mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
4a6bfc086c
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
1358 lines
51 KiB
C++
1358 lines
51 KiB
C++
#pragma once
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// ------------------------------------------------------------------------------------------------
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#include <sqconfig.h>
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// ------------------------------------------------------------------------------------------------
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#include <cstddef>
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#include <cstdint>
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#include <cassert>
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#include <string>
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/* ------------------------------------------------------------------------------------------------
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* ARCHITECTURE IDENTIFIERS
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*/
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#define SQMOD_ARCH_ID_UNKNOWN 0
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#define SQMOD_ARCH_ID_32_BIT 1
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#define SQMOD_ARCH_ID_64_BIT 2
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/* ------------------------------------------------------------------------------------------------
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* PLATFORM IDENTIFIERS
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*/
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#define SQMOD_PLAT_ID_UNKNOWN 0
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#define SQMOD_PLAT_ID_WINDOWS 1
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#define SQMOD_PLAT_ID_LINUX 2
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#define SQMOD_PLAT_ID_MACOS 3
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#define SQMOD_PLAT_ID_UNIX 4
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/* ------------------------------------------------------------------------------------------------
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* OS IDENTIFICATION
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*/
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#if defined(_WIN32) || defined(__WIN32__) || defined(_WIN) || defined(__WIN__)
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// Windows x32
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#define SQMOD_OS_WINDOWS
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#define SQMOD_OS_32
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#define SQMOD_OS_WINDOWS32
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#define SQMOD_ARCHITECTURE 1
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#define SQMOD_PLATFORM 1
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#elif defined(_WIN64) || defined(__WIN64__)
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// Windows x64
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#define SQMOD_OS_WINDOWS
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#define SQMOD_OS_64
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#define SQMOD_OS_WINDOWS64
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#define SQMOD_ARCHITECTURE 2
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#define SQMOD_PLATFORM 1
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#elif defined(linux) || defined(__linux) || defined(__linux__)
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// Linux
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#define SQMOD_OS_LINUX
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#if __GNUC__
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#if __x86_64__ || __ppc64__
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#define SQMOD_OS_64
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#define SQMOD_OS_LINUX64
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#define SQMOD_ARCHITECTURE 2
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#define SQMOD_PLATFORM 2
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#else
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#define SQMOD_OS_32
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#define SQMOD_OS_LINUX32
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#define SQMOD_ARCHITECTURE 1
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#define SQMOD_PLATFORM 2
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#endif
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#endif
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#else
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// Unsupported system
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#error This operating system is not supported by the Squirrel Module
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#endif
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/* ------------------------------------------------------------------------------------------------
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* SOFTWARE INFORMATION
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*/
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#define SQMOD_NAME "Squirrel Module"
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#define SQMOD_AUTHOR "Sandu Liviu Catalin (S.L.C)"
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#define SQMOD_COPYRIGHT "Copyright (C) 2018 Sandu Liviu Catalin"
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#define SQMOD_HOST_NAME "SqModHost"
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#define SQMOD_VERSION 001
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#define SQMOD_VERSION_STR "0.0.1"
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#define SQMOD_VERSION_MAJOR 0
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#define SQMOD_VERSION_MINOR 0
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#define SQMOD_VERSION_PATCH 1
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/* ------------------------------------------------------------------------------------------------
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* VCMP SDK VERSION CHECK.
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*/
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#define SQMOD_SDK_MATCH(MJR, MNR) ((PLUGIN_API_MAJOR == (MJR)) && (PLUGIN_API_MINOR == (MNR)))
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#define SQMOD_SDK_LEAST(MJR, MNR) ((PLUGIN_API_MAJOR >= (MJR)) && (PLUGIN_API_MINOR >= (MNR)))
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#define SQMOD_SDK_PRIOR(MJR, MNR) ((PLUGIN_API_MAJOR < (MJR)) && (PLUGIN_API_MINOR < (MNR)))
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/* ------------------------------------------------------------------------------------------------
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* API EXPORT.
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*/
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#if defined(_MSC_VER)
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#define SQMOD_API_EXPORT extern "C" __declspec(dllexport)
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#elif defined(__GNUC__)
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#define SQMOD_API_EXPORT extern "C"
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#else
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#define SQMOD_API_EXPORT extern "C"
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#endif
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/* ------------------------------------------------------------------------------------------------
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* SQRAT FORWARD DECLARATIONS
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*/
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namespace Sqrat {
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class Array;
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class Object;
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class Table;
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class Function;
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struct LightObj;
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class StackStrF;
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} // Namespace:: Sqrat
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/* ------------------------------------------------------------------------------------------------
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* FUNDAMENTAL DATATYPES
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*/
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namespace SqMod {
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/**< integer type */
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#ifdef SQMOD_LONG
