mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-09 01:07:16 +01:00
ec88d0ae30
Added a few extra constants for numeric limits.
771 lines
22 KiB
C++
771 lines
22 KiB
C++
// ------------------------------------------------------------------------------------------------
|
|
#include "Base/Color4.hpp"
|
|
#include "Base/Color3.hpp"
|
|
#include "Base/Shared.hpp"
|
|
#include "Library/Random.hpp"
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
#include <limits>
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
namespace SqMod {
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Color4 Color4::NIL = Color4();
|
|
const Color4 Color4::MIN = Color4(std::numeric_limits< Color4::Value >::min());
|
|
const Color4 Color4::MAX = Color4(std::numeric_limits< Color4::Value >::max());
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
SQChar Color4::Delim = ',';
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
SQInteger Color4::Typename(HSQUIRRELVM vm)
|
|
{
|
|
static SQChar name[] = _SC("Color4");
|
|
sq_pushstring(vm, name, sizeof(name));
|
|
return 1;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4::Color4()
|
|
: r(0), g(0), b(0), a(0)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4::Color4(Value sv)
|
|
: r(sv), g(sv), b(sv), a(0)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4::Color4(Value rv, Value gv, Value bv)
|
|
: r(rv), g(gv), b(bv), a(0)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4::Color4(Value rv, Value gv, Value bv, Value av)
|
|
: r(rv), g(gv), b(bv), a(av)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 & Color4::operator = (Value s)
|
|
{
|
|
r = s;
|
|
g = s;
|
|
b = s;
|
|
a = s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator = (CSStr name)
|
|
{
|
|
Set(GetColor(name));
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator = (const Color3 & c)
|
|
{
|
|
r = c.r;
|
|
g = c.g;
|
|
b = c.b;
|
|
return *this;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 & Color4::operator += (const Color4 & c)
|
|
{
|
|
r += c.r;
|
|
g += c.g;
|
|
b += c.b;
|
|
a += c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator -= (const Color4 & c)
|
|
{
|
|
r -= c.r;
|
|
g -= c.g;
|
|
b -= c.b;
|
|
a -= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator *= (const Color4 & c)
|
|
{
|
|
r *= c.r;
|
|
g *= c.g;
|
|
b *= c.b;
|
|
a *= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator /= (const Color4 & c)
|
|
{
|
|
r /= c.r;
|
|
g /= c.g;
|
|
b /= c.b;
|
|
a /= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator %= (const Color4 & c)
|
|
{
|
|
r %= c.r;
|
|
g %= c.g;
|
|
b %= c.b;
|
|
a %= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator &= (const Color4 & c)
|
|
{
|
|
r &= c.r;
|
|
g &= c.g;
|
|
b &= c.b;
|
|
a &= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator |= (const Color4 & c)
|
|
{
|
|
r |= c.r;
|
|
g |= c.g;
|
|
b |= c.b;
|
|
a |= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator ^= (const Color4 & c)
|
|
{
|
|
r ^= c.r;
|
|
g ^= c.g;
|
|
b ^= c.b;
|
|
a ^= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator <<= (const Color4 & c)
|
|
{
|
|
r <<= c.r;
|
|
g <<= c.g;
|
|
b <<= c.b;
|
|
a <<= c.a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator >>= (const Color4 & c)
|
|
{
|
|
r >>= c.r;
|
|
g >>= c.g;
|
|
b >>= c.b;
|
|
a >>= c.a;
|
|
return *this;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 & Color4::operator += (Value s)
|
|
{
|
|
r += s;
|
|
g += s;
|
|
b += s;
|
|
a += s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator -= (Value s)
|
|
{
|
|
r -= s;
|
|
g -= s;
|
|
b -= s;
|
|
a -= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator *= (Value s)
|
|
{
|
|
r *= s;
|
|
g *= s;
|
|
b *= s;
|
|
a *= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator /= (Value s)
|
|
{
|
|
r /= s;
|
|
g /= s;
|
|
b /= s;
|
|
a /= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator %= (Value s)
|
|
{
|
|
r %= s;
|
|
g %= s;
|
|
b %= s;
|
|
a %= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator &= (Value s)
|
|
{
|
|
r &= s;
|
|
g &= s;
|
|
b &= s;
|
|
a &= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator |= (Value s)
|
|
{
|
|
r |= s;
|
|
g |= s;
