mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-09 01:07:16 +01:00
713 lines
23 KiB
C++
713 lines
23 KiB
C++
// ------------------------------------------------------------------------------------------------
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#include "Common.hpp"
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#include "Module.hpp"
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#include "Connection.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <cctype>
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#include <cstring>
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#include <cstdarg>
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// ------------------------------------------------------------------------------------------------
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#include <sqrat.h>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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static SQChar g_Buffer[4096]; // Common buffer to reduce memory allocations.
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// ------------------------------------------------------------------------------------------------
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SStr GetTempBuff()
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{
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return g_Buffer;
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}
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// ------------------------------------------------------------------------------------------------
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Uint32 GetTempBuffSize()
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{
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return sizeof(g_Buffer);
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}
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// ------------------------------------------------------------------------------------------------
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void SqThrowF(CSStr str, ...)
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{
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// Initialize the argument list
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va_list args;
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va_start (args, str);
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// Write the requested contents
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if (std::vsnprintf(g_Buffer, sizeof(g_Buffer), str, args) < 0)
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{
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std::strcpy(g_Buffer, "Unknown error has occurred");
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}
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// Release the argument list
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va_end(args);
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// Throw the exception with the resulted message
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throw Sqrat::Exception(g_Buffer);
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}
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// ------------------------------------------------------------------------------------------------
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CSStr FmtStr(CSStr str, ...)
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{
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// Initialize the argument list
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va_list args;
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va_start (args, str);
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// Write the requested contents
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if (std::vsnprintf(g_Buffer, sizeof(g_Buffer), str, args) < 0)
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{
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g_Buffer[0] = 0; // Make sure the string is terminated
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}
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// Release the argument list
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va_end(args);
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// Return the data from the buffer
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return g_Buffer;
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}
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// ------------------------------------------------------------------------------------------------
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CSStr QFmtStr(CSStr str, ...)
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{
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// Initialize the argument list
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va_list args;
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va_start (args, str);
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// Write the requested contents
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sqlite3_vsnprintf(sizeof(g_Buffer), g_Buffer, str, args);
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// Release the argument list
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va_end(args);
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// Return the data from the buffer
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return g_Buffer;
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}
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// ------------------------------------------------------------------------------------------------
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bool IsQueryEmpty(CSStr str)
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{
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// Is the pointer valid?
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if (!str)
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{
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return true;
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}
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// Currently processed character
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SQChar c = 0;
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// See if the query contains any alpha numeric characters
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while ((c = *str) != 0)
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{
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if (std::isalnum(c) != 0)
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{
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return false;
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}
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++str;
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}
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// At this point we consider the query empty
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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StackGuard::StackGuard()
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: m_VM(_SqVM), m_Top(sq_gettop(m_VM))
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{
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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StackGuard::StackGuard(HSQUIRRELVM vm)
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: m_VM(vm), m_Top(sq_gettop(vm))
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{
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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StackGuard::~StackGuard()
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{
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sq_pop(m_VM, sq_gettop(m_VM) - m_Top);
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}
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// --------------------------------------------------------------------------------------------
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StackStrF::StackStrF(HSQUIRRELVM vm, SQInteger idx, bool fmt)
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: mPtr(nullptr)
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, mLen(-1)
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, mRes(SQ_OK)
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, mObj()
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, mVM(vm)
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{
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const Int32 top = sq_gettop(vm);
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// Reset the converted value object
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sq_resetobject(&mObj);
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// Was the string or value specified?
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if (top <= (idx - 1))
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{
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mRes = sq_throwerror(vm, "Missing string or value");
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}
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// Do we have enough values to call the format function and are we allowed to?
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else if (top > idx && fmt)
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{
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// Pointer to the generated string
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SStr str = nullptr;
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// Attempt to generate the specified string format
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mRes = sqstd_format(vm, idx, &mLen, &str);
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// Did the format succeeded but ended up with a null string pointer?
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if (SQ_SUCCEEDED(mRes) && !str)
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{
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mRes = sq_throwerror(vm, "Unable to generate the string");
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}
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else
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{
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mPtr = const_cast< CSStr >(str);
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}
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}
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// Is the value on the stack an actual string?
