mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-09 01:07:16 +01:00
bab8146c89
Added an extra flush overload to flush all elements in a handled manner. Prefixed the Server table to not clutter the user space.
890 lines
29 KiB
C++
890 lines
29 KiB
C++
#ifndef _SQSQLITE_COMMON_HPP_
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#define _SQSQLITE_COMMON_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "ModBase.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <map>
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#include <vector>
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// ------------------------------------------------------------------------------------------------
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#include <assert.h>
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// ------------------------------------------------------------------------------------------------
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#include <sqlite3.h>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Forward declarations.
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*/
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class Connection;
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class Statement;
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class Column;
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class Transaction;
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/* ------------------------------------------------------------------------------------------------
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* SOFTWARE INFORMATION
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*/
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#define SQSQLITE_NAME "Squirrel SQLite Module"
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#define SQSQLITE_AUTHOR "Sandu Liviu Catalin (S.L.C)"
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#define SQSQLITE_COPYRIGHT "Copyright (C) 2016 Sandu Liviu Catalin"
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#define SQSQLITE_HOST_NAME "SqModSQLiteHost"
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#define SQSQLITE_VERSION 001
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#define SQSQLITE_VERSION_STR "0.0.1"
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#define SQSQLITE_VERSION_MAJOR 0
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#define SQSQLITE_VERSION_MINOR 0
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#define SQSQLITE_VERSION_PATCH 1
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the temporary buffer.
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*/
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SStr GetTempBuff();
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the size of the temporary buffer.
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*/
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Uint32 GetTempBuffSize();
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/* ------------------------------------------------------------------------------------------------
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* Throw a formatted exception.
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*/
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void SqThrowF(CSStr str, ...);
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/* ------------------------------------------------------------------------------------------------
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* Generate a formatted string.
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*/
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CSStr FmtStr(CSStr str, ...);
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/* ------------------------------------------------------------------------------------------------
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* Generate a formatted query.
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*/
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CSStr QFmtStr(CSStr str, ...);
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/* ------------------------------------------------------------------------------------------------
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* Tests if a certain query string is empty.
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*/
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bool IsQueryEmpty(CSStr str);
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/* ------------------------------------------------------------------------------------------------
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* Implements RAII to restore the VM stack to it's initial size on function exit.
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*/
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struct StackGuard
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{
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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StackGuard(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~StackGuard();
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private:
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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StackGuard(const StackGuard &);
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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StackGuard(StackGuard &&);
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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StackGuard & operator = (const StackGuard &);
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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StackGuard & operator = (StackGuard &&);
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private:
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// --------------------------------------------------------------------------------------------
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Int32 m_Top; /* The top of the stack when this instance was created. */
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HSQUIRRELVM m_VM; /* The VM where the stack should be restored. */
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};
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/* ------------------------------------------------------------------------------------------------
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* Manages a reference counted database connection handle.
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*/
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class ConnHnd
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{
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// --------------------------------------------------------------------------------------------
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friend class Connection;
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friend class Statement;
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public:
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// --------------------------------------------------------------------------------------------
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typedef sqlite3 Type; // The managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; // Pointer to the managed type.
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typedef const Type* ConstPtr; // Constant pointer to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; // Reference to the managed type.
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typedef const Type& ConstRef; // Constant reference to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef unsigned int Counter; // Reference counter type.
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protected:
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// --------------------------------------------------------------------------------------------
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typedef std::vector< String > QueryList; // Container used to queue queries.
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/* --------------------------------------------------------------------------------------------
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* The structure that holds the data associated with a certain connection.
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*/
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struct Handle
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{
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// --------------------------------------------------------------------------------------------
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Pointer mPtr; // The connection handle resource.
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Counter mRef; // Reference count to the managed handle.
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// --------------------------------------------------------------------------------------------
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Int32 mStatus; // The last status code of this connection handle.
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// --------------------------------------------------------------------------------------------
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QueryList mQueue; // A queue of queries to be executed in groups.
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// --------------------------------------------------------------------------------------------
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Int32 mFlags; // The flags used to create the database connection handle.
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String mName; // The specified name to be used as the database file.
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String mVFS; // The specified virtual file system.
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// --------------------------------------------------------------------------------------------
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bool mMemory; // Whether the database exists in memory and not disk.
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bool mTrace; // Whether tracing was activated on the database.
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bool mProfile; // Whether profiling was activated on the database.
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/* ----------------------------------------------------------------------------------------
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* Base constructor.
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*/
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Handle(Counter counter)
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: mPtr(NULL)
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, mRef(counter)
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, mStatus(SQLITE_OK)
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, mQueue()
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, mFlags(0)
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, mName()
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, mVFS()
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, mMemory(false)
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, mTrace(false)
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, mProfile(false)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Handle();
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/* --------------------------------------------------------------------------------------------
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* Create the database connection resource.
