mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
1974 lines
64 KiB
C++
1974 lines
64 KiB
C++
#pragma once
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// ------------------------------------------------------------------------------------------------
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#include "Base/Shared.hpp"
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// ------------------------------------------------------------------------------------------------
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#include "Library/Numeric/LongInt.hpp"
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// ------------------------------------------------------------------------------------------------
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#include <pugixml.hpp>
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#include <utility>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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using namespace pugi;
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// ------------------------------------------------------------------------------------------------
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class XmlNode;
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class XmlText;
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class XmlDocument;
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class XmlAttribute;
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class XmlParseResult;
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/* ------------------------------------------------------------------------------------------------
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* Manages a reference counted xml document instance.
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*/
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class DocumentRef
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{
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// --------------------------------------------------------------------------------------------
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friend class XmlDocument;
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public:
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// --------------------------------------------------------------------------------------------
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typedef xml_document Type; /* The managed type. */
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; /* Pointer to the managed type. */
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typedef const Type* ConstPtr; /* Constant pointer to the managed type. */
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; /* Reference to the managed type. */
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typedef const Type& ConstRef; /* Constant reference to the managed type. */
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// --------------------------------------------------------------------------------------------
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typedef unsigned int Counter; /* Reference counter type. */
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/* --------------------------------------------------------------------------------------------
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* Validate the managed handle and throw exception if invalid.
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*/
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void Validate() const
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{
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if (!m_Ptr)
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{
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STHROWF("Invalid XML document reference");
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}
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}
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private:
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// --------------------------------------------------------------------------------------------
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Pointer m_Ptr; /* The document reader, writer and manager instance. */
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Counter* m_Ref; /* Reference count to the managed instance. */
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/* --------------------------------------------------------------------------------------------
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* Grab a strong reference to a document instance.
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*/
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void Grab()
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{
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if (m_Ptr)
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{
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++(*m_Ref);
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Drop a strong reference to a document instance.
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*/
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void Drop()
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{
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if (m_Ptr && --(*m_Ref) == 0)
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{
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delete m_Ptr;
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delete m_Ref;
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m_Ptr = nullptr;
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m_Ref = nullptr;
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}
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}
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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DocumentRef()
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: m_Ptr(nullptr), m_Ref(nullptr)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Base constructor.
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*/
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explicit DocumentRef(std::nullptr_t SQ_UNUSED_ARG(p)) //NOLINT (yes, I am using this constructor)
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: m_Ptr(new Type())
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, m_Ref(new Counter(1))
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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DocumentRef(const DocumentRef & o)
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: m_Ptr(o.m_Ptr), m_Ref(o.m_Ref)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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DocumentRef(DocumentRef && o) noexcept
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: m_Ptr(o.m_Ptr), m_Ref(o.m_Ref)
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{
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o.m_Ptr = nullptr;
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o.m_Ref = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~DocumentRef()
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{
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Drop();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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DocumentRef & operator = (const DocumentRef & o) //NOLINT (yes, I am checking for self assignment!)
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{
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if (m_Ptr != o.m_Ptr)
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{
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Drop();
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m_Ptr = o.m_Ptr;
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m_Ref = o.m_Ref;
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Grab();
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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DocumentRef & operator = (DocumentRef && o) noexcept
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{
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if (m_Ptr != o.m_Ptr)
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{
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m_Ptr = o.m_Ptr;
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m_Ref = o.m_Ref;
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o.m_Ptr = nullptr;
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o.m_Ref = nullptr;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison between two document instances.
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*/
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bool operator == (const DocumentRef & o) const
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{
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return (m_Ptr == o.m_Ptr);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison between two document instances.
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*/
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bool operator != (const DocumentRef & o) const
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{
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return (m_Ptr != o.m_Ptr);
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to boolean for use in boolean operations.
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*/
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operator bool () const //NOLINT (intentionally implicit)
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{
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return m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance pointer.
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*/
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operator Pointer () //NOLINT (intentionally implicit)
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{
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return m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance pointer.
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*/
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operator ConstPtr () const //NOLINT (intentionally implicit)
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{
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return m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance reference.
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*/
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operator Reference () //NOLINT (intentionally implicit)
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{
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assert(m_Ptr);
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return *m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to the managed instance reference.
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*/
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operator ConstRef () const //NOLINT (intentionally implicit)
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{
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assert(m_Ptr);
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return *m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Member operator for dereferencing the managed pointer.
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*/
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Pointer operator -> () const
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{
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assert(m_Ptr);
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return m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Indirection operator for obtaining a reference of the managed pointer.
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*/
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Reference operator * () const
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{
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assert(m_Ptr);
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return *m_Ptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the number of active references to the managed instance.
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*/
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Counter Count() const
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{
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return (m_Ptr && m_Ref) ? (*m_Ref) : 0;
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Allows the user to inspect the result of certain operations and act accordingly.
