1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-14 11:47:15 +01:00
SqMod/modules/irc/Session.hpp
Sandu Liviu Catalin 996c078105 Introduce a new module event to be called after the virtual machine was destroyed. Thus, preventing the release of the virtual machine while still in use.
Prevent releasing IRC sessions while they could still be in use.
Few other changes that had to be committed because of the change in the module API.
2016-06-26 16:18:23 +03:00

1065 lines
39 KiB
C++

#ifndef _SQIRC_SESSION_HPP_
#define _SQIRC_SESSION_HPP_
// ------------------------------------------------------------------------------------------------
#include "Common.hpp"
// ------------------------------------------------------------------------------------------------
#include <vector>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a single connection to an IRC network.
*/
class Session
{
public:
// --------------------------------------------------------------------------------------------
typedef std::vector< Session* > Sessions; /* The type of container to store sessions. */
/* --------------------------------------------------------------------------------------------
* Process all sessions.
*/
static void Process();
/* --------------------------------------------------------------------------------------------
* Terminate all sessions and release their resources.
*/
static void Terminate();
protected:
/* --------------------------------------------------------------------------------------------
* Structure that tells the IRC library what functions to call on which events.
*/
static irc_callbacks_t s_Callbacks;
/* --------------------------------------------------------------------------------------------
* Whether the callbacks structure was initialized or not.
*/
static bool s_Initialized;
/* --------------------------------------------------------------------------------------------
* The primary session if only a single session was created.
*/
static Session* s_Session;
/* --------------------------------------------------------------------------------------------
* All the sessions if more than a session was created.
*/
static Sessions s_Sessions;
/* --------------------------------------------------------------------------------------------
* Retrieve a pre-configured callbacks structure to be assigned to a session.
*/
static irc_callbacks_t * GetCallbacks();
protected:
/* --------------------------------------------------------------------------------------------
* Pool for events on the managed session.
*/
void Update();
/* --------------------------------------------------------------------------------------------
* Release session resources.
*/
void Release();
/* --------------------------------------------------------------------------------------------
* Completely destroy the internal session instance and release resources.
*/
void Destroy();
/* --------------------------------------------------------------------------------------------
* Make sure a valid session exists and throw an error if it doesn't.
*/
void Validate() const;
/* --------------------------------------------------------------------------------------------
* See whether this session is connected to a server and throw an error if not.
*/
void ValidateConnection() const;
/* --------------------------------------------------------------------------------------------
* See whether this session is NOT! connected to a server and throw an error if it is.
*/
void IsNotConnected() const;
/* --------------------------------------------------------------------------------------------
* See whether this session is connected to a server or not.
*/
bool Connected() const
{
return (m_Session && irc_is_connected(m_Session));
}
/* --------------------------------------------------------------------------------------------
* Validate a session instance used by an event and log an error if it's invalid.
*/
static bool ValidateEventSession(Session * ptr);
private:
// --------------------------------------------------------------------------------------------
irc_session_t* m_Session; // The managed IRC session structure.
// --------------------------------------------------------------------------------------------
String m_Server; // Server address.
String m_Passwd; // Account password.
String m_Nick; // Nickname.
String m_User; // User name.
String m_Name; // Real name.
// --------------------------------------------------------------------------------------------
Int32 m_Port; // Server port.
// --------------------------------------------------------------------------------------------
Int32 m_LastCode; // Last error code that could not be returned directly.
Uint32 m_PoolTime; // How much time to wait when pooling for session events.
Uint32 m_Tries; // How many times to retry connection.
Uint32 m_Wait; // How many milliseconds to wait between each try.
Uint32 m_LeftTries; // How many tries are left.
Int64 m_NextTry; // When should the session attempt to connect again.
// --------------------------------------------------------------------------------------------
Int64 m_SessionTime; // The time when the session was created.
// --------------------------------------------------------------------------------------------
bool m_Reconnect; // Whether the session should try to reconnect.
// --------------------------------------------------------------------------------------------
bool m_IPv6; // Whether the session was connected to an ipv6 address.
// --------------------------------------------------------------------------------------------
String m_Tag; // User tag.
Object m_Data; // User data.
/* --------------------------------------------------------------------------------------------
* Script callbacks.
