mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
449 lines
14 KiB
C++
449 lines
14 KiB
C++
#ifndef _BASE_VECTOR2U_HPP_
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#define _BASE_VECTOR2U_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Config.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* ...
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*/
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struct Vector2u
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{
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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typedef SQUnsignedInteger32 Value;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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static const Vector2u NIL;
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static const Vector2u MIN;
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static const Vector2u MAX;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Value x, y;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u();
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(Value xv, Value yv);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(const Vector2i & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(const Vector2f & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(const SQChar * values, SQChar delim);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u(Vector2u && v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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~Vector2u();
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (Vector2u && v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (const SQChar * values);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (const Vector2i & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator = (const Vector2f & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator += (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator -= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator *= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator /= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator %= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator &= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator |= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator ^= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator <<= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator >>= (const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator += (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator -= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator *= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator /= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator %= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator &= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator |= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator ^= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator <<= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator >>= (Value s);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator ++ (int);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator -- (int);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator + (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator + (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator - (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator - (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator * (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator * (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator / (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator / (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator % (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator % (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator & (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator & (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator | (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator | (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator ^ (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator ^ (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator << (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator << (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator >> (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator >> (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator + () const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator - () const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u operator ~ () const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator == (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator != (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator < (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator > (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator <= (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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bool operator >= (const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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SQInteger Cmp(const Vector2u & v) const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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const SQChar * ToString() const;
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(Value ns);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(Value nx, Value ny);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(const Vector2u & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(const Vector2i & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(const Vector2f & v);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Set(const SQChar * values, SQChar delim);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Generate();
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Generate(Value min, Value max);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax);
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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void Clear()
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{
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x = 0, y = 0;
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}
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/* --------------------------------------------------------------------------------------------
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* ...
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*/
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Vector2u Abs() const;
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};
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} // Namespace:: SqMod
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#endif // _BASE_VECTOR2U_HPP_
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