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else if (sq_gettype(vm, idx) == OT_STRING)
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{
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// Obtain a reference to the string object
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mRes = sq_getstackobj(vm, idx, &mObj);
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// Could we retrieve the object from the stack?
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if (SQ_SUCCEEDED(mRes))
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{
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// Keep a strong reference to the object
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sq_addref(vm, &mObj);
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// Attempt to retrieve the string value from the stack
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mRes = sq_getstring(vm, idx, &mPtr);
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}
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// Did the retrieval succeeded but ended up with a null string pointer?
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if (SQ_SUCCEEDED(mRes) && !mPtr)
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{
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mRes = sq_throwerror(vm, "Unable to retrieve the string");
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}
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}
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// We have to try and convert it to string
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else
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{
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// Attempt to convert the value from the stack to a string
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mRes = sq_tostring(vm, idx);
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// Could we convert the specified value to string?
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if (SQ_SUCCEEDED(mRes))
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{
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// Obtain a reference to the resulted object
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mRes = sq_getstackobj(vm, -1, &mObj);
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// Could we retrieve the object from the stack?
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if (SQ_SUCCEEDED(mRes))
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{
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// Keep a strong reference to the object
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sq_addref(vm, &mObj);
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// Attempt to obtain the string pointer
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mRes = sq_getstring(vm, -1, &mPtr);
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}
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}
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// Pop a value from the stack regardless of the result
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sq_pop(vm, 1);
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// Did the retrieval succeeded but ended up with a null string pointer?
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if (SQ_SUCCEEDED(mRes) && !mPtr)
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{
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mRes = sq_throwerror(vm, "Unable to retrieve the value");
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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StackStrF::~StackStrF()
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{
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if (mVM && !sq_isnull(mObj))
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{
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sq_release(mVM, &mObj);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConnHnd::Validate() const
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{
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// Is the handle valid?
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if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
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{
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STHROWF("Invalid SQLite connection reference");
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}
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}
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// ------------------------------------------------------------------------------------------------
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void StmtHnd::Validate() const
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{
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// Is the handle valid?
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if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
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{
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STHROWF("Invalid SQLite statement reference");
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}
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}
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// ------------------------------------------------------------------------------------------------
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ConnHnd::Handle::~Handle()
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{
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// Is there anything to close?
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if (!mPtr)
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{
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return; // Nothing to close
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}
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// Are we dealing with a memory leak? Technically shouldn't reach this situation!
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else if (mRef != 0)
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{
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// Should we deal with undefined behavior instead? How bad is one connection left open?
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_SqMod->LogErr("SQLite connection is still referenced (%s)", mName.c_str());
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}
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else
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{
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// NOTE: Should we call sqlite3_interrupt(...) before closing?
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Object env;
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Function func;
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// Flush remaining queries in the queue and ignore the result
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Flush(mQueue.size(), env, func);
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// Attempt to close the database
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if ((sqlite3_close(mPtr)) != SQLITE_OK)
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{
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_SqMod->LogErr("Unable to close SQLite connection [%s]", sqlite3_errmsg(mPtr));
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
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{
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// Make sure a previous connection doesn't exist
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if (mPtr)
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{
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STHROWF("Unable to connect to database. Database already connected");
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}
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// Make sure the name is valid
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else if (!name || *name == '\0')
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{
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STHROWF("Unable to connect to database. The name is invalid");
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}
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// Attempt to create the database connection
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else if ((mStatus = sqlite3_open_v2(name, &mPtr, flags, vfs)) != SQLITE_OK)
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{
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// Grab the error message before destroying the handle
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String msg(sqlite3_errmsg(mPtr) ? sqlite3_errmsg(mPtr) : _SC("Unknown reason"));
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// Must be destroyed regardless of result
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sqlite3_close(mPtr);
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// Explicitly make sure it's null
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mPtr = nullptr;
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// Now its safe to throw the error
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STHROWF("Unable to connect to database [%s]", msg.c_str());
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}
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// Let's save the specified information
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mName.assign(name);
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mFlags = flags;
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mVFS.assign(vfs ? vfs : _SC(""));
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// Optional check if database is initially stored in memory
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mMemory = (mName.compare(_SC(":memory:")) == 0);
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}
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// ------------------------------------------------------------------------------------------------
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Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
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{
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// Do we even have a valid connection?
