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SqMod/vendor/POCO/Foundation/include/Poco/Latin9Encoding.h
Sandu Liviu Catalin 4a6bfc086c Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
2021-01-30 08:51:39 +02:00

55 lines
1.2 KiB
C++

//
// Latin9Encoding.h
//
// Library: Foundation
// Package: Text
// Module: Latin9Encoding
//
// Definition of the Latin9Encoding class.
//
// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Latin9Encoding_INCLUDED
#define Foundation_Latin9Encoding_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/TextEncoding.h"
namespace Poco {
class Foundation_API Latin9Encoding: public TextEncoding
/// ISO Latin-9 (8859-15) text encoding.
///
/// Latin-9 is basically Latin-1 with the EURO sign plus
/// some other minor changes.
{
public:
Latin9Encoding();
~Latin9Encoding();
const char* canonicalName() const;
bool isA(const std::string& encodingName) const;
const CharacterMap& characterMap() const;
int convert(const unsigned char* bytes) const;
int convert(int ch, unsigned char* bytes, int length) const;
int queryConvert(const unsigned char* bytes, int length) const;
int sequenceLength(const unsigned char* bytes, int length) const;
private:
static const char* _names[];
static const CharacterMap _charMap;
};
} // namespace Poco
#endif // Foundation_Latin9Encoding_INCLUDED