mirror of
https://github.com/VCMP-SqMod/SqMod.git
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341 lines
11 KiB
C++
341 lines
11 KiB
C++
/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
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#define WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
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#include <websocketpp/common/memory.hpp>
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#include <websocketpp/frame.hpp>
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#include <string>
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namespace websocketpp {
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namespace message_buffer {
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/* # message:
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* object that stores a message while it is being sent or received. Contains
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* the message payload itself, the message header, the extension data, and the
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* opcode.
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*
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* # connection_message_manager:
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* An object that manages all of the message_buffers associated with a given
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* connection. Implements the get_message_buffer(size) method that returns
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* a message buffer at least size bytes long.
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*
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* Message buffers are reference counted with shared ownership semantics. Once
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* requested from the manager the requester and it's associated downstream code
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* may keep a pointer to the message indefinitely at a cost of extra resource
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* usage. Once the reference count drops to the point where the manager is the
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* only reference the messages is recycled using whatever method is implemented
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* in the manager.
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*
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* # endpoint_message_manager:
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* An object that manages connection_message_managers. Implements the
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* get_message_manager() method. This is used once by each connection to
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* request the message manager that they are supposed to use to manage message
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* buffers for their own use.
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*
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* TYPES OF CONNECTION_MESSAGE_MANAGERS
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* - allocate a message with the exact size every time one is requested
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* - maintain a pool of pre-allocated messages and return one when needed.
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* Recycle previously used messages back into the pool
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*
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* TYPES OF ENDPOINT_MESSAGE_MANAGERS
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* - allocate a new connection manager for each connection. Message pools
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* become connection specific. This increases memory usage but improves
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* concurrency.
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* - allocate a single connection manager and share a pointer to it with all
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* connections created by this endpoint. The message pool will be shared
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* among all connections, improving memory usage and performance at the cost
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* of reduced concurrency
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*/
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/// Represents a buffer for a single WebSocket message.
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/**
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*
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*
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*/
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template <template<class> class con_msg_manager>
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class message {
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public:
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typedef lib::shared_ptr<message> ptr;
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typedef con_msg_manager<message> con_msg_man_type;
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typedef typename con_msg_man_type::ptr con_msg_man_ptr;
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typedef typename con_msg_man_type::weak_ptr con_msg_man_weak_ptr;
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/// Construct an empty message
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/**
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* Construct an empty message
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*/
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message(const con_msg_man_ptr manager)
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: m_manager(manager)
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, m_prepared(false)
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, m_fin(true)
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, m_terminal(false)
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, m_compressed(false) {}
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/// Construct a message and fill in some values
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/**
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*
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*/
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message(const con_msg_man_ptr manager, frame::opcode::value op, size_t size = 128)
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: m_manager(manager)
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, m_opcode(op)
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, m_prepared(false)
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, m_fin(true)
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, m_terminal(false)
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, m_compressed(false)
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{
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m_payload.reserve(size);
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}
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/// Return whether or not the message has been prepared for sending
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/**
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* The prepared flag indicates that the message has been prepared by a
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* websocket protocol processor and is ready to be written to the wire.
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*
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* @return whether or not the message has been prepared for sending
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*/
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bool get_prepared() const {
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return m_prepared;
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}
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/// Set or clear the flag that indicates that the message has been prepared
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/**
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* This flag should not be set by end user code without a very good reason.
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*
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* @param value The value to set the prepared flag to
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*/
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void set_prepared(bool value) {
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m_prepared = value;
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}
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/// Return whether or not the message is flagged as compressed
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/**
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* @return whether or not the message is/should be compressed
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*/
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bool get_compressed() const {
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return m_compressed;
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}
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/// Set or clear the compression flag
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/**
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* Setting the compression flag indicates that the data in this message
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* would benefit from compression. If both endpoints negotiate a compression
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* extension WebSocket++ will attempt to compress messages with this flag.
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* Setting this flag does not guarantee that the message will be compressed.
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*
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* @param value The value to set the compressed flag to
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*/
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void set_compressed(bool value) {
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m_compressed = value;
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}
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/// Get whether or not the message is terminal
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/**
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* Messages can be flagged as terminal, which results in the connection
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* being close after they are written rather than the implementation going
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* on to the next message in the queue. This is typically used internally
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* for close messages only.