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typedef int64_t Int, Integer;
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typedef uint64_t Uint, Uinteger, UnisgnedInteger;
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#else
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typedef int32_t Int, Integer;
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typedef uint32_t Uint, Uinteger, UnisgnedInteger;
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#endif
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/**< boolean type */
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typedef uint8_t Boolean;
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/**< character type */
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typedef bool BoolT;
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/**< character types */
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typedef char CharT;
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/**< user type */
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typedef void * VoidP;
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/* ------------------------------------------------------------------------------------------------
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* SHORT SQUIRREL TYPENAMES
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*/
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typedef SQUnsignedInteger32 SQUint32;
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typedef SQUnsignedInteger SQUint;
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typedef SQInteger SQInt;
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// ------------------------------------------------------------------------------------------------
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using namespace Sqrat;
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/* ------------------------------------------------------------------------------------------------
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* Squirrel compatible stl string.
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*/
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typedef std::basic_string< SQChar > String;
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/* ------------------------------------------------------------------------------------------------
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* FORWARD DECLARATIONS
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*/
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// ------------------------------------------------------------------------------------------------
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class Core;
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class Logger;
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class Signal;
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// ------------------------------------------------------------------------------------------------
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class AreaManager;
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struct AreaCell;
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struct Area;
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// ------------------------------------------------------------------------------------------------
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class CmdManager;
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class CmdListener;
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// ------------------------------------------------------------------------------------------------
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struct AABB;
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struct Buffer;
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struct Circle;
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struct Color3;
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struct Color4;
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struct Quaternion;
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struct Sphere;
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struct Vector2;
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struct Vector2i;
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struct Vector3;
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struct Vector4;
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// ------------------------------------------------------------------------------------------------
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struct BlipInst;
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struct CheckpointInst;
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struct KeyBindInst;
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struct ObjectInst;
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struct PickupInst;
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struct PlayerInst;
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struct VehicleInst;
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// ------------------------------------------------------------------------------------------------
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class CBlip;
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class CCheckpoint;
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class CKeyBind;
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class CObject;
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class CPickup;
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class CPlayer;
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class CVehicle;
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// ------------------------------------------------------------------------------------------------
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template < typename > class LongInt;
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typedef LongInt< int64_t > SLongInt;
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typedef LongInt< uint64_t > ULongInt;
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// ------------------------------------------------------------------------------------------------
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class SqBuffer;
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/* ------------------------------------------------------------------------------------------------
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* FORWARD DECLARATIONS
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*/
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enum EventType
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{
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EVT_UNKNOWN = 0,
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EVT_CUSTOMEVENT,
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EVT_BLIPCREATED,
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EVT_CHECKPOINTCREATED,
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EVT_KEYBINDCREATED,
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EVT_OBJECTCREATED,
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EVT_PICKUPCREATED,
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EVT_PLAYERCREATED,
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EVT_VEHICLECREATED,
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EVT_BLIPDESTROYED,
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EVT_CHECKPOINTDESTROYED,
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EVT_KEYBINDDESTROYED,
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EVT_OBJECTDESTROYED,
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EVT_PICKUPDESTROYED,
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EVT_PLAYERDESTROYED,
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EVT_VEHICLEDESTROYED,
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EVT_BLIPCUSTOM,
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EVT_CHECKPOINTCUSTOM,
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EVT_KEYBINDCUSTOM,
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EVT_OBJECTCUSTOM,
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EVT_PICKUPCUSTOM,
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EVT_PLAYERCUSTOM,
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EVT_VEHICLECUSTOM,
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EVT_SERVERSTARTUP,
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EVT_SERVERSHUTDOWN,
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EVT_SERVERFRAME,
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EVT_INCOMINGCONNECTION,
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EVT_PLAYERREQUESTCLASS,
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EVT_PLAYERREQUESTSPAWN,
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EVT_PLAYERSPAWN,
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EVT_PLAYERWASTED,