*/
Function m_OnConnect;
Function m_OnNick;
Function m_OnQuit;
Function m_OnJoin;
Function m_OnPart;
Function m_OnMode;
Function m_OnUmode;
Function m_OnTopic;
Function m_OnKick;
Function m_OnChannel;
Function m_OnPrivMsg;
Function m_OnNotice;
Function m_OnChannelNotice;
Function m_OnInvite;
Function m_OnCtcpReq;
Function m_OnCtcpRep;
Function m_OnCtcpAction;
Function m_OnUnknown;
Function m_OnNumeric;
Function m_OnDccChatReq;
Function m_OnDccSendReq;
public:
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Session();
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Session(const Session & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Session(Session && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Session();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Session & operator = (const Session & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Session & operator = (Session && o) = delete;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare two instances of this type.
*/
Int32 Cmp(const Session & o) const
{
if (m_Session == o.m_Session)
{
return 0;
}
else if (m_Session > o.m_Session)
{
return 1;
}
else
{
return -1;
}
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const
{
return m_Server.c_str();
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* See whether this session is valid.
*/
bool IsValid() const
{
return m_Session;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the user tag.
*/
CSStr GetTag() const
{
return m_Tag.c_str();
}
/* --------------------------------------------------------------------------------------------
* Change the user tag.
*/
void SetTag(CSStr tag)
{
m_Tag.assign(tag);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the user data.
*/
Object & GetData()
{
// Validate the handle
Validate();
// Return the requested information
return m_Data;
}
/* --------------------------------------------------------------------------------------------
* Change the user data.
*/
void SetData(Object & data)
{
// Validate the handle
Validate();
// Perform the requested operation
m_Data = data;
}
/* --------------------------------------------------------------------------------------------
* Retrieve an event supported by this session.
*/
Function & GetEvent(Int32 evid);
/* --------------------------------------------------------------------------------------------
* Bind to an event supported by this session.
*/
void BindEvent(Int32 evid, Object & env, Function & func);
/* --------------------------------------------------------------------------------------------
* Retrieve the server address.
*/
CSStr GetServer() const
{
return m_Server.c_str();
}
/* --------------------------------------------------------------------------------------------
* Modify the server address.
*/
void SetServer(CSStr server)
{
// Validate the handle
Validate();
// Make sure we are allowed to change the server
IsNotConnected();
// Perform the requested operation
m_Server.assign(server);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the account password.
*/
CSStr GetPassword() const
{
return m_Passwd.c_str();
}
/* --------------------------------------------------------------------------------------------
* Modify the account password.
*/
void SetPassword(CSStr passwd)
{ // Validate the handle
Validate();
// Make sure we are allowed to change the server
IsNotConnected();
// Perform the requested operation
m_Passwd.assign(passwd);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the nickname.
*/
CSStr GetNick() const
{
return m_Nick.c_str();
}
/* --------------------------------------------------------------------------------------------
* Modify the nickname.
*/
void SetNick(CSStr nick);
/* --------------------------------------------------------------------------------------------
* Retrieve the user name.
*/
CSStr GetUser() const
{
return m_User.c_str();
}
/* --------------------------------------------------------------------------------------------
* Modify the user name.
*/
void SetUser(CSStr user)
{
// Validate the handle
Validate();
// Make sure we are allowed to change the server
IsNotConnected();
// Perform the requested operation
m_User.assign(user);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the real name.
*/
CSStr GetName() const
{
return m_Name.c_str();
}
/* --------------------------------------------------------------------------------------------
* Modify the real name.
*/
void SetName(CSStr name)
{
// Validate the handle
Validate();
// Make sure we are allowed to change the server
IsNotConnected();
// Perform the requested operation
m_Name.assign(name);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the server port number.
*/
Uint32 GetPort() const
{
return m_Port;
}
/* --------------------------------------------------------------------------------------------
* Modify the server port number.
*/
void SetPort(Uint32 num);
/* --------------------------------------------------------------------------------------------
* Retrieve the amount of time to pool for session events.
*/
Uint32 GetPoolTime() const
{
return m_PoolTime;
}
/* --------------------------------------------------------------------------------------------
* Modify the amount of time to pool for session events.