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*/
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void Create(CSStr name, Int32 flags, CSStr vfs);
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/* --------------------------------------------------------------------------------------------
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* Execute a specific amount of queries from the queue.
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*/
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Int32 Flush(Uint32 num, Object & env, Function & func);
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};
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private:
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// --------------------------------------------------------------------------------------------
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Handle* m_Hnd;
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/* --------------------------------------------------------------------------------------------
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* Grab a strong reference to a connection handle.
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*/
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void Grab()
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{
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if (m_Hnd)
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++(m_Hnd->mRef);
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}
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/* --------------------------------------------------------------------------------------------
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* Drop a strong reference to a connection handle.
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*/
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void Drop()
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{
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if (m_Hnd && --(m_Hnd->mRef) == 0)
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delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
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}
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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ConnHnd(CSStr name)
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: m_Hnd(name ? new Handle(1) : NULL)
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{
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/* ... */
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}
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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ConnHnd()
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: m_Hnd(NULL)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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ConnHnd(const ConnHnd & o)
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: m_Hnd(o.m_Hnd)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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ConnHnd(ConnHnd && o)
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: m_Hnd(o.m_Hnd)
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{
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o.m_Hnd = NULL;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~ConnHnd()
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{
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Drop();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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ConnHnd & operator = (const ConnHnd & o)
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{
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if (m_Hnd != o.m_Hnd)
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{
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Drop();
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m_Hnd = o.m_Hnd;
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Grab();
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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ConnHnd & operator = (ConnHnd && o)
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{
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if (m_Hnd != o.m_Hnd)
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{
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m_Hnd = o.m_Hnd;
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o.m_Hnd = NULL;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Status assignment operator.
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*/
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ConnHnd & operator = (Int32 status)
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{
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if (m_Hnd)
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m_Hnd->mStatus = status;
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison between two connection handles.
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*/
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bool operator == (const ConnHnd & o) const
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{
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return (m_Hnd == o.m_Hnd);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison between two connection handles.
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*/
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bool operator != (const ConnHnd & o) const
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{
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return (m_Hnd != o.m_Hnd);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison with an integer value status.
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*/
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bool operator == (Int32 status) const
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{
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if (m_Hnd)
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return (m_Hnd->mStatus == status);
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return false;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison with an integer value status.
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*/
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bool operator != (Int32 status) const
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{
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if (m_Hnd)
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return (m_Hnd->mStatus != status);
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return false;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to boolean for use in boolean operations.
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*/
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operator bool () const
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{
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return m_Hnd && m_Hnd->mPtr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Pointer ()
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{
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return m_Hnd ? m_Hnd->mPtr : NULL;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Pointer () const
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{
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return m_Hnd ? m_Hnd->mPtr : NULL;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator Reference ()
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{
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assert(m_Hnd && m_Hnd->mPtr);
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return *(m_Hnd->mPtr);
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance.
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*/
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operator ConstRef () const
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{
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assert(m_Hnd && m_Hnd->mPtr);
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return *(m_Hnd->mPtr);
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}
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/* --------------------------------------------------------------------------------------------
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* Member operator for dereferencing the managed pointer.
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*/
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Handle * operator -> () const
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{
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assert(m_Hnd);
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Indirection operator for obtaining a reference of the managed pointer.
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*/
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Handle & operator * () const
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{
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assert(m_Hnd);
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return *m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw handle structure pointer.
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*/
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Handle * HndPtr()
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{
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the raw handle structure pointer.
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*/
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Handle * HndPtr() const
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{
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return m_Hnd;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the number of active references to the managed instance.
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*/
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Counter Count() const
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{
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return m_Hnd ? m_Hnd->mRef : 0;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the message of the last received error code.
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*/
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CCStr ErrStr() const
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{
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// SQLite does it's null pointer validations internally
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if (m_Hnd)
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return sqlite3_errstr(sqlite3_errcode(m_Hnd->mPtr));
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return _SC("");
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}
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/* --------------------------------------------------------------------------------------------
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* Return the last error message associated with this database connection.
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*/
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CCStr ErrMsg() const
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{
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// SQLite does it's null pointer validations internally
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if (m_Hnd)
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return sqlite3_errmsg(m_Hnd->mPtr);
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return _SC("");
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}
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/* --------------------------------------------------------------------------------------------
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* Return the numeric result code for the most recent failed API call (if any).
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*/
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Int32 ErrNo() const
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{
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// SQLite does it's null pointer validations internally
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if (m_Hnd)
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return sqlite3_errcode(m_Hnd->mPtr);
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return SQLITE_NOMEM;
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}
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/* --------------------------------------------------------------------------------------------
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* Return the extended numeric result code for the most recent failed API call (if any).