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EVT_PLAYERKILLED,
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EVT_PLAYEREMBARKING,
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EVT_PLAYEREMBARKED,
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EVT_PLAYERDISEMBARK,
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EVT_PLAYERRENAME,
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EVT_PLAYERSTATE,
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EVT_STATENONE,
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EVT_STATENORMAL,
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EVT_STATEAIM,
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EVT_STATEDRIVER,
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EVT_STATEPASSENGER,
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EVT_STATEENTERDRIVER,
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EVT_STATEENTERPASSENGER,
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EVT_STATEEXIT,
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EVT_STATEUNSPAWNED,
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EVT_PLAYERACTION,
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EVT_ACTIONNONE,
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EVT_ACTIONNORMAL,
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EVT_ACTIONAIMING,
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EVT_ACTIONSHOOTING,
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EVT_ACTIONJUMPING,
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EVT_ACTIONLIEDOWN,
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EVT_ACTIONGETTINGUP,
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EVT_ACTIONJUMPVEHICLE,
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EVT_ACTIONDRIVING,
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EVT_ACTIONDYING,
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EVT_ACTIONWASTED,
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EVT_ACTIONEMBARKING,
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EVT_ACTIONDISEMBARKING,
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EVT_PLAYERBURNING,
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EVT_PLAYERCROUCHING,
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EVT_PLAYERGAMEKEYS,
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EVT_PLAYERSTARTTYPING,
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EVT_PLAYERSTOPTYPING,
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EVT_PLAYERAWAY,
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EVT_PLAYERMESSAGE,
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EVT_PLAYERCOMMAND,
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EVT_PLAYERPRIVATEMESSAGE,
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EVT_PLAYERKEYPRESS,
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EVT_PLAYERKEYRELEASE,
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EVT_PLAYERSPECTATE,
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EVT_PLAYERUNSPECTATE,
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EVT_PLAYERCRASHREPORT,
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EVT_PLAYERMODULELIST,
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EVT_VEHICLEEXPLODE,
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EVT_VEHICLERESPAWN,
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EVT_OBJECTSHOT,
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EVT_OBJECTTOUCHED,
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EVT_OBJECTWORLD,
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EVT_OBJECTALPHA,
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EVT_OBJECTREPORT,
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EVT_PICKUPCLAIMED,
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EVT_PICKUPCOLLECTED,
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EVT_PICKUPRESPAWN,
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EVT_PICKUPWORLD,
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EVT_PICKUPALPHA,
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EVT_PICKUPAUTOMATIC,
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EVT_PICKUPAUTOTIMER,
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EVT_PICKUPOPTION,
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EVT_CHECKPOINTENTERED,
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EVT_CHECKPOINTEXITED,
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EVT_CHECKPOINTWORLD,
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EVT_CHECKPOINTRADIUS,
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EVT_ENTITYPOOL,
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EVT_CLIENTSCRIPTDATA,
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EVT_PLAYERUPDATE,
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EVT_VEHICLEUPDATE,
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EVT_PLAYERHEALTH,
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EVT_PLAYERARMOUR,
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EVT_PLAYERWEAPON,
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EVT_PLAYERHEADING,
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EVT_PLAYERPOSITION,
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EVT_PLAYEROPTION,
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EVT_PLAYERADMIN,
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EVT_PLAYERWORLD,
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EVT_PLAYERTEAM,
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EVT_PLAYERSKIN,
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EVT_PLAYERMONEY,
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EVT_PLAYERSCORE,
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EVT_PLAYERWANTEDLEVEL,
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EVT_PLAYERIMMUNITY,
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EVT_PLAYERALPHA,
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EVT_VEHICLECOLOR,
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EVT_VEHICLEHEALTH,
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EVT_VEHICLEPOSITION,
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EVT_VEHICLEROTATION,
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EVT_VEHICLEOPTION,
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EVT_VEHICLEWORLD,
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EVT_VEHICLEIMMUNITY,
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EVT_VEHICLEPARTSTATUS,
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EVT_VEHICLETYRESTATUS,
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EVT_VEHICLEDAMAGEDATA,
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EVT_VEHICLERADIO,
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EVT_VEHICLEHANDLINGRULE,
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EVT_SERVEROPTION,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTLOADED,
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EVT_MAX
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};
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/* ------------------------------------------------------------------------------------------------
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* Entity flags to control certain behaviors.
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*/
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enum EntityFlags
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{
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ENF_DEFAULT = (0),
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ENF_OWNED = (1u << 1u),
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ENF_LOCKED = (1u << 2u),
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ENF_AREA_TRACK = (1u << 3u),
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ENF_DIST_TRACK = (1u << 4u)
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};
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/* ------------------------------------------------------------------------------------------------
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* Used to identify entity types.
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*/
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enum EntityType
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{
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ENT_UNKNOWN = 0,
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ENT_BLIP,
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ENT_CHECKPOINT,
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ENT_KEYBIND,
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ENT_OBJECT,
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ENT_PICKUP,
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ENT_PLAYER,
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ENT_VEHICLE
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};
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} // Namespace:: SqMod