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*/
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class XmlParseResult
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{
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// --------------------------------------------------------------------------------------------
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friend class XmlDocument;
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friend class XmlNode;
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protected:
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// --------------------------------------------------------------------------------------------
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typedef xml_parse_result Result;
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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XmlParseResult(DocumentRef doc, const Result & result)
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: m_Doc(std::move(doc)), m_Result(result)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the document reference and throw an error if invalid.
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*/
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void Validate() const
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{
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// Is the documen handle valid?
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if (!m_Doc)
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{
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STHROWF("Invalid XML document reference");
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}
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}
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private:
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// ---------------------------------------------------------------------------------------------
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DocumentRef m_Doc{}; /* The main xml document instance. */
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Result m_Result{}; /* The managed parse result. */
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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XmlParseResult() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy constructor. (disabled)
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*/
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XmlParseResult(const XmlParseResult & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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XmlParseResult & operator = (const XmlParseResult & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const XmlParseResult & o)
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{
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if (m_Result.status == o.m_Result.status)
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{
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return 0;
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}
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else if (m_Result.status > o.m_Result.status)
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{
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return 1;
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}
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else
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{
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return -1;
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const
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{
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return m_Result.description();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether this instance references a valid xml document.
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*/
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bool IsValid() const
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{
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return m_Doc;
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}
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/* --------------------------------------------------------------------------------------------
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* Return the number of active references to this document instance.
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*/
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Uint32 GetRefCount() const
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{
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return m_Doc.Count();
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}
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/* --------------------------------------------------------------------------------------------
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* Cast to bool operator.
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*/
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bool IsOk() const
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{
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return m_Result;
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}
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/* --------------------------------------------------------------------------------------------
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* Parsing status code.
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*/
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Int32 GetStatus() const
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{
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return (Int32)m_Result.status;
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}
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/* --------------------------------------------------------------------------------------------
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* Last parsed offset. (in char_t units from start of input data)
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*/
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SQInteger GetOffset() const
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{
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return (SQInteger)m_Result.offset;
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}
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/* --------------------------------------------------------------------------------------------
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* Source document encoding.
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*/
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Int32 GetEncoding() const
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{
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return m_Result.encoding;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve error description as a string.
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*/
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CSStr GetDescription() const
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{
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return m_Result.description();
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}
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/* --------------------------------------------------------------------------------------------
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* Check the parse result and throw the necessary errors.
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*/
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void Check() const
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{
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if (m_Result.status != status_ok)
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{
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STHROWF("XML parse error [%s]", m_Result.description());
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}
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}
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};
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/* ------------------------------------------------------------------------------------------------
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* Class that can read/write and alter the contents of XML files.
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*/
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class XmlDocument
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{
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protected:
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// --------------------------------------------------------------------------------------------
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typedef xml_document Type;
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/* --------------------------------------------------------------------------------------------
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* See if the document is allowed to overwrite its contents and throw an error if not.
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*/
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void CanLoad() const
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{
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// Is the document even valid?
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m_Doc.Validate();
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// Are there any other references?
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if (m_Doc.Count() > 1)
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{
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// To load new values now, would mean to cause undefined behavior in existing references
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STHROWF("Loading is disabled while document is referenced");
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}
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}
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private:
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// ---------------------------------------------------------------------------------------------
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DocumentRef m_Doc; // The main xml document instance.
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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XmlDocument()
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: m_Doc(nullptr)
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{
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/*...*/
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor. (disabled)
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*/
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XmlDocument(const XmlDocument & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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XmlDocument & operator = (const XmlDocument & o) = delete;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const XmlDocument & o) const
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{
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if (m_Doc && !o.m_Doc)
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{
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return 1;
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}
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else if (!m_Doc && o.m_Doc)
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{
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return -1;
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}
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else if (!m_Doc && !o.m_Doc)
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{
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return 0;
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}
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if (*m_Doc == *o.m_Doc)
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{
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return 0;
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}
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else if (*m_Doc > *o.m_Doc)
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{
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return 1;
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}
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else
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{
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return -1;
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const
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{
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// Do we manage a valid document?
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if (m_Doc)
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{
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return m_Doc->name();
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}
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// Default to an empty name
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return _SC("");
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}
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/* --------------------------------------------------------------------------------------------
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* See whether this instance references a valid xml document.
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*/
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bool IsValid() const
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{
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return m_Doc;
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}
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/* --------------------------------------------------------------------------------------------
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* Return the number of active references to this document instance.
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*/
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Uint32 GetRefCount() const
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{
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return m_Doc.Count();
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}
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/* --------------------------------------------------------------------------------------------
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* Removes all nodes, leaving the empty document.
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*/
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void Reset()
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{
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// Validate the document handle
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m_Doc.Validate();
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// Perform the requested operation
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m_Doc->reset();
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}
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/* --------------------------------------------------------------------------------------------
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* Removes all nodes, then copies the entire contents of the specified document.