*/
void SetPoolTime(Uint32 num)
{
m_PoolTime = num;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last error code that could not be returned directly.
*/
Int32 GetLastCode() const
{
return m_LastCode;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the amount of connection attempts.
*/
Uint32 GetTries() const
{
return m_Tries;
}
/* --------------------------------------------------------------------------------------------
* Modify the amount of connection attempts.
*/
void SetTries(Uint32 num)
{
m_Tries = num;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the amount of time in milliseconds to wait between connection attempts.
*/
Uint32 GetWait() const
{
return m_Wait;
}
/* --------------------------------------------------------------------------------------------
* Modify the amount of time in milliseconds to wait between connection attempts.
*/
void SetWait(Uint32 ms)
{
m_Wait = ms;
}
/* --------------------------------------------------------------------------------------------
* Retrieve how many times are left to try to connect.
*/
Uint32 GetLeftTries() const
{
return m_LeftTries;
}
/* --------------------------------------------------------------------------------------------
* Modify how many times are left to try to connect.
*/
void SetLeftTries(Uint32 num)
{
m_LeftTries = num;
}
/* --------------------------------------------------------------------------------------------
* Retrieve when the next connection retry should be performed.
*/
Object GetNextTry() const;
/* --------------------------------------------------------------------------------------------
* Modify when the next connection retry should be performed.
*/
void SetNextTry(Object & tm);
/* --------------------------------------------------------------------------------------------
* Retrieve the session uptime.
*/
Object GetSessionTime() const;
/* --------------------------------------------------------------------------------------------
* See whether the session is currently trying to reconnect.
*/
bool GetReconnect() const
{
return m_Reconnect;
}
/* --------------------------------------------------------------------------------------------
* See whether the session is connected to an ipv6 address.
*/
bool GetIPv6() const
{
return m_IPv6;
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv4 IRC server.
*/
Int32 Connect();
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv4 IRC server.
*/
Int32 Connect(CSStr server, Uint32 port, CSStr nick)
{
return Connect(server, port, nick, nullptr, nullptr, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv4 IRC server.
*/
Int32 Connect(CSStr server, Uint32 port, CSStr nick, CSStr passwd)
{
return Connect(server, port, nick, passwd, nullptr, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv4 IRC server.
*/
Int32 Connect(CSStr server, Uint32 port, CSStr nick, CSStr passwd, CSStr user)
{
return Connect(server, port, nick, passwd, user, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv4 IRC server.
*/
Int32 Connect(CSStr server, Uint32 port, CSStr nick, CSStr passwd, CSStr user, CSStr name);
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv6 IRC server.
*/
Int32 Connect6();
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv6 IRC server.
*/
Int32 Connect6(CSStr server, Uint32 port, CSStr nick)
{
return Connect(server, port, nick, nullptr, nullptr, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv6 IRC server.
*/
Int32 Connect6(CSStr server, Uint32 port, CSStr nick, CSStr passwd)
{
return Connect(server, port, nick, passwd, nullptr, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv6 IRC server.
*/
Int32 Connect6(CSStr server, Uint32 port, CSStr nick, CSStr passwd, CSStr user)
{
return Connect(server, port, nick, passwd, user, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Initiates the connection to the IPv6 IRC server.
*/
Int32 Connect6(CSStr server, Uint32 port, CSStr nick, CSStr passwd, CSStr user, CSStr name);
/* --------------------------------------------------------------------------------------------
* Disconnect from the currently connected server.
*/
void Disconnect();
/* --------------------------------------------------------------------------------------------
* See whether the session is connected to a server.
*/
bool IsConnected()
{
return Connected();
}
/* --------------------------------------------------------------------------------------------
* Joins a channel on the connected server.
*/
Int32 CmdJoin(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_join(m_Session, channel, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Joins a channel on the connected server using a secret key.
*/
Int32 CmdJoin(CSStr channel, CSStr key)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_join(m_Session, channel, key);
}
/* --------------------------------------------------------------------------------------------
* Leave from a certain channel on the connected server.
*/
Int32 CmdPart(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_part(m_Session, channel);
}
/* --------------------------------------------------------------------------------------------
* Invite someone into a channel on the connected server.