|
|
b |= s;
|
|
a |= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator ^= (Value s)
|
|
{
|
|
r ^= s;
|
|
g ^= s;
|
|
b ^= s;
|
|
a ^= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator <<= (Value s)
|
|
{
|
|
r <<= s;
|
|
g <<= s;
|
|
b <<= s;
|
|
a <<= s;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator >>= (Value s)
|
|
{
|
|
r >>= s;
|
|
g >>= s;
|
|
b >>= s;
|
|
a >>= s;
|
|
return *this;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 & Color4::operator ++ ()
|
|
{
|
|
++r;
|
|
++g;
|
|
++b;
|
|
++a;
|
|
return *this;
|
|
}
|
|
|
|
Color4 & Color4::operator -- ()
|
|
{
|
|
--r;
|
|
--g;
|
|
--b;
|
|
--a;
|
|
return *this;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 Color4::operator ++ (int)
|
|
{
|
|
Color4 state(*this);
|
|
++r;
|
|
++g;
|
|
++b;
|
|
++a;
|
|
return state;
|
|
}
|
|
|
|
Color4 Color4::operator -- (int)
|
|
{
|
|
Color4 state(*this);
|
|
--r;
|
|
--g;
|
|
--b;
|
|
--a;
|
|
return state;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 Color4::operator + (const Color4 & c) const
|
|
{
|
|
return Color4(r + c.r, g + c.g, b + c.b, a + c.a);
|
|
}
|
|
|
|
Color4 Color4::operator - (const Color4 & c) const
|
|
{
|
|
return Color4(r - c.r, g - c.g, b - c.b, a - c.a);
|
|
}
|
|
|
|
Color4 Color4::operator * (const Color4 & c) const
|
|
{
|
|
return Color4(r * c.r, g * c.g, b * c.b, a * c.a);
|
|
}
|
|
|
|
Color4 Color4::operator / (const Color4 & c) const
|
|
{
|
|
return Color4(r / c.r, g / c.g, b / c.b, a / c.a);
|
|
}
|
|
|
|
Color4 Color4::operator % (const Color4 & c) const
|
|
{
|
|
return Color4(r % c.r, g % c.g, b % c.b, a % c.a);
|
|
}
|
|
|
|
Color4 Color4::operator & (const Color4 & c) const
|
|
{
|
|
return Color4(r & c.r, g & c.g, b & c.b, a & c.a);
|
|
}
|
|
|
|
Color4 Color4::operator | (const Color4 & c) const
|
|
{
|
|
return Color4(r | c.r, g | c.g, b | c.b, a | c.a);
|
|
}
|
|
|
|
Color4 Color4::operator ^ (const Color4 & c) const
|
|
{
|
|
return Color4(r ^ c.r, g ^ c.g, b ^ c.b, a ^ c.a);
|
|
}
|
|
|
|
Color4 Color4::operator << (const Color4 & c) const
|
|
{
|
|
return Color4(r << c.r, g << c.g, b << c.b, a << c.a);
|
|
}
|
|
|
|
Color4 Color4::operator >> (const Color4 & c) const
|
|
{
|
|
return Color4(r >> c.r, g >> c.g, b >> c.b, a >> c.a);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 Color4::operator + (Value s) const
|
|
{
|
|
return Color4(r + s, g + s, b + s, a + s);
|
|
}
|
|
|
|
Color4 Color4::operator - (Value s) const
|
|
{
|
|
return Color4(r - s, g - s, b - s, a - s);
|
|
}
|
|
|
|
Color4 Color4::operator * (Value s) const
|
|
{
|
|
return Color4(r * s, g * s, b * s, a * s);
|
|
}
|
|
|
|
Color4 Color4::operator / (Value s) const
|
|
{
|
|
return Color4(r / s, g / s, b / s, a / s);
|
|
}
|
|
|
|
Color4 Color4::operator % (Value s) const
|
|
{
|
|
return Color4(r % s, g % s, b % s, a % s);
|
|
}
|
|
|
|
Color4 Color4::operator & (Value s) const
|
|
{
|
|
return Color4(r & s, g & s, b & s, a & s);
|
|
}
|
|
|
|
Color4 Color4::operator | (Value s) const
|
|
{
|
|
return Color4(r | s, g | s, b | s, a | s);
|
|
}
|
|
|
|
Color4 Color4::operator ^ (Value s) const
|
|
{
|
|
return Color4(r ^ s, g ^ s, b ^ s, a ^ s);
|
|
}
|
|
|
|
Color4 Color4::operator << (Value s) const
|
|
{
|
|
return Color4(r << s, g << s, b << s, a << s);
|
|
}
|
|
|
|
Color4 Color4::operator >> (Value s) const
|
|
{
|
|
return Color4(r >> s, g >> s, b >> s, a >> s);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 Color4::operator + () const
|
|
{
|
|
return Color4(r, g, b, a);
|
|
}
|
|
|
|
Color4 Color4::operator - () const
|
|
{
|
|
return Color4(0, 0, 0, 0);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4 Color4::operator ~ () const
|
|
{
|
|
return Color4(~r, ~g, ~b, ~a);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool Color4::operator == (const Color4 & c) const
|
|
{
|
|
return (r == c.r) && (g == c.g) && (b == c.b) && (a == c.a);
|
|
}
|
|
|
|
bool Color4::operator != (const Color4 & c) const
|
|
{
|
|
return (r != c.r) && (g != c.g) && (b != c.b) && (a != c.a);
|
|
}
|
|
|
|
bool Color4::operator < (const Color4 & c) const
|
|
{
|
|
return (r < c.r) && (g < c.g) && (b < c.b) && (a < c.a);
|
|
}
|
|
|
|