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*/
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void Reset(const XmlDocument & doc)
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{
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// Validate the document handles
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m_Doc.Validate();
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doc.m_Doc.Validate();
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// Perform the requested operation
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m_Doc->reset(*(doc.m_Doc));
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}
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/* --------------------------------------------------------------------------------------------
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* Load document from zero-terminated string. (LoadString collides with the windows api)
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*/
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XmlParseResult LoadData(CSStr source)
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{
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// Make sure that we are allowed to load in data
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CanLoad();
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// Perform the requested operation and return the result
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return XmlParseResult(m_Doc, m_Doc->load_string(source));
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}
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/* --------------------------------------------------------------------------------------------
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* Load document from zero-terminated string. (LoadString collides with the windows api)
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*/
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XmlParseResult LoadData(CSStr source, Uint32 options)
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{
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// Make sure that we are allowed to load in data
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CanLoad();
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// Perform the requested operation and return the result
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return XmlParseResult(m_Doc, m_Doc->load_string(source, options));
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}
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/* --------------------------------------------------------------------------------------------
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* Load document from file on disk.
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*/
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XmlParseResult LoadFile(CSStr filepath)
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{
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// Make sure that we are allowed to load in data
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CanLoad();
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// Perform the requested operation and return the result
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return XmlParseResult(m_Doc, m_Doc->load_file(filepath));
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}
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/* --------------------------------------------------------------------------------------------
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* Load document from file on disk.
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*/
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XmlParseResult LoadFile(CSStr filepath, Uint32 options)
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{
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// Make sure that we are allowed to load in data
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CanLoad();
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// Perform the requested operation and return the result
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return XmlParseResult(m_Doc, m_Doc->load_file(filepath, options));
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}
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/* --------------------------------------------------------------------------------------------
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* Load document from file on disk.
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*/
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XmlParseResult LoadFile(CSStr filepath, Uint32 options, Int32 encoding)
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{
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// Make sure that we are allowed to load in data
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CanLoad();
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// Perform the requested operation and return the result
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return XmlParseResult(m_Doc, m_Doc->load_file(filepath, options,
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static_cast< xml_encoding >(encoding)));
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}
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/* --------------------------------------------------------------------------------------------
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* Save XML to file on disk.
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*/
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void SaveFile(CSStr filepath)
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{
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// Validate the document handle
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m_Doc.Validate();
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// Perform the requested operation
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m_Doc->save_file(filepath);
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}
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/* --------------------------------------------------------------------------------------------
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* Save XML to file on disk.
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*/
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void SaveFile(CSStr filepath, CSStr indent)
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{
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// Validate the document handle
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m_Doc.Validate();
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// Perform the requested operation
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m_Doc->save_file(filepath, indent);
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}
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/* --------------------------------------------------------------------------------------------
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* Save XML to file on disk.
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*/
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void SaveFile(CSStr filepath, CSStr indent, Uint32 format)
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{
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// Validate the document handle
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m_Doc.Validate();
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// Perform the requested operation
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m_Doc->save_file(filepath, indent, format);
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}
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/* --------------------------------------------------------------------------------------------
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* Save XML to file on disk.
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*/
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void SaveFile(CSStr filepath, CSStr indent, Uint32 format, Int32 encoding)
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{
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// Validate the document handle
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m_Doc.Validate();
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// Perform the requested operation
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m_Doc->save_file(filepath, indent, format, static_cast< xml_encoding >(encoding));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the document root node.
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*/
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XmlNode GetNode() const;
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};
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/* ------------------------------------------------------------------------------------------------
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* A light-weight handle for manipulating nodes in DOM tree.
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*/
|
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class XmlNode
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{
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// --------------------------------------------------------------------------------------------
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friend class XmlDocument;
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friend class XmlText;
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protected:
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// --------------------------------------------------------------------------------------------
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typedef xml_node Type;
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/* --------------------------------------------------------------------------------------------
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* Explicit constructor.
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*/
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XmlNode(DocumentRef doc, const Type & node)
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: m_Doc(std::move(doc)), m_Node(node)
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{
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/* ... */
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}
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private:
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// ---------------------------------------------------------------------------------------------
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DocumentRef m_Doc{}; // The main xml document instance.
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Type m_Node{}; // The managed document node.
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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XmlNode() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy constructor. (disabled)
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*/
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XmlNode(const XmlNode & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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XmlNode & operator = (const XmlNode & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const XmlNode & o)
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{
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if (m_Node == o.m_Node)
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{
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return 0;
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}
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else if (m_Node > o.m_Node)
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{
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return 1;
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}
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else
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{
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return -1;
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const
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{
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return m_Node.value();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether this instance references a valid xml document.
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*/
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bool IsValid() const
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{
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return m_Doc;
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}
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/* --------------------------------------------------------------------------------------------
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* Return the number of active references to this document instance.
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*/
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Uint32 GetRefCount() const
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{
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return m_Doc.Count();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether the node is empty.
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*/
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bool IsEmpty() const
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{
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return m_Node.empty();
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}
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/* --------------------------------------------------------------------------------------------
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* Get hash value (unique for handles to the same object).
