mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
4a6bfc086c
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
835 lines
20 KiB
Plaintext
835 lines
20 KiB
Plaintext
POCO C++ Libraries GNU Make Build System
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AAAIntroduction
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!!!Introduction
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The POCO C++ Libraries use a built system based on
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[[http://www.gnu.org/software/make/ GNU Make]] on every platform
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capable of running it. This includes Linux, Mac OS X, virtually
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every other Unix platform, as well as Cygwin and MinGW on Windows.
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Why GNU Make? Well, GNU Make is available virtually everywhere
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and it's usually readily available, such as on Linux and Mac OS X.
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Sure, there are more advanced build systems out there, but the
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philisophy for POCO is download -- compile -- go. Requiring the user
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to download and install another build tool just for getting
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POCO to work is unacceptable.
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The build system consists of a number of make files, as well as a few
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supporting shell scripts. All core files are located within the <*build*>
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directory in the POCO distribution. For every library and executable,
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there is a small make file describing the kind of project,
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its input files, and the output.
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The POCO build system automatically determines the dependencies
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between source and header files. This is done when a source file is
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compiled for the first time, or after a source file has been changed.
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This relieves the developer from the tedious task of maintining file
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dependencies manually - one of the biggest drawbacks of GNU Make.
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!!Build System Features
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The POCO build system supports the following features:
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* building libraries, applications and plugins
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* debug and release builds
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* dynamic and static linking
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* 32-bit and 64-bit builds
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* automatic dependency detection
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* easy to use
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* support for cross-compiling for embedded platforms
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such as Embedded Linux or iOS
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!!Build System Overview
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The core of the build system consists of three different kinds of files --
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platform configuration files, make rules and shell scripts. All are located
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in the <*build*> directory within the POCO C++ Libraries root directory.
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build/
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config/
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Darwin
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Linux
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HP-UX
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...
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rules/
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compile
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dylib
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exec
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global
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lib
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script/
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makedepend.gcc
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makedepend.cxx
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makedepend.SunCC
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makeldpath
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projname
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shlibln
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...
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----
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!Configuration Files
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Configuration files contain all the knowledge how the toolchain (compiler and linker)
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must be invoked for a given platform. Configuration files for the most common
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Unix platforms and their toolchains, as well as for Cygwin and MinGW are already
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part of POCO.
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Support for an additional platform (or a variation of a platform) can be added
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by creating a new (or copying and modifying) an existing build configuration file.
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Configuration files are located in the <*build/config*> directory.
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!Rule Files
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Rule files contain platform independent make rules for compiling and
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linking executables or (static and shared) libraries from source files,
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using the tools defined in a configuration file. Rule files are located
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in the <*build/rules*> directory.
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!Script Files
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Script files are called by the build system's make files to do things that
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cannot be expressed in make files. For example, there are scripts for
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invoking a particular C++ compiler in such a way that it produces a list of
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dependencies for later inclusion by the build system. Script files are
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located in the <*build/script*> directory.
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!!Filesystem Layout
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!Sources
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The build system expects a project's files (header files, source files, Makefiles)
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to be in a certain directory layout.
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First, all project directories must be located in or under the same directory where the
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<*build*> directory is located, or in a directory below.
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All header files must be in the <*include*> directory (or a subdirectory of it).
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All source files must be in the <*src*> directory.
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Finally, there must be a Makefile (named <*Makefile*>) located in the project directory.
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Below is a sample for a POCO source directory hierarchy:
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poco/
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build/
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Foundation/
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Net/
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Util/
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XML/
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...
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MyLib/
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include/
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MyLib.h
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MyClass.h
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src/
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MyClass.cpp
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Makefile
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----
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!Build Products
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The POCO build system puts final build products (executables and libraries)
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and intermediate products (object files, dependency files) into certain directories.
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Unless specified otherwise (by setting the environment variable
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POCO_BUILD accordingly -- see below), these directories are located within
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the source directory tree. All libraries are put into a
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directory with the path <*lib/<OSNAME>/<OSARCH>*>, within the POCO base directory.
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Executables are put into a directory with the path <*bin/<OSNAME>/<OSARCH>*>,
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within the project directory. Object files are put into a directory with the
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path <*obj/<OSNAME>/<OSARCH>*>, within the project directory.
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Dependency files are put into <*.dep/<OSNAME>/<OSARCH>*>,
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also within the project directory.
