mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
1278 lines
42 KiB
C++
1278 lines
42 KiB
C++
// ------------------------------------------------------------------------------------------------
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#include "Library/System/Env.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <cctype>
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#include <cstring>
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// ------------------------------------------------------------------------------------------------
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#ifdef SQMOD_OS_WINDOWS
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#include <windows.h>
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#include <shlobj.h>
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#include <Poco/UnicodeConverter.h>
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#else
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#include <linux/limits.h>
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#include <sys/utsname.h>
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#include <unistd.h>
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#include <pwd.h>
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#endif
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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#ifdef SQMOD_OS_WINDOWS
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// Maximum path size in characters
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#define SQMOD_MAX_PATH (sizeof(TCHAR) * MAX_PATH)
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// Character to be used when working with path
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typedef TCHAR PChar;
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#else
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// Maximum path size in characters
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#define SQMOD_MAX_PATH (PATH_MAX)
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// Character to be used when working with path
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typedef CharT PChar;
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#endif // SQMOD_OS_WINDOWS
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// ------------------------------------------------------------------------------------------------
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void SysEnv::Get(Buffer & b, const char * name, const char * fallback)
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{
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// Make sure the requested variable name is valid
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if (name && *name != 0)
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{
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// Is there a buffer to work with?
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if (!b)
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{
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// Acquire a moderately sized buffer
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b = Buffer(128);
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}
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#ifdef SQMOD_OS_WINDOWS
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// Retrieve the variable contents into the buffer that we have
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DWORD len = GetEnvironmentVariableA(name, &b.Cursor(), b.Remaining());
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// If the returned length is 0 then the variable doesn't exist
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if (!len)
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{
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// Write the fall-back value into the buffer instead
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len = b.WriteS(b.Position(), fallback);
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}
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// Did we have enough space left in the buffer?
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else if (len > b.Remaining())
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{
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// Acquire a new buffer with a more appropriate capacity this time
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b.Grow(len - b.Remaining() + 2);
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// Attempt to retrieve the variable contents one more time
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len = GetEnvironmentVariableA(name, &b.Cursor(), b.Remaining());
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}
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// Move the edit cursor to the end of the appended data
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b.Advance(len);
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#else
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// Retrieve the pointer to the variable contents
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const SQChar * val = getenv(name);
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// If the returned pointer is null then the variable doesn't exist
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if (!val)
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{
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// Write the fall-back value into the buffer instead
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b.AppendS(fallback);
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}
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else
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{
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// Write the variable contents to the buffer
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b.AppendS(val);
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}
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#endif
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}
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// Make sure that whatever string is in the buffer is null terminated
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b.Cursor() = '\0';
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}
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// ------------------------------------------------------------------------------------------------
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bool SysEnv::Has(const char * name)
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{
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#ifdef SQMOD_OS_WINDOWS
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return (GetEnvironmentVariableA(name, nullptr, 0) > 0);
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#else
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return (getenv(name) != 0);
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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bool SysEnv::Has(const String & name)
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{
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#ifdef SQMOD_OS_WINDOWS
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return (GetEnvironmentVariableA(name.c_str(), nullptr, 0) > 0);
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#else
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return (getenv(name.c_str()) != 0);
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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Buffer SysEnv::Get(const char * name, const char * fallback)
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{
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// Allocate a moderately sized buffer
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Buffer b(128);
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// Forward the call to the shared function
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Get(b, name, fallback);
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// Return ownership of the buffer
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return b;
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}
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// ------------------------------------------------------------------------------------------------
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bool SysEnv::Set(const char * name, const char * value)
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{
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#ifdef SQMOD_OS_WINDOWS
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// Set the specified environment variable and return the result
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return (SetEnvironmentVariableA(name, value) != 0);
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#else
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// Allocated a moderately sized buffer
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Buffer b(256);
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// Generate the necessary set command
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b.WriteF(0, "%s=%s", name, value);
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// Set the resulted environment variable and return the result
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return (putenv(b.Data()) == 0);
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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bool SysEnv::Set(const String & name, const String & value)
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{
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#ifdef SQMOD_OS_WINDOWS
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// Set the specified environment variable and return the result
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return (SetEnvironmentVariableA(name.c_str(), value.c_str()) != 0);
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#else
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// Obtain a temporary buffer capable of holding the set command
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Buffer b(name.size() + value.size() + 2);
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// Generate the necessary set command
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b.WriteF(0, "%s=%s", name.c_str(), value.c_str());