bool Color4::operator > (const Color4 & c) const
|
|
{
|
|
return (r > c.r) && (g > c.g) && (b > c.b) && (a > c.a);
|
|
}
|
|
|
|
bool Color4::operator <= (const Color4 & c) const
|
|
{
|
|
return (r <= c.r) && (g <= c.g) && (b <= c.b) && (a <= c.a);
|
|
}
|
|
|
|
bool Color4::operator >= (const Color4 & c) const
|
|
{
|
|
return (r >= c.r) && (g >= c.g) && (b >= c.b) && (a >= c.a);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Color4::operator Color3 () const
|
|
{
|
|
return Color3(r, g, b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Int32 Color4::Cmp(const Color4 & o) const
|
|
{
|
|
if (*this == o)
|
|
return 0;
|
|
else if (*this > o)
|
|
return 1;
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
CSStr Color4::ToString() const
|
|
{
|
|
return ToStrF("%u,%u,%u,%u", r, g, b, a);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Set(Value ns)
|
|
{
|
|
r = ns;
|
|
g = ns;
|
|
b = ns;
|
|
a = ns;
|
|
}
|
|
|
|
void Color4::Set(Value nr, Value ng, Value nb)
|
|
{
|
|
r = nr;
|
|
g = ng;
|
|
b = nb;
|
|
}
|
|
|
|
void Color4::Set(Value nr, Value ng, Value nb, Value na)
|
|
{
|
|
r = nr;
|
|
g = ng;
|
|
b = nb;
|
|
a = na;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Set(const Color4 & c)
|
|
{
|
|
r = c.r;
|
|
g = c.g;
|
|
b = c.b;
|
|
a = c.a;
|
|
}
|
|
|
|
void Color4::Set(const Color3 & c)
|
|
{
|
|
r = c.r;
|
|
g = c.g;
|
|
b = c.b;
|
|
a = 0;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Set(CSStr str, SQChar delim)
|
|
{
|
|
Set(GetColor4(str, delim));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::SetCol(CSStr name)
|
|
{
|
|
Set(GetColor(name));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Uint32 Color4::GetRGB() const
|
|
{
|
|
return Uint32(r << 16 | g << 8 | b);
|
|
}
|
|
|
|
void Color4::SetRGB(Uint32 p)
|
|
{
|
|
r = static_cast< Value >((p >> 16) & 0xFF);
|
|
g = static_cast< Value >((p >> 8) & 0xFF);
|
|
b = static_cast< Value >((p) & 0xFF);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Uint32 Color4::GetRGBA() const
|
|
{
|
|
return Uint32(r << 24 | g << 16 | b << 8 | a);
|
|
}
|
|
|
|
void Color4::SetRGBA(Uint32 p)
|
|
{
|
|
r = static_cast< Value >((p >> 24) & 0xFF);
|
|
g = static_cast< Value >((p >> 16) & 0xFF);
|
|
b = static_cast< Value >((p >> 8) & 0xFF);
|
|
a = static_cast< Value >((p) & 0xFF);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Uint32 Color4::GetARGB() const
|
|
{
|
|
return Uint32(a << 24 | r << 16 | g << 8 | b);
|
|
}
|
|
|
|
void Color4::SetARGB(Uint32 p)
|
|
{
|
|
a = static_cast< Value >((p >> 24) & 0xFF);
|
|
r = static_cast< Value >((p >> 16) & 0xFF);
|
|
g = static_cast< Value >((p >> 8) & 0xFF);
|
|
b = static_cast< Value >((p) & 0xFF);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Generate()
|
|
{
|
|
r = GetRandomUint8();
|
|
g = GetRandomUint8();
|
|
b = GetRandomUint8();
|
|
a = GetRandomUint8();
|
|
}
|
|
|
|
void Color4::Generate(Value min, Value max)
|
|
{
|
|
if (max < min)
|
|
STHROWF("max value is lower than min value");
|
|
|
|
r = GetRandomUint8(min, max);
|
|
g = GetRandomUint8(min, max);
|
|
b = GetRandomUint8(min, max);
|
|
a = GetRandomUint8(min, max);
|
|
}
|
|
|
|
void Color4::Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax, Value amin, Value amax)
|
|
{
|
|
if (rmax < rmin || gmax < gmin || bmax < bmin || amax < amin)
|
|
STHROWF("max value is lower than min value");
|
|
|
|
r = GetRandomUint8(rmin, rmax);
|
|
g = GetRandomUint8(gmin, gmax);
|
|
b = GetRandomUint8(bmin, bmax);
|
|
a = GetRandomUint8(bmin, bmax);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Random()
|
|
{
|
|
Set(GetRandomColor());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void Color4::Inverse()
|
|
{
|
|
r = static_cast< Value >(~r);
|
|
g = static_cast< Value >(~g);
|
|
b = static_cast< Value >(~b);
|
|
a = static_cast< Value >(~a);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Color4 & GetColor4(CSStr str)
|
|
{
|
|
return GetColor4(str, Color4::Delim);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
const Color4 & GetColor4(CSStr str, SQChar delim)
|
|
{
|
|
// The format specifications that will be used to scan the string
|
|
static SQChar fs[] = _SC(" %u , %u , %u , %u ");
