mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
301 lines
8.3 KiB
C++
301 lines
8.3 KiB
C++
#include "Misc/Model.hpp"
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#include "Base/Vector3.hpp"
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#include "Entity.hpp"
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#include "Register.hpp"
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#include "Core.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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const CModel CModel::NIL;
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// ------------------------------------------------------------------------------------------------
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CModel::CModel()
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: m_ID(SQMOD_UNKNOWN)
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{
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}
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CModel::CModel(SQInt32 id)
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: m_ID(VALID_ENTITYGETEX(id, Max))
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{
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}
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CModel::CModel(const SQChar * name, SQInt32 id)
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: m_ID(GetWeaponID(name))
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{
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if (VALID_ENTITYGETEX(m_ID, Max))
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{
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m_ID = id;
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}
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}
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// ------------------------------------------------------------------------------------------------
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CModel::CModel(const CModel & m)
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: m_ID(m.m_ID)
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, m_Tag(m.m_Tag)
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, m_Data(m.m_Data)
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{
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}
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CModel::CModel(CModel && m)
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: m_ID(m.m_ID)
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, m_Tag(m.m_Tag)
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, m_Data(m.m_Data)
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{
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}
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// ------------------------------------------------------------------------------------------------
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CModel::~CModel()
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{
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::operator = (const CModel & m)
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{
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m_ID = m.m_ID;
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m_Tag = m.m_Tag;
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m_Data = m.m_Data;
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return *this;
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}
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CModel & CModel::operator = (CModel && m)
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{
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m_ID = m.m_ID;
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m_Tag = m.m_Tag;
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m_Data = m.m_Data;
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::operator = (SQInt32 id)
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{
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m_ID = VALID_ENTITYGETEX(id, Max);
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::operator == (const CModel & m) const
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{
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return (m_ID == m.m_ID);
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}
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bool CModel::operator != (const CModel & m) const
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{
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return (m_ID != m.m_ID);
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}
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bool CModel::operator < (const CModel & m) const
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{
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return (m_ID < m.m_ID);
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}
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bool CModel::operator > (const CModel & m) const
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{
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return (m_ID < m.m_ID);
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}
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bool CModel::operator <= (const CModel & m) const
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{
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return (m_ID <= m.m_ID);
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}
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bool CModel::operator >= (const CModel & m) const
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{
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return (m_ID >= m.m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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SQInteger CModel::Cmp(const CModel & m) const
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{
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if (m_ID == m.m_ID)
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{
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return 0;
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}
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else if (m_ID > m.m_ID)
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{
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return 1;
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}
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else
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{
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return -1;
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}
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::ToString() const
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{
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return GetModelName(m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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SQInteger CModel::GetID() const
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{
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return m_ID;
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}
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void CModel::SetID(SQInt32 id)
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{
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m_ID = VALID_ENTITYGETEX(id, Max);
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::SetnGet(SQInt32 id)
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{
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m_ID = VALID_ENTITYGETEX(id, Max);
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetGlobalTag() const
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{
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return GlobalTag(m_ID);
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}
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void CModel::SetGlobalTag(const SQChar * tag) const
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{
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GlobalTag(m_ID, tag);
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}
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// ------------------------------------------------------------------------------------------------
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SqObj & CModel::GetGlobalData() const
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{
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return GlobalData(m_ID);
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}