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*/
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Int32 ExErrNo() const
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{
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// SQLite does it's null pointer validations internally
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if (m_Hnd)
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return sqlite3_extended_errcode(m_Hnd->mPtr);
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return SQLITE_NOMEM;
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Manages a reference counted database statement handle.
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*/
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class StmtHnd
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{
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// --------------------------------------------------------------------------------------------
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friend class Connection;
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friend class Statement;
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public:
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// --------------------------------------------------------------------------------------------
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typedef sqlite3_stmt Type; // The managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; // Pointer to the managed type.
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typedef const Type* ConstPtr; // Constant pointer to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; // Reference to the managed type.
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typedef const Type& ConstRef; // Constant reference to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef unsigned int Counter; // Reference counter type.
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protected:
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// --------------------------------------------------------------------------------------------
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typedef std::map< String, int > Indexes; // Container used to identify column indexes.
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/* --------------------------------------------------------------------------------------------
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* The structure that holds the data associated with a certain statement.
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*/
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struct Handle
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{
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// --------------------------------------------------------------------------------------------
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Pointer mPtr; // The statement handle resource.
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Counter mRef; // Reference count to the managed handle.
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// ----------------------------------------------------------------------------------------
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Int32 mStatus; // The last status code of this connection handle.
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// ----------------------------------------------------------------------------------------
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ConnHnd mConn; // The handle to the associated database connection.
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// ----------------------------------------------------------------------------------------
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String mQuery; // The query string used to create this statement.
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// ----------------------------------------------------------------------------------------
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Int32 mColumns; // The amount of columns available in this statement.
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Indexes mIndexes; // An associative container with column names and their index.
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// ----------------------------------------------------------------------------------------
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bool mGood; // True when a row has been fetched with step.
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bool mDone; // True when the last step had no more rows to fetch.
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/* ----------------------------------------------------------------------------------------
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* Base constructor.
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*/
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Handle(const ConnHnd & conn, Counter counter)
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: mPtr(NULL)
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, mRef(counter)
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, mStatus(SQLITE_OK)
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, mConn(conn)
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, mQuery()
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, mColumns(0)
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, mIndexes()
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, mGood(false)
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, mDone(false)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Handle();
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/* --------------------------------------------------------------------------------------------
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* Create the database statement resource.
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*/
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void Create(CSStr query);
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/* --------------------------------------------------------------------------------------------
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* Check whether a specific index is in range.
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*/
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bool CheckIndex(Int32 idx) const
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{
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return (idx >= 0) && (idx <= mColumns);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the column index associated with the specified name.
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*/
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Int32 GetColumnIndex(CSStr name);
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};
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private:
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// --------------------------------------------------------------------------------------------
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Handle* m_Hnd;
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/* --------------------------------------------------------------------------------------------
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* Grab a strong reference to a statement handle.
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*/
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void Grab()
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{
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if (m_Hnd)
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++(m_Hnd->mRef);
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}
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/* --------------------------------------------------------------------------------------------
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* Drop a strong reference to a statement handle.
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*/
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void Drop()
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{
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if (m_Hnd && --(m_Hnd->mRef) == 0)
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delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
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}
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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StmtHnd(const ConnHnd & db)
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: m_Hnd(new Handle(db, 1))
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{
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/* ... */
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}
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|
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public:
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|
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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StmtHnd()
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: m_Hnd(NULL)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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StmtHnd(const StmtHnd & o)
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: m_Hnd(o.m_Hnd)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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StmtHnd(StmtHnd && o)
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: m_Hnd(o.m_Hnd)
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{
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o.m_Hnd = NULL;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~StmtHnd()
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{
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Drop();
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}
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|
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
|
|
*/
|
|
StmtHnd & operator = (const StmtHnd & o)
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{
|
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if (m_Hnd != o.m_Hnd)
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{
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Drop();
|
|
m_Hnd = o.m_Hnd;
|
|
Grab();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Move assignment operator.
|
|
*/
|
|
StmtHnd & operator = (StmtHnd && o)
|
|
{
|
|
if (m_Hnd != o.m_Hnd)
|
|
{
|
|
m_Hnd = o.m_Hnd;
|
|
o.m_Hnd = NULL;
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Status assignment operator.
|
|
*/
|
|
StmtHnd & operator = (Int32 status)
|
|
{
|
|
if (m_Hnd)
|
|
m_Hnd->mStatus = status;
|
|
return *this;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Perform an equality comparison between two statement handles.
|
|
*/
|
|
bool operator == (const StmtHnd & o) const
|
|
{
|
|
return (m_Hnd == o.m_Hnd);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Perform an inequality comparison between two statement handles.