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*
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* @return Whether or not this message is marked terminal
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*/
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bool get_terminal() const {
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return m_terminal;
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}
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/// Set the terminal flag
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/**
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* This flag should not be set by end user code without a very good reason.
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*
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* @see get_terminal()
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*
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* @param value The value to set the terminal flag to.
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*/
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void set_terminal(bool value) {
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m_terminal = value;
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}
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/// Read the fin bit
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/**
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* A message with the fin bit set will be sent as the last message of its
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* sequence. A message with the fin bit cleared will require subsequent
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* frames of opcode continuation until one of them has the fin bit set.
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*
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* The remote end likely will not deliver any bytes until the frame with the fin
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* bit set has been received.
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*
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* @return Whether or not the fin bit is set
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*/
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bool get_fin() const {
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return m_fin;
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}
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/// Set the fin bit
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/**
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* @see get_fin for a more detailed explaination of the fin bit
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*
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* @param value The value to set the fin bit to.
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*/
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void set_fin(bool value) {
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m_fin = value;
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}
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/// Return the message opcode
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frame::opcode::value get_opcode() const {
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return m_opcode;
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}
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/// Set the opcode
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void set_opcode(frame::opcode::value op) {
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m_opcode = op;
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}
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/// Return the prepared frame header
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/**
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* This value is typically set by a websocket protocol processor
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* and shouldn't be tampered with.
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*/
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std::string const & get_header() const {
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return m_header;
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}
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/// Set prepared frame header
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/**
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* Under normal circumstances this should not be called by end users
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*
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* @param header A string to set the header to.
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*/
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void set_header(std::string const & header) {
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m_header = header;
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}
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std::string const & get_extension_data() const {
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return m_extension_data;
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}
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/// Get a reference to the payload string
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/**
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* @return A const reference to the message's payload string
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*/
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std::string const & get_payload() const {
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return m_payload;
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}
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/// Get a non-const reference to the payload string
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/**
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* @return A reference to the message's payload string
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*/
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std::string & get_raw_payload() {
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return m_payload;
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}
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/// Set payload data
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/**
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* Set the message buffer's payload to the given value.
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*
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* @param payload A string to set the payload to.
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*/
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void set_payload(std::string const & payload) {
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m_payload = payload;
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}
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/// Set payload data
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/**
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* Set the message buffer's payload to the given value.
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*
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* @param payload A pointer to a data array to set to.
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* @param len The length of new payload in bytes.
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*/
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void set_payload(void const * payload, size_t len) {
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m_payload.reserve(len);
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char const * pl = static_cast<char const *>(payload);
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m_payload.assign(pl, pl + len);
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}
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/// Append payload data
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/**
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* Append data to the message buffer's payload.
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*
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* @param payload A string containing the data array to append.
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*/
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void append_payload(std::string const & payload) {
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m_payload.append(payload);
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}
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/// Append payload data
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/**
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* Append data to the message buffer's payload.
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*
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* @param payload A pointer to a data array to append
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* @param len The length of payload in bytes
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*/
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void append_payload(void const * payload, size_t len) {
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m_payload.reserve(m_payload.size()+len);
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m_payload.append(static_cast<char const *>(payload),len);
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}
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/// Recycle the message
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/**
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* A request to recycle this message was received. Forward that request to
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* the connection message manager for processing. Errors and exceptions
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* from the manager's recycle member function should be passed back up the
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* call chain. The caller to message::recycle will deal with them.
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*
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* Recycle must *only* be called by the message shared_ptr's destructor.
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* Once recycled successfully, ownership of the memory has been passed to
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* another system and must not be accessed again.
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*
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* @return true if the message was successfully recycled, false otherwise.
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*/
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bool recycle() {
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con_msg_man_ptr shared = m_manager.lock();
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if (shared) {
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return shared->recycle(this);
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} else {
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return false;
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}
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}
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private:
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con_msg_man_weak_ptr m_manager;
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std::string m_header;
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std::string m_extension_data;
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std::string m_payload;
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frame::opcode::value m_opcode;
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bool m_prepared;
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bool m_fin;
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bool m_terminal;
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bool m_compressed;
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};
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} // namespace message_buffer
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} // namespace websocketpp
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#endif // WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP
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