|
|
static Color4 col;
|
|
// The minimum and maximum values supported by the Color4 type
|
|
static const Uint32 min = std::numeric_limits< Color4::Value >::min();
|
|
static const Uint32 max = std::numeric_limits< Color4::Value >::max();
|
|
// Clear previous values, if any
|
|
col.Clear();
|
|
// Is the specified string empty?
|
|
if (!str || *str == '\0')
|
|
{
|
|
return col; // Return the value as is!
|
|
}
|
|
// Assign the specified delimiter
|
|
fs[4] = delim;
|
|
fs[9] = delim;
|
|
fs[14] = delim;
|
|
// The sscanf function requires at least 32 bit integers
|
|
Uint32 r = 0, g = 0, b = 0, a = 0;
|
|
// Attempt to extract the component values from the specified string
|
|
sscanf(str, fs, &r, &g, &b, &a);
|
|
// Cast the extracted integers to the value used by the Color4 type
|
|
col.r = static_cast< Color4::Value >(Clamp(r, min, max));
|
|
col.g = static_cast< Color4::Value >(Clamp(g, min, max));
|
|
col.b = static_cast< Color4::Value >(Clamp(b, min, max));
|
|
col.a = static_cast< Color4::Value >(Clamp(a, min, max));
|
|
// Return the resulted value
|
|
return col;
|
|
}
|
|
|
|
// ================================================================================================
|
|
void Register_Color4(HSQUIRRELVM vm)
|
|
{
|
|
typedef Color4::Value Val;
|
|
|
|
RootTable(vm).Bind(_SC("Color4"), Class< Color4 >(vm, _SC("Color4"))
|
|
/* Constructors */
|
|
.Ctor()
|
|
.Ctor< Val >()
|
|
.Ctor< Val, Val, Val >()
|
|
.Ctor< Val, Val, Val, Val >()
|
|
/* Static Members */
|
|
.SetStaticValue(_SC("Delim"), &Color4::Delim)
|
|
/* Member Variables */
|
|
.Var(_SC("r"), &Color4::r)
|
|
.Var(_SC("g"), &Color4::g)
|
|
.Var(_SC("b"), &Color4::b)
|
|
.Var(_SC("a"), &Color4::a)
|
|
/* Properties */
|
|
.Prop(_SC("rgb"), &Color4::GetRGB, &Color4::SetRGB)
|
|
.Prop(_SC("rgba"), &Color4::GetRGBA, &Color4::SetRGBA)
|
|
.Prop(_SC("argb"), &Color4::GetARGB, &Color4::SetARGB)
|
|
.Prop(_SC("str"), &Color4::SetCol)
|
|
/* Core Metamethods */
|
|
.Func(_SC("_tostring"), &Color4::ToString)
|
|
.SquirrelFunc(_SC("_typename"), &Color4::Typename)
|
|
.Func(_SC("_cmp"), &Color4::Cmp)
|
|
/* Metamethods */
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_add"), &Color4::operator +)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_sub"), &Color4::operator -)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_mul"), &Color4::operator *)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_div"), &Color4::operator /)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_modulo"), &Color4::operator %)
|
|
.Func<Color4 (Color4::*)(void) const>(_SC("_unm"), &Color4::operator -)
|
|
/* Setters */
|
|
.Overload<void (Color4::*)(Val)>(_SC("Set"), &Color4::Set)
|
|
.Overload<void (Color4::*)(Val, Val, Val)>(_SC("Set"), &Color4::Set)
|
|
.Overload<void (Color4::*)(Val, Val, Val, Val)>(_SC("Set"), &Color4::Set)
|
|
.Overload<void (Color4::*)(const Color4 &)>(_SC("SetCol4"), &Color4::Set)
|
|
.Overload<void (Color4::*)(const Color3 &)>(_SC("SetCol3"), &Color4::Set)
|
|
.Overload<void (Color4::*)(CSStr, SQChar)>(_SC("SetStr"), &Color4::Set)
|
|
/* Random Generators */
|
|
.Overload<void (Color4::*)(void)>(_SC("Generate"), &Color4::Generate)
|
|
.Overload<void (Color4::*)(Val, Val)>(_SC("Generate"), &Color4::Generate)
|
|
.Overload<void (Color4::*)(Val, Val, Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Color4::Generate)
|
|
/* Utility Methods */
|
|
.Func(_SC("Clear"), &Color4::Clear)
|
|
.Func(_SC("Random"), &Color4::Random)
|
|
.Func(_SC("Inverse"), &Color4::Inverse)
|
|
/* Operator Exposure */
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opAddAssign"), &Color4::operator +=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opSubAssign"), &Color4::operator -=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opMulAssign"), &Color4::operator *=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opDivAssign"), &Color4::operator /=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opModAssign"), &Color4::operator %=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opAndAssign"), &Color4::operator &=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opOrAssign"), &Color4::operator |=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opXorAssign"), &Color4::operator ^=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opShlAssign"), &Color4::operator <<=)