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Unless specified otherwise (by setting the Makefile variables
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<[$(POCO_TARGET_OSNAME)]> and <[$(POCO_TARGET_OSARCH)]>, <*<OSNAME>*> is the
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name of the host's operating system, as obtained by a call to
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<*uname*> (or something equivalent), and <*<OSARCH>*> is the name of the
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host's hardware architecture, as obtained by a call to <*uname -m*>
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(or something equivalent).
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Taking into account the build products, a typical project hierarchy looks like this:
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poco/
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build/
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lib/
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Linux/
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i686/
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libCppUnit.so.1
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libCppUnitd.so.1
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libCppUnit.so
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libCppUnitd.so
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libPocoFouncation.so.1
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...
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Foundation/
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...
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testsuite/
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...
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bin/
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Linux/
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i686/
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testrunner
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testrunnerd
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...
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Net/
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Util/
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XML/
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...
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MyLib/
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.dep/
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Linux/
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i686/
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MyClass.d
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obj/
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Linux/
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i686/
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MyClass.o
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include/
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MyLib.h
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MyClass.h
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src/
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MyClass.cpp
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Makefile
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----
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!!Project Makefiles
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Depending on the kind of project, a project Makefile comes in one of three variants.
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!Library Makefiles
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The Makefile for a library always looks like this:
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#
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# Makefile for a library
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#
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include $(POCO_BASE)/build/rules/global
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objects = MyClass ...
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target = MyLib
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target_version = 1
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target_libs = PocoFoundation ...
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include $(POCO_BASE)/build/rules/lib
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----
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Every Makefile always has to include <*$(POCO_BASE)/build/rules/global*> first.
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In the <*objects*> section, the source files (located in the <*src*> directory)
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must be specified. The file extension must not be included; the build system
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will find files ending in .cpp (C++ sources) and .c (C sources).
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<*target*> specifies the name of the library, <*target_version*> specifies the
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version number for the shared library. <*target_libs*> specifies the
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libraries required for linking the library.
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Last in the Makefile is the inclusion of <*$(POCO_BASE)/build/rules/lib*>,
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which includes the rules for building a shared or static library.
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!Executable Makefiles
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Makefiles for executables look similar to the ones for libraries.
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#
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# Makefile for a library
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#
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include $(POCO_BASE)/build/rules/global
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objects = MyClass ...
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target = MyLib
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target_libs = PocoFoundation ...
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include $(POCO_BASE)/build/rules/exec
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----
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The only differences are the missing <*target_version*> entry, and the
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<*$(POCO_BASE)/build/rules/exec*> file, which is included instead of
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<*$(POCO_BASE)/build/rules/lib*> at the end of the Makefile.
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!Plugin Makefiles
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Makefiles for plugins - shared libraries that are loadable dynamically at runtime - again look almost the same as Makefiles for ordinary libraries or executables.
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#
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# Makefile for a library
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#
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include $(POCO_BASE)/build/rules/global
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objects = MyClass ...
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target = MyPlugin
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target_libs = PocoFoundation ...
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include $(POCO_BASE)/build/rules/dylib
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----
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The difference is the file that is included at the end of the Makefile:
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<*$(POCO_BASE)/build/rules/dylib*>.
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!!!Build System Reference
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!!Target Variables
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!target
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The <*target*> variable specifies the name of the resulting library or executable,
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excluding the suffix.
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!target_version
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The <*target_version*> variable specifies the shared library version of the resulting
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shared library.
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!target_libs
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The <*target_libs*> variable specifies all libraries that must be linked to the
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target. These libraries must have been built with this build system and they
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must follow the build system conventions, specifically, the names for debug
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and release builds.
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!target_extlibs
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The <*target_extlibs*> variables specifies additional libraries that must be
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linked to the target. No assumptions are made regarding debug or release builds.
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The names given here are simply passed to the linker by prepending the <[-l]> flag.
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!target_includes
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The <*target_includes*> variable specifies a list of directories used for searching
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header files.
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!!Postbuild Command
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A Makefile can contain a so-called postbuild command -- a shell command
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that will be executed when the target has been built successfully.
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To specify a postbuild command, define the variable <*postbuild*>
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in your Makefile, e.g.
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#
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# Makefile for a library
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#
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include $(POCO_BASE)/build/rules/global
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objects = MyClass ...
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target = MyLib
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target_libs = PocoFoundation ...