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// Set the resulted environment variable and return the result
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return (putenv(b.Data()) == 0);
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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String SysEnv::OSName()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Prepare the structure in which the OS information is retrieved
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OSVERSIONINFO vi;
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// Specify the size of the structure
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vi.dwOSVersionInfoSize = sizeof(vi);
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// Attempt to populate the previously created structure with information
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if (GetVersionEx(&vi) == 0)
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{
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return "Unknown Windows";
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}
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// Identify the platform from the obtained information
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switch (vi.dwPlatformId)
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{
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case VER_PLATFORM_WIN32s:
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return "Windows 3.x";
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case VER_PLATFORM_WIN32_WINDOWS:
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return vi.dwMinorVersion == 0 ? "Windows 95" : "Windows 98";
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case VER_PLATFORM_WIN32_NT:
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return "Windows NT";
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default:
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return "Windows [Unknown]";
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}
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#else
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// Prepare the structure in which the OS information is retrieved
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struct utsname uts;
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// Attempt to populate the previously created structure with information
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if (uname(&uts) < 0)
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{
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return String("Unknown Unix");
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}
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// Return the requested information
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return uts.sysname;
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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String SysEnv::OSDisplayName()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Prepare the structure in which the OS information is retrieved
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OSVERSIONINFO vi;
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// Specify the size of the structure
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vi.dwOSVersionInfoSize = sizeof(vi);
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// Attempt to populate the previously created structure with information
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if (GetVersionEx(&vi) == 0)
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{
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return "Unknown Windows";
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}
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// Identify the platform from the obtained information
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switch(vi.dwMajorVersion) {
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case 10:
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switch (vi.dwMinorVersion) {
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case 0: return "Windows 10/Windows Server 2016";
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default: return "Windows 10.x [Unknown]";
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}
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case 6:
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switch (vi.dwMinorVersion) {
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case 0: return "Windows Vista/Server 2008";
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case 1: return "Windows 7/Server 2008 R2";
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case 2: return "Windows 8/Server 2012";
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case 3: return "Windows 8.1/Server 2012 R2";
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default: return "Windows 6.x [Unknown]";
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}
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// Even this is questionable
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case 5:
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switch (vi.dwMinorVersion) {
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case 0: return "Windows 2000";
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case 1: return "Windows XP";
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case 2: return "Windows Server 2003/Windows Server 2003 R2";
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default: return "Windows 5.x [Unknown]";
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}
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// This is here only for the lolz
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case 4:
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switch (vi.dwMinorVersion) {
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case 0: return "Windows 95/Windows NT 4.0";
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case 10: return "Windows 98";
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case 90: return "Windows ME";
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default: return "Windows 4.x [Unknown]";
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}
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// Something smells
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default: return "Windows [Unknown]";
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}
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#else
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// Use the same same output from OSName
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return OSName();
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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String SysEnv::OSVersion()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Prepare the structure in which the OS information is retrieved
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OSVERSIONINFO vi;
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// Specify the size of the structure
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vi.dwOSVersionInfoSize = sizeof(vi);
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// Attempt to populate the previously created structure with information
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if (GetVersionEx(&vi) == 0)
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{
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String("Unknown");
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}
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// Obtain a temporary buffer capable of holding the version string
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Buffer b(128);
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// The amount of data written to the buffer
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uint32_t sz;
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// Generate the version string with the received information
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if (vi.szCSDVersion[0])
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{
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sz = b.WriteF(0, "%lu.%lu (Build %lu : %s)",
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vi.dwMajorVersion, vi.dwMinorVersion, vi.dwBuildNumber, vi.szCSDVersion);
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}
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else
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{
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sz = b.WriteF(0, "%lu.%lu (Build %lu)", vi.dwMajorVersion, vi.dwMinorVersion, vi.dwBuildNumber);
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}
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// Return a string with the buffer contents and leave the buffer clean after itself
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return String(b.Get< String::value_type >(), sz);
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#else
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// Prepare the structure in which the OS information is retrieved
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struct utsname uts;
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// Attempt to populate the previously created structure with information
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if (uname(&uts) < 0)
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{
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return String("Unknown");
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}
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// Return the requested information
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return uts.release;
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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String SysEnv::OSArchitecture()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Prepare the structure in which the system information is retrieved
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SYSTEM_INFO si;
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// Attempt to populate the previously created structure with information
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GetSystemInfo(&si);
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// Identify the architecture from the obtained information
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switch (si.wProcessorArchitecture)