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/* ------------------------------------------------------------------------------------------------
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* FORMAT ATTRIBUTE
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*/
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#define SQMOD_FORMAT_ATTR(mode, index, first) __attribute__ ((format(mode, index, first)))
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#ifdef _SQ64
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#define PRINT_SZ_FMT "llu"
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#define PRINT_INT_FMT "lld"
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#define PRINT_UINT_FMT "llu"
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#else
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#define PRINT_SZ_FMT "u"
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#define PRINT_INT_FMT "d"
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#define PRINT_UINT_FMT "u"
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#endif
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/* ------------------------------------------------------------------------------------------------
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* HELPERS
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*/
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#define SQMOD_CONCAT_(a,b) a##b
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#define SQMOD_CONCAT(a,b) SQMOD_CONCAT_(a,b)
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// ------------------------------------------------------------------------------------------------
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#ifdef _WIN32
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#define sqmod_stricmp(a,b) stricmp(a,b)
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#define sqmod_strnicmp(a,b,n) strnicmp(a,b,n)
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#else
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#define sqmod_stricmp(a,b) strcasecmp(a,b)
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#define sqmod_strnicmp(a,b,n) strncasecmp(a,b,n)
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#endif
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/* ------------------------------------------------------------------------------------------------
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* OS SPECIFFIC OPTIONS
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*/
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#if defined(SQMOD_OS_WINDOWS)
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#define SQMOD_DIRSEP_CHAR '\\'
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#define SQMOD_DIRSEP_STR "\\"
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#else
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#define SQMOD_DIRSEP_CHAR '/'
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#define SQMOD_DIRSEP_STR "/"
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#endif
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/* ------------------------------------------------------------------------------------------------
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* SYMBOL EXPORTING
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*/
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#if defined(_MSC_VER)
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#define SQMOD_EXPORT __declspec(dllexport)
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#define SQMOD_IMPORT __declspec(dllimport)
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#elif defined(__GNUC__)
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#define SQMOD_EXPORT __declspec(dllexport)
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#define SQMOD_IMPORT __declspec(dllimport)
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#endif
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#if defined(__cplusplus)
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#define SQMOD_EXTERN_C extern "C"
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#else
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#define SQMOD_EXTERN_C /* */
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#endif
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/* ------------------------------------------------------------------------------------------------
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* CALLING CONVENTIONS
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*/
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#if defined(_MSC_VER)
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#define SQMOD_STDCALL __stdcall
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#define SQMOD_CDECL __cdecl
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#define SQMOD_FASTCALL __fastcall
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#elif defined(__GNUC__)
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#define SQMOD_STDCALL __attribute__((stdcall))
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#define SQMOD_CDECL /* */
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#define SQMOD_FASTCALL __attribute__((fastcall))
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#endif
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/* ------------------------------------------------------------------------------------------------
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* FUNCTION INLINING
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*/
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#if defined(_MSC_VER)
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#define SQMOD_FORCEINLINE __forceinline
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#elif defined(__GNUC__) || defined(__clang__)
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#define SQMOD_FORCEINLINE __attribute__((always_inline))
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#else
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#define SQMOD_FORCEINLINE inline
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#endif
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/* ------------------------------------------------------------------------------------------------
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* ATTRIBUTES
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*/
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#if defined(__GNUC__) && __GNUC__ >= 7
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#define SQ_FALL_THROUGH __attribute__ ((fallthrough))
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#else
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#define SQ_FALL_THROUGH ((void)0)
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#endif // __GNUC__ >= 7
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/* ------------------------------------------------------------------------------------------------
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* COMMON ATTRIBUTES
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*/
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#if __cplusplus >= 201703L
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#define SQMOD_NODISCARD [[nodiscard]]
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#else
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#define SQMOD_NODISCARD
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#endif
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/* ------------------------------------------------------------------------------------------------
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* LOGGING LOCATION
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*/
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#define SQMOD_TRUESTRINGIZE(x) #x
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#define SQMOD_STRINGIZEWRAP(x) SQMOD_TRUESTRINGIZE(x)
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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#define SQMOD_MSGLOC(m) (m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ")
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#else
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#define SQMOD_MSGLOC(m) (m)
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#endif // _DEBUG
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/* ------------------------------------------------------------------------------------------------
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* EXCEPTION THROWING
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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#define STHROW(e, m, ...) throw e(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#define STHROWF(m, ...) SqThrowF(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#define STHROWLASTF(m, ...) SqThrowLastF(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#else
