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SqMod/vendor/POCO/Net/include/Poco/Net/HTTPClientSession.h
Sandu Liviu Catalin 4a6bfc086c Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
2021-01-30 08:51:39 +02:00

424 lines
13 KiB
C++

//
// HTTPClientSession.h
//
// Library: Net
// Package: HTTPClient
// Module: HTTPClientSession
//
// Definition of the HTTPClientSession class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_HTTPClientSession_INCLUDED
#define Net_HTTPClientSession_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/HTTPSession.h"
#include "Poco/Net/HTTPBasicCredentials.h"
#include "Poco/Net/HTTPDigestCredentials.h"
#include "Poco/Net/HTTPNTLMCredentials.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/SharedPtr.h"
#include <istream>
#include <ostream>
namespace Poco {
namespace Net {
class HTTPRequest;
class HTTPResponse;
class Net_API HTTPClientSession: public HTTPSession
/// This class implements the client-side of
/// a HTTP session.
///
/// To send a HTTP request to a HTTP server, first
/// instantiate a HTTPClientSession object and
/// specify the server's host name and port number.
///
/// Then create a HTTPRequest object, fill it accordingly,
/// and pass it as argument to the sendRequest() method.
///
/// sendRequest() will return an output stream that can
/// be used to send the request body, if there is any.
///
/// After you are done sending the request body, create
/// a HTTPResponse object and pass it to receiveResponse().
///
/// This will return an input stream that can be used to
/// read the response body.
///
/// See RFC 2616 <http://www.faqs.org/rfcs/rfc2616.html> for more
/// information about the HTTP protocol.
///
/// Proxies and proxy authorization (only HTTP Basic Authorization)
/// is supported. Use setProxy() and setProxyCredentials() to
/// set up a session through a proxy.
{
public:
enum ProxyAuthentication
{
PROXY_AUTH_NONE, /// No proxy authentication
PROXY_AUTH_HTTP_BASIC, /// HTTP Basic proxy authentication (default, if username and password are supplied)
PROXY_AUTH_HTTP_DIGEST, /// HTTP Digest proxy authentication
PROXY_AUTH_NTLM /// NTLMv2 proxy authentication
};
struct ProxyConfig
/// HTTP proxy server configuration.
{
ProxyConfig():
port(HTTP_PORT),
authMethod(PROXY_AUTH_HTTP_BASIC)
{
}
std::string host;
/// Proxy server host name or IP address.
Poco::UInt16 port;
/// Proxy server TCP port.
std::string username;
/// Proxy server username.
std::string password;
/// Proxy server password.
std::string nonProxyHosts;
/// A regular expression defining hosts for which the proxy should be bypassed,
/// e.g. "localhost|127\.0\.0\.1|192\.168\.0\.\d+". Can also be an empty
/// string to disable proxy bypassing.
ProxyAuthentication authMethod;
/// The authentication method to use - HTTP Basic or NTLM.
};
HTTPClientSession();
/// Creates an unconnected HTTPClientSession.
explicit HTTPClientSession(const StreamSocket& socket);
/// Creates a HTTPClientSession using the given socket.
/// The socket must not be connected. The session
/// takes ownership of the socket.
explicit HTTPClientSession(const SocketAddress& address);
/// Creates a HTTPClientSession using the given address.
HTTPClientSession(const std::string& host, Poco::UInt16 port = HTTPSession::HTTP_PORT);
/// Creates a HTTPClientSession using the given host and port.
HTTPClientSession(const std::string& host, Poco::UInt16 port, const ProxyConfig& proxyConfig);
/// Creates a HTTPClientSession using the given host, port and proxy configuration.
virtual ~HTTPClientSession();
/// Destroys the HTTPClientSession and closes
/// the underlying socket.
void setHost(const std::string& host);
/// Sets the host name of the target HTTP server.
///
/// The host must not be changed once there is an
/// open connection to the server.
const std::string& getHost() const;
/// Returns the host name of the target HTTP server.
void setPort(Poco::UInt16 port);
/// Sets the port number of the target HTTP server.
///
/// The port number must not be changed once there is an
/// open connection to the server.