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*/
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SQInteger GetHashValue() const
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{
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return static_cast< SQInteger >(m_Node.hash_value());
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}
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/* --------------------------------------------------------------------------------------------
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* Get node offset in parsed file/string (in char_t units) for debugging purposes.
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*/
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SQInteger GetOffsetDebug() const
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{
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return static_cast< SQInteger >(m_Node.offset_debug());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve node type.
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*/
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Int32 GetType() const
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{
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return static_cast< Int32 >(m_Node.type());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve node name.
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*/
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CSStr GetName() const
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{
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return m_Node.name();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve node name.
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*/
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void SetName(CSStr name)
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{
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if (!m_Node.set_name(name))
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{
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STHROWF("Unable to set XML node name");
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the node name.
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*/
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bool ApplyName(CSStr name)
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{
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return m_Node.set_name(name);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve node value.
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*/
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CSStr GetValue() const
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{
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return m_Node.value();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve node value.
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*/
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void SetValue(CSStr name)
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{
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if (!m_Node.set_value(name))
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{
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STHROWF("Unable to set XML node value");
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the node value.
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*/
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bool ApplyValue(CSStr value)
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{
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return m_Node.set_value(value);
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}
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/* --------------------------------------------------------------------------------------------
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* Parses buffer as an XML document fragment and appends all nodes as children of this node.
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*/
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XmlParseResult AppendBuffer(CSStr source)
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{
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// Is the specified source buffer even valid?
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if (source)
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{
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return XmlParseResult(m_Doc, m_Node.append_buffer(source,
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std::char_traits< SQChar >::length(source) * sizeof(SQChar)));
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}
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// Return the default result
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return XmlParseResult();
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}
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/* --------------------------------------------------------------------------------------------
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* Parses buffer as an XML document fragment and appends all nodes as children of this node.
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*/
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XmlParseResult AppendBuffer(CSStr source, Uint32 options)
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{
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// Is the specified source buffer even valid?
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if (source)
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{
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return XmlParseResult(m_Doc, m_Node.append_buffer(source,
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std::char_traits< SQChar >::length(source) * sizeof(SQChar), options));
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}
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// Return the default result
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return XmlParseResult();
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}
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/* --------------------------------------------------------------------------------------------
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* Parses buffer as an XML document fragment and appends all nodes as children of this node.
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*/
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XmlParseResult AppendBuffer(CSStr source, Uint32 options, Int32 encoding)
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{
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// Is the specified source buffer even valid?
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if (source)
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{
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return XmlParseResult(m_Doc, m_Node.append_buffer(source,
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std::char_traits< SQChar >::length(source) * sizeof(SQChar),
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options, (xml_encoding)encoding));
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}
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// Return the default result
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return XmlParseResult();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the first child attribute.
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*/
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XmlAttribute GetFirstAttr() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the last child attribute.
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*/
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XmlAttribute GetLastAttr() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the first child node.
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*/
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XmlNode GetFirstChild() const
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{
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return XmlNode(m_Doc, m_Node.first_child());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the last child node.
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*/
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XmlNode GetLastChild() const
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{
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return XmlNode(m_Doc, m_Node.last_child());
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}
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/* --------------------------------------------------------------------------------------------
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* Get next sibling in the children list of the parent node.
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*/
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XmlNode GetNextSibling() const
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{
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return XmlNode(m_Doc, m_Node.next_sibling());
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}
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/* --------------------------------------------------------------------------------------------
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* Get previous sibling in the children list of the parent node
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*/
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XmlNode GetPrevSibling() const
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{
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return XmlNode(m_Doc, m_Node.previous_sibling());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the parent node.
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*/
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XmlNode GetParent() const
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{
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return XmlNode(m_Doc, m_Node.parent());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the root node.
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*/
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XmlNode GetRoot() const
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{
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return XmlNode(m_Doc, m_Node.root());
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the text object for the current node.
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*/
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XmlText GetText() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve child node with the specified name.
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*/
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XmlNode Child(CSStr name) const
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{
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return XmlNode(m_Doc, m_Node.child(name));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve child attribute with the specified name.
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*/
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XmlAttribute GetAttribute(CSStr name) const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve next sibling with the specified name.
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*/
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XmlNode NextSibling(CSStr name) const
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{
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return XmlNode(m_Doc, m_Node.next_sibling(name));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve previous sibling with the specified name.
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*/
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XmlNode PrevSibling(CSStr name) const
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{
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return XmlNode(m_Doc, m_Node.previous_sibling(name));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve child attribute, starting the search from a hint.
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*/
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XmlAttribute AttributeFrom(CSStr name, XmlAttribute & attr) const;
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/* --------------------------------------------------------------------------------------------
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* Get child value of current node; that is, value of the first child node of type PCDATA/CDATA.
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*/
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CSStr GetChildValue() const
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{
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return m_Node.child_value();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve child value of child with specified name.