*/
Int32 CmdInvite(CSStr nick, CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_invite(m_Session, nick, channel);
}
/* --------------------------------------------------------------------------------------------
* Ask the IRC server for the list of the users who are joined the specified channel.
*/
Int32 CmdNames(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_names(m_Session, channel);
}
/* --------------------------------------------------------------------------------------------
* Ask the IRC server for the active (existing) channels list.
*/
Int32 CmdList()
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_list(m_Session, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Ask the IRC server for the active (existing) channels from a specific list.
*/
Int32 CmdList(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_list(m_Session, channel);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the topic (title) of the specified channel on the connected server.
*/
Int32 CmdTopic(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_topic(m_Session, channel, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Change the topic (title) of the specified channel on the connected server.
*/
Int32 CmdTopic(CSStr channel, CSStr topic)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_topic(m_Session, channel, topic);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the modes of the specified channel on the connected server.
*/
Int32 CmdChannelMode(CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_channel_mode(m_Session, channel, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Change the modes of the specified channel on the connected server.
*/
Int32 CmdChannelMode(CSStr channel, CSStr mode)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_channel_mode(m_Session, channel, mode);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the modes on the connected server.
*/
Int32 CmdUserMode()
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_user_mode(m_Session, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Change the modes on the connected server.
*/
Int32 CmdUserMode(CSStr mode)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_user_mode(m_Session, mode);
}
/* --------------------------------------------------------------------------------------------
* Kick the specified user from the specified channel on the connected server.
*/
Int32 CmdKick(CSStr nick, CSStr channel)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_kick(m_Session, nick, channel, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Kick the specified user from the specified channel on the connected server.
*/
Int32 CmdKick(CSStr nick, CSStr channel, CSStr reason)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_kick(m_Session, nick, channel, reason);
}
/* --------------------------------------------------------------------------------------------
* Send a message to a specific channel or privately to another nick.
*/
Int32 CmdMsg(CSStr nch, CSStr text)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_msg(m_Session, nch, text);
}
/* --------------------------------------------------------------------------------------------
* Send a /me message (CTCP ACTION) to a specific channel or privately to another nick.
*/
Int32 CmdMe(CSStr nch, CSStr text)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_me(m_Session, nch, text);
}
/* --------------------------------------------------------------------------------------------
* Send a notice to a specific channel or privately to another nick.
*/
Int32 CmdNotice(CSStr nch, CSStr text)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_notice(m_Session, nch, text);
}
/* --------------------------------------------------------------------------------------------
* Send a CTCP request to the specified user on the connected server.
*/
Int32 CmdCtcpRequest(CSStr nick, CSStr request)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_ctcp_request(m_Session, nick, request);
}
/* --------------------------------------------------------------------------------------------
* Send a CTCP reply to the specified user on the connected server.
*/
Int32 CmdCtcpReply(CSStr nick, CSStr reply)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_ctcp_reply(m_Session, nick, reply);
}
/* --------------------------------------------------------------------------------------------
* Change the currently used nick on the connected server.
*/
Int32 CmdNick(CSStr nick);
/* --------------------------------------------------------------------------------------------
* Query various information about the specified user.
*/
Int32 CmdWhois(CSStr nick)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_whois(m_Session, nick);
}
/* --------------------------------------------------------------------------------------------
* Quit from the connected server and close the connection.
*/
Int32 CmdQuit()
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_quit(m_Session, nullptr);
}
/* --------------------------------------------------------------------------------------------
* Quit from the connected server and close the connection.
*/
Int32 CmdQuit(CSStr reason)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_cmd_quit(m_Session, reason);
}
/* --------------------------------------------------------------------------------------------
* Sends the specified raw data as-is to the connected IRC server.
*/
Int32 SendRaw(CSStr str)
{
// Validate the connection status
ValidateConnection();
// Send the specified command and return the result
return irc_send_raw(m_Session, str);
}
/* --------------------------------------------------------------------------------------------
* Close the specified DCC connection (if available), and destroys the DCC session,
* freeing the used resources.
*/
Int32 DestroyDcc(Uint32 dccid)
{
// Validate the connection status
ValidateConnection();
// Perform the requested operation and return the result
return irc_dcc_destroy(m_Session, dccid);
}
/* --------------------------------------------------------------------------------------------
* Set the internal CTCP VERSION.