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{
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case PROCESSOR_ARCHITECTURE_INTEL: return "IA32";
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case PROCESSOR_ARCHITECTURE_MIPS: return "MIPS";
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case PROCESSOR_ARCHITECTURE_ALPHA: return "ALPHA";
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case PROCESSOR_ARCHITECTURE_PPC: return "PPC";
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case PROCESSOR_ARCHITECTURE_IA64: return "IA64";
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#ifdef PROCESSOR_ARCHITECTURE_IA32_ON_WIN64
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case PROCESSOR_ARCHITECTURE_IA32_ON_WIN64: return "IA64/32";
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#endif
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#ifdef PROCESSOR_ARCHITECTURE_AMD64
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case PROCESSOR_ARCHITECTURE_AMD64: return "AMD64";
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#endif
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default: return "Unknown";
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}
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#else
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// Prepare the structure in which the OS information is retrieved
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struct utsname uts;
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// Attempt to populate the previously created structure with information
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if (uname(&uts) < 0)
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{
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return String("Unknown");
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}
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// Return the requested information
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return uts.machine;
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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String SysEnv::NodeName()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Obtain a temporary buffer capable of holding the node name string
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Buffer b(MAX_COMPUTERNAME_LENGTH + 1);
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// Used to tell the size of our buffer and the size of data written to it
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DWORD size = b.Size< TCHAR >();
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// Attempt to obtain the requested information
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if (GetComputerNameA(b.Data(), &size) == 0)
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{
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return String();
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}
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// Return a string with the buffer contents and leave the buffer clean after itself
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return String(b.Get< String::value_type >(), size);
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#else
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// Prepare the structure in which the OS information is retrieved
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struct utsname uts;
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// Attempt to populate the previously created structure with information
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if (uname(&uts) < 0)
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{
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return String("Unknown");
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}
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// Return the requested information
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return uts.nodename;
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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uint32_t SysEnv::ProcessorCount()
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{
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#ifdef SQMOD_OS_WINDOWS
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// Prepare the structure in which the system information is retrieved
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SYSTEM_INFO si;
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// Attempt to populate the previously created structure with information
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GetSystemInfo(&si);
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// Return the requested information
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return si.dwNumberOfProcessors;
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#elif defined(_SC_NPROCESSORS_ONLN)
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// Attempt to obtain the number of processors available on the system
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const int32_t count = sysconf(_SC_NPROCESSORS_ONLN);
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// Validate the result and return the appropriate value
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return (count < 0) ? 1 : static_cast< uint32_t >(count);
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#else
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// Obviously at least one processor should be available
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return 1;
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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void SysEnv::TerminatePath(Buffer & b)
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{
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// Is there any path to terminate?
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if (!b)
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{
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return;
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}
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// Make sure that the path contains a trailing slash if necessary
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else if (b.Cursor() == 0 && b.Before() != SQMOD_DIRSEP_CHAR)
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{
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b.Push(SQMOD_DIRSEP_CHAR);
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}
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// Make sure that whatever string is in the buffer, if any, is null terminated
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b.Cursor() = '\0';
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}
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// ------------------------------------------------------------------------------------------------
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void SysEnv::ExpandVars(Buffer & b, const char * pos, const char * end)
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{
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// Let's have a string to store the extracted variable name and value
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String var;
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// Extract the remaining directories from the specified path
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while (pos != end)
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{
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// Should we start looking for a variable name?
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if (*pos == '$')
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{
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// Clear previous name, if any
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var.clear();
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// Where the name of the variable starts and where it ends
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const char * start = ++pos, * stop = pos;
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// Is this variable name enclosed within curly braces?
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if (*start == '{')
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{
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// Find the closing brace
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stop = strchr(start, '}');
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// Was there a closing brace?
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if (!stop)
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{
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// Append the rest of the string to the buffer
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b.AppendS(pos - 1, end - pos + 1);
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// Stop parsing here
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break;
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}
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// Is there anything between the brace?
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else if ((stop - start) >= 1)
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{
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// Slice the variable name
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var.assign(start + 1, stop - start - 1);
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// Skip the ending brace
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++stop;
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}
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}
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// Is the dollar character followed by a character allowed in variable names?
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else if (isalnum(*start) != 0 || *start == '_')
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{
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// Find the first character that isn't allowed in variable names
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while (stop != end && (isalnum(*stop) != 0 || *stop == '_'))
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{
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++stop;
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}
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// Have we found anything?