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*/
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CSStr ChildValue(CSStr name) const
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{
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return m_Node.child_value(name);
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}
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/* --------------------------------------------------------------------------------------------
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* Append a child attribute with the specified name.
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*/
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XmlAttribute AppendAttr(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Prepend a child attribute with the specified name.
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*/
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XmlAttribute PrependAttr(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Insert a child attribute with the specified name, after the specified node.
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*/
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XmlAttribute InsertAttrAfter(CSStr name, const XmlAttribute & attr);
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/* --------------------------------------------------------------------------------------------
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* Insert a child attribute with the specified name, before the specified node.
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*/
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XmlAttribute InsertAttrBefore(CSStr name, const XmlAttribute & attr);
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/* --------------------------------------------------------------------------------------------
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* Append a copy of the specified attribute as a child.
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*/
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XmlAttribute AppendAttrCopy(const XmlAttribute & proto);
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/* --------------------------------------------------------------------------------------------
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* Prepend a copy of the specified attribute as a child.
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*/
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XmlAttribute PrependAttrCopy(const XmlAttribute & proto);
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/* --------------------------------------------------------------------------------------------
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* Insert a copy of the specified attribute as a child after the specified attribute.
|
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*/
|
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XmlAttribute InsertAttrCopyAfter(const XmlAttribute & proto, const XmlAttribute & attr);
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|
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/* --------------------------------------------------------------------------------------------
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|
* Insert a copy of the specified attribute as a child before the specified attribute.
|
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*/
|
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XmlAttribute InsertAttrCopyBefore(const XmlAttribute & proto, const XmlAttribute & attr);
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|
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/* --------------------------------------------------------------------------------------------
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|
* Append a basic child node with the specified name.
|
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*/
|
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XmlNode AppendChild(CSStr name)
|
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{
|
|
return XmlNode(m_Doc, m_Node.append_child(name));
|
|
}
|
|
|
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/* --------------------------------------------------------------------------------------------
|
|
* Prepend a basic child node with the specified name.
|
|
*/
|
|
XmlNode PrependChild(CSStr name)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.prepend_child(name));
|
|
}
|
|
|
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/* --------------------------------------------------------------------------------------------
|
|
* Append a basic child node.
|
|
*/
|
|
XmlNode AppendChildNode()
|
|
{
|
|
return XmlNode(m_Doc, m_Node.append_child());
|
|
}
|
|
|
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/* --------------------------------------------------------------------------------------------
|
|
* Prepend a basic child node.
|
|
*/
|
|
XmlNode PrependChildNode()
|
|
{
|
|
return XmlNode(m_Doc, m_Node.prepend_child());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Append a basic child node with the specified type.
|
|
*/
|
|
XmlNode AppendChildType(Int32 type)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.append_child(static_cast< xml_node_type >(type)));
|
|
}
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|
|
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/* --------------------------------------------------------------------------------------------
|
|
* Prepend a basic child node with the specified type.
|
|
*/
|
|
XmlNode PrependChildType(Int32 type)
|
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{
|
|
return XmlNode(m_Doc, m_Node.prepend_child(static_cast< xml_node_type >(type)));
|
|
}
|
|
|
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/* --------------------------------------------------------------------------------------------
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|
* Insert a basic child node with the specified name, after the specified node.
|
|
*/
|
|
XmlNode InsertChildAfter(CSStr name, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_child_after(name, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert a basic child node with the specified name, before the specified node.
|
|
*/
|
|
XmlNode InsertChildBefore(CSStr name, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_child_before(name, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert a basic child node with the specified type, after the specified node.
|
|
*/
|
|
XmlNode InsertChildTypeAfter(Int32 type, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_child_after(static_cast< xml_node_type >(type),
|
|
node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert a basic child node with the specified type, before the specified node.
|
|
*/
|
|
XmlNode InsertChildTypeBefore(Int32 type, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_child_before(static_cast< xml_node_type >(type),
|
|
node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Append a copy of the specified node as a child.
|
|
*/
|
|
XmlNode AppendCopy(const XmlNode & proto)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.append_copy(proto.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Prepend a copy of the specified node as a child.
|
|
*/
|
|
XmlNode PrependCopy(const XmlNode & proto)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.prepend_copy(proto.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert a copy of the specified node as a child after the specified node.
|
|
*/
|
|
XmlNode InsertCopyAfter(const XmlNode & proto, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_copy_after(proto.m_Node, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert a copy of the specified node as a child before the specified node.
|
|
*/
|
|
XmlNode InsertCopyBefore(const XmlNode & proto, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_copy_before(proto.m_Node, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Append the specified node as a child and take ownership of it.
|
|
*/
|
|
XmlNode AppendMove(const XmlNode & proto)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.append_copy(proto.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Prepend the specified node as a child and take ownership of it.
|
|
*/
|
|
XmlNode PrependMove(const XmlNode & proto)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.prepend_copy(proto.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert the specified node as a child after the specified node and take ownership of it.
