mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
b18d0a129a
Just a helper method to help you generate strings from math types more easilly. A bit risky if you're dumb and don't know how format specifiers work in C because it provides direct access to those.
358 lines
14 KiB
C++
358 lines
14 KiB
C++
#pragma once
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// ------------------------------------------------------------------------------------------------
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#include "SqBase.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class used to represent a two-dimensional vector.
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*/
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struct Vector2
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{
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/* --------------------------------------------------------------------------------------------
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* The type of value used by components of type.
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*/
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typedef float Value;
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/* --------------------------------------------------------------------------------------------
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* Helper instances for common values mostly used as return types or comparison.
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*/
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static const Vector2 NIL;
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static const Vector2 MIN;
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static const Vector2 MAX;
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/* --------------------------------------------------------------------------------------------
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* The delimiter character to be used when extracting values from strings.
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* The x and y components of this type.
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*/
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Value x, y;
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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Vector2() noexcept;
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/* --------------------------------------------------------------------------------------------
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* Construct a vector with the same scalar value for all components.
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*/
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explicit Vector2(Value sv) noexcept;
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/* --------------------------------------------------------------------------------------------
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* Construct a vector with the specified component values.
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*/
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Vector2(Value xv, Value yv) noexcept;
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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Vector2(const Vector2 & o) noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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Vector2(Vector2 && o) noexcept = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Vector2() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Vector2 & operator = (const Vector2 & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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Vector2 & operator = (Vector2 && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Scalar value assignment operator.
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*/
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Vector2 & operator = (Value s);
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/* --------------------------------------------------------------------------------------------
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* Integral two-dimensional vector assignment.
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*/
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Vector2 & operator = (const Vector2i & v);
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/* --------------------------------------------------------------------------------------------
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* Addition assignment operator.
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*/
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Vector2 & operator += (const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Subtraction assignment operator.
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*/
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Vector2 & operator -= (const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Multiplication assignment operator.
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*/
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Vector2 & operator *= (const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Division assignment operator.
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*/
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Vector2 & operator /= (const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Modulo assignment operator.
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*/
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Vector2 & operator %= (const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition assignment operator.
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*/
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Vector2 & operator += (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction assignment operator.
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*/
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Vector2 & operator -= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication assignment operator.
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*/
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Vector2 & operator *= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value division assignment operator.
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*/
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Vector2 & operator /= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo assignment operator.
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*/
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Vector2 & operator %= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Pre-increment operator.
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*/
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Vector2 & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* Pre-decrement operator.
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*/
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Vector2 & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* Post-increment operator.
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*/
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Vector2 operator ++ (int); // NOLINT(cert-dcl21-cpp)
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/* --------------------------------------------------------------------------------------------
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* Post-decrement operator.
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*/
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Vector2 operator -- (int); // NOLINT(cert-dcl21-cpp)
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/* --------------------------------------------------------------------------------------------
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* Addition operator.
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*/
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Vector2 operator + (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Subtraction operator.
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*/
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Vector2 operator - (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Multiplication operator.
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*/
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Vector2 operator * (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Division operator.
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*/
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Vector2 operator / (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Modulo operator.
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*/
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Vector2 operator % (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition operator.
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*/
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Vector2 operator + (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction operator.
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*/
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Vector2 operator - (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication operator.
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*/
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Vector2 operator * (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value division operator.
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*/
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Vector2 operator / (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo operator.
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*/
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Vector2 operator % (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Unary plus operator.
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*/
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Vector2 operator + () const;
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/* --------------------------------------------------------------------------------------------
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* Unary minus operator.
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*/
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Vector2 operator - () const;
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/* --------------------------------------------------------------------------------------------
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* Equality comparison operator.
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*/
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bool operator == (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison operator.
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*/
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bool operator != (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Less than comparison operator.
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*/
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bool operator < (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than comparison operator.
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*/
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bool operator > (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Less than or equal comparison operator.
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*/
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bool operator <= (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than or equal comparison operator.
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*/
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bool operator >= (const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const Vector2 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQFloat s) const
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{
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return Cmp(Vector2(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQInteger s) const
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{
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return Cmp(Vector2(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(bool s) const
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{
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return Cmp(Vector2(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(std::nullptr_t) const
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{
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return Cmp(Vector2(static_cast< Value >(0)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified scalar value.
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*/
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void SetScalar(Value ns);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from another instance of this type.
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*/
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void SetVector2(const Vector2 & v);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified values.
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*/
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void SetVector2Ex(Value nx, Value ny);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from an integral two-dimensional vector.
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*/
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void SetVector2i(const Vector2i & v);
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/* --------------------------------------------------------------------------------------------
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* Set the values extracted from the specified string using the specified delimiter.
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*/
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void SetStr(SQChar delim, StackStrF & values);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance.
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*/
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void Generate();
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value min, Value max);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax);
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/* --------------------------------------------------------------------------------------------
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* Clear the component values to default.
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*/
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void Clear()
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{
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x = 0.0, y = 0.0;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve a new instance of this type with absolute component values.
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*/
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Vector2 Abs() const;
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/* --------------------------------------------------------------------------------------------
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* Generate a formatted string with the values from this instance.
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*/
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LightObj Format(const String & spec, StackStrF & fmt) const;
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Vector2 type from a string.
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*/
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static const Vector2 & Get(StackStrF & str);
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Vector2 type from a string.
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*/
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static const Vector2 & GetEx(SQChar delim, StackStrF & str);
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};
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} // Namespace:: SqMod
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