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if (start != stop)
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{
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// Slice the variable name
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var.assign(start, stop - start);
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}
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}
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else
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{
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// Just add the character to the buffer as is
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b.Push('$');
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// Skip to the next character
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continue;
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}
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// Update the position
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pos = stop;
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// Do we have a valid variable name and does it exist?
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if (!var.empty() && Has(var))
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{
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// Append the variable contents to our buffer
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Get(b, var.c_str(), nullptr);
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}
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}
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// Just add the character to the buffer as is
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else
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{
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b.Push(*(pos++));
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}
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}
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// Make sure the string in the buffer is null terminated
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b.Cursor() = '\0';
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}
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// ------------------------------------------------------------------------------------------------
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void SysEnv::ExpandPath(Buffer & b, const char * pos, const char * end)
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{
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// Does the path even contain something to be expanded?
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if (pos == end || *pos == '\0')
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{
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return; // Nothing to expand!
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}
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// If the path starts with the tilde character then the home directory was requested
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else if (*pos == '~')
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{
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// To be expanded, the tilde character must be followed by a slash
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if (*(++pos) == SQMOD_DIRSEP_CHAR)
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{
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// Let's expand this tilde to the home directory
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HomeDir(b);
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// Let's skip the slash as well
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++pos;
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}
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// Go back to the previous character and use it literally
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else
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{
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--pos;
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}
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}
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// The remaining string can be expanded normally
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ExpandVars(b, pos, end);
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}
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// ------------------------------------------------------------------------------------------------
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void SysEnv::ExpandVars(Buffer & b, const char * str)
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{
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// Do we have anything to expand?
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if (!str || *str == '\0')
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{
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// Make sure the string in the specified buffer, if any, is null terminated
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if (b)
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{
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b.Cursor() = '\0';
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}
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// Nothing to expand!
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return;
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}
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// Calculate the size of the specified string
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const auto len = static_cast< uint32_t >(strlen(str));
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// Forward the call to the internal function
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ExpandVars(b, str, str + len);
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}
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// ------------------------------------------------------------------------------------------------
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void SysEnv::ExpandVars(Buffer & b, const String & str)
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{
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// Do we have anything to expand?
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if (str.empty())
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{
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// Make sure the string in the specified buffer, if any, is null terminated
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if (b)
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{
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b.Cursor() = '\0';
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}
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// Nothing to expand!
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return;
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}
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// Forward the call to the internal function
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ExpandVars(b, str.c_str(), str.c_str() + str.size());
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}
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// ------------------------------------------------------------------------------------------------
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Buffer SysEnv::ExpandVars(const char * str)
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{
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// Do we have anything to expand?
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if (!str || *str == '\0')
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{
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return Buffer(); // Nothing to expand!
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}
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// Calculate the size of the specified string
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const auto len = static_cast< uint32_t >(strlen(str));
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// Allocate a moderately sized buffer
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Buffer b(len + 128);
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// Forward the call to the internal function
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ExpandVars(b, str, str + len);
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// Return ownership of the buffer
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return b;
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}
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// ------------------------------------------------------------------------------------------------
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Buffer SysEnv::ExpandVars(const String & str)
|
|
{
|
|
// Do we have anything to expand?
|
|
if (str.empty())
|
|
{
|
|
return Buffer(); // Nothing to expand!
|
|
}
|
|
// Allocate a moderately sized buffer
|
|
Buffer b(static_cast< uint32_t >(str.size() + 128));
|
|
// Forward the call to the internal function
|
|
ExpandVars(b, str.c_str(), str.c_str() + str.size());
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::ExpandPath(Buffer & b, const char * path)
|
|
{
|
|
// Do we have anything to expand?
|
|
if (!path || *path == '\0')
|
|
{
|
|
// Make sure the string in the specified buffer, if any, is null terminated
|
|
if (b)
|
|
{
|
|
b.Cursor() = '\0';
|
|
}
|
|
// Nothing to expand!
|
|
return;
|
|
}
|
|
// Calculate the size of the specified string
|
|
const auto len = static_cast< uint32_t >(strlen(path));
|
|
// Forward the call to the internal function
|
|
ExpandPath(b, path, path + len);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::ExpandPath(Buffer & b, const String & path)
|
|
{
|
|
// Do we have anything to expand?
