iterators are used to step through a set of nodes, e.g. the set of nodes
/// in a NodeList, the document subtree governed by a particular Node, the results
/// of a query, or any other set of nodes. The set of nodes to be iterated is
/// determined by the implementation of the NodeIterator. DOM Level 2 specifies
/// a single NodeIterator implementation for document-order traversal of a document
/// subtree.
///
/// A NodeIterator can be directly instantiated using one of its constructors -
/// the DocumentTraversal interface is not needed and therefore not implemented.
/// Unlike most other DOM classes, NodeIterator supports value semantics.
///
/// If the NodeIterator's current node is removed from the document, the
/// result of calling any of the movement methods is undefined. This behavior does
/// not conform to the DOM Level 2 Traversal specification.
{
public:
NodeIterator(Node* root, unsigned long whatToShow, NodeFilter* pFilter = 0);
/// Creates a NodeIterator over the subtree rooted at the specified node.
NodeIterator(const NodeIterator& iterator);
/// Creates a NodeIterator by copying another NodeIterator.
NodeIterator& operator = (const NodeIterator& iterator);
/// Assignment operator.
~NodeIterator();
/// Destroys the NodeIterator.
Node* root() const;
/// The root node of the NodeIterator, as specified when it was created.
unsigned long whatToShow() const;
/// This attribute determines which node types are presented via the iterator.
/// The available set of constants is defined in the NodeFilter interface.
/// Nodes not accepted by whatToShow will be skipped, but their children may
/// still be considered. Note that this skip takes precedence over the filter,
/// if any.
NodeFilter* filter() const;
/// The NodeFilter used to screen nodes.
bool expandEntityReferences() const;
/// The value of this flag determines whether the children of entity reference
/// nodes are visible to the iterator. If false, they and their descendants
/// will be rejected. Note that this rejection takes precedence over whatToShow
/// and the filter. Also note that this is currently the only situation where
/// NodeIterators may reject a complete subtree rather than skipping individual
/// nodes.
///
/// To produce a view of the document that has entity references expanded and
/// does not expose the entity reference node itself, use the whatToShow flags
/// to hide the entity reference node and set expandEntityReferences to true
/// when creating the iterator. To produce a view of the document that has entity
/// reference nodes but no entity expansion, use the whatToShow flags to show
/// the entity reference node and set expandEntityReferences to false.
///
/// This implementation does not support entity reference expansion and
/// thus always returns false.
Node* nextNode();
/// Returns the next node in the set and advances the position of the iterator
/// in the set. After a NodeIterator is created, the first call to nextNode()
/// returns the first node in the set.
Node* previousNode();
/// Returns the previous node in the set and moves the position of the NodeIterator
/// backwards in the set.
Node* currentNodeNP() const;
/// Returns the current node in the set.
///
/// Leaves the NodeIterator unchanged.
///
/// Warning: This is a proprietary extension to the DOM Level 2 NodeIterator
/// interface.
void detach();
/// Detaches the NodeIterator from the set which it iterated over, releasing
/// any computational resources and placing the iterator in the INVALID state.
/// After detach has been invoked, calls to nextNode or previousNode will raise
/// the exception INVALID_STATE_ERR.
protected:
bool accept(Node* pNode) const;
Node* next() const;
Node* previous() const;
Node* last();
private:
NodeIterator();
Node* _pRoot;
unsigned long _whatToShow;
NodeFilter* _pFilter;
Node* _pCurrent;
};
//
// inlines
//
inline Node* NodeIterator::root() const
{
return _pRoot;
}
inline Node* NodeIterator::currentNodeNP() const
{
return _pCurrent;
}
inline unsigned long NodeIterator::whatToShow() const
{
return _whatToShow;
}
inline NodeFilter* NodeIterator::filter() const
{
return _pFilter;
}
inline bool NodeIterator::expandEntityReferences() const
{
return false;
}
} } // namespace Poco::XML
#endif // DOM_NodeIterator_INCLUDED