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	Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
		
			
				
	
	
		
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			12 lines
		
	
	
		
			348 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#
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# iPhoneSimulator-clang-libc++
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#
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# Build settings for iPhone Simulator, using Apple's iPhone SDK
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# 
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IPHONE_SDK         = iPhoneSimulator
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POCO_TARGET_OSARCH = i686
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OSFLAGS            = -arch $(POCO_TARGET_OSARCH) -isysroot $(IPHONE_SDK_BASE) -miphoneos-version-min=$(IPHONE_SDK_VERSION_MIN)
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include $(POCO_BASE)/build/config/iPhone-clang-libc++
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