|
|
*/
|
|
XmlNode InsertMoveAfter(const XmlNode & proto, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_copy_after(proto.m_Node, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Insert the specified node as a child before the specified node and take ownership of it.
|
|
*/
|
|
XmlNode InsertMoveBefore(const XmlNode & proto, const XmlNode & node)
|
|
{
|
|
return XmlNode(m_Doc, m_Node.insert_copy_before(proto.m_Node, node.m_Node));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Remove the child attribute matching the specified name.
|
|
*/
|
|
bool RemoveAttr(CSStr name)
|
|
{
|
|
return m_Node.remove_attribute(name);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Remove the specified attribute.
|
|
*/
|
|
bool RemoveAttrInst(const XmlAttribute & attr);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Remove the child node matching the specified name.
|
|
*/
|
|
bool RemoveChild(CSStr name)
|
|
{
|
|
return m_Node.remove_child(name);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Remove the specified node.
|
|
*/
|
|
bool RemoveChildInst(const XmlNode & node)
|
|
{
|
|
return m_Node.remove_child(node.m_Node);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Find child node by attribute name/value.
|
|
*/
|
|
XmlNode FindChildByAttr(CSStr attr_name, CSStr attr_value) const
|
|
{
|
|
return XmlNode(m_Doc, m_Node.find_child_by_attribute(attr_name, attr_value));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Find child node by attribute name/value.
|
|
*/
|
|
XmlNode FindChildByAttr(CSStr name, CSStr attr_name, CSStr attr_value) const
|
|
{
|
|
return XmlNode(m_Doc, m_Node.find_child_by_attribute(name, attr_name, attr_value));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Search for a node by path consisting of node names and . or .. elements.
|
|
*/
|
|
XmlNode FindElemByPath(CSStr path, SQChar delimiter) const
|
|
{
|
|
return XmlNode(m_Doc, m_Node.first_element_by_path(path, delimiter));
|
|
}
|
|
};
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* A light-weight handle for manipulating attributes in DOM tree.
|
|
*/
|
|
class XmlAttribute
|
|
{
|
|
// --------------------------------------------------------------------------------------------
|
|
friend class XmlNode;
|
|
|
|
protected:
|
|
|
|
// --------------------------------------------------------------------------------------------
|
|
typedef xml_attribute Type;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Explicit constructor.
|
|
*/
|
|
XmlAttribute(DocumentRef doc, const Type & attr)
|
|
: m_Doc(std::move(doc)), m_Attr(attr)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
private:
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
|
DocumentRef m_Doc{}; // The main xml document instance.
|
|
Type m_Attr{}; // The managed node attribute.
|
|
|
|
public:
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Default constructor.
|
|
*/
|
|
XmlAttribute() = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Copy constructor. (disabled)
|
|
*/
|
|
XmlAttribute(const XmlAttribute & o) = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Copy assignment operator. (disabled)
|
|
*/
|
|
XmlAttribute & operator = (const XmlAttribute & o) = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Used by the script engine to compare two instances of this type.
|
|
*/
|
|
Int32 Cmp(const XmlAttribute & o)
|
|
{
|
|
if (m_Attr == o.m_Attr)
|
|
{
|
|
return 0;
|
|
}
|
|
else if (m_Attr > o.m_Attr)
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Used by the script engine to convert an instance of this type to a string.
|
|
*/
|
|
CSStr ToString() const
|
|
{
|
|
return m_Attr.value();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* See whether this instance references a valid xml document.
|
|
*/
|
|
bool IsValid() const
|
|
{
|
|
return m_Doc;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Return the number of active references to this document instance.
|
|
*/
|
|
Uint32 GetRefCount() const
|
|
{
|
|
return m_Doc.Count();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* See whether the attribute is empty.
|
|
*/
|
|
bool IsEmpty() const
|
|
{
|
|
return m_Attr.empty();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Get hash value (unique for handles to the same object).
|
|
*/
|
|
SQInteger GetHashValue() const
|
|
{
|
|
return (SQInteger)m_Attr.hash_value();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve attribute name.
|
|
*/
|
|
CSStr GetName() const
|
|
{
|
|
return m_Attr.name();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve attribute name.
|
|
*/
|
|
void SetName(CSStr name)
|
|
{
|
|
if (!m_Attr.set_name(name))
|
|
{
|
|
STHROWF("Unable to set XML attribute name");
|
|
}
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the attribute name.
|
|
*/
|
|
bool ApplyName(CSStr name)
|
|
{
|
|
return m_Attr.set_name(name);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve attribute value.
|
|
*/
|
|
CSStr GetValue() const
|
|
{
|
|
return m_Attr.value();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve attribute value.
|
|
*/
|
|
void SetValue(CSStr name)
|
|
{
|
|
if (!m_Attr.set_value(name))
|
|
{
|
|
STHROWF("Unable to set XML attribute value");
|
|
}
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the attribute value.
|
|
*/
|
|
bool ApplyValue(CSStr value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a string or the specified default value if empty.
