mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
8088ba94c2
Moved the functions that extract base types from strings as static functions under the associated type. Revised some of the base shared code. Fixed some of the functions in the String library that did not take into account the null terminator.
484 lines
18 KiB
C++
484 lines
18 KiB
C++
#ifndef _BASE_COLOR3_HPP_
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#define _BASE_COLOR3_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "SqBase.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Extract the values for components of the Color3 type from a string.
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*/
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const Color3 & GetColor3(CSStr str);
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/* ------------------------------------------------------------------------------------------------
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* Extract the values for components of the Color3 type from a string.
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*/
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const Color3 & GetColor3(CSStr str, SQChar delim);
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/* ------------------------------------------------------------------------------------------------
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* Class used to represent an opaque RGB color.
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*/
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struct Color3
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{
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/* --------------------------------------------------------------------------------------------
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* The type of value used by components of type.
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*/
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typedef unsigned char Value;
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/* --------------------------------------------------------------------------------------------
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* Helper instances for common values mostly used as return types or comparison.
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*/
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static const Color3 NIL;
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static const Color3 MIN;
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static const Color3 MAX;
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/* --------------------------------------------------------------------------------------------
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* The delimiter character to be used when extracting values from strings.
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* The red, green and blue components of this type.
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*/
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Value r, g, b;
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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Color3();
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/* --------------------------------------------------------------------------------------------
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* Construct a color with all components with the same specified color.
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*/
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Color3(Value sv);
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/* --------------------------------------------------------------------------------------------
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* Construct with individually specified red, green and blue colors.
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*/
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Color3(Value rv, Value gv, Value bv);
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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Color3(const Color3 & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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Color3(Color3 && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Color3() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Color3 & operator = (const Color3 & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Color3 & operator = (Color3 && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Scalar value assignment operator.
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*/
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Color3 & operator = (Value s);
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/* --------------------------------------------------------------------------------------------
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* Named color assignment operator.
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*/
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Color3 & operator = (CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Transparent color assignment operator.
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*/
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Color3 & operator = (const Color4 & c);
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/* --------------------------------------------------------------------------------------------
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* Addition assignment operator.
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*/
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Color3 & operator += (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Subtraction assignment operator.
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*/
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Color3 & operator -= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Multiplication assignment operator.
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*/
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Color3 & operator *= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Division assignment operator.
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*/
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Color3 & operator /= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Modulo assignment operator.
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*/
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Color3 & operator %= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise AND assignment operator.
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*/
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Color3 & operator &= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise OR assignment operator.
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*/
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Color3 & operator |= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise XOR assignment operator.
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*/
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Color3 & operator ^= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise left shift assignment operator.
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*/
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Color3 & operator <<= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise right shift assignment operator.
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*/
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Color3 & operator >>= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition assignment operator.
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*/
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Color3 & operator += (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction assignment operator.
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*/
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Color3 & operator -= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication assignment operator.
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*/
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Color3 & operator *= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value division assignment operator.
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*/
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Color3 & operator /= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo assignment operator.
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*/
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Color3 & operator %= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise AND assignment operator.
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*/
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Color3 & operator &= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise OR assignment operator.
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*/
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Color3 & operator |= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise XOR assignment operator.
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*/
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Color3 & operator ^= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise left shift assignment operator.
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*/
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Color3 & operator <<= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise right shift assignment operator.
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*/
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Color3 & operator >>= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Pre-increment operator.
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*/
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Color3 & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* Pre-decrement operator.
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*/
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Color3 & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* Post-increment operator.
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*/
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Color3 operator ++ (int);
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/* --------------------------------------------------------------------------------------------
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* Post-decrement operator.
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*/
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Color3 operator -- (int);
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/* --------------------------------------------------------------------------------------------
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* Addition operator.
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*/
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Color3 operator + (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Subtraction operator.
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*/
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Color3 operator - (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Multiplication operator.
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*/
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Color3 operator * (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Division operator.
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*/
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Color3 operator / (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Modulo operator.
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*/
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Color3 operator % (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise AND operator.
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*/
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Color3 operator & (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise OR operator.
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*/
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Color3 operator | (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise XOR operator.
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*/
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Color3 operator ^ (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise shift left operator.
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*/
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Color3 operator << (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise shift right operator.
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*/
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Color3 operator >> (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition operator.
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*/
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Color3 operator + (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction operator.
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*/
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Color3 operator - (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication operator.
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*/
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Color3 operator * (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value division operator.
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*/
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Color3 operator / (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo operator.
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*/
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Color3 operator % (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise AND operator.
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*/
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Color3 operator & (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise OR operator.
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*/
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Color3 operator | (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise XOR operator.
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*/
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Color3 operator ^ (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise shift left operator.
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*/
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Color3 operator << (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise shift right operator.
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*/
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Color3 operator >> (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Unary plus operator.
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*/
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Color3 operator + () const;
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/* --------------------------------------------------------------------------------------------
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* Unary minus operator.
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*/
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Color3 operator - () const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise NOT operator.
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*/
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Color3 operator ~ () const;
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/* --------------------------------------------------------------------------------------------
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* Equality comparison operator.
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*/
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bool operator == (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison operator.
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*/
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bool operator != (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than comparison operator.
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*/
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bool operator < (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than comparison operator.
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*/
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bool operator > (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than or equal comparison operator.
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*/
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bool operator <= (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than or equal comparison operator.
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*/
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bool operator >= (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to transparent color.
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*/
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operator Color4 () const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified scalar value.
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*/
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void Set(Value ns);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified values.
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*/
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void Set(Value nr, Value ng, Value nb);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from another instance of this type.
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*/
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void Set(const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from an opaque color.
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*/
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void Set(const Color4 & c);
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/* --------------------------------------------------------------------------------------------
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* Set the values extracted from the specified string using the specified delimiter.
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*/
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void Set(CSStr str, SQChar delim);
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/* --------------------------------------------------------------------------------------------
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* Set the values from the identified color.
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*/
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void SetCol(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetRGB() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetRGB(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetRGBA() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetRGBA(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetARGB() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetARGB(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance.
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*/
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void Generate();
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value min, Value max);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax);
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/* --------------------------------------------------------------------------------------------
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* Clear the component values to default.
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*/
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void Clear()
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{
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r = 0, g = 0, b = 0;
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}
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/* --------------------------------------------------------------------------------------------
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* Set the component values to a randomly chosen color.
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*/
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void Random();
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/* --------------------------------------------------------------------------------------------
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* Inverse the color.
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*/
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void Inverse();
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};
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} // Namespace:: SqMod
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#endif // _BASE_COLOR3_HPP_
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