mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
568bc385e9
Several minor bugfixes and improvements came with this migration as well.
409 lines
14 KiB
C++
409 lines
14 KiB
C++
// ------------------------------------------------------------------------------------------------
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#include "Connection.hpp"
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#include "Statement.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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SQInteger Connection::Typename(HSQUIRRELVM vm)
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{
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static const SQChar name[] = _SC("SqSQLiteConnection");
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sq_pushstring(vm, name, sizeof(name));
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return 1;
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::TraceOutput(void * /*ptr*/, CCStr sql)
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{
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SqMod_LogInf("SQLite Trace: %s", sql);
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::ProfileOutput(void * /*ptr*/, CCStr sql, sqlite3_uint64 time)
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{
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SqMod_LogInf("SQLite profile (time: %llu): %s", time, sql);
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}
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// ------------------------------------------------------------------------------------------------
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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void Connection::Validate(CCStr file, Int32 line) const
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{
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if (!m_Handle)
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{
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SqThrowF("Invalid SQLite connection reference =>[%s:%d]", file, line);
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}
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}
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#else
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void Connection::Validate() const
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{
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if (!m_Handle)
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{
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SqThrowF("Invalid SQLite connection reference");
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}
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}
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#endif // _DEBUG
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// ------------------------------------------------------------------------------------------------
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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void Connection::ValidateCreated(CCStr file, Int32 line) const
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{
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if (!m_Handle)
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{
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SqThrowF("Invalid SQLite connection reference =>[%s:%d]", file, line);
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}
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else if (m_Handle->mPtr == nullptr)
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{
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SqThrowF("Invalid SQLite connection =>[%s:%d]", file, line);
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}
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}
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#else
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void Connection::ValidateCreated() const
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{
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if (!m_Handle)
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{
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SqThrowF("Invalid SQLite connection reference");
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}
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else if (m_Handle->mPtr == nullptr)
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{
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SqThrowF("Invalid SQLite connection");
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}
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}
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#endif // _DEBUG
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// ------------------------------------------------------------------------------------------------
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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const ConnRef & Connection::GetValid(CCStr file, Int32 line) const
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{
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Validate(file, line);
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return m_Handle;
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}
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#else
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const ConnRef & Connection::GetValid() const
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{
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Validate();
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return m_Handle;
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}
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#endif // _DEBUG
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// ------------------------------------------------------------------------------------------------
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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const ConnRef & Connection::GetCreated(CCStr file, Int32 line) const
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{
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ValidateCreated(file, line);
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return m_Handle;
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}
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#else
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const ConnRef & Connection::GetCreated() const
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{
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ValidateCreated();
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return m_Handle;
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}
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#endif // _DEBUG
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// ------------------------------------------------------------------------------------------------
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void Connection::Open(const StackStrF & name)
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{
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// Should we create a connection handle?
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if (!m_Handle)
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{
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m_Handle = ConnRef(new ConnHnd());
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}
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// Make sure another database isn't opened
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if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
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{
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STHROWF("Already referencing a valid database connection");
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}
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// Perform the requested operation
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m_Handle->Create(name.mPtr, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, nullptr);
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::Open(const StackStrF & name, Int32 flags)
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{
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// Should we create a connection handle?
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if (!m_Handle)
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{
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m_Handle = ConnRef(new ConnHnd());
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}
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// Make sure another database isn't opened
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if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
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{
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STHROWF("Already referencing a valid database connection");
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}
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// Perform the requested operation
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m_Handle->Create(name.mPtr, flags, nullptr);
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::Open(const StackStrF & name, Int32 flags, const StackStrF & vfs)
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{
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// Should we create a connection handle?
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if (!m_Handle)
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{
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m_Handle = ConnRef(new ConnHnd());
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}
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// Make sure another database isn't opened
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if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
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{
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STHROWF("Already referencing a valid database connection");
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}
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// Perform the requested operation
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m_Handle->Create(name.mPtr, flags, vfs.mPtr);
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::Exec(const StackStrF & str)
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Attempt to execute the specified query
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m_Handle->mStatus = sqlite3_exec(m_Handle->mPtr, str.mPtr, nullptr, nullptr, nullptr);
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// Validate the execution result
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if (m_Handle->mStatus != SQLITE_OK)
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{
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STHROWF("Unable to execute query [%s]", m_Handle->ErrMsg());
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}
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// Return rows affected by this query
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return sqlite3_changes(m_Handle->mPtr);
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}
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// ------------------------------------------------------------------------------------------------
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Object Connection::Query(const StackStrF & str) const
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Return the requested information
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return Object(new Statement(m_Handle, str));
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::Queue(const StackStrF & str)
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{
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SQMOD_VALIDATE(*this);
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// Is there a query to commit?
