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SqMod/source/Entity/Keybind.hpp
Sandu Liviu Catalin 8088ba94c2 Updated the exception system in the main plugin to also include the location in the source files in debug builds.
Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00

183 lines
6.3 KiB
C++

#ifndef _ENTITY_KEYBIND_HPP_
#define _ENTITY_KEYBIND_HPP_
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a single keybind entity.
*/
class CKeybind
{
// --------------------------------------------------------------------------------------------
friend class Core;
private:
/* --------------------------------------------------------------------------------------------
* Identifier of the managed entity.
*/
Int32 m_ID;
/* --------------------------------------------------------------------------------------------
* User tag associated with this instance.
*/
String m_Tag;
/* --------------------------------------------------------------------------------------------
* User data associated with this instance.
*/
Object m_Data;
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
CKeybind(Int32 id);
public:
/* --------------------------------------------------------------------------------------------
* Maximum possible number that could represent an identifier for this entity type.
*/
static const Int32 Max;
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
CKeybind(const CKeybind &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
CKeybind(CKeybind &&) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~CKeybind();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
CKeybind & operator = (const CKeybind &) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
CKeybind & operator = (CKeybind &&) = delete;
/* --------------------------------------------------------------------------------------------
* See whether this instance manages a valid entity instance otherwise throw an exception.
*/
void Validate() const
{
if (INVALID_ENTITY(m_ID))
{
STHROWF("Invalid keybind reference [%s]", m_Tag.c_str());
}
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare two instances of this type.
*/
Int32 Cmp(const CKeybind & o) const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
const String & ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Retrieve the identifier of the entity managed by this instance.
*/
Int32 GetID() const
{
return m_ID;
}
/* --------------------------------------------------------------------------------------------
* Check whether this instance manages a valid entity.
*/
bool IsActive() const
{
return VALID_ENTITY(m_ID);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the associated user tag.
*/
const String & GetTag() const;
/* --------------------------------------------------------------------------------------------
* Modify the associated user tag.
*/
void SetTag(CSStr tag);
/* --------------------------------------------------------------------------------------------
* Retrieve the associated user data.
*/
Object & GetData();
/* --------------------------------------------------------------------------------------------
* Modify the associated user data.
*/
void SetData(Object & data);
/* --------------------------------------------------------------------------------------------
* Destroy the managed destroy entity.
*/
bool Destroy()
{
return Destroy(0, NullObject());
}
/* --------------------------------------------------------------------------------------------
* Destroy the managed destroy entity.
*/
bool Destroy(Int32 header)
{
return Destroy(header, NullObject());
}
/* --------------------------------------------------------------------------------------------
* Destroy the managed destroy entity.
*/
bool Destroy(Int32 header, Object & payload);
/* --------------------------------------------------------------------------------------------
* Bind to an event supported by this entity type.
*/
void BindEvent(Int32 evid, Object & env, Function & func) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the first key code of the managed keybind entity.
*/
Int32 GetFirst() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the second key code of the managed keybind entity.
*/
Int32 GetSecond() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the third key code of the managed keybind entity.
*/
Int32 GetThird() const;
/* --------------------------------------------------------------------------------------------
* See whether the managed keybind entity reacts to key release events.
*/
bool IsRelease() const;
};
} // Namespace:: SqMod
#endif // _ENTITY_KEYBIND_HPP_