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if (!mPtr)
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{
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return -1; // No connection!
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}
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// Is there anything to flush?
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else if (!num || mQueue.empty())
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{
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return 0; // Nothing to process!
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}
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// Can we even flush that many?
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else if (num > mQueue.size())
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{
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num = mQueue.size();
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}
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// Generate the function that should be called upon error
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Function callback = Function(env.GetVM(), env.GetObject(), func.GetFunc());
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// Obtain iterators to the range of queries that should be flushed
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QueryList::iterator itr = mQueue.begin();
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QueryList::iterator end = mQueue.begin() + num;
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// Attempt to begin the flush transaction
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if ((mStatus = sqlite3_exec(mPtr, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to begin flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// Process all queries within range of selection
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for (; itr != end; ++itr)
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{
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// Should we manually terminate this query?
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/*
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if (*(*itr).rbegin() != ';')
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{
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itr->push_back(';');
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}
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*/
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// Attempt to execute the currently processed query string
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if ((mStatus = sqlite3_exec(mPtr, itr->c_str(), nullptr, nullptr, nullptr)) == SQLITE_OK)
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{
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continue;
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}
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// Do we have to execute any callback to resolve our issue?
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else if (!callback.IsNull())
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{
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try
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{
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// Ask the callback whether the query processing should end here
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SharedPtr< bool > ret = callback.Evaluate< bool, Int32, const String & >(mStatus, *itr);
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// Should we break here?
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if (!!ret && (*ret == false))
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{
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break;
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}
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}
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catch (const Sqrat::Exception & e)
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{
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_SqMod->LogErr("Squirrel error caught in flush handler [%s]", e.Message().c_str());
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}
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catch (const std::exception & e)
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{
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_SqMod->LogErr("Program error caught in flush handler [%s]", e.what());
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}
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catch (...)
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{
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_SqMod->LogErr("Unknown error caught in flush handler");
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}
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}
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}
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// Erase all queries till end or till the point of failure (if any occurred)
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mQueue.erase(mQueue.begin(), itr);
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// Attempt to commit changes requested during transaction
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if ((mStatus = sqlite3_exec(mPtr, "COMMIT", nullptr, nullptr, nullptr)) == SQLITE_OK)
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{
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return sqlite3_changes(mPtr);
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}
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// Attempt to roll back erroneous changes
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else if ((mStatus = sqlite3_exec(mPtr, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to rollback flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// The transaction failed somehow but we managed to rollback
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else
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{
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STHROWF("Unable to commit flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// Operation failed
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return -1;
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}
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// ------------------------------------------------------------------------------------------------
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StmtHnd::Handle::~Handle()
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{
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// Is there anything to finalize?
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if (!mPtr)
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{
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return; // Nothing to finalize
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}
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// Are we dealing with a memory leak? Technically shouldn't reach this situation!
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else if (mRef != 0)
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{
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// Should we deal with undefined behavior instead? How bad is one statement left alive?
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_SqMod->LogErr("SQLite statement is still referenced (%s)", mQuery.c_str());
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}
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else
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{
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// Attempt to finalize the statement
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if ((sqlite3_finalize(mPtr)) != SQLITE_OK)
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{
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_SqMod->LogErr("Unable to finalize SQLite statement [%s]", mConn.ErrMsg());
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void StmtHnd::Handle::Create(CSStr query)
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{
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// Make sure a previous statement doesn't exist
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if (mPtr)
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{
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STHROWF("Unable to prepare statement. Statement already prepared");
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}
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// Is the specified database connection is valid?
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else if (!mConn)
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{
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STHROWF("Unable to prepare statement. Invalid connection handle");
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}
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// Save the query string and therefore multiple strlen(...) calls
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mQuery.assign(query ? query : _SC(""));
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// Is the specified query string we just saved, valid?