|
|
*/
|
|
bool operator != (const StmtHnd & o) const
|
|
{
|
|
return (m_Hnd != o.m_Hnd);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Perform an equality comparison with an integer value status.
|
|
*/
|
|
bool operator == (Int32 status) const
|
|
{
|
|
if (m_Hnd)
|
|
return (m_Hnd->mStatus == status);
|
|
return false;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Perform an inequality comparison with an integer status value.
|
|
*/
|
|
bool operator != (Int32 status) const
|
|
{
|
|
if (m_Hnd)
|
|
return (m_Hnd->mStatus != status);
|
|
return false;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Implicit conversion to boolean for use in boolean operations.
|
|
*/
|
|
operator bool () const
|
|
{
|
|
return m_Hnd && m_Hnd->mPtr;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Implicit conversion to the managed instance.
|
|
*/
|
|
operator Pointer ()
|
|
{
|
|
return m_Hnd ? m_Hnd->mPtr : NULL;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Implicit conversion to the managed instance.
|
|
*/
|
|
operator Pointer () const
|
|
{
|
|
return m_Hnd ? m_Hnd->mPtr : NULL;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Implicit conversion to the managed instance.
|
|
*/
|
|
operator Reference ()
|
|
{
|
|
assert(m_Hnd && m_Hnd->mPtr);
|
|
return *(m_Hnd->mPtr);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Implicit conversion to the managed instance.
|
|
*/
|
|
operator ConstRef () const
|
|
{
|
|
assert(m_Hnd && m_Hnd->mPtr);
|
|
return *(m_Hnd->mPtr);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Member operator for dereferencing the managed pointer.
|
|
*/
|
|
Handle * operator -> () const
|
|
{
|
|
assert(m_Hnd);
|
|
return m_Hnd;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Indirection operator for obtaining a reference of the managed pointer.
|
|
*/
|
|
Handle & operator * () const
|
|
{
|
|
assert(m_Hnd);
|
|
return *m_Hnd;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the raw handle structure pointer.
|
|
*/
|
|
Handle * HndPtr()
|
|
{
|
|
return m_Hnd;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the raw handle structure pointer.
|
|
*/
|
|
Handle * HndPtr() const
|
|
{
|
|
return m_Hnd;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the number of active references to the managed instance.
|
|
*/
|
|
Counter Count() const
|
|
{
|
|
return m_Hnd ? m_Hnd->mRef : 0;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the message of the last received error code.
|
|
*/
|
|
CCStr ErrStr() const
|
|
{
|
|
if (m_Hnd)
|
|
return m_Hnd->mConn.ErrStr();
|
|
return _SC("");
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Return the last error message associated with this database connection.
|
|
*/
|
|
CCStr ErrMsg() const
|
|
{
|
|
if (m_Hnd)
|
|
return m_Hnd->mConn.ErrMsg();
|
|
return _SC("");
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Return the numeric result code for the most recent failed API call (if any).
|
|
*/
|
|
Int32 ErrNo() const
|
|
{
|
|
if (m_Hnd)
|
|
return m_Hnd->mConn.ErrNo();
|
|
return SQLITE_NOMEM;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Return the extended numeric result code for the most recent failed API call (if any).
|
|
*/
|
|
Int32 ExErrNo() const
|
|
{
|
|
if (m_Hnd)
|
|
return m_Hnd->mConn.ExErrNo();
|
|
return SQLITE_NOMEM;
|
|
}
|
|
};
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve the string representation of a certain status code.
|
|
*/
|
|
CSStr GetErrStr(Int32 status);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Set a specific heap limit.
|
|
*/
|
|
void SetSoftHeapLimit(Int32 limit);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Release the specified amount of memory.
|
|
*/
|
|
Int32 ReleaseMemory(Int32 bytes);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve the current memory usage.
|
|
*/
|
|
Object GetMemoryUsage();
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve the memory high watermark.
|
|
*/
|
|
Object GetMemoryHighwaterMark(bool reset);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve the escaped version of the specified string.
|
|
*/
|
|
CSStr EscapeString(CSStr str);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve the escaped version of the specified string using the supplied format specifier.
|
|
*/
|
|
CCStr EscapeStringEx(SQChar spec, CCStr str);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Convert the values from the specified array to a list of column names string.
|
|
*/
|
|
CCStr ArrayToQueryColumns(Array & arr);
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Convert the keys from the specified array to a list of column names string.
|
|
*/
|
|
CCStr TableToQueryColumns(Table & tbl);
|
|
|
|
} // Namespace:: SqMod
|
|
|
|
#endif // _SQSQLITE_COMMON_HPP_
|