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postbuild = echo "The build is done."
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include $(POCO_BASE)/build/rules/exec
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----
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!!Make Targets
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Independently of which kind of product (library, executable, plugin) is
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being built, there are always five make targets available:
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Note that these targets are only available in project-level Makefiles, not
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the global Makefile.
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!clean
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The <*clean*> target will remove all executable and intermediate object files,
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forcing a full rebuild with the next make.
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!all
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<*all*> is the default target, used if no other target is specified.
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Depending on the current configuration, it will either build a statically linked or
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dynamically linked library/executable, or both.
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!static_debug
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The <*static_debug*> target will build a statically linked debug version of
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the library or executable. Statically linked executables will be linked
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in the <*static*> subdirectory within the <*bin/<OSNAME>/<OSARCH>*> directory.
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Debug libraries and executables have a 'd' appended to their basename
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(e.g., MyLibd.so).
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!static_release
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The <*static_release*> target will build a statically linked release
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version of the library or executable.
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!shared_debug
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The <*shared_debug*> target will build a dynamically linked debug version
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of the library or executable. The library or executable will
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have the suffix <*d*> appended to its name (e.g., if target is MyExec,
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the actual name of the executable will be MyExecd).
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!shared_release
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The <*shared_release*> target will build a dynamically linked release
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version of the library or executable.
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!!Environment Variables
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The POCO build system requires or uses certain environment variables to work properly.
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!POCO_BASE
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<*POCO_BASE*> is required and specifies the directory where the POCO
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source tree is located.
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!POCO_BUILD
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<*POCO_BUILD*> specifies the directory where the build system puts all
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intermediate build files (object files, dependency files) and build
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products (libraries and executables). Normally, these files are located
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within the POCO source tree. Setting POCO_BUILD allows to keep the POCO
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source tree clean and free of binaries.
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!POCO_CONFIG
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<*POCO_CONFIG*> specifies the build configuration file (located in build/config)
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to use. Defaults to the output of <*uname*> if not specified.
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!POCO_TARGET_OSNAME and POCO_TARGET_OSARCH
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<*POCO_TARGET_OSNAME*> and >*POCO_TARGET_OSARCH*> are used in
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cross builds, to specify the operating system name and hardware
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architecture of the target. These names is used to find the directory
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where intermediate object files and final build products are put.
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Intermediate files are always put into <*obj/<OSNAME>/<OSARCH>*>
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and final build products are put into <*lib/<OSNAME>/<OSARCH>*>, or
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<*bin/<OSNAME>/<OSARCH>*>, respectively.
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If <*POCO_TARGET_OSNAME*> is specified, its value becomes the
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value for <*<OSNAME>*>. If <*POCO_TARGET_OSARCH*> is specified, its value
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likewise becomes the value for <*<OSARCH>*>
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The default value for <*<OSNAME>*> is the output of <*uname*> or a
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similar command.
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The default value for <*<OSARCH>*> is the output of <*uname -m*> or a
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similar command.
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!OSARCH_64BITS
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If defined to 1, will force a 64 bit build on platforms that support 64 bit builds.
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!PROJECT_BASE
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Setting this environment variable allows you to use the build system to
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build POCO-based libraries and executables outside the POCO_BASE directory
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hierarchy. Given a directory <*/projects*> containing a project directory
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<*MyProject*> (that is, <*/projects/MyProject*>), <*PROJECT_BASE*>
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must be set to <*/projects*>. Assuming <*/projects/MyProject/Makefile*>
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is available, you can change to the <*/projects/MyProject*> directory and
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invoke <*gmake*> to build your project. <*POCO_BASE*> must still be set
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and point to the POCO source tree, as usual.
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!!Special Files
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!components
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The build system requires a file named <*components*> being located in
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<*$(POCO_BASE)*>. This file contains a list of project names, one per line.
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The contents of this file are used by the build system to automatically
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build include search paths. For example, if <*components*> has the following content:
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Foundation
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XML
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Util
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Net
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----
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the following include search path options will be used for compiling:
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-I$(POCO_BASE)/Foundation/include -I$(POCO_BASE)/XML/include -I$(POCO_BASE)/Util/include -I$(POCO_BASE)/Net/include
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----
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If a new library is being added to POCO, a corresponding entry should be made in the <*components*> file, so that the compiler can find its header files.