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if (mQuery.empty())
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{
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STHROWF("Unable to prepare statement. Invalid query string");
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}
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// Attempt to prepare a statement with the specified query string
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else if ((mStatus = sqlite3_prepare_v2(mConn, mQuery.c_str(), (Int32)mQuery.size(),
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&mPtr, nullptr)) != SQLITE_OK)
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{
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// Clear the query string since it failed
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mQuery.clear();
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// Explicitly make sure the handle is null
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mPtr = nullptr;
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// Now it's safe to throw the error
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STHROWF("Unable to prepare statement [%s]", mConn.ErrMsg());
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}
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else
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{
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// Obtain the number of available columns
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mColumns = sqlite3_column_count(mPtr);
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}
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}
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// ------------------------------------------------------------------------------------------------
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Int32 StmtHnd::Handle::GetColumnIndex(CSStr name)
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{
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// Validate the handle
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if (!mPtr)
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{
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STHROWF("Invalid SQLite statement");
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}
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// Are the names cached?
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else if (mIndexes.empty())
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{
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for (Int32 i = 0; i < mColumns; ++i)
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{
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// Get the column name at the current index
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CSStr name = (CSStr)sqlite3_column_name(mPtr, i);
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// Validate the name
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if (!name)
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{
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STHROWF("Unable to retrieve column name for index (%d)", i);
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}
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// Save it to guarantee the same lifetime as this instance
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else
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{
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mIndexes[name] = i;
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}
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}
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}
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// Attempt to find the specified column
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const Indexes::iterator itr = mIndexes.find(name);
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// Was there a column with the specified name?
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if (itr != mIndexes.end())
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{
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return itr->second;
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}
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// No such column exists (expecting the invoker to validate the result)
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return -1;
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}
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// ------------------------------------------------------------------------------------------------
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Transaction::Transaction(const Connection & db)
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: Transaction(db.GetHandle())
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{
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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Transaction::Transaction(const ConnHnd & db)
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: m_Connection(db), m_Committed(false)
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{
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// Was the specified database connection valid?
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if (!m_Connection)
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{
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STHROWF("Invalid connection handle");
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}
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// Attempt to begin transaction
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else if ((m_Connection = sqlite3_exec(m_Connection, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to begin transaction [%s]", m_Connection.ErrMsg());
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}
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}
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// ------------------------------------------------------------------------------------------------
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Transaction::~Transaction()
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{
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// Was this transaction successfully committed?
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if (m_Committed)
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{
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return; // We're done here!
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}
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// Attempt to roll back changes because this failed to commit
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if ((m_Connection = sqlite3_exec(m_Connection, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to rollback transaction [%s]", m_Connection.ErrMsg());
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}
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}
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// ------------------------------------------------------------------------------------------------
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bool Transaction::Commit()
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{
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// We shouldn't even be here if there wasn't a valid connection but let's be sure
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if (!m_Connection)
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{
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STHROWF("Invalid database connection");
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}
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// Was this transaction already committed?
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else if (m_Committed)
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{
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STHROWF("Transaction was already committed");
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}
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// Attempt to commit the change during this transaction
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else if ((m_Connection = sqlite3_exec(m_Connection, "COMMIT", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to commit transaction [%s]", m_Connection.ErrMsg());
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}
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else
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{
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m_Committed = true; // Everything was committed successfully
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}
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// Return the result
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return m_Committed;
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}
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// ------------------------------------------------------------------------------------------------
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CSStr GetErrStr(Int32 status)
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{
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return sqlite3_errstr(status);
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}
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// ------------------------------------------------------------------------------------------------
|
|
void SetSoftHeapLimit(Int32 limit)
|
|
{
|
|
sqlite3_soft_heap_limit(limit);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Int32 ReleaseMemory(Int32 bytes)
|
|
{
|
|
return sqlite3_release_memory(bytes);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Object GetMemoryUsage()
|
|
{
|
|
// Obtain the initial stack size
|
|
const StackGuard sg(_SqVM);
|
|
// Push a long integer instance with the requested value on the stack
|
|
_SqMod->PushSLongObject(_SqVM, sqlite3_memory_used());
|
|
// Obtain the object from the stack and return it
|
|
return Var< Object >(_SqVM, -1).value;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Object GetMemoryHighwaterMark(bool reset)
|
|
{
|
|
// Obtain the initial stack size
|
|
const StackGuard sg(_SqVM);
|
|
// Push a long integer instance with the requested value on the stack
|
|
_SqMod->PushSLongObject(_SqVM, sqlite3_memory_highwater(reset));
|
|
// Obtain the object from the stack and return it
|
|
return Var< Object >(_SqVM, -1).value;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
CSStr EscapeString(CSStr str)
|
|
{
|
|
// Is there even a string to escape?
