mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-14 03:37:16 +01:00
527 lines
20 KiB
C++
527 lines
20 KiB
C++
#ifndef _BASE_COLOR3_HPP_
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#define _BASE_COLOR3_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "SqBase.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class used to represent an opaque RGB color.
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*/
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struct Color3
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{
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/* --------------------------------------------------------------------------------------------
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* The type of value used by components of type.
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*/
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typedef unsigned char Value;
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/* --------------------------------------------------------------------------------------------
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* Helper instances for common values mostly used as return types or comparison.
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*/
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static const Color3 NIL;
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static const Color3 MIN;
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static const Color3 MAX;
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/* --------------------------------------------------------------------------------------------
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* The delimiter character to be used when extracting values from strings.
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* The red, green and blue components of this type.
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*/
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Value r, g, b;
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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Color3();
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/* --------------------------------------------------------------------------------------------
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* Construct a color with all components with the same specified color.
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*/
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explicit Color3(Value sv);
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/* --------------------------------------------------------------------------------------------
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* Construct with individually specified red, green and blue colors.
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*/
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Color3(Value rv, Value gv, Value bv);
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/* --------------------------------------------------------------------------------------------
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* Construct with individually specified red, green, blue and alpha colors.
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*/
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Color3(Value rv, Value gv, Value bv, Value av);
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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Color3(const Color3 & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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Color3(Color3 && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Color3() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Color3 & operator = (const Color3 & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Color3 & operator = (Color3 && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Scalar value assignment operator.
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*/
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Color3 & operator = (Value s);
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/* --------------------------------------------------------------------------------------------
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* Named color assignment operator.
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*/
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Color3 & operator = (CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Transparent color assignment operator.
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*/
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Color3 & operator = (const Color4 & c);
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/* --------------------------------------------------------------------------------------------
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* Addition assignment operator.
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*/
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Color3 & operator += (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Subtraction assignment operator.
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*/
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Color3 & operator -= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Multiplication assignment operator.
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*/
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Color3 & operator *= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Division assignment operator.
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*/
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Color3 & operator /= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Modulo assignment operator.
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*/
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Color3 & operator %= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise AND assignment operator.
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*/
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Color3 & operator &= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise OR assignment operator.
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*/
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Color3 & operator |= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise XOR assignment operator.
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*/
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Color3 & operator ^= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise left shift assignment operator.
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*/
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Color3 & operator <<= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Bitwise right shift assignment operator.
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*/
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Color3 & operator >>= (const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition assignment operator.
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*/
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Color3 & operator += (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction assignment operator.
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*/
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Color3 & operator -= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication assignment operator.
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*/
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Color3 & operator *= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value division assignment operator.
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*/
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Color3 & operator /= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo assignment operator.
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*/
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Color3 & operator %= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise AND assignment operator.
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*/
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Color3 & operator &= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise OR assignment operator.
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*/
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Color3 & operator |= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise XOR assignment operator.
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*/
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Color3 & operator ^= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise left shift assignment operator.
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*/
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Color3 & operator <<= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise right shift assignment operator.
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*/
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Color3 & operator >>= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Pre-increment operator.
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*/
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Color3 & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* Pre-decrement operator.
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*/
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Color3 & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* Post-increment operator.
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*/
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Color3 operator ++ (int);
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/* --------------------------------------------------------------------------------------------
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* Post-decrement operator.
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*/
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Color3 operator -- (int);
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/* --------------------------------------------------------------------------------------------
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* Addition operator.
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*/
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Color3 operator + (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Subtraction operator.
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*/
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Color3 operator - (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Multiplication operator.
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*/
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Color3 operator * (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Division operator.
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*/
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Color3 operator / (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Modulo operator.
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*/
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Color3 operator % (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise AND operator.
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*/
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Color3 operator & (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise OR operator.
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*/
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Color3 operator | (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise XOR operator.
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*/
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Color3 operator ^ (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise shift left operator.
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*/
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Color3 operator << (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise shift right operator.
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*/
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Color3 operator >> (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition operator.
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*/
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Color3 operator + (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction operator.
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*/
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Color3 operator - (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication operator.
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*/
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Color3 operator * (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value division operator.
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*/
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Color3 operator / (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo operator.
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*/
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Color3 operator % (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise AND operator.
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*/
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Color3 operator & (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise OR operator.
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*/
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Color3 operator | (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise XOR operator.
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*/
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Color3 operator ^ (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise shift left operator.
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*/
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Color3 operator << (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value bitwise shift right operator.
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*/
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Color3 operator >> (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Unary plus operator.
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*/
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Color3 operator + () const;
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/* --------------------------------------------------------------------------------------------
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* Unary minus operator.
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*/
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Color3 operator - () const;
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/* --------------------------------------------------------------------------------------------
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* Bitwise NOT operator.
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*/
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Color3 operator ~ () const;
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/* --------------------------------------------------------------------------------------------
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* Equality comparison operator.
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*/
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bool operator == (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison operator.
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*/
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bool operator != (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than comparison operator.
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*/
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bool operator < (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than comparison operator.
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*/
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bool operator > (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than or equal comparison operator.
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*/
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bool operator <= (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than or equal comparison operator.
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*/
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bool operator >= (const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to transparent color.
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*/
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operator Color4 () const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const Color3 & c) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQInteger s) const
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{
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return Cmp(Color3(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQFloat s) const
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{
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return Cmp(Color3(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(bool s) const
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{
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return Cmp(Color3(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(std::nullptr_t) const
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{
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return Cmp(Color3(static_cast< Value >(0)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified scalar value.
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*/
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void SetScalar(Value ns);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from another instance of this type.
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*/
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void SetColor3(const Color3 & c);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified values.
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*/
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void SetColor3Ex(Value nr, Value ng, Value nb);
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/* --------------------------------------------------------------------------------------------
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* Copy the values from an opaque color.
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*/
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void SetColor4(const Color4 & c);
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/* --------------------------------------------------------------------------------------------
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* Set all components to the specified values.
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*/
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void SetColor4Ex(Value nr, Value ng, Value nb, Value na);
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/* --------------------------------------------------------------------------------------------
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* Set the values extracted from the specified string using the specified delimiter.
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*/
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void SetStr(CSStr str, SQChar delim);
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/* --------------------------------------------------------------------------------------------
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* Set the values from the identified color.
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*/
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void SetName(CSStr name);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetRGB() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetRGB(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetRGBA() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetRGBA(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Get the component values packed inside an integer value.
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*/
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Uint32 GetARGB() const;
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/* --------------------------------------------------------------------------------------------
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* Set the component values wxtracted from an integer value.
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*/
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void SetARGB(Uint32 p);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance.
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*/
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void Generate();
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value min, Value max);
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/* --------------------------------------------------------------------------------------------
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* Generate random values for all components of this instance within the specified bounds.
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*/
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void Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax);
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/* --------------------------------------------------------------------------------------------
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* Clear the component values to default.
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*/
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void Clear()
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{
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r = 0, g = 0, b = 0;
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}
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/* --------------------------------------------------------------------------------------------
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* Set the component values to a randomly chosen color.
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*/
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void Random();
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/* --------------------------------------------------------------------------------------------
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* Inverse the color.
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*/
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void Inverse();
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Color3 type from a string.
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*/
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static const Color3 & Get(CSStr str);
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Color3 type from a string.
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*/
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static const Color3 & Get(CSStr str, SQChar delim);
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};
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} // Namespace:: SqMod
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#endif // _BASE_COLOR3_HPP_
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