*/
void SetCtcpVersion(CSStr version)
{
// Validate the connection status
ValidateConnection();
// Perform the requested operation
irc_set_ctcp_version(m_Session, version);
}
/* --------------------------------------------------------------------------------------------
* Returns the last error code associated with last operation of this IRC session.
*/
Int32 GetErrNo()
{
// Validate the handle
Validate();
// Return the requested information
return irc_errno(m_Session);
}
/* --------------------------------------------------------------------------------------------
* Returns the last error code associated with last operation of this IRC session as a string.
*/
CSStr GetErrStr()
{
// Validate the handle
Validate();
// Return the requested information
return irc_strerror(irc_errno(m_Session));
}
/* --------------------------------------------------------------------------------------------
* Set the specified option for the managed session to change its behavior.
*/
void SetOption(Uint32 option)
{
// Validate the handle
Validate();
// Perform the requested operation and return the result
return irc_option_set(m_Session, option);
}
/* --------------------------------------------------------------------------------------------
* Reset the specified option for the managed session to restore its behavior.
*/
void ResetOption(Uint32 option)
{
// Validate the handle
Validate();
// Perform the requested operation and return the result
return irc_option_set(m_Session, option);
}
/* --------------------------------------------------------------------------------------------
* Send a message to a specific channel or privately to another nick.
*/
static SQInteger CmdMsgF(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Send a /me message (CTCP ACTION) to a specific channel or privately to another nick.
*/
static SQInteger CmdMeF(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Send a notice to a specific channel or privately to another nick.
*/
static SQInteger CmdNoticeF(HSQUIRRELVM vm);
protected:
/* --------------------------------------------------------------------------------------------
* Forward session events to a script callback.
*/
static void ForwardEvent(Function & listener, CCStr event,
CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward session events to a script callback.
*/
static void ForwardEvent(Function & listener, Uint32 event,
CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward session events to a script callback.
*/
static void ForwardEvent(Function & listener, CCStr nick,
CCStr addr, irc_dcc_t dccid);
/* --------------------------------------------------------------------------------------------
* Forward session events to a script callback.
*/
static void ForwardEvent(Function & listener, CCStr nick,
CCStr addr, CCStr filename, Ulong size, irc_dcc_t dccid);
/* --------------------------------------------------------------------------------------------
* Forward the OnConnect event to the script callback.
*/
static void OnConnect(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnNick event to the script callback.
*/
static void OnNick(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnQuit event to the script callback.
*/
static void OnQuit(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnJoin event to the script callback.
*/
static void OnJoin(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnPart event to the script callback.
*/
static void OnPart(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnMode event to the script callback.
*/
static void OnMode(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnUmode event to the script callback.
*/
static void OnUmode(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnTopic event to the script callback.
*/
static void OnTopic(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnKick event to the script callback.
*/
static void OnKick(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnChannel event to the script callback.
*/
static void OnChannel(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnPrivMsg event to the script callback.
*/
static void OnPrivMsg(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnNotice event to the script callback.
*/
static void OnNotice(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnChannelNotice event to the script callback.
*/
static void OnChannelNotice(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnInvite event to the script callback.
*/
static void OnInvite(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnCtcpReq event to the script callback.
*/
static void OnCtcpReq(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnCtcpRep event to the script callback.
*/
static void OnCtcpRep(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnCtcpAction event to the script callback.
*/
static void OnCtcpAction(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnUnknown event to the script callback.
*/
static void OnUnknown(irc_session_t * session, CCStr event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnNumeric event to the script callback.
*/
static void OnNumeric(irc_session_t * session, Uint32 event, CCStr origin, CCStr * params, Uint32 count);
/* --------------------------------------------------------------------------------------------
* Forward the OnDccChatReq event to the script callback.
*/
static void OnDccChatReq(irc_session_t * session, CCStr nick, CCStr addr, irc_dcc_t dccid);
/* --------------------------------------------------------------------------------------------
* Forward the OnDccSendReq event to the script callback.
*/
static void OnDccSendReq(irc_session_t * session, CCStr nick, CCStr addr, CCStr filename, Ulong size, irc_dcc_t dccid);
};
} // Namespace:: SqMod
#endif // _SQIRC_SESSION_HPP_