Poco::UInt16 getPort() const;
/// Returns the port number of the target HTTP server.
void setProxy(const std::string& host, Poco::UInt16 port = HTTPSession::HTTP_PORT);
/// Sets the proxy host name and port number.
void setProxyHost(const std::string& host);
/// Sets the host name of the proxy server.
void setProxyPort(Poco::UInt16 port);
/// Sets the port number of the proxy server.
const std::string& getProxyHost() const;
/// Returns the proxy host name.
Poco::UInt16 getProxyPort() const;
/// Returns the proxy port number.
void setProxyCredentials(const std::string& username, const std::string& password);
/// Sets the username and password for proxy authentication.
/// Only Basic authentication is supported.
void setProxyUsername(const std::string& username);
/// Sets the username for proxy authentication.
/// Only Basic authentication is supported.
const std::string& getProxyUsername() const;
/// Returns the username for proxy authentication.
void setProxyPassword(const std::string& password);
/// Sets the password for proxy authentication.
/// Only Basic authentication is supported.
const std::string& getProxyPassword() const;
/// Returns the password for proxy authentication.
void setProxyConfig(const ProxyConfig& config);
/// Sets the proxy configuration.
const ProxyConfig& getProxyConfig() const;
/// Returns the proxy configuration.
static void setGlobalProxyConfig(const ProxyConfig& config);
/// Sets the global proxy configuration.
///
/// The global proxy configuration is used by all HTTPClientSession
/// instances, unless a different proxy configuration is explicitly set.
///
/// Warning: Setting the global proxy configuration is not thread safe.
/// The global proxy configuration should be set at start up, before
/// the first HTTPClientSession instance is created.
static const ProxyConfig& getGlobalProxyConfig();
/// Returns the global proxy configuration.
void setKeepAliveTimeout(const Poco::Timespan& timeout);
/// Sets the connection timeout for HTTP connections.
const Poco::Timespan& getKeepAliveTimeout() const;
/// Returns the connection timeout for HTTP connections.
virtual std::ostream& sendRequest(HTTPRequest& request);
/// Sends the header for the given HTTP request to
/// the server.
///
/// The HTTPClientSession will set the request's
/// Host and Keep-Alive headers accordingly.
///
/// The returned output stream can be used to write
/// the request body. The stream is valid until
/// receiveResponse() is called or the session
/// is destroyed.
///
/// In case a network or server failure happens
/// while writing the request body to the returned stream,
/// the stream state will change to bad or fail. In this
/// case, reset() should be called if the session will
/// be reused and persistent connections are enabled
/// to ensure a new connection will be set up
/// for the next request.
virtual std::istream& receiveResponse(HTTPResponse& response);
/// Receives the header for the response to the previous
/// HTTP request.
///
/// The returned input stream can be used to read
/// the response body. The stream is valid until
/// sendRequest() is called or the session is
/// destroyed.
///
/// It must be ensured that the response stream
/// is fully consumed before sending a new request
/// and persistent connections are enabled. Otherwise,
/// the unread part of the response body may be treated as
/// part of the next request's response header, resulting
/// in a Poco::Net::MessageException being thrown.
///
/// In case a network or server failure happens
/// while reading the response body from the returned stream,
/// the stream state will change to bad or fail. In this
/// case, reset() should be called if the session will
/// be reused and persistent connections are enabled
/// to ensure a new connection will be set up
/// for the next request.
virtual bool peekResponse(HTTPResponse& response);
/// If the request contains a "Expect: 100-continue" header,
/// (see HTTPRequest::setExpectContinue()) this method can be
/// used to check whether the server has sent a 100 Continue response
/// before continuing with the request, i.e. sending the request body,
/// after calling sendRequest().
///
/// Returns true if the server has responded with 100 Continue,
/// otherwise false. The HTTPResponse object contains the
/// response sent by the server.
///
/// In any case, receiveResponse() must be called afterwards as well in
/// order to complete the request. The same HTTPResponse object
/// passed to peekResponse() must also be passed to receiveResponse().
///
/// This method should only be called if the request contains
/// a "Expect: 100-continue" header.
void flushRequest();
/// Flushes the request stream.
///
/// Normally this method does not need to be called.
/// It can be used to ensure the request has been
/// fully sent if receiveResponse() is not called, e.g.,
/// because the underlying socket will be detached.
void reset();
/// Resets the session and closes the socket.