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#define STHROW(e, m, ...) throw e(m, ##__VA_ARGS__)
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#define STHROWF(m, ...) SqThrowF(m, ##__VA_ARGS__)
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#define STHROWLASTF(m, ...) SqThrowLastF(m, ##__VA_ARGS__)
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#endif // _DEBUG
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/* ------------------------------------------------------------------------------------------------
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* EVENT TRACEBACK
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*/
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#if defined(_DEBUG) || defined(SQMOD_ENABLE_SV_EV_TRACEBACK)
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#define SQMOD_SV_EV_TRACEBACK(m, ...) LogDbg(m, ##__VA_ARGS__);
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#else
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#define SQMOD_SV_EV_TRACEBACK(m, ...) /*ignored...*/
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#endif // _DEBUG
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#if defined(_DEBUG) || defined(SQMOD_ENABLE_CO_EV_TRACEBACK)
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#define SQMOD_CO_EV_TRACEBACK(m, ...) LogSDbg(m, ##__VA_ARGS__);
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#else
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#define SQMOD_CO_EV_TRACEBACK(m, ...) /*ignored...*/
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#endif // _DEBUG
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/* ------------------------------------------------------------------------------------------------
|
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* VARIOUS DEFINES
|
|
*/
|
|
|
|
#define SQMOD_DECL_UNUSED_VAR(t, n, v) t n = v; (void)(n)
|
|
#define SQMOD_UNUSED_VAR(n) (void)(n)
|
|
|
|
#define VALID_ENTITY(e) ((e) >= 0)
|
|
#define INVALID_ENTITY(e) ((e) < 0)
|
|
|
|
#define VALID_ENTITYEX(e, m) (((e) >= 0) && ((e) < (m)))
|
|
#define INVALID_ENTITYEX(e, m) (((e) < 0) || ((e) >= (m)))
|
|
|
|
#define VALID_ENTITYGET(e) (((e) >= 0) ? (e) : -1)
|
|
#define VALID_ENTITYGETEX(e, m) (((e) >= 0) && ((e) < (m)) ? (e) : -1)
|
|
|
|
#define VALID_VEHCOL(e) (((e) >= 0) && ((e) <= 94))
|
|
#define INVALID_VEHCOL(e) (((e) < 0) && ((e) > 94))
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* COLOR PACKING
|
|
*/
|
|
|
|
#define SQMOD_PACK_RGB(r, g, b) static_cast< uint32_t >((r) << 16u | (g) << 8u | (b))
|
|
#define SQMOD_PACK_RGBA(r, g, b, a) static_cast< uint32_t >((r) << 24u | (g) << 16u | (b) << 8u | (a))
|
|
#define SQMOD_PACK_ARGB(a, r, g, b) static_cast< uint32_t >((a) << 24u | (r) << 16u | (g) << 8u | (b))
|
|
|
|
#define SQMOD_PACK_RGB_TO_RGBA(r, g, b) static_cast< uint32_t >((r) << 24u | (g) << 16u | (b) << 8u | 0u)
|
|
#define SQMOD_PACK_RGB_TO_ARGB(r, g, b) static_cast< uint32_t >(0u << 24u | (r) << 16u | (g) << 8u | (b))
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* GENERAL RESPONSES
|
|
*/
|
|
|
|
#define SQMOD_SUCCESS 1
|
|
#define SQMOD_FAILURE 0
|
|
#define SQMOD_UNKNOWN (-1)
|
|
#define SQMOD_TRUE 1
|
|
#define SQMOD_FALSE 0
|
|
#define SQMOD_NULL nullptr
|
|
#define SQMOD_BLANK 0
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* GENERAL SERVER LIMITS
|
|
*/
|
|
|
|
#define SQMOD_NAMELENGTH 64
|
|
#define SQMOD_NAMELENGTH_T 65
|
|
#define SQMOD_UIDLENGTH 40
|
|
#define SQMOD_UIDLENGTH_T 41
|
|
#define SQMOD_IPADDRESS 16
|
|
#define SQMOD_IPADDRESS_T 17
|
|
#define SQMOD_SVNAMELENGTH 128
|
|
#define SQMOD_PASSWDLENGTH 128
|
|
#define SQMOD_GMNAMELENGTH 96
|
|
#define SQMOD_MSGLENGTH 512
|
|
#define SQMOD_CMDLENGTH 512
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* INITIAL ENTITY POOLS
|
|
*/
|
|
|
|
#define SQMOD_BLIP_POOL 100
|
|
#define SQMOD_CHECKPOINT_POOL 2000
|
|
#define SQMOD_KEYBIND_POOL 256
|
|
#define SQMOD_OBJECT_POOL 3000
|
|
#define SQMOD_PICKUP_POOL 2000
|
|
#define SQMOD_PLAYER_POOL 100
|
|
#define SQMOD_VEHICLE_POOL 1000
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* ENTITY CREATE/DESTROY
|
|
*/
|
|
|
|
#define SQMOD_CREATE_DEFAULT 0
|
|
#define SQMOD_CREATE_MANUAL (-3)
|
|
#define SQMOD_CREATE_POOL (-4)
|
|
#define SQMOD_CREATE_AUTOMATIC (-5)
|
|
#define SQMOD_CREATE_OVERWRITE (-6)
|
|
#define SQMOD_CREATE_IMPORT (-7)
|
|
|
|
#define SQMOD_DESTROY_DEFAULT 0
|
|
#define SQMOD_DESTROY_MANUAL (-3)
|
|
#define SQMOD_DESTROY_POOL (-4)
|
|
#define SQMOD_DESTROY_AUTOMATIC (-5)
|
|
#define SQMOD_DESTROY_OVERWRITE (-6)
|
|
#define SQMOD_DESTROY_CLEANUP (-7)
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* MODEL ID LIMITS
|
|
*/
|
|
|
|
#define SQMOD_WEAPONID_MAX 71
|
|
#define SQMOD_WEAPONID_CAP 256
|
|
#define SQMOD_VEHICLEID_MAX 237
|
|
#define SQMOD_VEHICLEID_CAP 512
|
|
#define SQMOD_SKINID_MAX 160
|
|
#define SQMOD_SKINID_CAP 256
|
|
#define SQMOD_MODELID_MAX 640
|
|
#define SQMOD_MODELID_CAP 2048
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* SCRIPT OPTIONS
|
|
*/
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* PLUG-IN OPTIONS
|
|
*/
|
|
|
|
#define SQMOD_STACK_SIZE 2048
|
|
#define SQMOD_MAX_TASKS 1024
|
|
#define SQMOD_MAX_ROUTINES 1024
|
|
#define SQMOD_MAX_CMD_ARGS 12
|
|
#define SQMOD_PLAYER_MSG_PREFIXES 16
|
|
#define SQMOD_PLAYER_TMP_BUFFER 128
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* PLAYER ACTION IDENTIFIERS
|
|
*/
|
|
#define SQMOD_PLAYER_ACTION_NONE 0
|
|
#define SQMOD_PLAYER_ACTION_NORMAL 1
|
|
#define SQMOD_PLAYER_ACTION_AIMING 12
|
|
#define SQMOD_PLAYER_ACTION_SHOOTING 16
|
|
#define SQMOD_PLAYER_ACTION_JUMPING 41
|
|
#define SQMOD_PLAYER_ACTION_LYING_ON_GROUND 42
|
|
#define SQMOD_PLAYER_ACTION_GETTING_UP 43
|
|
#define SQMOD_PLAYER_ACTION_JUMPING_FROM_VEHICLE 44
|
|
#define SQMOD_PLAYER_ACTION_DRIVING 50
|
|
#define SQMOD_PLAYER_ACTION_DYING 54
|
|
#define SQMOD_PLAYER_ACTION_WASTED 55
|
|
#define SQMOD_PLAYER_ACTION_ENTERING_VEHICLE 58
|
|
#define SQMOD_PLAYER_ACTION_EXITING_VEHICLE 60
|
|
#define SQMOD_PLAYER_ACTION_MAX 60
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* WEATHER IDENTIFIERS
|
|
*/
|
|
#define SQMOD_WEATHER_MOSTLYCLEAR 0
|
|
#define SQMOD_WEATHER_OVERCAST 1
|
|
#define SQMOD_WEATHER_THUNDERSTORM 2
|
|
#define SQMOD_WEATHER_STORM 2
|
|
#define SQMOD_WEATHER_STORMY 2
|
|
#define SQMOD_WEATHER_FOGGY 3
|
|
#define SQMOD_WEATHER_FOG 3
|
|
#define SQMOD_WEATHER_CLEAR 4
|
|
#define SQMOD_WEATHER_SUNNY 4
|
|
#define SQMOD_WEATHER_RAIN 5
|
|
#define SQMOD_WEATHER_RAINY 5
|
|
#define SQMOD_WEATHER_DARKCLOUDY 6
|
|
#define SQMOD_WEATHER_LIGHTCLOUDY 7
|
|
#define SQMOD_WEATHER_OVERCASTCLOUDY 8
|
|
#define SQMOD_WEATHER_BLACKCLOUDS 9
|
|
#define SQMOD_WEATHER_MAX 9
|
|
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* WEAPON IDENTIFIERS
|
|
*/
|
|
#define SQMOD_WEAPON_UNARMED 0
|
|
#define SQMOD_WEAPON_BRASSKNUCKLES 1
|
|
#define SQMOD_WEAPON_SCREWDRIVER 2
|
|
#define SQMOD_WEAPON_GOLFCLUB 3
|
|
#define SQMOD_WEAPON_NIGHTSTICK 4
|
|
#define SQMOD_WEAPON_KNIFE 5
|
|
#define SQMOD_WEAPON_BASEBALLBAT 6
|
|
#define SQMOD_WEAPON_HAMMER 7
|
|
#define SQMOD_WEAPON_MEATCLEAVER 8
|
|
#define SQMOD_WEAPON_MACHETE 9
|
|
#define SQMOD_WEAPON_KATANA 10
|
|
#define SQMOD_WEAPON_CHAINSAW 11
|
|
#define SQMOD_WEAPON_GRENADE 12
|
|
#define SQMOD_WEAPON_REMOTE 13
|
|
#define SQMOD_WEAPON_TEARGAS 14
|
|
#define SQMOD_WEAPON_MOLOTOV 15
|
|
#define SQMOD_WEAPON_ROCKET 16
|
|
#define SQMOD_WEAPON_COLT45 17
|
|
#define SQMOD_WEAPON_PYTHON 18
|
|
#define SQMOD_WEAPON_SHOTGUN 19
|
|
#define SQMOD_WEAPON_SPAS12 20
|
|
#define SQMOD_WEAPON_STUBBY 21
|
|
#define SQMOD_WEAPON_TEC9 22
|
|
#define SQMOD_WEAPON_UZI 23
|
|
#define SQMOD_WEAPON_INGRAM 24
|
|
#define SQMOD_WEAPON_MP5 25
|
|
#define SQMOD_WEAPON_M4 26
|
|
#define SQMOD_WEAPON_RUGER 27
|
|
#define SQMOD_WEAPON_SNIPER 28
|
|
#define SQMOD_WEAPON_LASERSCOPE 29
|
|
#define SQMOD_WEAPON_ROCKETLAUNCHER 30
|
|
#define SQMOD_WEAPON_FLAMETHROWER 31
|
|
#define SQMOD_WEAPON_M60 32
|
|
#define SQMOD_WEAPON_MINIGUN 33
|
|
#define SQMOD_WEAPON_BOMB 34
|
|
#define SQMOD_WEAPON_HELICANNON 35
|
|
#define SQMOD_WEAPON_CAMERA 36
|
|
#define SQMOD_WEAPON_VEHICLE 39
|
|
#define SQMOD_WEAPON_HELIBLADES1 40
|
|
#define SQMOD_WEAPON_EXPLOSION1 41
|
|
#define SQMOD_WEAPON_DRIVEBY 42
|
|
#define SQMOD_WEAPON_DROWNED 43
|
|
#define SQMOD_WEAPON_FALL 44
|
|
#define SQMOD_WEAPON_EXPLOSION2 51
|
|
#define SQMOD_WEAPON_HELIBLADES2 60
|
|
#define SQMOD_WEAPON_SUICIDE 70
|
|
#define SQMOD_WEAPON_MAX 70
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* VEHICLE IDENTIFIERS
|
|
*/
|
|
#define SQMOD_VEHICLE_LANDSTALKER 130
|
|
#define SQMOD_VEHICLE_IDAHO 131
|
|
#define SQMOD_VEHICLE_STINGER 132
|
|
#define SQMOD_VEHICLE_LINERUNNER 133
|
|
#define SQMOD_VEHICLE_PERENNIAL 134
|
|
#define SQMOD_VEHICLE_SENTINEL 135
|
|
#define SQMOD_VEHICLE_RIO 136
|
|
#define SQMOD_VEHICLE_FIRETRUCK 137
|
|
#define SQMOD_VEHICLE_TRASHMASTER 138
|
|
#define SQMOD_VEHICLE_STRETCH 139
|
|
#define SQMOD_VEHICLE_MANANA 140
|
|
