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365 lines
10 KiB
C++
365 lines
10 KiB
C++
//
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// SecureSocketImpl.h
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//
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// Library: NetSSL_Win
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// Package: SSLSockets
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// Module: SecureSocketImpl
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//
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// Definition of the SecureSocketImpl class.
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//
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// Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef NetSSL_SecureSocketImpl_INCLUDED
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#define NetSSL_SecureSocketImpl_INCLUDED
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#include "Poco/Net/SocketImpl.h"
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#include "Poco/Net/NetSSL.h"
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#include "Poco/Net/Context.h"
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#include "Poco/Net/AutoSecBufferDesc.h"
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#include "Poco/Net/X509Certificate.h"
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#include "Poco/Buffer.h"
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#include <winsock2.h>
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#include <windows.h>
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#include <wincrypt.h>
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#include <schannel.h>
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#ifndef SECURITY_WIN32
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#define SECURITY_WIN32
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#endif
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#include <security.h>
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#include <sspi.h>
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namespace Poco {
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namespace Net {
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class NetSSL_Win_API SecureSocketImpl
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/// The SocketImpl for SecureStreamSocket.
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{
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public:
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enum Mode
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{
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MODE_CLIENT,
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MODE_SERVER
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};
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SecureSocketImpl(Poco::AutoPtr<SocketImpl> pSocketImpl, Context::Ptr pContext);
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/// Creates the SecureSocketImpl.
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virtual ~SecureSocketImpl();
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/// Destroys the SecureSocketImpl.
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SocketImpl* acceptConnection(SocketAddress& clientAddr);
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/// Get the next completed connection from the
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/// socket's completed connection queue.
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///
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/// If the queue is empty, waits until a connection
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/// request completes.
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///
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/// Returns a new TCP socket for the connection
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/// with the client.
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///
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/// The client socket's address is returned in clientAddr.
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void connect(const SocketAddress& address, bool performHandshake);
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/// Initializes the socket and establishes a connection to
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/// the TCP server at the given address.
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///
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/// Can also be used for UDP sockets. In this case, no
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/// connection is established. Instead, incoming and outgoing
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/// packets are restricted to the specified address.
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void connect(const SocketAddress& address, const Poco::Timespan& timeout, bool performHandshake);
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/// Initializes the socket, sets the socket timeout and
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/// establishes a connection to the TCP server at the given address.
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void connectNB(const SocketAddress& address);
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/// Initializes the socket and establishes a connection to
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/// the TCP server at the given address. Prior to opening the
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/// connection the socket is set to nonblocking mode.
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void bind(const SocketAddress& address, bool reuseAddress = false);
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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void bind(const SocketAddress& address, bool reuseAddress, bool reusePort);
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. SSL clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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///
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/// If reusePort is true, sets the SO_REUSEPORT
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/// socket option.
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void bind6(const SocketAddress& address, bool reuseAddress = false, bool ipV6Only = false);
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/// Bind a local IPv6 address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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///
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/// The given address must be an IPv6 address. The
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/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
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/// according to the ipV6Only parameter.
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///
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/// If the library has not been built with IPv6 support,
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/// a Poco::NotImplementedException will be thrown.
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void bind6(const SocketAddress& address, bool reuseAddress, bool reusePort, bool ipV6Only);
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/// Bind a local IPv6 address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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///
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/// If reusePort is true, sets the SO_REUSEPORT
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/// socket option.
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///
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/// The given address must be an IPv6 address. The
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/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
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/// according to the ipV6Only parameter.
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///
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/// If the library has not been built with IPv6 support,
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/// a Poco::NotImplementedException will be thrown.
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void listen(int backlog = 64);
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/// Puts the socket into listening state.
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///
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/// The socket becomes a passive socket that
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/// can accept incoming connection requests.
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///
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/// The backlog argument specifies the maximum
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/// number of connections that can be queued
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/// for this socket.
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void shutdown();
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/// Shuts down the connection by attempting
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/// an orderly SSL shutdown, then actually
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/// shutting down the TCP connection.
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void close();
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/// Close the socket.
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void abort();
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/// Aborts the connection by closing the
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/// underlying TCP connection. No orderly SSL shutdown
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/// is performed.
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int sendBytes(const void* buffer, int length, int flags = 0);
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/// Sends the contents of the given buffer through
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/// the socket. Any specified flags are ignored.
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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int receiveBytes(void* buffer, int length, int flags = 0);
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/// Receives data from the socket and stores it
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/// in buffer. Up to length bytes are received.
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///
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/// Returns the number of bytes received.
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void setPeerHostName(const std::string& hostName);
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/// Sets the peer host name for certificate validation purposes.
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const std::string& getPeerHostName() const;
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/// Returns the peer host name.
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void verifyPeerCertificate();
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/// Performs post-connect (or post-accept) peer certificate validation,
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/// using the peer host name set with setPeerHostName(), or the peer's
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/// IP address string if no peer host name has been set.
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void verifyPeerCertificate(const std::string& hostName);
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/// Performs post-connect (or post-accept) peer certificate validation
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/// using the given peer host name.
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Context::Ptr context() const;
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/// Returns the Context.
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PCCERT_CONTEXT peerCertificate() const;
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/// Returns the peer certificate.
