mirror of
https://github.com/VCMP-SqMod/SqMod.git
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759 lines
29 KiB
C++
759 lines
29 KiB
C++
#ifndef _LIBRARY_SYSPATH_HPP_
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#define _LIBRARY_SYSPATH_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Base/Shared.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <vector>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the full path of file.
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*/
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Buffer GetRealFilePath(CSStr path);
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/* ------------------------------------------------------------------------------------------------
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* This class represents filesystem paths in a platform-independent manner.
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*/
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class SysPath
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{
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public:
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// --------------------------------------------------------------------------------------------
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typedef std::vector< String > StrVec; // Directory list.
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/* --------------------------------------------------------------------------------------------
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* Styles of directories to expect when parsing or to export.
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*/
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enum struct Style
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{
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Unix = 0,
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Windows,
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Native,
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Guess,
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Dynamic
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};
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/* --------------------------------------------------------------------------------------------
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* Creates an empty relative path.
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*/
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SysPath();
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/* --------------------------------------------------------------------------------------------
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* Creates an empty absolute or relative path.
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*/
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SysPath(bool absolute);
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/* --------------------------------------------------------------------------------------------
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* Creates a path in native format from a string.
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*/
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SysPath(CSStr path);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a string.
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*/
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SysPath(CSStr path, Int32 style);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a string.
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*/
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SysPath(CSStr path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Creates a path in native format from a string.
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*/
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SysPath(const Buffer & path, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a string.
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*/
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SysPath(const Buffer & path, Style style, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Creates a path in native format from a string.
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*/
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SysPath(const String & path);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a string.
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*/
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SysPath(const String & path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a file name. The parent path is expected to reference
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* a directory.
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*/
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SysPath(const SysPath & parent, CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a file name. The parent path is expected to reference
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* a directory.
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*/
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SysPath(const SysPath & parent, const String & name);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a relative path. The parent path is expected
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* to reference a directory. The relative path is appended to the parent path.
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*/
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SysPath(const SysPath & parent, const SysPath & relative);
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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SysPath(const SysPath & o);
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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SysPath(SysPath && o);
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~SysPath();
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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SysPath & operator = (const SysPath & o);
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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SysPath & operator = (SysPath && o);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path in native format.
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*/
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SysPath & operator = (CSStr path);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path in native format.
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*/
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SysPath & operator = (const String & path);
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/* --------------------------------------------------------------------------------------------
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* Equality comparison.
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*/
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bool operator == (const SysPath & o) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison.
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*/
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bool operator != (const SysPath & o) const;
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to boolean operator.
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*/
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operator bool () const;
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/* --------------------------------------------------------------------------------------------
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* Returns the n'th directory in the directory list. If n == depth(), returns the file name.
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*/
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const String & operator [] (Uint32 n) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const SysPath & o) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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Object ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* Swaps the path with another one.
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*/
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void Swap(SysPath & path);
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/* --------------------------------------------------------------------------------------------
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* Clears all components.
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*/
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void Clear();
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path in native format.
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*/
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SysPath & Assign(CSStr path);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path.
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*/
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SysPath & Assign(CSStr path, Int32 style);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path.
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*/
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SysPath & Assign(CSStr path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path in native format.
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*/
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SysPath & Assign(const Buffer & path, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path.
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*/
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SysPath & Assign(const Buffer & path, Style style, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path in native format.
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*/
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SysPath & Assign(const String & path);
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path.
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*/
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SysPath & Assign(const String & path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a file name. The parent path is expected to reference
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* a directory.
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*/
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SysPath & Assign(const SysPath & parent, CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a file name. The parent path is expected to reference
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* a directory.
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*/
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SysPath & Assign(const SysPath & parent, const String & name);
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/* --------------------------------------------------------------------------------------------
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* Creates a path from a parent path and a relative path. The parent path is expected
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* to reference a directory. The relative path is appended to the parent path.