|
|
if (path.empty())
|
|
{
|
|
// Make sure the string in the specified buffer, if any, is null terminated
|
|
if (b)
|
|
{
|
|
b.Cursor() = '\0';
|
|
}
|
|
// Nothing to expand!
|
|
return;
|
|
}
|
|
// Forward the call to the internal function
|
|
ExpandPath(b, path.c_str(), path.c_str() + path.size());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::ExpandPath(const char * path)
|
|
{
|
|
// Do we have anything to expand?
|
|
if (!path || *path == '\0')
|
|
{
|
|
return Buffer(); // Nothing to expand!
|
|
}
|
|
// Calculate the size of the specified string
|
|
const auto len = static_cast< uint32_t >(strlen(path));
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the internal function
|
|
ExpandPath(b, path, path + len);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::ExpandPath(const String & path)
|
|
{
|
|
// Do we have anything to expand?
|
|
if (path.empty())
|
|
{
|
|
return Buffer(); // Nothing to expand!
|
|
}
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the internal function
|
|
ExpandPath(b, path.c_str(), path.c_str() + path.size());
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::WorkingDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Retrieve the current directory for the current process
|
|
DWORD len = GetCurrentDirectoryA(b.Remaining(), &b.Cursor());
|
|
// Did we have enough space left in the buffer?
|
|
if (len > b.Remaining())
|
|
{
|
|
// Acquire a new buffer with a more appropriate capacity this time
|
|
b.Grow(len - b.Remaining() + 2);
|
|
// Attempt to retrieve the working directory one more time
|
|
len = GetCurrentDirectoryA(b.Remaining(), &b.Cursor());
|
|
// ^ On failure the null terminator is included in the length
|
|
}
|
|
// Move the edit cursor to the end of the appended data
|
|
b.Advance(len);
|
|
#else
|
|
// Do we have enough space to store a full path?
|
|
if (b.Remaining() < SQMOD_MAX_PATH)
|
|
{
|
|
b.Grow(SQMOD_MAX_PATH - b.Remaining() + 2);
|
|
}
|
|
// Attempt to retrieve the current working directory and validate result
|
|
if (getcwd(&b.Cursor(), b.Remaining()))
|
|
{
|
|
// Move the edit cursor to the end of the appended data
|
|
b.Advance(strlen(&b.Cursor()));
|
|
}
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::WorkingDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
WorkingDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::HomeDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Do we have enough space to store a full path?
|
|
if (b.Remaining() < SQMOD_MAX_PATH)
|
|
{
|
|
b.Grow(SQMOD_MAX_PATH - b.Remaining() + 2);
|
|
}
|
|
// Try the primary method of retrieving the home directory
|
|
if (SUCCEEDED(SHGetFolderPathA(nullptr, CSIDL_PROFILE, nullptr, 0, &b.Cursor())))
|
|
{
|
|
// Move the edit cursor to the end of the appended data
|
|
b.Advance(static_cast< uint32_t >(strlen(&b.Cursor())));
|
|
}
|
|
// Try the secondary method of retrieving the home directory
|
|
else if (Has("USERPROFILE"))
|
|
{
|
|
// Append the contents of the USERPROFILE environment variable
|
|
Get(b, "USERPROFILE", nullptr);
|
|
}
|
|
else if (Has("HOMEDRIVE") && Has("HOMEPATH"))
|
|
{
|
|
// Append the contents of the HOMEDRIVE environment variable
|
|
Get(b, "HOMEDRIVE", nullptr);
|
|
// Append the contents of the HOMEPATH environment variable
|
|
Get(b, "HOMEPATH", nullptr);
|
|
}
|
|
#else
|
|
// Try the primary method of retrieving the home directory
|
|
struct passwd * pwd = getpwuid(getuid());
|
|
// Validate the success of the previous operation
|
|
if (pwd)
|
|
{
|
|
// Append the path to our buffer
|
|
b.AppendS(pwd->pw_dir);
|
|
}
|
|
else
|
|
{
|
|
// Try the secondary method of retrieving the home directory
|
|
pwd = getpwuid(geteuid());
|
|
// Validate the success of the previous operation
|
|
if (pwd)
|
|
{
|
|
// Write the path to our buffer and store the size
|
|
b.AppendS(pwd->pw_dir);
|
|
}
|
|
// Fall back to the system environment variables
|
|
else if (Has("HOME"))
|
|
{
|
|
// Append the contents of the HOME environment variable
|
|
Get(b, "HOME", nullptr);
|
|
}
|
|
}
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::HomeDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
HomeDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::ConfigHomeDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Does the APPDATA environment variable exist?