///
/// The next request will initiate a new connection,
/// even if persistent connections are enabled.
///
/// This should be called whenever something went
/// wrong when sending a request (e.g., sendRequest()
/// or receiveResponse() throws an exception, or
/// the request or response stream changes into
/// fail or bad state, but not eof state).
virtual bool secure() const;
/// Return true iff the session uses SSL or TLS,
/// or false otherwise.
bool bypassProxy() const;
/// Returns true if the proxy should be bypassed
/// for the current host.
protected:
enum
{
DEFAULT_KEEP_ALIVE_TIMEOUT = 8
};
void reconnect();
/// Connects the underlying socket to the HTTP server.
int write(const char* buffer, std::streamsize length);
/// Tries to re-connect if keep-alive is on.
std::ostream& sendRequestImpl(const HTTPRequest& request);
/// Sends the given HTTPRequest over an existing connection.
virtual std::string proxyRequestPrefix() const;
/// Returns the prefix prepended to the URI for proxy requests
/// (e.g., "http://myhost.com").
virtual bool mustReconnect() const;
/// Checks if we can reuse a persistent connection.
virtual void proxyAuthenticate(HTTPRequest& request);
/// Sets the proxy credentials (Proxy-Authorization header), if
/// proxy username and password have been set.
void proxyAuthenticateImpl(HTTPRequest& request, const ProxyConfig& proxyConfig);
/// Sets the proxy credentials (Proxy-Authorization header), if
/// proxy username and password have been set.
void proxyAuthenticateDigest(HTTPRequest& request);
/// Initiates a HTTP Digest authentication handshake with the proxy.
void proxyAuthenticateNTLM(HTTPRequest& request);
/// Initiates a HTTP NTLM authentication handshake with the proxy.
void sendChallengeRequest(const HTTPRequest& request, HTTPResponse& response);
/// Sends a probe request for Digest and NTLM authentication
/// to obtain the server challenge.
StreamSocket proxyConnect();
/// Sends a CONNECT request to the proxy server and returns
/// a StreamSocket for the resulting connection.
void proxyTunnel();
/// Calls proxyConnect() and attaches the resulting StreamSocket
/// to the HTTPClientSession.
private:
std::string _host;
Poco::UInt16 _port;
ProxyConfig _proxyConfig;
Poco::Timespan _keepAliveTimeout;
Poco::Timestamp _lastRequest;
bool _reconnect;
bool _mustReconnect;
bool _expectResponseBody;
bool _responseReceived;
Poco::SharedPtr<std::ostream> _pRequestStream;
Poco::SharedPtr<std::istream> _pResponseStream;
HTTPBasicCredentials _proxyBasicCreds;
HTTPDigestCredentials _proxyDigestCreds;
HTTPNTLMCredentials _proxyNTLMCreds;
bool _ntlmProxyAuthenticated;
static ProxyConfig _globalProxyConfig;
HTTPClientSession(const HTTPClientSession&);
HTTPClientSession& operator = (const HTTPClientSession&);
friend class WebSocket;
};
//
// inlines
//
inline const std::string& HTTPClientSession::getHost() const
{
return _host;
}
inline Poco::UInt16 HTTPClientSession::getPort() const
{
return _port;
}
inline const std::string& HTTPClientSession::getProxyHost() const
{
return _proxyConfig.host;
}
inline Poco::UInt16 HTTPClientSession::getProxyPort() const
{
return _proxyConfig.port;
}
inline const std::string& HTTPClientSession::getProxyUsername() const
{
return _proxyConfig.username;
}
inline const std::string& HTTPClientSession::getProxyPassword() const
{
return _proxyConfig.password;
}
inline const HTTPClientSession::ProxyConfig& HTTPClientSession::getProxyConfig() const
{
return _proxyConfig;
}
inline const HTTPClientSession::ProxyConfig& HTTPClientSession::getGlobalProxyConfig()
{
return _globalProxyConfig;
}
inline const Poco::Timespan& HTTPClientSession::getKeepAliveTimeout() const
{
return _keepAliveTimeout;
}
} } // namespace Poco::Net
#endif // Net_HTTPClientSession_INCLUDED