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poco_socket_t sockfd();
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/// Returns the underlying socket descriptor.
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int available() const;
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/// Returns the number of bytes available in the buffer.
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protected:
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enum
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{
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IO_BUFFER_SIZE = 32768,
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TIMEOUT_MILLISECS = 200
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};
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enum State
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{
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ST_INITIAL = 0,
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ST_CONNECTING,
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ST_CLIENTHANDSHAKESTART,
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ST_CLIENTHANDSHAKECONDREAD,
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ST_CLIENTHANDSHAKEINCOMPLETE,
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ST_CLIENTHANDSHAKEOK,
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ST_CLIENTHANDSHAKEEXTERROR,
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ST_CLIENTHANDSHAKECONTINUE,
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ST_VERIFY,
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ST_DONE,
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ST_ERROR
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};
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int sendRawBytes(const void* buffer, int length, int flags = 0);
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int receiveRawBytes(void* buffer, int length, int flags = 0);
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void clientConnectVerify();
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void sendInitialTokenOutBuffer();
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void performServerHandshake();
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bool serverHandshakeLoop(PCtxtHandle phContext, PCredHandle phCred, bool requireClientAuth, bool doInitialRead, bool newContext);
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void clientVerifyCertificate(const std::string& hostName);
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void verifyCertificateChainClient(PCCERT_CONTEXT pServerCert);
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void serverVerifyCertificate();
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LONG serverDisconnect(PCredHandle phCreds, CtxtHandle* phContext);
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LONG clientDisconnect(PCredHandle phCreds, CtxtHandle* phContext);
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bool loadSecurityLibrary();
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void initClientContext();
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void initServerContext();
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PCCERT_CONTEXT loadCertificate(bool mustFindCertificate);
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void initCommon();
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void cleanup();
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void performClientHandshake();
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void performInitialClientHandshake();
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SECURITY_STATUS performClientHandshakeLoop();
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void performClientHandshakeLoopIncompleteMessage();
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void performClientHandshakeLoopCondReceive();
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void performClientHandshakeLoopReceive();
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void performClientHandshakeLoopOK();
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void performClientHandshakeLoopInit();
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void performClientHandshakeExtraBuffer();
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void performClientHandshakeSendOutBuffer();
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void performClientHandshakeLoopContinueNeeded();
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void performClientHandshakeLoopError();
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void performClientHandshakeLoopExtError();
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SECURITY_STATUS decodeMessage(BYTE* pBuffer, DWORD bufSize, AutoSecBufferDesc<4>& msg, SecBuffer*& pData, SecBuffer*& pExtra);
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SECURITY_STATUS decodeBufferFull(BYTE* pBuffer, DWORD bufSize, char* pOutBuffer, int outLength, int& bytesDecoded);
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void stateIllegal();
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void stateConnected();
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void acceptSSL();
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void connectSSL(bool completeHandshake);
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void completeHandshake();
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static int lastError();
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void stateMachine();
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State getState() const;
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void setState(State st);
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static bool isLocalHost(const std::string& hostName);
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private:
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SecureSocketImpl(const SecureSocketImpl&);
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SecureSocketImpl& operator = (const SecureSocketImpl&);
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Poco::AutoPtr<SocketImpl> _pSocket;
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Context::Ptr _pContext;
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Mode _mode;
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std::string _peerHostName;
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bool _useMachineStore;
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bool _clientAuthRequired;
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SecurityFunctionTableW& _securityFunctions;
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PCCERT_CONTEXT _pOwnCertificate;
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PCCERT_CONTEXT _pPeerCertificate;
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CredHandle _hCreds;
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CtxtHandle _hContext;
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DWORD _contextFlags;
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Poco::Buffer<BYTE> _overflowBuffer;
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Poco::Buffer<BYTE> _sendBuffer;
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Poco::Buffer<BYTE> _recvBuffer;
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DWORD _recvBufferOffset;
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DWORD _ioBufferSize;
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SecPkgContext_StreamSizes _streamSizes;
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AutoSecBufferDesc<1> _outSecBuffer;
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AutoSecBufferDesc<2> _inSecBuffer;
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SecBuffer _extraSecBuffer;
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SECURITY_STATUS _securityStatus;
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State _state;
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DWORD _outFlags;
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bool _needData;
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bool _needHandshake;
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friend class SecureStreamSocketImpl;
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friend class StateMachine;
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};
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//
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// inlines
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//
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inline poco_socket_t SecureSocketImpl::sockfd()
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{
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return _pSocket->sockfd();
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}
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inline Context::Ptr SecureSocketImpl::context() const
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{
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return _pContext;
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}
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inline SecureSocketImpl::State SecureSocketImpl::getState() const
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{
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return _state;
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}
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inline void SecureSocketImpl::setState(SecureSocketImpl::State st)
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{
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_state = st;
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}
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inline const std::string& SecureSocketImpl::getPeerHostName() const
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{
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return _peerHostName;
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}
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inline PCCERT_CONTEXT SecureSocketImpl::peerCertificate() const
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{
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return _pPeerCertificate;
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}
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inline int SecureSocketImpl::lastError()
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{
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return SocketImpl::lastError();
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}
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} } // namespace Poco::Net
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#endif // NetSSL_SecureSocketImpl_INCLUDED
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