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if (!str.mLen || IsQueryEmpty(str.mPtr))
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{
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STHROWF("No query string to queue");
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}
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// Add the specified string to the queue
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m_Handle->mQueue.emplace_back(str.mPtr, str.mLen);
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}
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// ------------------------------------------------------------------------------------------------
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bool Connection::IsReadOnly() const
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{
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// Request the desired information
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const int result = sqlite3_db_readonly(SQMOD_GET_CREATED(*this)->mPtr, "main");
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// Verify the result
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if (result == -1)
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{
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STHROWF("'main' is not the name of a database on connection");
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}
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// Return the requested information
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return (result != 1);
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}
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// ------------------------------------------------------------------------------------------------
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bool Connection::TableExists(const StackStrF & name) const
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{
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// Prepare a statement to inspect the master table
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Statement stmt(SQMOD_GET_CREATED(*this), "SELECT count(*) FROM [sqlite_master] WHERE [type]='table' AND [name]=?");
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// Could the statement be created?
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if (stmt.IsValid())
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{
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// Bind the specified name onto the statement parameter
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Parameter(stmt.GetHandle(), 1).SetString(name);
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// Attempt to step the statement and obtain a value
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if (stmt.Step())
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{
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return (sqlite3_column_int(stmt, 0) == 1);
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}
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}
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// Assume it doesn't exist
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::SetTracing(bool toggle)
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{
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// Check whether changes are necessary
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if (SQMOD_GET_CREATED(*this)->mTrace == toggle)
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{
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return; // No point in proceeding
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}
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// Do we have to disable it?
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else if (m_Handle->mTrace)
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{
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sqlite3_trace(m_Handle->mPtr, nullptr, nullptr);
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}
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// Go ahead and enable tracing
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else
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{
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sqlite3_trace(m_Handle->mPtr, &Connection::TraceOutput, nullptr);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::SetProfiling(bool toggle)
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{
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// Check whether changes are necessary
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if (SQMOD_GET_CREATED(*this)->mProfile == toggle)
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{
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return; // No point in proceeding
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}
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// Do we have to disable it?
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else if (m_Handle->mProfile)
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{
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sqlite3_profile(m_Handle->mPtr, nullptr, nullptr);
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}
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// Go ahead and enable profiling
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else
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{
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sqlite3_profile(m_Handle->mPtr, &Connection::ProfileOutput, nullptr);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::SetBusyTimeout(Int32 millis)
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Apply the requested timeout
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if ((m_Handle->mStatus = sqlite3_busy_timeout(m_Handle->mPtr, millis)) != SQLITE_OK)
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{
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STHROWF("Unable to set busy timeout [%s]", m_Handle->ErrMsg());
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}
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::GetInfo(Int32 operation, bool highwater, bool reset)
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{
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// Where to retrieve the information
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Int32 cur_value;
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Int32 hiwtr_value;
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// Attempt to retrieve the specified information
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if ((m_Handle->mStatus = sqlite3_db_status(SQMOD_GET_CREATED(*this)->mPtr, operation, &cur_value, &hiwtr_value, reset)) != SQLITE_OK)
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{
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STHROWF("Unable to get runtime status information", m_Handle->ErrMsg());
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}
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// Return the high-water value if requested
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else if (highwater)
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{
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return hiwtr_value;
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}
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// Return the requested information
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return cur_value;
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::ReserveQueue(Uint32 num)
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{
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SQMOD_VALIDATE(*this);
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// Perform the requested operation
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m_Handle->mQueue.reserve(m_Handle->mQueue.size() + num);
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}
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// ------------------------------------------------------------------------------------------------
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void Connection::PopQueue()
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{
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SQMOD_VALIDATE(*this);