|
|
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opShrAssign"), &Color4::operator >>=)
|
|
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opAddAssignS"), &Color4::operator +=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opSubAssignS"), &Color4::operator -=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opMulAssignS"), &Color4::operator *=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opDivAssignS"), &Color4::operator /=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opModAssignS"), &Color4::operator %=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opAndAssignS"), &Color4::operator &=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opOrAssignS"), &Color4::operator |=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opXorAssignS"), &Color4::operator ^=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opShlAssignS"), &Color4::operator <<=)
|
|
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opShrAssignS"), &Color4::operator >>=)
|
|
|
|
.Func<Color4 & (Color4::*)(void)>(_SC("opPreInc"), &Color4::operator ++)
|
|
.Func<Color4 & (Color4::*)(void)>(_SC("opPreDec"), &Color4::operator --)
|
|
.Func<Color4 (Color4::*)(int)>(_SC("opPostInc"), &Color4::operator ++)
|
|
.Func<Color4 (Color4::*)(int)>(_SC("opPostDec"), &Color4::operator --)
|
|
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opAdd"), &Color4::operator +)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opSub"), &Color4::operator -)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opMul"), &Color4::operator *)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opDiv"), &Color4::operator /)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opMod"), &Color4::operator %)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opAnd"), &Color4::operator &)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opOr"), &Color4::operator |)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShl"), &Color4::operator ^)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShl"), &Color4::operator <<)
|
|
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShr"), &Color4::operator >>)
|
|
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opAddS"), &Color4::operator +)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opSubS"), &Color4::operator -)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opMulS"), &Color4::operator *)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opDivS"), &Color4::operator /)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opModS"), &Color4::operator %)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opAndS"), &Color4::operator &)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opOrS"), &Color4::operator |)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShlS"), &Color4::operator ^)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShlS"), &Color4::operator <<)
|
|
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShrS"), &Color4::operator >>)
|
|
|
|
.Func<Color4 (Color4::*)(void) const>(_SC("opUnPlus"), &Color4::operator +)
|
|
.Func<Color4 (Color4::*)(void) const>(_SC("opUnMinus"), &Color4::operator -)
|
|
.Func<Color4 (Color4::*)(void) const>(_SC("opCom"), &Color4::operator ~)
|
|
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opEqual"), &Color4::operator ==)
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opNotEqual"), &Color4::operator !=)
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opLessThan"), &Color4::operator <)
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opGreaterThan"), &Color4::operator >)
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opLessEqual"), &Color4::operator <=)
|
|
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opGreaterEqual"), &Color4::operator >=)
|
|
// Static Overloads
|
|
.StaticOverload< const Color4 & (*)(CSStr) >(_SC("FromStr"), &GetColor4)
|
|
.StaticOverload< const Color4 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetColor4)
|
|
);
|
|
}
|
|
|
|
} // Namespace:: SqMod
|