|
|
*/
|
|
CSStr AsString(CSStr def) const
|
|
{
|
|
return m_Attr.as_string(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a integer or the specified default value if empty.
|
|
*/
|
|
Int32 AsInt(Int32 def) const
|
|
{
|
|
return m_Attr.as_int(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned integer or the specified default value if empty.
|
|
*/
|
|
Uint32 AsUint(Uint32 def) const
|
|
{
|
|
return m_Attr.as_uint(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a floating point or the specified default value if empty.
|
|
*/
|
|
SQFloat AsFloat(SQFloat def) const
|
|
{
|
|
return (SQFloat)m_Attr.as_float(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a double floating point or the specified default value if empty.
|
|
*/
|
|
SQFloat AsDouble(SQFloat def) const
|
|
{
|
|
return (SQFloat)m_Attr.as_double(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a long integer or the specified default value if empty.
|
|
*/
|
|
LightObj AsLong(const SLongInt & def) const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned long integer or the specified default value if empty.
|
|
*/
|
|
LightObj AsUlong(const ULongInt & def) const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a boolean or the specified default value if empty.
|
|
*/
|
|
bool AsBool(bool def) const
|
|
{
|
|
return m_Attr.as_bool(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a string.
|
|
*/
|
|
bool ApplyString(CSStr value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a integer.
|
|
*/
|
|
bool ApplyInt(Int32 value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned integer.
|
|
*/
|
|
bool ApplyUint(Uint32 value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a floating point.
|
|
*/
|
|
bool ApplyFloat(SQFloat value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a double floating point.
|
|
*/
|
|
bool ApplyDouble(SQFloat value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a long integer.
|
|
*/
|
|
bool ApplyLong(const SLongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned long integer.
|
|
*/
|
|
bool ApplyUlong(const ULongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a boolean.
|
|
*/
|
|
bool ApplyBool(bool value)
|
|
{
|
|
return m_Attr.set_value(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a string.
|
|
*/
|
|
CSStr GetString() const
|
|
{
|
|
return m_Attr.as_string();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a string.
|
|
*/
|
|
void SetString(CSStr value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a integer.
|
|
*/
|
|
Int32 GetInt() const
|
|
{
|
|
return m_Attr.as_int();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a integer.
|
|
*/
|
|
void SetInt(Int32 value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned integer.
|
|
*/
|
|
Uint32 GetUint() const
|
|
{
|
|
return m_Attr.as_uint();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned integer.
|
|
*/
|
|
void SetUint(Uint32 value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a floating point.
|
|
*/
|
|
SQFloat GetFloat() const
|
|
{
|
|
return static_cast< SQFloat >(m_Attr.as_float());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a floating point.
|
|
*/
|
|
void SetFloat(SQFloat value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a double floating point.
|
|
*/
|
|
SQFloat GetDouble() const
|
|
{
|
|
return static_cast< SQFloat >(m_Attr.as_double());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a double floating point.
|
|
*/
|
|
void SetDouble(SQFloat value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a long integer.
|
|
*/
|
|
LightObj GetLong() const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a long integer.
|
|
*/
|
|
void SetLong(const SLongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned long integer.
|
|
*/
|
|
LightObj GetUlong() const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned long integer.
|
|
*/
|
|
void SetUlong(const ULongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a boolean.
|
|
*/
|
|
bool GetBool() const
|
|
{
|
|
return m_Attr.as_bool();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a boolean.
|
|
*/
|
|
void SetBool(bool value)
|
|
{
|
|
m_Attr = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve next attribute in the attribute list of the parent node.
|
|
*/
|
|
XmlAttribute NextAttribute() const
|
|
{
|
|
return XmlAttribute(m_Doc, m_Attr.next_attribute());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve previous attribute in the attribute list of the parent node.
|
|
*/
|
|
XmlAttribute PrevAttribute() const
|
|
{
|
|
return XmlAttribute(m_Doc, m_Attr.previous_attribute());
|
|
}
|
|
};
|
|
|
|
/* ------------------------------------------------------------------------------------------------
|
|
* A helper for working with text inside PCDATA nodes.
|
|
*/
|
|
class XmlText
|
|
{
|
|
// --------------------------------------------------------------------------------------------
|
|
friend class XmlNode;
|
|
|
|
protected:
|
|
|
|
// --------------------------------------------------------------------------------------------
|
|
typedef xml_text Type;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Explicit constructor.
|
|
*/
|
|
XmlText(DocumentRef doc, const Type & text)
|
|
: m_Doc(std::move(doc)), m_Text(text)
|
|
{
|
|
/* ... */
|
|
}
|
|
|
|
private:
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
|
DocumentRef m_Doc{}; // The main xml document instance.
|
|
Type m_Text{}; // The managed document node.
|
|
|
|
public:
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Default constructor.
|
|
*/
|
|
XmlText() = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Copy constructor. (disabled)
|
|
*/
|
|
XmlText(const XmlText & o) = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Copy assignment operator. (disabled)
|
|
*/
|
|
XmlText & operator = (const XmlText & o) = default;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Used by the script engine to compare two instances of this type.