#define SQMOD_VEHICLE_INFERNUS 141
|
|
#define SQMOD_VEHICLE_VOODOO 142
|
|
#define SQMOD_VEHICLE_PONY 143
|
|
#define SQMOD_VEHICLE_MULE 144
|
|
#define SQMOD_VEHICLE_CHEETAH 145
|
|
#define SQMOD_VEHICLE_AMBULANCE 146
|
|
#define SQMOD_VEHICLE_FBIWASHINGTON 147
|
|
#define SQMOD_VEHICLE_MOONBEAM 148
|
|
#define SQMOD_VEHICLE_ESPERANTO 149
|
|
#define SQMOD_VEHICLE_TAXI 150
|
|
#define SQMOD_VEHICLE_WASHINGTON 151
|
|
#define SQMOD_VEHICLE_BOBCAT 152
|
|
#define SQMOD_VEHICLE_MRWHOOPEE 153
|
|
#define SQMOD_VEHICLE_BFINJECTION 154
|
|
#define SQMOD_VEHICLE_HUNTER 155
|
|
#define SQMOD_VEHICLE_POLICE 156
|
|
#define SQMOD_VEHICLE_ENFORCER 157
|
|
#define SQMOD_VEHICLE_SECURICAR 158
|
|
#define SQMOD_VEHICLE_BANSHEE 159
|
|
#define SQMOD_VEHICLE_PREDATOR 160
|
|
#define SQMOD_VEHICLE_BUS 161
|
|
#define SQMOD_VEHICLE_RHINO 162
|
|
#define SQMOD_VEHICLE_BARRACKSOL 163
|
|
#define SQMOD_VEHICLE_BARRACKS 163
|
|
#define SQMOD_VEHICLE_CUBANHERMES 164
|
|
#define SQMOD_VEHICLE_HELICOPTER 165
|
|
#define SQMOD_VEHICLE_ANGEL 166
|
|
#define SQMOD_VEHICLE_COACH 167
|
|
#define SQMOD_VEHICLE_CABBIE 168
|
|
#define SQMOD_VEHICLE_STALLION 169
|
|
#define SQMOD_VEHICLE_RUMPO 170
|
|
#define SQMOD_VEHICLE_RCBANDIT 171
|
|
#define SQMOD_VEHICLE_HEARSE 172
|
|
#define SQMOD_VEHICLE_PACKER 173
|
|
#define SQMOD_VEHICLE_SENTINELXS 174
|
|
#define SQMOD_VEHICLE_ADMIRAL 175
|
|
#define SQMOD_VEHICLE_SQUALO 176
|
|
#define SQMOD_VEHICLE_SEASPARROW 177
|
|
#define SQMOD_VEHICLE_PIZZABOY 178
|
|
#define SQMOD_VEHICLE_GANGBURRITO 179
|
|
#define SQMOD_VEHICLE_AIRTRAIN 180
|
|
#define SQMOD_VEHICLE_DEADDODO 181
|
|
#define SQMOD_VEHICLE_SPEEDER 182
|
|
#define SQMOD_VEHICLE_REEFER 183
|
|
#define SQMOD_VEHICLE_TROPIC 184
|
|
#define SQMOD_VEHICLE_FLATBED 185
|
|
#define SQMOD_VEHICLE_YANKEE 186
|
|
#define SQMOD_VEHICLE_CADDY 187
|
|
#define SQMOD_VEHICLE_ZEBRA 188
|
|
#define SQMOD_VEHICLE_ZEBRACAB 188
|
|
#define SQMOD_VEHICLE_TOPFUN 189
|
|
#define SQMOD_VEHICLE_SKIMMER 190
|
|
#define SQMOD_VEHICLE_PCJ600 191
|
|
#define SQMOD_VEHICLE_PCJ 191
|
|
#define SQMOD_VEHICLE_FAGGIO 192
|
|
#define SQMOD_VEHICLE_FREEWAY 193
|
|
#define SQMOD_VEHICLE_RCBARON 194
|
|
#define SQMOD_VEHICLE_RCRAIDER 195
|
|
#define SQMOD_VEHICLE_GLENDALE 196
|
|
#define SQMOD_VEHICLE_OCEANIC 197
|
|
#define SQMOD_VEHICLE_SANCHEZ 198
|
|
#define SQMOD_VEHICLE_SPARROW 199
|
|
#define SQMOD_VEHICLE_PATRIOT 200
|
|
#define SQMOD_VEHICLE_LOVEFIST 201
|
|
#define SQMOD_VEHICLE_COASTGUARD 202
|
|
#define SQMOD_VEHICLE_DINGHY 203
|
|
#define SQMOD_VEHICLE_HERMES 204
|
|
#define SQMOD_VEHICLE_SABRE 205
|
|
#define SQMOD_VEHICLE_SABRETURBO 206
|
|
#define SQMOD_VEHICLE_PHOENIX 207
|
|
#define SQMOD_VEHICLE_WALTON 208
|
|
#define SQMOD_VEHICLE_REGINA 209
|
|
#define SQMOD_VEHICLE_COMET 210
|
|
#define SQMOD_VEHICLE_DELUXO 211
|
|
#define SQMOD_VEHICLE_BURRITO 212
|
|
#define SQMOD_VEHICLE_SPANDEX 213
|
|
#define SQMOD_VEHICLE_SPANDEXPRESS 213
|
|
#define SQMOD_VEHICLE_MARQUIS 214
|
|
#define SQMOD_VEHICLE_BAGGAGE 215
|
|
#define SQMOD_VEHICLE_BAGGAGEHANDLER 215
|
|
#define SQMOD_VEHICLE_KAUFMAN 216
|
|
#define SQMOD_VEHICLE_KAUFMANCAB 216
|
|
#define SQMOD_VEHICLE_MAVERICK 217
|
|
#define SQMOD_VEHICLE_VCNMAVERICK 218
|
|
#define SQMOD_VEHICLE_RANCHER 219
|
|
#define SQMOD_VEHICLE_FBIRANCHER 220
|
|
#define SQMOD_VEHICLE_VIRGO 221
|
|
#define SQMOD_VEHICLE_GREENWOOD 222
|
|
#define SQMOD_VEHICLE_CUBANJETMAX 223
|
|
#define SQMOD_VEHICLE_HOTRING1 224
|
|
#define SQMOD_VEHICLE_HOTRINGRACER1 224
|
|
#define SQMOD_VEHICLE_SANDKING 225
|
|
#define SQMOD_VEHICLE_BLISTA 226
|
|
#define SQMOD_VEHICLE_BLISTAC 226
|
|
#define SQMOD_VEHICLE_BLISTACOMPACT 226
|
|
#define SQMOD_VEHICLE_COMPACT 226
|
|
#define SQMOD_VEHICLE_POLICEMAV 227
|
|
#define SQMOD_VEHICLE_POLICEMAVERICK 227
|
|
#define SQMOD_VEHICLE_BOXVILLE 228
|
|
#define SQMOD_VEHICLE_BENSON 229
|
|
#define SQMOD_VEHICLE_MESA 230
|
|
#define SQMOD_VEHICLE_MESAGRANDE 230
|
|
#define SQMOD_VEHICLE_RCGOBLIN 231
|
|
#define SQMOD_VEHICLE_HOTRING2 232
|
|
#define SQMOD_VEHICLE_HOTRINGRACER2 232
|
|
#define SQMOD_VEHICLE_HOTRING3 233
|
|
#define SQMOD_VEHICLE_HOTRINGRACER3 233
|
|
#define SQMOD_VEHICLE_BLOODRING1 234
|
|
#define SQMOD_VEHICLE_BLOODRINGBANGER1 234
|
|
#define SQMOD_VEHICLE_BLOODRING2 235
|
|
#define SQMOD_VEHICLE_BLOODRINGBANGER2 235
|
|
#define SQMOD_VEHICLE_VICECHEE 236
|
|
#define SQMOD_VEHICLE_POLICECHEETAH 236
|
|
#define SQMOD_VEHICLE_FBICHEETAH 236
|
|
#define SQMOD_VEHICLE_CHEETAH2 236
|
|
#define SQMOD_VEHICLE_MAX 236
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* SKIN IDENTIFIERS
|
|
*/
|
|
#define SQMOD_SKIN_TOMMY_VERCETTI 0
|
|
#define SQMOD_SKIN_COP 1
|
|
#define SQMOD_SKIN_SWAT 2
|
|
#define SQMOD_SKIN_FBI 3
|
|
#define SQMOD_SKIN_ARMY 4
|
|
#define SQMOD_SKIN_PARAMEDIC 5
|
|
#define SQMOD_SKIN_FIREMAN 6
|
|
#define SQMOD_SKIN_GOLF_GUY_A 7
|
|
#define SQMOD_SKIN_BUM_LADY_A 9
|
|
#define SQMOD_SKIN_BUM_LADY_B 10
|
|
#define SQMOD_SKIN_PUNK_A 11
|
|
#define SQMOD_SKIN_LAWYER 12
|
|
#define SQMOD_SKIN_SPANISH_LADY_A 13
|
|
#define SQMOD_SKIN_SPANISH_LADY_B 14
|
|
#define SQMOD_SKIN_COOL_GUY_A 15
|
|
#define SQMOD_SKIN_ARABIC_GUY 16
|
|
#define SQMOD_SKIN_BEACH_LADY_A 17
|
|
#define SQMOD_SKIN_BEACH_LADY_B 18
|
|
#define SQMOD_SKIN_BEACH_GUY_A 19
|
|
#define SQMOD_SKIN_BEACH_GUY_B 20
|
|
#define SQMOD_SKIN_OFFICE_LADY_A 21
|
|
#define SQMOD_SKIN_WAITRESS_A 22
|
|
#define SQMOD_SKIN_FOOD_LADY 23
|
|
#define SQMOD_SKIN_PROSTITUTE_A 24
|
|
#define SQMOD_SKIN_BUM_LADY_C 25
|
|
#define SQMOD_SKIN_BUM_GUY_A 26
|
|
#define SQMOD_SKIN_GARBAGEMAN_A 27
|
|
#define SQMOD_SKIN_TAXI_DRIVER_A 28
|
|
#define SQMOD_SKIN_HATIAN_A 29
|
|
#define SQMOD_SKIN_CRIMINAL_A 30
|
|
#define SQMOD_SKIN_HOOD_LADY 31
|
|
#define SQMOD_SKIN_GRANNY_A 32
|
|
#define SQMOD_SKIN_BUSINESS_MAN_A 33
|
|
#define SQMOD_SKIN_CHURCH_GUY 34
|
|
#define SQMOD_SKIN_CLUB_LADY 35
|
|
#define SQMOD_SKIN_CHURCH_LADY 36
|
|
#define SQMOD_SKIN_PIMP 37
|
|
#define SQMOD_SKIN_BEACH_LADY_C 38
|
|
#define SQMOD_SKIN_BEACH_GUY_C 39
|
|
#define SQMOD_SKIN_BEACH_LADY_D 40
|
|
#define SQMOD_SKIN_BEACH_GUY_D 41
|
|
#define SQMOD_SKIN_BUSINESS_MAN_B 42
|
|
#define SQMOD_SKIN_PROSTITUTE_B 43
|
|
#define SQMOD_SKIN_BUM_LADY_D 44
|
|
#define SQMOD_SKIN_BUM_GUY_B 45
|
|
#define SQMOD_SKIN_HATIAN_B 46
|
|
#define SQMOD_SKIN_CONSTRUCTION_WORKER_A 47
|
|
#define SQMOD_SKIN_PUNK_B 48
|
|
#define SQMOD_SKIN_PROSTITUTE_C 49
|
|
#define SQMOD_SKIN_GRANNY_B 50
|
|
#define SQMOD_SKIN_PUNK_C 51
|
|
#define SQMOD_SKIN_BUSINESS_MAN_C 52
|
|
#define SQMOD_SKIN_SPANISH_LADY_C 53
|
|
#define SQMOD_SKIN_SPANISH_LADY_D 54
|
|
#define SQMOD_SKIN_COOL_GUY_B 55
|
|
#define SQMOD_SKIN_BUSINESS_MAN_D 56
|
|
#define SQMOD_SKIN_BEACH_LADY_E 57
|
|
#define SQMOD_SKIN_BEACH_GUY_E 58
|
|
#define SQMOD_SKIN_BEACH_LADY_F 59
|
|
#define SQMOD_SKIN_BEACH_GUY_F 60
|
|
#define SQMOD_SKIN_CONSTRUCTION_WORKER_B 61
|
|
#define SQMOD_SKIN_GOLF_GUY_B 62
|
|
#define SQMOD_SKIN_GOLF_LADY 63
|
|
#define SQMOD_SKIN_GOLF_GUY_C 64
|
|
#define SQMOD_SKIN_BEACH_LADY_G 65
|
|
#define SQMOD_SKIN_BEACH_GUY_G 66
|
|
#define SQMOD_SKIN_OFFICE_LADY_B 67
|
|
#define SQMOD_SKIN_BUSINESS_MAN_E 68
|
|
#define SQMOD_SKIN_BUSINESS_MAN_F 69
|
|
#define SQMOD_SKIN_PROSTITUTE_D 70
|
|
#define SQMOD_SKIN_BUM_LADY_E 71
|
|
#define SQMOD_SKIN_BUM_GUY_C 72
|
|
#define SQMOD_SKIN_SPANISH_GUY 73
|
|
#define SQMOD_SKIN_TAXI_DRIVER_B 74
|
|
#define SQMOD_SKIN_GYM_LADY 75
|
|
#define SQMOD_SKIN_GYM_GUY 76
|
|
#define SQMOD_SKIN_SKATE_LADY 77
|
|
#define SQMOD_SKIN_SKATE_GUY 78
|
|
#define SQMOD_SKIN_SHOPPER_A 79
|
|
#define SQMOD_SKIN_SHOPPER_B 80
|
|
#define SQMOD_SKIN_TOURIST_A 81
|
|
#define SQMOD_SKIN_TOURIST_B 82
|
|
#define SQMOD_SKIN_CUBAN_A 83
|
|
#define SQMOD_SKIN_CUBAN_B 84
|
|
#define SQMOD_SKIN_HATIAN_C 85
|
|
#define SQMOD_SKIN_HATIAN_D 86
|
|
#define SQMOD_SKIN_SHARK_A 87
|
|
#define SQMOD_SKIN_SHARK_B 88
|
|
#define SQMOD_SKIN_DIAZ_GUY_A 89
|
|
#define SQMOD_SKIN_DIAZ_GUY_B 90
|
|
#define SQMOD_SKIN_DBP_SECURITY_A 91
|
|
#define SQMOD_SKIN_DBP_SECURITY_B 92
|
|
#define SQMOD_SKIN_BIKER_A 93
|
|
#define SQMOD_SKIN_BIKER_B 94
|
|
#define SQMOD_SKIN_VERCETTI_GUY_A 95
|
|
#define SQMOD_SKIN_VERCETTI_GUY_B 96
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_A 97
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_B 98
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_C 99
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_D 100
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_E 101
|
|
#define SQMOD_SKIN_UNDERCOVER_COP_F 102
|
|
#define SQMOD_SKIN_RICH_GUY 103
|
|
#define SQMOD_SKIN_COOL_GUY_C 104
|
|
#define SQMOD_SKIN_PROSTITUTE_E 105
|
|
#define SQMOD_SKIN_PROSTITUTE_F 106
|
|
#define SQMOD_SKIN_LOVE_FIST_A 107
|
|
#define SQMOD_SKIN_KEN_ROSENBURG 108
|
|
#define SQMOD_SKIN_CANDY_SUXX 109
|
|
#define SQMOD_SKIN_HILARY 110
|
|
#define SQMOD_SKIN_LOVE_FIST_B 111
|
|
#define SQMOD_SKIN_PHIL 112
|
|
#define SQMOD_SKIN_ROCKSTAR_GUY 113
|
|
#define SQMOD_SKIN_SONNY 114
|
|
#define SQMOD_SKIN_LANCE_A 115
|
|
#define SQMOD_SKIN_MERCADES_A 116
|
|
#define SQMOD_SKIN_LOVE_FIST_C 117