|
|
if (!str)
|
|
{
|
|
return _SC(""); // Default to empty string
|
|
}
|
|
// Attempt to escape the specified string
|
|
sqlite3_snprintf(sizeof(g_Buffer), g_Buffer, "%q", str);
|
|
// Return the resulted string
|
|
return g_Buffer;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
CCStr EscapeStringEx(SQChar spec, CCStr str)
|
|
{
|
|
// Utility that allows changing the format specifier temporarily
|
|
static SQChar fs[] = _SC("%q");
|
|
// Validate the specified format specifier
|
|
if ((spec != 'q') && (spec != 'Q') && (spec != 'w') && (spec != 's'))
|
|
{
|
|
STHROWF("Unknown format specifier: '%c'", spec);
|
|
}
|
|
// Is there even a string to escape?
|
|
else if (!str)
|
|
{
|
|
return _SC(""); // Default to empty string
|
|
}
|
|
// Apply the format specifier
|
|
fs[1] = spec;
|
|
// Attempt to escape the specified string
|
|
sqlite3_snprintf(sizeof(g_Buffer), g_Buffer, fs, str);
|
|
// Restore the format specifier
|
|
fs[1] = 'q';
|
|
// Return the resulted string
|
|
return g_Buffer;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
CCStr ArrayToQueryColumns(Array & arr)
|
|
{
|
|
// Do we even have any elements to process?
|
|
if (arr.Length() <= 0)
|
|
{
|
|
return _SC(""); // Default to empty string
|
|
}
|
|
// Allocate a vector with the required amount of column names
|
|
std::vector< String > values(arr.Length());
|
|
// Attempt to extract the array elements as strings
|
|
arr.GetArray< String >(&values[0], values.size());
|
|
// Used to know the position of the next column name
|
|
Uint32 offset = 0;
|
|
// Obtain the start of the array
|
|
std::vector< String >::iterator itr = values.begin();
|
|
// Process all elements within range
|
|
for (; itr != values.end() && offset < sizeof(g_Buffer); ++itr)
|
|
{
|
|
// Is the name valid?
|
|
if (itr->empty())
|
|
{
|
|
STHROWF("Invalid column name");
|
|
}
|
|
// Attempt to append the column name to the buffer
|
|
sqlite3_snprintf(sizeof(g_Buffer) - offset, g_Buffer + offset, "[%q], ", itr->c_str());
|
|
// Add the column name size to the offset
|
|
offset += itr->size();
|
|
// Also include the comma and space in the offset
|
|
offset += 2;
|
|
}
|
|
// Trim the last coma and space
|
|
if (offset >= 2)
|
|
{
|
|
g_Buffer[offset-2] = '\0';
|
|
}
|
|
else
|
|
{
|
|
g_Buffer[0] = '\0';
|
|
}
|
|
// Return the resulted string
|
|
return g_Buffer;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
CCStr TableToQueryColumns(Table & tbl)
|
|
{
|
|
// Used to know the position of the next column name
|
|
Uint32 offset = 0;
|
|
// Used to obtain the column name temporarily
|
|
String name;
|
|
// Obtain the start of the table
|
|
Table::iterator itr;
|
|
// Process all elements within range
|
|
while (tbl.Next(itr))
|
|
{
|
|
// Use the element key as the column name
|
|
name.assign(itr.getName());
|
|
// Is the name valid?
|
|
if (name.empty())
|
|
{
|
|
STHROWF("Invalid or empty column name");
|
|
}
|
|
// Attempt to append the column name to the buffer
|
|
sqlite3_snprintf(sizeof(g_Buffer) - offset, g_Buffer + offset, "[%q], ", name.c_str());
|
|
// Add the column name size to the offset
|
|
offset += name.size();
|
|
// Also include the comma and space in the offset
|
|
offset += 2;
|
|
}
|
|
// Trim the last coma and space
|
|
if (offset >= 2)
|
|
{
|
|
g_Buffer[offset-2] = '\0';
|
|
}
|
|
else
|
|
{
|
|
g_Buffer[0] = '\0';
|
|
}
|
|
// Return the resulted string
|
|
return g_Buffer;
|
|
}
|
|
|
|
} // Namespace:: SqMod
|