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SqMod/module/Vendor/SimpleSocket/include/PassiveSocket.h
Sandu Liviu Catalin df7c5f8266 USe pragma once.
2020-04-27 11:06:51 +03:00

118 lines
6.5 KiB
C++

/*---------------------------------------------------------------------------*/
/* */
/* Socket.h - Passive Socket Decleration. */
/* */
/* Author : Mark Carrier (mark@carrierlabs.com) */
/* */
/*---------------------------------------------------------------------------*/
/* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* 4. The name "CarrierLabs" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please contact
* mark@carrierlabs.com.
*
* THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*----------------------------------------------------------------------------*/
#pragma once
#include "ActiveSocket.h"
/// Provides a platform independent class to create a passive socket.
/// A passive socket is used to create a "listening" socket. This type
/// of object would be used when an application needs to wait for
/// inbound connections. Support for CSimpleSocket::SocketTypeTcp,
/// CSimpleSocket::SocketTypeUdp, and CSimpleSocket::SocketTypeRaw is handled
/// in a similar fashion. The big difference is that the method
/// CPassiveSocket::Accept should not be called on the latter two socket
/// types.
class CPassiveSocket : public CSimpleSocket {
public:
CPassiveSocket(CSocketType type = SocketTypeTcp);
virtual ~CPassiveSocket() {
Close();
};
/// Extracts the first connection request on the queue of pending
/// connections and creates a newly connected socket. Used with
/// CSocketType CSimpleSocket::SocketTypeTcp. It is the responsibility of
/// the caller to delete the returned object when finished.
/// @return if successful a pointer to a newly created CActiveSocket object
/// will be returned and the internal error condition of the CPassiveSocket
/// object will be CPassiveSocket::SocketSuccess. If an error condition was encountered
/// the NULL will be returned and one of the following error conditions will be set:
/// CPassiveSocket::SocketEwouldblock, CPassiveSocket::SocketInvalidSocket,
/// CPassiveSocket::SocketConnectionAborted, CPassiveSocket::SocketInterrupted
/// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketFirewallError
virtual CActiveSocket *Accept(void);
/// Bind to a multicast group on a specified interface, multicast group, and port
///
/// @param pInterface - interface on which to bind.
/// @param pGroup - multicast group address to bind.
/// @param nPort - port on which multicast
/// @return true if able to bind to interface and multicast group.
/// If not successful, the false is returned and one of the following error
/// condiitions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError,
/// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix
/// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer
bool BindMulticast(const char *pInterface, const char *pGroup, uint16_t nPort);
/// Create a listening socket at local ip address 'x.x.x.x' or 'localhost'
/// if pAddr is NULL on port nPort.
///
/// @param pAddr specifies the IP address on which to listen.
/// @param nPort specifies the port on which to listen.
/// @param nConnectionBacklog specifies connection queue backlog (default 30,000)
/// @return true if a listening socket was created.
/// If not successful, the false is returned and one of the following error
/// conditions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError,
/// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix
/// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer
virtual bool Listen(const char *pAddr, uint16_t nPort, int32_t nConnectionBacklog = 30000);
/// Attempts to send a block of data on an established connection.
/// @param pBuf block of data to be sent.
/// @param bytesToSend size of data block to be sent.
/// @return number of bytes actually sent, return of zero means the
/// connection has been shutdown on the other side, and a return of -1
/// means that an error has occurred. If an error was signaled then one
/// of the following error codes will be set: CPassiveSocket::SocketInvalidSocket,
/// CPassiveSocket::SocketEwouldblock, SimpleSocket::SocketConnectionReset,
/// CPassiveSocket::SocketInvalidSocketBuffer, CPassiveSocket::SocketInterrupted,
/// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketNotconnected
/// <br>\b Note: This function is used only for a socket of type
/// CSimpleSocket::SocketTypeUdp
virtual int32_t Send(const uint8_t *pBuf, size_t bytesToSend);
private:
struct ip_mreq m_stMulticastRequest; /// group address for multicast
};