|
|
#define SQMOD_SKIN_ALEX_SRUB 118
|
|
#define SQMOD_SKIN_LANCE_COP 119
|
|
#define SQMOD_SKIN_LANCE_B 120
|
|
#define SQMOD_SKIN_CORTEZ 121
|
|
#define SQMOD_SKIN_LOVE_FIST_D 122
|
|
#define SQMOD_SKIN_COLUMBIAN_GUY_A 123
|
|
#define SQMOD_SKIN_HILARY_ROBBER 124
|
|
#define SQMOD_SKIN_MERCADES_B 125
|
|
#define SQMOD_SKIN_CAM 126
|
|
#define SQMOD_SKIN_CAM_ROBBER 127
|
|
#define SQMOD_SKIN_PHIL_ONE_ARM 128
|
|
#define SQMOD_SKIN_PHIL_ROBBER 129
|
|
#define SQMOD_SKIN_COOL_GUY_D 130
|
|
#define SQMOD_SKIN_PIZZAMAN 131
|
|
#define SQMOD_SKIN_TAXI_DRIVER_C 132
|
|
#define SQMOD_SKIN_TAXI_DRIVER_D 133
|
|
#define SQMOD_SKIN_SAILOR_A 134
|
|
#define SQMOD_SKIN_SAILOR_B 135
|
|
#define SQMOD_SKIN_SAILOR_C 136
|
|
#define SQMOD_SKIN_CHEF 137
|
|
#define SQMOD_SKIN_CRIMINAL_B 138
|
|
#define SQMOD_SKIN_FRENCH_GUY 139
|
|
#define SQMOD_SKIN_GARBAGEMAN_B 140
|
|
#define SQMOD_SKIN_HATIAN_E 141
|
|
#define SQMOD_SKIN_WAITRESS_B 142
|
|
#define SQMOD_SKIN_SONNY_GUY_A 143
|
|
#define SQMOD_SKIN_SONNY_GUY_B 144
|
|
#define SQMOD_SKIN_SONNY_GUY_C 145
|
|
#define SQMOD_SKIN_COLUMBIAN_GUY_B 146
|
|
#define SQMOD_SKIN_THUG_A 147
|
|
#define SQMOD_SKIN_BEACH_GUY_H 148
|
|
#define SQMOD_SKIN_GARBAGEMAN_C 149
|
|
#define SQMOD_SKIN_GARBAGEMAN_D 150
|
|
#define SQMOD_SKIN_GARBAGEMAN_E 151
|
|
#define SQMOD_SKIN_TRANNY 152
|
|
#define SQMOD_SKIN_THUG_B 153
|
|
#define SQMOD_SKIN_SPANDEX_GUY_A 154
|
|
#define SQMOD_SKIN_SPANDEX_GUY_B 155
|
|
#define SQMOD_SKIN_STRIPPER_A 156
|
|
#define SQMOD_SKIN_STRIPPER_B 157
|
|
#define SQMOD_SKIN_STRIPPER_C 158
|
|
#define SQMOD_SKIN_STORE_CLERK 159
|
|
#define SQMOD_SKIN_MAX 159
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* KEYBOARD CODES
|
|
*/
|
|
#define SQMOD_KEYCODE_ABNT_C1 0xC1
|
|
#define SQMOD_KEYCODE_ABNT_C2 0xC2
|
|
#define SQMOD_KEYCODE_ADD 0x6B
|
|
#define SQMOD_KEYCODE_ATTN 0xF6
|
|
#define SQMOD_KEYCODE_BACK 0x08
|
|
#define SQMOD_KEYCODE_CANCEL 0x03
|
|
#define SQMOD_KEYCODE_CLEAR 0x0C
|
|
#define SQMOD_KEYCODE_CRSEL 0xF7
|
|
#define SQMOD_KEYCODE_DECIMAL 0x6E
|
|
#define SQMOD_KEYCODE_DIVIDE 0x6F
|
|
#define SQMOD_KEYCODE_EREOF 0xF9
|
|
#define SQMOD_KEYCODE_ESCAPE 0x1B
|
|
#define SQMOD_KEYCODE_EXECUTE 0x2B
|
|
#define SQMOD_KEYCODE_EXSEL 0xF8
|
|
#define SQMOD_KEYCODE_ICO_CLEAR 0xE6
|
|
#define SQMOD_KEYCODE_ICO_HELP 0xE3
|
|
#define SQMOD_KEYCODE_KEY_0 0x30
|
|
#define SQMOD_KEYCODE_KEY_1 0x31
|
|
#define SQMOD_KEYCODE_KEY_2 0x32
|
|
#define SQMOD_KEYCODE_KEY_3 0x33
|
|
#define SQMOD_KEYCODE_KEY_4 0x34
|
|
#define SQMOD_KEYCODE_KEY_5 0x35
|
|
#define SQMOD_KEYCODE_KEY_6 0x36
|
|
#define SQMOD_KEYCODE_KEY_7 0x37
|
|
#define SQMOD_KEYCODE_KEY_8 0x38
|
|
#define SQMOD_KEYCODE_KEY_9 0x39
|
|
#define SQMOD_KEYCODE_KEY_A 0x41
|
|
#define SQMOD_KEYCODE_KEY_B 0x42
|
|
#define SQMOD_KEYCODE_KEY_C 0x43
|
|
#define SQMOD_KEYCODE_KEY_D 0x44
|
|
#define SQMOD_KEYCODE_KEY_E 0x45
|
|
#define SQMOD_KEYCODE_KEY_F 0x46
|
|
#define SQMOD_KEYCODE_KEY_G 0x47
|
|
#define SQMOD_KEYCODE_KEY_H 0x48
|
|
#define SQMOD_KEYCODE_KEY_I 0x49
|
|
#define SQMOD_KEYCODE_KEY_J 0x4A
|
|
#define SQMOD_KEYCODE_KEY_K 0x4B
|
|
#define SQMOD_KEYCODE_KEY_L 0x4C
|
|
#define SQMOD_KEYCODE_KEY_M 0x4D
|
|
#define SQMOD_KEYCODE_KEY_N 0x4E
|
|
#define SQMOD_KEYCODE_KEY_O 0x4F
|
|
#define SQMOD_KEYCODE_KEY_P 0x50
|
|
#define SQMOD_KEYCODE_KEY_Q 0x51
|
|
#define SQMOD_KEYCODE_KEY_R 0x52
|
|
#define SQMOD_KEYCODE_KEY_S 0x53
|
|
#define SQMOD_KEYCODE_KEY_T 0x54
|
|
#define SQMOD_KEYCODE_KEY_U 0x55
|
|
#define SQMOD_KEYCODE_KEY_V 0x56
|
|
#define SQMOD_KEYCODE_KEY_W 0x57
|
|
#define SQMOD_KEYCODE_KEY_X 0x58
|
|
#define SQMOD_KEYCODE_KEY_Y 0x59
|
|
#define SQMOD_KEYCODE_KEY_Z 0x5A
|
|
#define SQMOD_KEYCODE_MULTIPLY 0x6A
|
|
#define SQMOD_KEYCODE_NONAME 0xFC
|
|
#define SQMOD_KEYCODE_NUMPAD0 0x60
|
|
#define SQMOD_KEYCODE_NUMPAD1 0x61
|
|
#define SQMOD_KEYCODE_NUMPAD2 0x62
|
|
#define SQMOD_KEYCODE_NUMPAD3 0x63
|
|
#define SQMOD_KEYCODE_NUMPAD4 0x64
|
|
#define SQMOD_KEYCODE_NUMPAD5 0x65
|
|
#define SQMOD_KEYCODE_NUMPAD6 0x66
|
|
#define SQMOD_KEYCODE_NUMPAD7 0x67
|
|
#define SQMOD_KEYCODE_NUMPAD8 0x68
|
|
#define SQMOD_KEYCODE_NUMPAD9 0x69
|
|
#define SQMOD_KEYCODE_OEM_1 0xBA
|
|
#define SQMOD_KEYCODE_OEM_102 0xE2
|
|
#define SQMOD_KEYCODE_OEM_2 0xBF
|
|
#define SQMOD_KEYCODE_OEM_3 0xC0
|
|
#define SQMOD_KEYCODE_OEM_4 0xDB
|
|
#define SQMOD_KEYCODE_OEM_5 0xDC
|
|
#define SQMOD_KEYCODE_OEM_6 0xDD
|
|
#define SQMOD_KEYCODE_OEM_7 0xDE
|
|
#define SQMOD_KEYCODE_OEM_8 0xDF
|
|
#define SQMOD_KEYCODE_OEM_ATTN 0xF0
|
|
#define SQMOD_KEYCODE_OEM_AUTO 0xF3
|
|
#define SQMOD_KEYCODE_OEM_AX 0xE1
|
|
#define SQMOD_KEYCODE_OEM_BACKTAB 0xF5
|
|
#define SQMOD_KEYCODE_OEM_CLEAR 0xFE
|
|
#define SQMOD_KEYCODE_OEM_COMMA 0xBC
|
|
#define SQMOD_KEYCODE_OEM_COPY 0xF2
|
|
#define SQMOD_KEYCODE_OEM_CUSEL 0xEF
|
|
#define SQMOD_KEYCODE_OEM_ENLW 0xF4
|
|
#define SQMOD_KEYCODE_OEM_FINISH 0xF1
|
|
#define SQMOD_KEYCODE_OEM_FJ_LOYA 0x95
|
|
#define SQMOD_KEYCODE_OEM_FJ_MASSHOU 0x93
|
|
#define SQMOD_KEYCODE_OEM_FJ_ROYA 0x96
|
|
#define SQMOD_KEYCODE_OEM_FJ_TOUROKU 0x94
|
|
#define SQMOD_KEYCODE_OEM_JUMP 0xEA
|
|
#define SQMOD_KEYCODE_OEM_MINUS 0xBD
|
|
#define SQMOD_KEYCODE_OEM_PA1 0xEB
|
|
#define SQMOD_KEYCODE_OEM_PA2 0xEC
|
|
#define SQMOD_KEYCODE_OEM_PA3 0xED
|
|
#define SQMOD_KEYCODE_OEM_PERIOD 0xBE
|
|
#define SQMOD_KEYCODE_OEM_PLUS 0xBB
|
|
#define SQMOD_KEYCODE_OEM_RESET 0xE9
|
|
#define SQMOD_KEYCODE_OEM_WSCTRL 0xEE
|
|
#define SQMOD_KEYCODE_PA1 0xFD
|
|
#define SQMOD_KEYCODE_PACKET 0xE7
|
|
#define SQMOD_KEYCODE_PLAY 0xFA
|
|
#define SQMOD_KEYCODE_PROCESSKEY 0xE5
|
|
#define SQMOD_KEYCODE_RETURN 0x0D
|
|
#define SQMOD_KEYCODE_SELECT 0x29
|
|
#define SQMOD_KEYCODE_SEPARATOR 0x6C
|
|
#define SQMOD_KEYCODE_SPACE 0x20
|
|
#define SQMOD_KEYCODE_SUBTRACT 0x6D
|
|
#define SQMOD_KEYCODE_TAB 0x09
|
|
#define SQMOD_KEYCODE_ZOOM 0xFB
|
|
#define SQMOD_KEYCODE_ACCEPT 0x1E
|
|
#define SQMOD_KEYCODE_APPS 0x5D
|
|
#define SQMOD_KEYCODE_BROWSER_BACK 0xA6
|
|
#define SQMOD_KEYCODE_BROWSER_FAVORITES 0xAB
|
|
#define SQMOD_KEYCODE_BROWSER_FORWARD 0xA7
|
|
#define SQMOD_KEYCODE_BROWSER_HOME 0xAC
|
|
#define SQMOD_KEYCODE_BROWSER_REFRESH 0xA8
|
|
#define SQMOD_KEYCODE_BROWSER_SEARCH 0xAA
|
|
#define SQMOD_KEYCODE_BROWSER_STOP 0xA9
|
|
#define SQMOD_KEYCODE_CAPITAL 0x14
|
|
#define SQMOD_KEYCODE_CONVERT 0x1C
|
|
#define SQMOD_KEYCODE_DELETE 0x2E
|
|
#define SQMOD_KEYCODE_DOWN 0x28
|
|
#define SQMOD_KEYCODE_END 0x23
|
|
#define SQMOD_KEYCODE_F1 0x70
|
|
#define SQMOD_KEYCODE_F10 0x79
|
|
#define SQMOD_KEYCODE_F11 0x7A
|
|
#define SQMOD_KEYCODE_F12 0x7B
|
|
#define SQMOD_KEYCODE_F13 0x7C
|
|
#define SQMOD_KEYCODE_F14 0x7D
|
|
#define SQMOD_KEYCODE_F15 0x7E
|
|
#define SQMOD_KEYCODE_F16 0x7F
|
|
#define SQMOD_KEYCODE_F17 0x80
|
|
#define SQMOD_KEYCODE_F18 0x81
|
|
#define SQMOD_KEYCODE_F19 0x82
|
|
#define SQMOD_KEYCODE_F2 0x71
|
|
#define SQMOD_KEYCODE_F20 0x83
|
|
#define SQMOD_KEYCODE_F21 0x84
|
|
#define SQMOD_KEYCODE_F22 0x85
|
|
#define SQMOD_KEYCODE_F23 0x86
|
|
#define SQMOD_KEYCODE_F24 0x87
|
|
#define SQMOD_KEYCODE_F3 0x72
|
|
#define SQMOD_KEYCODE_F4 0x73
|
|
#define SQMOD_KEYCODE_F5 0x74
|
|
#define SQMOD_KEYCODE_F6 0x75
|
|
#define SQMOD_KEYCODE_F7 0x76
|
|
#define SQMOD_KEYCODE_F8 0x77
|
|
#define SQMOD_KEYCODE_F9 0x78
|
|
#define SQMOD_KEYCODE_FINAL 0x18
|
|
#define SQMOD_KEYCODE_HELP 0x2F
|
|
#define SQMOD_KEYCODE_HOME 0x24
|
|
#define SQMOD_KEYCODE_ICO_00 0xE4
|
|
#define SQMOD_KEYCODE_INSERT 0x2D
|
|
#define SQMOD_KEYCODE_JUNJA 0x17
|
|
#define SQMOD_KEYCODE_KANA 0x15
|
|
#define SQMOD_KEYCODE_KANJI 0x19
|
|
#define SQMOD_KEYCODE_LAUNCH_APP1 0xB6
|
|
#define SQMOD_KEYCODE_LAUNCH_APP2 0xB7
|
|
#define SQMOD_KEYCODE_LAUNCH_MAIL 0xB4
|
|
#define SQMOD_KEYCODE_LAUNCH_MEDIA_SELECT 0xB5
|
|
#define SQMOD_KEYCODE_LBUTTON 0x01
|
|
#define SQMOD_KEYCODE_LCONTROL 0xA2
|
|
#define SQMOD_KEYCODE_LEFT 0x25
|
|
#define SQMOD_KEYCODE_LMENU 0xA4
|
|
#define SQMOD_KEYCODE_LSHIFT 0xA0
|
|
#define SQMOD_KEYCODE_LWIN 0x5B
|
|
#define SQMOD_KEYCODE_MBUTTON 0x04
|
|
#define SQMOD_KEYCODE_MEDIA_NEXT_TRACK 0xB0
|
|
#define SQMOD_KEYCODE_MEDIA_PLAY_PAUSE 0xB3
|
|
#define SQMOD_KEYCODE_MEDIA_PREV_TRACK 0xB1
|
|
#define SQMOD_KEYCODE_MEDIA_STOP 0xB2
|
|
#define SQMOD_KEYCODE_MODECHANGE 0x1F
|
|
#define SQMOD_KEYCODE_NEXT 0x22
|
|
#define SQMOD_KEYCODE_NONCONVERT 0x1D
|
|
#define SQMOD_KEYCODE_NUMLOCK 0x90
|
|
#define SQMOD_KEYCODE_OEM_FJ_JISHO 0x92
|
|
#define SQMOD_KEYCODE_PAUSE 0x13
|
|
#define SQMOD_KEYCODE_PRINT 0x2A
|
|
#define SQMOD_KEYCODE_PRIOR 0x21
|
|
#define SQMOD_KEYCODE_RBUTTON 0x02
|
|
#define SQMOD_KEYCODE_RCONTROL 0xA3
|
|
#define SQMOD_KEYCODE_RIGHT 0x27
|
|
#define SQMOD_KEYCODE_RMENU 0xA5
|
|
#define SQMOD_KEYCODE_RSHIFT 0xA1
|
|
#define SQMOD_KEYCODE_RWIN 0x5C
|
|
#define SQMOD_KEYCODE_SCROLL 0x91
|
|
#define SQMOD_KEYCODE_SLEEP 0x5F
|
|
#define SQMOD_KEYCODE_SNAPSHOT 0x2C
|
|
#define SQMOD_KEYCODE_UP 0x26
|
|
#define SQMOD_KEYCODE_VOLUME_DOWN 0xAE
|
|
#define SQMOD_KEYCODE_VOLUME_MUTE 0xAD
|
|
#define SQMOD_KEYCODE_VOLUME_UP 0xAF
|
|
#define SQMOD_KEYCODE_XBUTTON1 0x05
|
|
#define SQMOD_KEYCODE_XBUTTON2 0x06