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*/
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SysPath & Assign(const SysPath & parent, const SysPath & relative);
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/* --------------------------------------------------------------------------------------------
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* Copy the components from another path.
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*/
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SysPath & Assign(const SysPath & path);
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/* --------------------------------------------------------------------------------------------
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* Move the components of another path into this instance.
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*/
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SysPath & Assign(SysPath && path);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(CSStr path);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(CSStr path, Int32 style);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(CSStr path, Style style);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(const Buffer & path, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(const Buffer & path, Style style, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(const String & path);
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/* --------------------------------------------------------------------------------------------
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* The resulting path always refers to a directory and the filename part is empty.
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*/
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SysPath & AssignDir(const String & path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Returns a string containing the path in native format.
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*/
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Buffer ToBuffer() const;
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/* --------------------------------------------------------------------------------------------
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* Returns a string containing the path in the given format.
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*/
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Buffer ToBuffer(Style style) const;
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/* --------------------------------------------------------------------------------------------
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* Returns a string containing the path in the given format.
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*/
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Object ToStr(Int32 style) const;
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/* --------------------------------------------------------------------------------------------
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* Assigns a string containing a path.
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*/
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void FromString(CSStr path);
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/* --------------------------------------------------------------------------------------------
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* See whether the path is absolute.
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*/
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bool IsAbsolute() const
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{
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return m_Absolute;
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}
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/* --------------------------------------------------------------------------------------------
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* See whether the path is relative.
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*/
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bool IsRelative() const
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{
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return !m_Absolute;
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}
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/* --------------------------------------------------------------------------------------------
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* See whether the path references a directory.
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*/
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bool IsDirectory() const
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{
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return m_Name.empty();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether the path references a file.
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*/
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bool IsFile() const
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{
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return !m_Name.empty();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether the path Does not contain a drive, directories or file name.
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*/
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bool Empty() const
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{
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return (m_Dirs.empty() && m_Name.empty() && m_Drive == 0);
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}
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/* --------------------------------------------------------------------------------------------
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* If the path contains a file name, the file name is appended to the directory list and cleared.
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*/
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SysPath & MakeDirectory();
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/* --------------------------------------------------------------------------------------------
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* If the path contains no file name, the last directory becomes the file name.
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*/
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SysPath & MakeFile();
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/* --------------------------------------------------------------------------------------------
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* Makes the path refer to its parent.
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*/
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SysPath & MakeParent();
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/* --------------------------------------------------------------------------------------------
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* Makes the path absolute if it is relative. The current working directory is taken
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* as base directory.
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*/
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SysPath & MakeAbsolute();
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/* --------------------------------------------------------------------------------------------
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* Makes the path absolute if it is relative. The given path is taken as base.
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*/
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SysPath & MakeAbsolute(const SysPath & base);
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/* --------------------------------------------------------------------------------------------
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* Makes the path absolute if it is relative. The given path is taken as base.
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*/
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SysPath & MakeAbsolute(SysPath && base);
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/* --------------------------------------------------------------------------------------------
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* Appends the given path.
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*/
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SysPath & Append(const SysPath & path);
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/* --------------------------------------------------------------------------------------------
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* Appends the given path.
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*/
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SysPath & Append(SysPath && path);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(CSStr path);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(CSStr path, Int32 style);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(CSStr path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(const Buffer & path, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(const Buffer & path, Style style, Int32 size = -1);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(const String & path);
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/* --------------------------------------------------------------------------------------------
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* Parse the given string and append the resulted path.
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*/
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SysPath & Append(const String & path, Style style);
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/* --------------------------------------------------------------------------------------------
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* Returns the drive letter.
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*/
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CharT GetDrive() const
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{
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return m_Drive;
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}
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/* --------------------------------------------------------------------------------------------
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* Modifies the drive letter.
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*/
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void SetDrive(CharT drive)
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{
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m_Drive = drive;
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}
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/* --------------------------------------------------------------------------------------------
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* Returns the number of directories in the directory list.