|
|
*/
|
|
Int32 Cmp(const XmlText & o)
|
|
{
|
|
if (strcmp(m_Text.get(), o.m_Text.get()) == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
else if (strlen(m_Text.get()) > strlen(o.m_Text.get()))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Used by the script engine to convert an instance of this type to a string.
|
|
*/
|
|
CSStr ToString() const
|
|
{
|
|
return m_Text.get();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* See whether this instance references a valid xml document.
|
|
*/
|
|
bool IsValid() const
|
|
{
|
|
return m_Doc;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Return the number of active references to this document instance.
|
|
*/
|
|
Uint32 GetRefCount() const
|
|
{
|
|
return m_Doc.Count();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* See whether the text is empty.
|
|
*/
|
|
bool IsEmpty() const
|
|
{
|
|
return m_Text.empty();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the text value.
|
|
*/
|
|
CSStr GetValue() const
|
|
{
|
|
return m_Text.get();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a string or the specified default value if empty.
|
|
*/
|
|
CSStr AsString(CSStr def) const
|
|
{
|
|
return m_Text.as_string(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a integer or the specified default value if empty.
|
|
*/
|
|
Int32 AsInt(Int32 def) const
|
|
{
|
|
return m_Text.as_int(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned integer or the specified default value if empty.
|
|
*/
|
|
Uint32 AsUint(Uint32 def) const
|
|
{
|
|
return m_Text.as_uint(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a floating point or the specified default value if empty.
|
|
*/
|
|
SQFloat AsFloat(SQFloat def) const
|
|
{
|
|
return static_cast< SQFloat >(m_Text.as_float(static_cast< Float32 >(def)));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a double floating point or the specified default value if empty.
|
|
*/
|
|
SQFloat AsDouble(SQFloat def) const
|
|
{
|
|
return static_cast< SQFloat >(m_Text.as_double(static_cast< Float64 >(def)));
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a long integer or the specified default value if empty.
|
|
*/
|
|
LightObj AsLong(const SLongInt & def) const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned long integer or the specified default value if empty.
|
|
*/
|
|
LightObj AsUlong(const ULongInt & def) const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a boolean or the specified default value if empty.
|
|
*/
|
|
bool AsBool(bool def) const
|
|
{
|
|
return m_Text.as_bool(def);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a string.
|
|
*/
|
|
bool ApplyString(CSStr value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a integer.
|
|
*/
|
|
bool ApplyInt(Int32 value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned integer.
|
|
*/
|
|
bool ApplyUint(Uint32 value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a floating point.
|
|
*/
|
|
bool ApplyFloat(SQFloat value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a double floating point.
|
|
*/
|
|
bool ApplyDouble(SQFloat value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a long integer.
|
|
*/
|
|
bool ApplyLong(const SLongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned long integer.
|
|
*/
|
|
bool ApplyUlong(const ULongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a boolean.
|
|
*/
|
|
bool ApplyBool(bool value)
|
|
{
|
|
return m_Text.set(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a string.
|
|
*/
|
|
CSStr GetString() const
|
|
{
|
|
return m_Text.as_string();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a string.
|
|
*/
|
|
void SetString(CSStr value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a integer.
|
|
*/
|
|
Int32 GetInt() const
|
|
{
|
|
return m_Text.as_int();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a integer.
|
|
*/
|
|
void SetInt(Int32 value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned integer.
|
|
*/
|
|
Uint32 GetUint() const
|
|
{
|
|
return m_Text.as_uint();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned integer.
|
|
*/
|
|
void SetUint(Uint32 value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a floating point.
|
|
*/
|
|
SQFloat GetFloat() const
|
|
{
|
|
return static_cast< SQFloat >(m_Text.as_float());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a floating point.
|
|
*/
|
|
void SetFloat(SQFloat value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a double floating point.
|
|
*/
|
|
SQFloat GetDouble() const
|
|
{
|
|
return static_cast< SQFloat >(m_Text.as_double());
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a double floating point.
|
|
*/
|
|
void SetDouble(SQFloat value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a long integer.
|
|
*/
|
|
LightObj GetLong() const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a long integer.
|
|
*/
|
|
void SetLong(const SLongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a unsigned long integer.
|
|
*/
|
|
LightObj GetUlong() const;
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a unsigned long integer.
|
|
*/
|
|
void SetUlong(const ULongInt & value);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the value as a boolean.
|
|
*/
|
|
bool GetBool() const
|
|
{
|
|
return m_Text.as_bool();
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Modify the value as a boolean.
|
|
*/
|
|
void SetBool(bool value)
|
|
{
|
|
m_Text = value;
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Retrieve the data node (node_pcdata or node_cdata) for this object.
|
|
*/
|
|
XmlNode GetData() const;
|
|
};
|
|
|
|
} // Namespace:: SqMod
|