|
|
#define SQMOD_KEYCODE_NONE 0xFF
|
|
#define SQMOD_KEYCODE_MAX 0xFF
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* ASCII CHARACTER CODES
|
|
*/
|
|
#define SQMOD_ASCII_NUL 0
|
|
#define SQMOD_ASCII_SOH 1
|
|
#define SQMOD_ASCII_STX 2
|
|
#define SQMOD_ASCII_ETX 3
|
|
#define SQMOD_ASCII_EOT 4
|
|
#define SQMOD_ASCII_ENQ 5
|
|
#define SQMOD_ASCII_ACK 6
|
|
#define SQMOD_ASCII_BEL 7
|
|
#define SQMOD_ASCII_BS 8
|
|
#define SQMOD_ASCII_TAB 9
|
|
#define SQMOD_ASCII_LF 10
|
|
#define SQMOD_ASCII_VT 11
|
|
#define SQMOD_ASCII_FF 12
|
|
#define SQMOD_ASCII_CR 13
|
|
#define SQMOD_ASCII_SO 14
|
|
#define SQMOD_ASCII_SI 15
|
|
#define SQMOD_ASCII_DLE 16
|
|
#define SQMOD_ASCII_DC1 17
|
|
#define SQMOD_ASCII_DC2 18
|
|
#define SQMOD_ASCII_DC3 19
|
|
#define SQMOD_ASCII_DC4 20
|
|
#define SQMOD_ASCII_NAK 21
|
|
#define SQMOD_ASCII_SYN 22
|
|
#define SQMOD_ASCII_ETB 23
|
|
#define SQMOD_ASCII_CAN 24
|
|
#define SQMOD_ASCII_EM 25
|
|
#define SQMOD_ASCII_SUB 26
|
|
#define SQMOD_ASCII_ESC 27
|
|
#define SQMOD_ASCII_FS 28
|
|
#define SQMOD_ASCII_GS 29
|
|
#define SQMOD_ASCII_RS 30
|
|
#define SQMOD_ASCII_US 31
|
|
#define SQMOD_ASCII_SPACE 32
|
|
#define SQMOD_ASCII_EXCLAMATION_POINT 33
|
|
#define SQMOD_ASCII_DOUBLE_QUOTES 34
|
|
#define SQMOD_ASCII_NUMBER_SIGN 35
|
|
#define SQMOD_ASCII_DOLLAR_SIGN 36
|
|
#define SQMOD_ASCII_PERCENT_SIGN 37
|
|
#define SQMOD_ASCII_AMPERSAND 38
|
|
#define SQMOD_ASCII_SINGLE_QUOTE 39
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#define SQMOD_ASCII_OPENING_PARENTHESIS 40
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#define SQMOD_ASCII_CLOSING_PARENTHESIS 41
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#define SQMOD_ASCII_ASTERISK 42
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#define SQMOD_ASCII_PLUS 43
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#define SQMOD_ASCII_COMMA 44
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#define SQMOD_ASCII_MINUS 45
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#define SQMOD_ASCII_PERIOD 46
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#define SQMOD_ASCII_SLASH 47
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#define SQMOD_ASCII_ZERO 48
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#define SQMOD_ASCII_ONE 49
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#define SQMOD_ASCII_TWO 50
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#define SQMOD_ASCII_THREE 51
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#define SQMOD_ASCII_FOUR 52
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#define SQMOD_ASCII_FIVE 53
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#define SQMOD_ASCII_SIX 54
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#define SQMOD_ASCII_SEVEN 55
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#define SQMOD_ASCII_EIGHT 56
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#define SQMOD_ASCII_NINE 57
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#define SQMOD_ASCII_COLON 58
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#define SQMOD_ASCII_EMICOLON 59
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#define SQMOD_ASCII_LESS_THAN_SIGN 60
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#define SQMOD_ASCII_EQUAL_SIGN 61
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#define SQMOD_ASCII_GREATER_THAN_SIGN 62
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#define SQMOD_ASCII_QUESTION_MARK 63
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#define SQMOD_ASCII_AT 64
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#define SQMOD_ASCII_UPPER_A 65
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#define SQMOD_ASCII_UPPER_B 66
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#define SQMOD_ASCII_UPPER_C 67
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#define SQMOD_ASCII_UPPER_D 68
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#define SQMOD_ASCII_UPPER_E 69
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#define SQMOD_ASCII_UPPER_F 70
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#define SQMOD_ASCII_UPPER_G 71
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#define SQMOD_ASCII_UPPER_H 72
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#define SQMOD_ASCII_UPPER_I 73
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#define SQMOD_ASCII_UPPER_J 74
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#define SQMOD_ASCII_UPPER_K 75
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#define SQMOD_ASCII_UPPER_L 76
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#define SQMOD_ASCII_UPPER_M 77
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#define SQMOD_ASCII_UPPER_N 78
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#define SQMOD_ASCII_UPPER_O 79
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#define SQMOD_ASCII_UPPER_P 80
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#define SQMOD_ASCII_UPPER_Q 81
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#define SQMOD_ASCII_UPPER_R 82
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#define SQMOD_ASCII_UPPER_S 83
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#define SQMOD_ASCII_UPPER_T 84
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#define SQMOD_ASCII_UPPER_U 85
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#define SQMOD_ASCII_UPPER_V 86
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#define SQMOD_ASCII_UPPER_W 87
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#define SQMOD_ASCII_UPPER_X 88
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#define SQMOD_ASCII_UPPER_Y 89
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#define SQMOD_ASCII_UPPER_Z 90
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#define SQMOD_ASCII_OPENING_BRACKET 91
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#define SQMOD_ASCII_BACKSLASH 92
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#define SQMOD_ASCII_CLOSING_BRACKET 93
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#define SQMOD_ASCII_CARET 94
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#define SQMOD_ASCII_UNDERSCORE 95
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#define SQMOD_ASCII_GRAVE_ACCENT 96
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#define SQMOD_ASCII_LOWER_A 97
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#define SQMOD_ASCII_LOWER_B 98
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#define SQMOD_ASCII_LOWER_C 99
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#define SQMOD_ASCII_LOWER_D 100
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#define SQMOD_ASCII_LOWER_E 101
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#define SQMOD_ASCII_LOWER_F 102
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#define SQMOD_ASCII_LOWER_G 103
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#define SQMOD_ASCII_LOWER_H 104
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#define SQMOD_ASCII_LOWER_I 105
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#define SQMOD_ASCII_LOWER_J 106
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#define SQMOD_ASCII_LOWER_K 107
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#define SQMOD_ASCII_LOWER_L 108
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#define SQMOD_ASCII_LOWER_M 109
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#define SQMOD_ASCII_LOWER_N 110
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#define SQMOD_ASCII_LOWER_O 111
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#define SQMOD_ASCII_LOWER_P 112
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#define SQMOD_ASCII_LOWER_Q 113
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#define SQMOD_ASCII_LOWER_R 114
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#define SQMOD_ASCII_LOWER_S 115
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#define SQMOD_ASCII_LOWER_T 116
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#define SQMOD_ASCII_LOWER_U 117
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#define SQMOD_ASCII_LOWER_V 118
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#define SQMOD_ASCII_LOWER_W 119
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#define SQMOD_ASCII_LOWER_X 120
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#define SQMOD_ASCII_LOWER_Y 121
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#define SQMOD_ASCII_LOWER_Z 122
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#define SQMOD_ASCII_OPENING_BRACE 123
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#define SQMOD_ASCII_VERTICAL_BAR 124
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#define SQMOD_ASCII_CLOSING_BRACE 125
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#define SQMOD_ASCII_TILDE 126
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#define SQMOD_ASCII_UNDEFINED 127
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#define SQMOD_ASCII_MAX 127
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