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// Perform the requested operation
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if (!SQMOD_GET_VALID(*this)->mQueue.empty())
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{
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m_Handle->mQueue.pop_back();
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}
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::Flush()
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Perform the requested operation
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return m_Handle->Flush(m_Handle->mQueue.size(), NullObject(), NullFunction());
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::Flush(SQInteger num)
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Perform the requested operation
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return m_Handle->Flush(ConvTo< Uint32 >::From(num), NullObject(), NullFunction());
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::Flush(Object & env, Function & func)
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Perform the requested operation
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return m_Handle->Flush(m_Handle->mQueue.size(), env, func);
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}
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// ------------------------------------------------------------------------------------------------
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Int32 Connection::Flush(SQInteger num, Object & env, Function & func)
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{
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SQMOD_VALIDATE_CREATED(*this);
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// Perform the requested operation
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return m_Handle->Flush(ConvTo< Uint32 >::From(num), env, func);
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}
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// ================================================================================================
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void Register_Connection(Table & sqlns)
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{
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sqlns.Bind(_SC("Connection"),
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Class< Connection >(sqlns.GetVM(), _SC("SqSQLiteConnection"))
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// Constructors
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.Ctor()
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.Ctor< const StackStrF & >()
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.Ctor< const StackStrF &, Int32 >()
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.Ctor< const StackStrF &, Int32, const StackStrF & >()
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// Meta-methods
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.SquirrelFunc(_SC("_typename"), &Connection::Typename)
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.Func(_SC("_tostring"), &Connection::ToString)
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// Properties
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.Prop(_SC("IsValid"), &Connection::IsValid)
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.Prop(_SC("Connected"), &Connection::IsConnected)
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.Prop(_SC("References"), &Connection::GetRefCount)
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.Prop(_SC("Status"), &Connection::GetStatus)
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.Prop(_SC("Flags"), &Connection::GetFlags)
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.Prop(_SC("Name"), &Connection::GetName)
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.Prop(_SC("VFS"), &Connection::GetVFS)
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.Prop(_SC("ErrCode"), &Connection::GetErrorCode)
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.Prop(_SC("ExErrCode"), &Connection::GetExtendedErrorCode)
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.Prop(_SC("ExtendedErrCode"), &Connection::GetExtendedErrorCode)
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.Prop(_SC("ErrStr"), &Connection::GetErrStr)
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.Prop(_SC("ErrMsg"), &Connection::GetErrMsg)
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.Prop(_SC("ReadOnly"), &Connection::IsReadOnly)
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.Prop(_SC("Autocommit"), &Connection::GetAutoCommit)
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.Prop(_SC("LastInsertRowId"), &Connection::GetLastInsertRowID)
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.Prop(_SC("Changes"), &Connection::GetChanges)
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.Prop(_SC("TotalChanges"), &Connection::GetTotalChanges)
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.Prop(_SC("Trace"), &Connection::GetTracing, &Connection::SetTracing)
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.Prop(_SC("Profile"), &Connection::GetProfiling, &Connection::SetProfiling)
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.Prop(_SC("QueueSize"), &Connection::QueueSize)
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// Member Methods
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.Func(_SC("Release"), &Connection::Release)
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.FmtFunc(_SC("Exec"), &Connection::Exec)
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.FmtFunc(_SC("Queue"), &Connection::Queue)
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.FmtFunc(_SC("Query"), &Connection::Query)
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.FmtFunc(_SC("TableExists"), &Connection::TableExists)
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.Func(_SC("InterruptOperation"), &Connection::InterruptOperation)
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.Func(_SC("SetBusyTimeout"), &Connection::SetBusyTimeout)
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.Func(_SC("ReleaseMemory"), &Connection::ReleaseMemory)
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.Func(_SC("ReserveQueue"), &Connection::ReserveQueue)
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.Func(_SC("CompactQueue"), &Connection::CompactQueue)
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.Func(_SC("ClearQueue"), &Connection::ClearQueue)
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.Func(_SC("PopQueue"), &Connection::PopQueue)
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// Member Overloads
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.Overload< void (Connection::*)(const StackStrF &) >(_SC("Open"), &Connection::Open)
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.Overload< void (Connection::*)(const StackStrF &, Int32) >(_SC("Open"), &Connection::Open)
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.Overload< void (Connection::*)(const StackStrF &, Int32, const StackStrF &) >(_SC("Open"), &Connection::Open)
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.Overload< Int32 (Connection::*)(Int32) >(_SC("GetInfo"), &Connection::GetInfo)
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.Overload< Int32 (Connection::*)(Int32, bool) >(_SC("GetInfo"), &Connection::GetInfo)
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.Overload< Int32 (Connection::*)(Int32, bool, bool) >(_SC("GetInfo"), &Connection::GetInfo)
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.Overload< Int32 (Connection::*)(void) >(_SC("Flush"), &Connection::Flush)
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.Overload< Int32 (Connection::*)(SQInteger) >(_SC("Flush"), &Connection::Flush)
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.Overload< Int32 (Connection::*)(Object &, Function &) >(_SC("Flush"), &Connection::Flush)
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.Overload< Int32 (Connection::*)(SQInteger, Object &, Function &) >(_SC("Flush"), &Connection::Flush)
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);
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}
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} // Namespace:: SqMod
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