|
|
if (Has("APPDATA"))
|
|
{
|
|
// Obtain the contents of the APPDATA environment variable
|
|
Get(b, "APPDATA", nullptr);
|
|
}
|
|
else
|
|
{
|
|
// Default to the home directory
|
|
HomeDir(b);
|
|
}
|
|
#else
|
|
// Obtain the home directory path (should contain a trailing slash)
|
|
HomeDir(b);
|
|
// Use the home directory and append the ".config" sub folder
|
|
b.AppendS(".config");
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::ConfigHomeDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
ConfigHomeDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::DataHomeDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Does the LOCALAPPDATA environment variable exist?
|
|
if (Has("LOCALAPPDATA"))
|
|
{
|
|
// Obtain the contents of the LOCALAPPDATA environment variable
|
|
return Get(b, "LOCALAPPDATA", nullptr);
|
|
}
|
|
// Default to the home config directory
|
|
return ConfigHomeDir(b);
|
|
#else
|
|
// Obtain the home directory path (should contain a trailing slash)
|
|
HomeDir(b);
|
|
// Use the home directory and append the ".local/share" sub folder
|
|
b.AppendS(".config/share");
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
#endif // SQMOD_OS_WINDOWS
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::DataHomeDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
DataHomeDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::TempHomeDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Use the regular temp directory
|
|
TempDir(b);
|
|
#else
|
|
// Obtain the home directory path (should contain a trailing slash)
|
|
HomeDir(b);
|
|
// Use the home directory and append the ".local/tmp" folder
|
|
b.AppendS(".local/tmp");
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
#endif // SQMOD_OS_WINDOWS
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::TempHomeDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
TempHomeDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::CacheHomeDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Use the regular temp directory
|
|
TempDir(b);
|
|
#else
|
|
// Obtain the home directory path (should contain a trailing slash)
|
|
HomeDir(b);
|
|
// Use the home directory and append the ".cache" folder
|
|
b.AppendS(".cache");
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
#endif // SQMOD_OS_WINDOWS
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::CacheHomeDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
CacheHomeDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::TempDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Retrieve the path of the directory designated for temporary files
|
|
DWORD len = GetTempPathA(b.Remaining(), &b.Cursor());
|
|
// Did we failed to retrieve the path?
|
|
if (len == 0)
|
|
{
|
|
return; // Unable to retrieve the path!
|
|
}
|
|
// Did we have enough space left in the buffer?
|
|
else if (len > b.Remaining())
|
|
{
|
|
// Acquire a new buffer with a more appropriate capacity this time
|
|
b.Grow(len - b.Remaining() + 2);
|
|
// Attempt to retrieve the temporary directory one more time
|
|
/*len = */GetTempPathA(b.Remaining(), &b.Cursor());
|
|
// ^ On failure the null terminator is included in the length
|
|
}
|
|
// Convert the acquired path to its long form
|
|
len = GetLongPathNameA(&b.Cursor(), &b.Cursor(), b.Remaining());
|
|
// Did we failed to convert the path?
|
|
if (len == 0)
|
|
{
|
|
return; // Unable to convert the path!
|
|
}
|
|
// Did we have enough space left in the buffer?
|
|
else if (len > b.Remaining())
|
|
{
|
|
// Acquire a new buffer with a more appropriate capacity this time
|
|
b.Grow(len - b.Remaining() + 2);
|
|
// Attempt to retrieve the temporary directory again because we reused the buffer
|
|
GetTempPathA(b.Remaining(), &b.Cursor());
|
|
// Attempt to convert the acquired path to its long form one more time
|
|
len = GetLongPathNameA(&b.Cursor(), &b.Cursor(), b.Remaining());
|
|
// ^ On failure the null terminator is included in the length
|
|
}
|
|
// Move the edit cursor to the end of the appended data
|
|
b.Advance(len);
|
|
#else
|
|
// Does the TMPDIR environment variable exist?
|
|
if (SysEnv::Has("TMPDIR"))
|
|
{
|
|
// Obtain the contents of the TMPDIR environment variable
|
|
Get(b, "TMPDIR", nullptr);
|
|
}
|
|
else
|
|
{
|
|
// Default to the "/tmp" directory
|
|
b.AppendS("/tmp/");
|
|
}
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::TempDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
TempDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::ConfigDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Does the PROGRAMDATA environment variable exist?