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void CModel::SetGlobalData(SqObj & data) const
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{
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GlobalData(m_ID, data);
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetLocalTag() const
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{
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return m_Tag.c_str();
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}
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void CModel::SetLocalTag(const SQChar * tag)
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{
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m_Tag = tag;
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}
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// ------------------------------------------------------------------------------------------------
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SqObj & CModel::GetLocalData()
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{
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return m_Data;
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}
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void CModel::SetLocalData(SqObj & data)
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{
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m_Data = data;
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::IsValid() const
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{
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return (VALID_ENTITYEX(m_ID, Max));
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetName() const
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{
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return GetModelName(m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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void CModel::SetName(const SQChar * name)
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{
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SQMOD_UNUSED_VAR(name);
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m_ID = -1; /* @TODO Implement! */
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::IsWeapon() const
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{
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return IsModelWeapon(m_ID);
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}
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bool CModel::IsActuallyWeapon() const
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{
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return IsModelActuallyWeapon(m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CObject > CModel::Object(SQInt32 world, const Vector3 & pos, SQInt32 alpha, SQInt32 header, \
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SqObj & payload) const
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{
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return _Core->NewObject(m_ID, world, pos.x, pos.y, pos.z, alpha, header, payload);
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}
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Reference< CObject > CModel::Object(SQInt32 world, SQFloat x, SQFloat y, SQFloat z, SQInt32 alpha, \
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SQInt32 header, SqObj & payload) const
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{
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return _Core->NewObject(m_ID, world, x, y, z, alpha, header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CPickup > CModel::Pickup(SQInt32 world, SQInt32 quantity, const Vector3 & pos, SQInt32 alpha, \
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bool automatic, SQInt32 header, SqObj & payload) const
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{
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return _Core->NewPickup(m_ID, world, quantity, pos.x, pos.y, pos.z, alpha, automatic, header, payload);
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}
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Reference< CPickup > CModel::Pickup(SQInt32 world, SQInt32 quantity, SQFloat x, SQFloat y, SQFloat z, \
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SQInt32 alpha, bool automatic, SQInt32 header, SqObj & payload) const
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{
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return _Core->NewPickup(m_ID, world, quantity, x, y, z, alpha, automatic, header, payload);
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}
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// ================================================================================================
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bool Register_CModel(HSQUIRRELVM vm)
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{
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// Output debugging information
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LogDbg("Beginning registration of <CModel> type");
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// Attempt to register the specified type
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Sqrat::RootTable(vm).Bind(_SC("CModel"), Sqrat::Class< CModel >(vm, _SC("CModel"))
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/* Constructors */
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.Ctor()
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.Ctor< SQInt32 >()
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.Ctor< const SQChar *, SQInt32 >()
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/* Metamethods */
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.Func(_SC("_cmp"), &CModel::Cmp)
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.Func(_SC("_tostring"), &CModel::ToString)
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/* Properties */
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.Prop(_SC("id"), &CModel::GetID, &CModel::SetID)
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.Prop(_SC("gtag"), &CModel::GetGlobalTag, &CModel::SetGlobalTag)
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.Prop(_SC("gdata"), &CModel::GetGlobalData, &CModel::SetGlobalData)
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.Prop(_SC("ltag"), &CModel::GetLocalTag, &CModel::SetLocalTag)
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.Prop(_SC("ldata"), &CModel::GetLocalData, &CModel::SetLocalData)
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.Prop(_SC("valid"), &CModel::IsValid)
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.Prop(_SC("name"), &CModel::GetName, &CModel::SetName)
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.Prop(_SC("weapon"), &CModel::IsWeapon)
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.Prop(_SC("truly_weapon"), &CModel::IsActuallyWeapon)
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/* Functions */
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.Func(_SC("setng"), &CModel::SetnGet)
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/* Overloads */
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.Overload< Reference< CObject > (CModel::*)(SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) const >
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(_SC("object"), &CModel::Object)
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.Overload< Reference< CObject > (CModel::*)(SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) const >
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(_SC("object"), &CModel::Object)
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.Overload< Reference< CPickup > (CModel::*)(SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) const >
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(_SC("pickup"), &CModel::Pickup)
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.Overload< Reference< CPickup > (CModel::*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) const >
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(_SC("pickup"), &CModel::Pickup)
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);
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// Output debugging information
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LogDbg("Registration of <CModel> type was successful");
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// Registration succeeded
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return true;
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}
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} // Namespace:: SqMod
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