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!libversion
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The content of the file <*libversion*>, located in <*$(POCO_BASE)*>,
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will be stored in the variable <*$(LIBVERSION)*>. This variable can be used
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in a Makefile as the value for the <*target_version*> variable.
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!Configuring the Build Process
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The build process is configured by build configuration files,
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located in the <*build/config*> directory.
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Unless specified otherwise, by setting the <*POCO_CONFIG*>
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environment variable accordingly, the build system selects the
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build configuration file with the same name as the host's
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operating system (output of <*uname*>). If you need support for a
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new operating system, or just need to customize an existing configuration,
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you'll usually create a new build configuration file (by copying an existing one).
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A typical build configuration file looks like this:
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#
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# Linux
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#
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# Make settings for Linux 2.6/gcc 3.3
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#
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#
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#
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# General Settings
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#
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LINKMODE = SHARED
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#
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# Define Tools
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#
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CC = gcc
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CXX = g++
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LINK = $(CXX)
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LIB = ar -cr
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RANLIB = ranlib
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SHLIB = $(CXX) -shared -Wl,-soname,$(notdir $@) -o $@
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SHLIBLN = $(POCO_BASE)/build/script/shlibln
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STRIP = strip
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DEP = $(POCO_BASE)/build/script/makedepend.gcc
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SHELL = sh
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RM = rm -rf
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CP = cp
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MKDIR = mkdir -p
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#
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# Extension for Shared Libraries
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#
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SHAREDLIBEXT = .so.$(target_version)
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SHAREDLIBLINKEXT = .so
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#
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# Compiler and Linker Flags
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#
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CFLAGS =
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CFLAGS32 =
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CFLAGS64 =
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CXXFLAGS = -Wall -Wno-sign-compare
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CXXFLAGS32 =
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CXXFLAGS64 =
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LINKFLAGS =
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LINKFLAGS32 =
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LINKFLAGS64 =
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STATICOPT_CC =
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STATICOPT_CXX =
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STATICOPT_LINK = -static
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SHAREDOPT_CC = -fPIC
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SHAREDOPT_CXX = -fPIC
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SHAREDOPT_LINK = -Wl,-rpath,$(LIBPATH)
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DEBUGOPT_CC = -g -D_DEBUG
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DEBUGOPT_CXX = -g -D_DEBUG
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DEBUGOPT_LINK = -g
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RELEASEOPT_CC = -O2 -DNDEBUG
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RELEASEOPT_CXX = -O2 -DNDEBUG
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RELEASEOPT_LINK = -O2
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#
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# System Specific Flags
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#
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SYSFLAGS = -D_XOPEN_SOURCE=500 -D_REENTRANT -D_THREAD_SAFE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -DPOCO_HAVE_FD_EPOLL
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#
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# System Specific Libraries
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#
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SYSLIBS = -lpthread -ldl -lrt
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----
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The various settings in the build configuration file are described below.
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!!General Settings
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!LINKMODE
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This specifies the default link mode, which can have the values
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<*STATIC*>, <*SHARED*> or <*BOTH*>.
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!TOOL
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For cross builds, <*TOOL*> specifies the prefix for the toolchain executables, e.g.
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TOOL = arm-unknown-linux-gnu
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----
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<*TOOL*> can later be used in the tool section, as in:
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CC = $(TOOL)-gcc
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CXX = $(TOOL)-g++
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...
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----
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!POCO_TARGET_OSNAME and POCO_TARGET_OSARCH
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The general settings section is also the right place to define
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<*POCO_TARGET_OSNAME*> and <*POCO_TARGET_OSARCH*> for cross builds.
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!!Tool Definition
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!CC
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<*CC*> specifies the command for invoking the C compiler.
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!CXX
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<*CXX*> specifies the command for invoking the C++ compiler.
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!LINK
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<*LINK*> specifies the command for invoking the link editor.
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!STRIP
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<*STRIP*> specifies the command for invoking the strip utility.
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!LIB
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<*LIB*> specifies the command for invoking the library archiver utility.
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!RANLIB
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<*RANLIB*> specifies the command for invoking the library table of contents updater
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utility.
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!SHLIB
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<*SHLIB*> specifies the command for creating shared libraries.