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*/
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Uint32 Depth() const
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{
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return m_Dirs.size();
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}
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/* --------------------------------------------------------------------------------------------
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* Returns the n'th directory in the directory list. If n == depth(), returns the file name.
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*/
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const String & Directory(Uint32 n) const;
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/* --------------------------------------------------------------------------------------------
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* Adds a directory to the directory list.
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*/
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SysPath & Push(CSStr dir);
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/* --------------------------------------------------------------------------------------------
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* Adds a directory to the directory list.
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*/
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SysPath & Push(const String & dir);
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/* --------------------------------------------------------------------------------------------
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* Adds a directory to the directory list.
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*/
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SysPath & Push(String && dir);
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/* --------------------------------------------------------------------------------------------
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* Removes the last directory from the directory list.
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*/
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SysPath & PopBack();
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/* --------------------------------------------------------------------------------------------
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* Removes the first directory from the directory list.
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*/
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SysPath & PopFront();
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/* --------------------------------------------------------------------------------------------
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* Set the specified file name.
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*/
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SysPath & SetFilename(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Set the specified file name.
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*/
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SysPath & SetFilename(const String & name);
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/* --------------------------------------------------------------------------------------------
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* Set the specified file name.
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*/
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SysPath & SetFilename(String && name);
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/* --------------------------------------------------------------------------------------------
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* Retrieves the file name.
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*/
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const String & GetFilename() const
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{
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return m_Name;
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}
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/* --------------------------------------------------------------------------------------------
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* Set the specified file name.
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*/
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void SqSetFilename(CSStr name)
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{
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SetFilename(name);
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}
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/* --------------------------------------------------------------------------------------------
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* Sets the basename part of the file name and does not change the extension.
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*/
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SysPath & SetBasename(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Sets the basename part of the file name and does not change the extension.
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*/
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SysPath & SetBasename(const String & name);
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/* --------------------------------------------------------------------------------------------
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* Sets the basename part of the file name and does not change the extension.
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*/
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SysPath & SetBasename(String && name);
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/* --------------------------------------------------------------------------------------------
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* Returns the basename (the file name without extension) of the path.
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*/
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String GetBasename() const;
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/* --------------------------------------------------------------------------------------------
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* Sets the basename part of the file name and does not change the extension.
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*/
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void SqSetBasename(CSStr name)
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{
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SetBasename(name);
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}
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/* --------------------------------------------------------------------------------------------
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* Sets the file name extension.
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*/
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SysPath & SetExtension(CSStr ext);
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/* --------------------------------------------------------------------------------------------
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* Sets the file name extension.
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*/
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SysPath & SetExtension(const String & ext);
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/* --------------------------------------------------------------------------------------------
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* Returns the file name extension.
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*/
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String GetExtension() const;
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/* --------------------------------------------------------------------------------------------
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* Sets the file name extension.
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*/
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void SqSetExtension(CSStr ext)
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{
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SetExtension(ext);
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}
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/* --------------------------------------------------------------------------------------------
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* Returns a pointer to the internal name string where the extension starts.
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*/
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CSStr GetExtensionC() const;
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/* --------------------------------------------------------------------------------------------
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* Returns a path referring to the path's directory.
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*/
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SysPath Parent() const;
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/* --------------------------------------------------------------------------------------------
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* Resolves the given path against the current one. If the given path is absolute, it replaces
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* the current one. Otherwise, the relative path is appended to the current path.
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*/
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SysPath & Resolve(const SysPath & path);
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protected:
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/* --------------------------------------------------------------------------------------------
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* Parse a path using the unix standards.
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*/
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void ParseUnix(CSStr pos, CSStr end);
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/* --------------------------------------------------------------------------------------------
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* Parse a path using the windows standards.
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*/
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void ParseWindows(CSStr pos, CSStr end);
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/* --------------------------------------------------------------------------------------------
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* Parse a path and expect combined windows and unix styles.