|
|
if (Has("PROGRAMDATA"))
|
|
{
|
|
// Obtain the contents of the PROGRAMDATA environment variable
|
|
Get(b, "PROGRAMDATA", nullptr);
|
|
}
|
|
else
|
|
{
|
|
// Make sure that whatever string is in the buffer, if any, is null terminated
|
|
b.Cursor() = '\0';
|
|
// Unable to retrieve the path!
|
|
return;
|
|
}
|
|
#else
|
|
// Default to "/etc" directory
|
|
b.AppendS("/etc/");
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::ConfigDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
ConfigDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::SystemDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
// Is there a buffer to work with?
|
|
if (!b)
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
b = Buffer(SQMOD_MAX_PATH);
|
|
}
|
|
// Retrieve the path of the system directory
|
|
DWORD len = GetSystemDirectoryA(&b.Cursor(), b.Remaining());
|
|
// Did we failed to retrieve the path?
|
|
if (len == 0)
|
|
{
|
|
return; // Unable to retrieve the path!
|
|
}
|
|
// Did we have enough space left in the buffer?
|
|
else if (len > b.Remaining())
|
|
{
|
|
// Acquire a new buffer with a more appropriate capacity this time
|
|
b.Grow(len - b.Remaining() + 2);
|
|
// Attempt to retrieve the path of the system directory one more time
|
|
len = GetSystemDirectoryA(&b.Cursor(), b.Remaining());
|
|
// ^ On failure the null terminator is included in the length
|
|
}
|
|
// Move the edit cursor to the end of the appended data
|
|
b.Advance(len);
|
|
#else
|
|
// Use a dummy directory for now
|
|
b.AppendS("/sys/");
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that the path is properly terminated
|
|
TerminatePath(b);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::SystemDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Forward the call to the regular function
|
|
SystemDir(b);
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void SysEnv::NullDir(Buffer & b)
|
|
{
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
b.AppendS("NUL:");
|
|
#else
|
|
b.AppendS("/dev/null/");
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that whatever string is in the buffer, if any, is null terminated
|
|
b.Cursor() = '\0';
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
Buffer SysEnv::NullDir()
|
|
{
|
|
// Allocate buffer capable of storing a full path
|
|
Buffer b(SQMOD_MAX_PATH);
|
|
// Append the null path
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
b.AppendS("NUL:");
|
|
#else
|
|
b.AppendS("/dev/null/");
|
|
#endif // SQMOD_OS_WINDOWS
|
|
// Make sure that whatever string is in the buffer, if any, is null terminated
|
|
b.Cursor() = '\0';
|
|
// Return ownership of the buffer
|
|
return b;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static bool SqEnv_Has(const char * name)
|
|
{
|
|
return SysEnv::Has(name);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_Get(const char * name)
|
|
{
|
|
return BufferToStrObj(SysEnv::Get(name, nullptr));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_GetOr(const char * name, const char * fallback)
|
|
{
|
|
return BufferToStrObj(SysEnv::Get(name, fallback));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static void SqEnv_Set(const char * name, const char * value)
|
|
{
|
|
SysEnv::Set(name, value);
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_ExpandVars(const char * str)
|
|
{
|
|
return BufferToStrObj(SysEnv::ExpandVars(str));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_ExpandPath(const char * path)
|
|
{
|
|
return BufferToStrObj(SysEnv::ExpandPath(path));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_WorkingDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::WorkingDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_HomeDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::HomeDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_ConfigHomeDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::ConfigHomeDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_DataHomeDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::DataHomeDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_TempHomeDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::TempHomeDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_CacheHomeDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::CacheHomeDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_TempDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::TempDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_ConfigDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::ConfigDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_SystemDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::SystemDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
static Object SqEnv_NullDir()
|
|
{
|
|
return BufferToStrObj(SysEnv::NullDir());
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
#ifdef SQMOD_OS_WINDOWS
|
|
|
|
#if !defined(WINVER) || (WINVER < 0x0600)
|
|
|
|
static void EnumerateLocales()
|
|
{
|
|
STHROWF("Windows version too old. Please set WINVER to a propper value when compiling the plug-in.");
|
|
}
|
|
|
|
#else
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Used internally to receive locales from the OS.