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!SHLIBLN
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<*SHLIBLN*> specifies the command for creating shared library
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symbolic links (e.g. <*libPocoFoundation.so*> -> <*libPocoFoundation.so.1*>)
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!DEP
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<*DEP*> specifies the command for creating or updating the dependencies. This
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is usually a shell script invoking the C/C++ compiler in a special way to generate
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a list of dependencies.
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!SHELL
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<*SHELL*> specifies the command for invoking the POSIX shell.
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!RM
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<*RM*> specifies the command for deleting files and directories.
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!CP
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<*CP*> specifies the command for copying files.
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!MKDIR
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<*MKDIR*> specifies the command for creating directories.
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!!Shared Library Extensions
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!SHAREDLIBEXT
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<*SHAREDLIBEXT*> specifies the extension for shared libraries.
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This usually includes a version number (e.g. <*.so.1*>).
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!SHAREDLIBLINKEXT
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<*SHAREDLIBLINKEXT*> specifies the extension for shared library
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symbolic links. (e.g., <*.so*>)
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!!Compiler and Linker Flags
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!CFLAGS
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<*CFLAGS*> specifies additional flags passed to the C compiler.
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!CFLAGS32
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<*CFLAGS32*> specifies additional flags passed to the C compiler
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if compiling in 32 bit mode.
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!CFLAGS64
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<*CFLAGS64*> specifies additional flags passed to the C compiler
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if compiling in 64 bit mode.
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!CXXFLAGS
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<*CXXFLAGS*> specifies additional flags passed to the C++ compiler.
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!CXXFLAGS32
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<*CXXFLAGS32*> specifies additional flags passed to the C++ compiler if
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compiling in 32 bit mode.
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!CXXFLAGS64
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<*CXXFLAGS64*> specifies additional flags passed to the C++ compiler if
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compiling in 64 bit mode.
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!LINKFLAGS
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<*LINKFLAGS*> specifies additional flags passed to the linker.
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!LINKFLAGS32
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<*LINKFLAGS32*> specifies additional flags passed to the linker if
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compiling in 32 bit mode.
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!LINKFLAGS64
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<*LINKFLAGS64*> specifies additional flags passed to the linker if
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compiling in 64 bit mode.
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!STATICOPT_CC
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<*STATICOPT_CC*> specifies additonal flags passed to the C compiler
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if compiling for static linking.
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!STATICOPT_CXX
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<*STATICOPT_CXX*> specifies additonal flags passed to the C++ compiler if
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compiling for static linking.
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!STATICOPT_LINK
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<*STATICOPT_LINK*> specifies additonal flags passed to the linker for
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static linking.
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!SHAREDOPT_CC
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<*SHAREDOPT_CC*> specifies additonal flags passed to the C compiler if
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compiling for dynamic linking.
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!SHAREDOPT_CXX
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<*SHAREDOPT_CXX*> specifies additonal flags passed to the C++ compiler if
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compiling for dynamic linking.
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!SHAREDOPT_LINK
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<*SHAREDOPT_LINK*> specifies additonal flags passed to the linker for dynamic linking.
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!DEBUGOPT_CC
|
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<*DEBUGOPT_CC*> specifies additional flags passed to the C compiler if compiling in debug mode.
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!DEBUGOPT_CXX
|
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<*DEBUGOPT_CXX*> specifies additional flags passed to the C++ compiler if compiling in debug mode.
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!DEBUGOPT_LINK
|
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|
<*DEBUGOPT_LINK*> specifies additional flags passed to the linker if linking in debug mode.
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!RELEASEOPT_CC
|
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|
<*RELEASEOPT_CC*> specifies additional flags passed to the C compiler if compiling in release mode.
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!RELEASEOPT_CXX
|
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|
|
<*RELEASEOPT_CXX*> specifies additional flags passed to the C++ compiler if compiling in release mode.
|
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|
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!RELEASEOPT_LINK
|
|
|
|
<*RELEASEOPT_LINK*> specifies additional flags passed to the linker if linking in release mode.
|
|
|
|
|
|
!!System Specific Flags
|
|
|
|
!SYSFLAGS
|
|
|
|
<*SYSFLAGS*> specifies flags passed to both the C and C++ compiler. This usually contains system-specific include paths and settings such as -D_XOPEN_SOURCE=500 or -D_THREAD_SAFE.
|
|
|
|
|
|
!SYSLIBS
|
|
|
|
<*SYSLIBS*> specifies flags passed to the linker. Usually, this flags specify system-specific libraries, such as -lpthread or -ldl.
|