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*/
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void ParseDynamic(CSStr pos, CSStr end);
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/* --------------------------------------------------------------------------------------------
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* Parse a path and try to detect it's type automatically.
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*/
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void ParseGuess(CSStr pos, CSStr end);
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/* --------------------------------------------------------------------------------------------
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* Build a path string using the Unix conventions.
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*/
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Buffer BuildUnix() const;
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/* --------------------------------------------------------------------------------------------
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* Build a path string using the Windows conventions.
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*/
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Buffer BuildWindows() const;
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private:
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// --------------------------------------------------------------------------------------------
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StrVec m_Dirs; /* The list of directories that form the path. */
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String m_Name; /* The file name if one was specified. */
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CharT m_Drive; /* The drive letter if one was specified. */
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bool m_Absolute; /* Whether this path is an absolute path. */
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public:
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/* --------------------------------------------------------------------------------------------
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* Returns the platform's path name separator, which separates the components (names) in a path.
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*/
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static CharT Separator()
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{
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#ifdef GMOD_OS_WINDOWS
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return '\\';
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#else
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return '/';
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#endif // GMOD_OS_WINDOWS
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}
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/* --------------------------------------------------------------------------------------------
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* Returns the platform's path separator, which separates single paths in a list of paths.
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*/
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static CharT PathSeparator()
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{
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#ifdef GMOD_OS_WINDOWS
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return ';';
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#else
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return ':';
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#endif // GMOD_OS_WINDOWS
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}
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/* --------------------------------------------------------------------------------------------
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* Creates a path referring to a directory.
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*/
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static SysPath ForDirectory(CSStr path);
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|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path referring to a directory.
|
|
*/
|
|
static SysPath ForDirectory(CSStr path, Int32 style);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path referring to a directory.
|
|
*/
|
|
static SysPath ForDirectory(CSStr path, Style style);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path referring to a directory.
|
|
*/
|
|
static SysPath ForDirectory(const String & path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path referring to a directory.
|
|
*/
|
|
static SysPath ForDirectory(const String & path, Style style);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Expands all environment variables contained in the path. On Unix, a tilde as first character
|
|
* in the path is replaced with the path to user's home directory.
|
|
*/
|
|
static SysPath Expand(CSStr path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Expands all environment variables contained in the path.
|
|
*/
|
|
static SysPath Expand(const String & path)
|
|
{
|
|
return Expand(path.c_str());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the user's home directory.
|
|
*/
|
|
static SysPath Home();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the user's config directory.
|
|
*/
|
|
static SysPath ConfigHome();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the user's data directory.
|
|
*/
|
|
static SysPath DataHome();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the user's temp directory.
|
|
*/
|
|
static SysPath TempHome();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the user's temp directory.
|
|
*/
|
|
static SysPath CacheHome();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the current working directory.
|
|
*/
|
|
static SysPath Working();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the temporary directory.
|
|
*/
|
|
static SysPath Temp();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the systemwide config directory.
|
|
*/
|
|
static SysPath Config();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the system directory.
|
|
*/
|
|
static SysPath System();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Returns the name of the null device.
|
|
*/
|
|
static SysPath Null();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path from a parent path and a file name. The parent path is expected to reference
|
|
* a directory.
|
|
*/
|
|
static SysPath With(const SysPath & parent, CSStr name);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path in unix format from a string.
|
|
*/
|
|
static SysPath MakeUnix(CSStr path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path in windows format from a string.
|
|
*/
|
|
static SysPath MakeWindows(CSStr path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path in native format from a string.
|
|
*/
|
|
static SysPath MakeNative(CSStr path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path in and guess the format from a string.
|
|
*/
|
|
static SysPath MakeGuess(CSStr path);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Creates a path in dynamic format from a string.
|
|
*/
|
|
static SysPath MakeDynamic(CSStr path);
|
|
};
|
|
|
|
} // Namespace:: SqMod
|
|
|
|
#endif // _LIBRARY_SYSPATH_HPP_
|