mirror of
https://github.com/VCMP-SqMod/SqMod.git
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230 lines
7.8 KiB
C++
230 lines
7.8 KiB
C++
/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP
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#define WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP
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#include <websocketpp/common/memory.hpp>
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#include <string>
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namespace websocketpp {
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namespace message_buffer {
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/* # message:
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* object that stores a message while it is being sent or received. Contains
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* the message payload itself, the message header, the extension data, and the
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* opcode.
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*
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* # connection_message_manager:
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* An object that manages all of the message_buffers associated with a given
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* connection. Implements the get_message_buffer(size) method that returns
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* a message buffer at least size bytes long.
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*
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* Message buffers are reference counted with shared ownership semantics. Once
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* requested from the manager the requester and it's associated downstream code
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* may keep a pointer to the message indefinitely at a cost of extra resource
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* usage. Once the reference count drops to the point where the manager is the
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* only reference the messages is recycled using whatever method is implemented
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* in the manager.
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*
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* # endpoint_message_manager:
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* An object that manages connection_message_managers. Implements the
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* get_message_manager() method. This is used once by each connection to
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* request the message manager that they are supposed to use to manage message
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* buffers for their own use.
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*
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* TYPES OF CONNECTION_MESSAGE_MANAGERS
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* - allocate a message with the exact size every time one is requested
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* - maintain a pool of pre-allocated messages and return one when needed.
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* Recycle previously used messages back into the pool
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*
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* TYPES OF ENDPOINT_MESSAGE_MANAGERS
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* - allocate a new connection manager for each connection. Message pools
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* become connection specific. This increases memory usage but improves
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* concurrency.
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* - allocate a single connection manager and share a pointer to it with all
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* connections created by this endpoint. The message pool will be shared
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* among all connections, improving memory usage and performance at the cost
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* of reduced concurrency
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*/
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/// Custom deleter for use in shared_ptrs to message.
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/**
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* This is used to catch messages about to be deleted and offer the manager the
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* ability to recycle them instead. Message::recycle will return true if it was
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* successfully recycled and false otherwise. In the case of exceptions or error
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* this deleter frees the memory.
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*/
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template <typename T>
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void message_deleter(T* msg) {
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try {
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if (!msg->recycle()) {
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delete msg;
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}
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} catch (...) {
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// TODO: is there a better way to ensure this function doesn't throw?
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delete msg;
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}
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}
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/// Represents a buffer for a single WebSocket message.
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/**
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*
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*
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*/
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template <typename con_msg_manager>
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class message {
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public:
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typedef lib::shared_ptr<message> ptr;
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typedef typename con_msg_manager::weak_ptr con_msg_man_ptr;
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message(con_msg_man_ptr manager, size_t size = 128)
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: m_manager(manager)
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, m_payload(size) {}
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frame::opcode::value get_opcode() const {
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return m_opcode;
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}
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const std::string& get_header() const {
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return m_header;
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}
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const std::string& get_extension_data() const {
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return m_extension_data;
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}
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const std::string& get_payload() const {
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return m_payload;
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}
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/// Recycle the message
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/**
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* A request to recycle this message was received. Forward that request to
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* the connection message manager for processing. Errors and exceptions
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* from the manager's recycle member function should be passed back up the
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* call chain. The caller to message::recycle will deal with them.
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*
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* Recycle must *only* be called by the message shared_ptr's destructor.
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* Once recycled successfully, ownership of the memory has been passed to
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* another system and must not be accessed again.
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*
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* @return true if the message was successfully recycled, false otherwise.
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*/
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bool recycle() {
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typename con_msg_manager::ptr shared = m_manager.lock();
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if (shared) {
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return shared->(recycle(this));
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} else {
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return false;
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}
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}
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private:
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con_msg_man_ptr m_manager;
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frame::opcode::value m_opcode;
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std::string m_header;
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std::string m_extension_data;
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std::string m_payload;
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};
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namespace alloc {
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/// A connection message manager that allocates a new message for each
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/// request.
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template <typename message>
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class con_msg_manager {
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public:
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typedef lib::shared_ptr<con_msg_manager> ptr;
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typedef lib::weak_ptr<con_msg_manager> weak_ptr;
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typedef typename message::ptr message_ptr;
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/// Get a message buffer with specified size
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/**
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* @param size Minimum size in bytes to request for the message payload.
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*
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* @return A shared pointer to a new message with specified size.
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*/
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message_ptr get_message(size_t size) const {
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return lib::make_shared<message>(size);
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}
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/// Recycle a message
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/**
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* This method shouldn't be called. If it is, return false to indicate an
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* error. The rest of the method recycle chain should notice this and free
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* the memory.
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*
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* @param msg The message to be recycled.
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*
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* @return true if the message was successfully recycled, false otherwse.
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*/
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bool recycle(message * msg) {
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return false;
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}
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};
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/// An endpoint message manager that allocates a new manager for each
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/// connection.
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template <typename con_msg_manager>
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class endpoint_msg_manager {
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public:
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typedef typename con_msg_manager::ptr con_msg_man_ptr;
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/// Get a pointer to a connection message manager
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/**
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* @return A pointer to the requested connection message manager.
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*/
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con_msg_man_ptr get_manager() const {
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return lib::make_shared<con_msg_manager>();
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}
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};
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} // namespace alloc
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namespace pool {
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/// A connection messages manager that maintains a pool of messages that is
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/// used to fulfill get_message requests.
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class con_msg_manager {
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};
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/// An endpoint manager that maintains a shared pool of connection managers
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/// and returns an appropriate one for the requesting connection.
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class endpoint_msg_manager {
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};
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} // namespace pool
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} // namespace message_buffer
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} // namespace websocketpp
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#endif // WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP
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