|
|
*/
|
|
static BOOL CALLBACK CallbackLocaleEx(LPWSTR pStr, DWORD SQ_UNUSED_ARG(dwFlags), LPARAM lparam) noexcept
|
|
{
|
|
// Retrieve the vector where we should append the received locale
|
|
auto loc_vec = reinterpret_cast< std::vector< std::string > * >(lparam);
|
|
// Create an empty string at the back of the vector
|
|
loc_vec->emplace_back();
|
|
// Convert the given wide-string to utf-8 into the created string
|
|
Poco::UnicodeConverter::convert(pStr, loc_vec->back());
|
|
// Continue
|
|
return TRUE;
|
|
}
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Retrieve a list of available locale names.
|
|
*/
|
|
static Array EnumerateLocales()
|
|
{
|
|
std::vector< std::string > loc_vec;
|
|
// Request a listing of available locales from the OS
|
|
EnumSystemLocalesEx(CallbackLocaleEx, LOCALE_ALL, reinterpret_cast< LPARAM >(&loc_vec), nullptr);
|
|
// Initialize an empty array
|
|
Array arr(SqVM(), 0);
|
|
// Did the OS give us any locales?
|
|
if (!loc_vec.empty()) {
|
|
// Reserve the array space upfront
|
|
arr.Reserve(static_cast< SQInteger >(loc_vec.size()));
|
|
// Append the elements from the vector into the array
|
|
arr.AppendFromCounted([&](HSQUIRRELVM vm, SQInteger i, size_t n) -> bool {
|
|
Var< std::string >::push(vm, loc_vec[static_cast< size_t >(i)]);
|
|
return static_cast< size_t >(i) < n;
|
|
}, loc_vec.size());
|
|
}
|
|
// Return the resulted array
|
|
return arr;
|
|
}
|
|
|
|
#endif
|
|
|
|
#else
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* Unavailable. Try doing it via command line.
|
|
*/
|
|
static void EnumerateLocales()
|
|
{
|
|
STHROWF("This functionality is not available on linux because it cannot be done programmatically. Try using the command line: locale -a");
|
|
}
|
|
|
|
#endif
|
|
|
|
// ================================================================================================
|
|
void Register_SysEnv(HSQUIRRELVM vm)
|
|
{
|
|
Table sens(vm);
|
|
|
|
sens.Func(_SC("Has"), &SqEnv_Has);
|
|
sens.Func(_SC("Get"), &SqEnv_Get);
|
|
sens.Func(_SC("GetOr"), &SqEnv_GetOr);
|
|
sens.Func(_SC("Set"), &SqEnv_Set);
|
|
sens.Func(_SC("OSName"), &SysEnv::OSName);
|
|
sens.Func(_SC("OSDisplayName"), &SysEnv::OSDisplayName);
|
|
sens.Func(_SC("OSVersion"), &SysEnv::OSVersion);
|
|
sens.Func(_SC("OSArchitecture"), &SysEnv::OSArchitecture);
|
|
sens.Func(_SC("NodeName"), &SysEnv::NodeName);
|
|
sens.Func(_SC("ProcessorCount"), &SysEnv::ProcessorCount);
|
|
sens.Func(_SC("ExpandVars"), &SqEnv_ExpandVars);
|
|
sens.Func(_SC("ExpandPath"), &SqEnv_ExpandPath);
|
|
sens.Func(_SC("WorkingDir"), &SqEnv_WorkingDir);
|
|
sens.Func(_SC("HomeDir"), &SqEnv_HomeDir);
|
|
sens.Func(_SC("ConfigHomeDir"), &SqEnv_ConfigHomeDir);
|
|
sens.Func(_SC("DataHomeDir"), &SqEnv_DataHomeDir);
|
|
sens.Func(_SC("TempHomeDir"), &SqEnv_TempHomeDir);
|
|
sens.Func(_SC("CacheHomeDir"), &SqEnv_CacheHomeDir);
|
|
sens.Func(_SC("TempDir"), &SqEnv_TempDir);
|
|
sens.Func(_SC("ConfigDir"), &SqEnv_ConfigDir);
|
|
sens.Func(_SC("SystemDir"), &SqEnv_SystemDir);
|
|
sens.Func(_SC("NullDir"), &SqEnv_NullDir);
|
|
sens.Func(_SC("Locales"), &EnumerateLocales);
|
|
|
|
RootTable(vm).Bind(_SC("SqSysEnv"), sens);
|
|
}
|
|
|
|
} // Namespace:: SqMod
|