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POCO Data User Guide
POCO Data Library
!!!First Steps
POCO Data is POCO's database abstraction layer which allows users to
easily send/retrieve data to/from various databases. Currently supported
database connectors are SQLite, MySQL and ODBC. Framework is opened
for extension, so additional native connectors (Oracle, PostgreSQL, ...)
can be added. The intent behind the Poco::Data framework is to produce the
integration between C++ and relational databses in a simple and natural way.
The following complete example shows how to use POCO Data:
#include "Poco/Data/Session.h"
#include "Poco/Data/SQLite/Connector.h"
#include <vector>
#include <iostream>
using namespace Poco::Data::Keywords;
using Poco::Data::Session;
using Poco::Data::Statement;
struct Person
{
std::string name;
std::string address;
int age;
};
int main(int argc, char** argv)
{
// register SQLite connector
Poco::Data::SQLite::Connector::registerConnector();
// create a session
Session session("SQLite", "sample.db");
// drop sample table, if it exists
session << "DROP TABLE IF EXISTS Person", now;
// (re)create table
session << "CREATE TABLE Person (Name VARCHAR(30), Address VARCHAR, Age INTEGER(3))", now;
// insert some rows
Person person =
{
"Bart Simpson",
"Springfield",
12
};
Statement insert(session);
insert << "INSERT INTO Person VALUES(?, ?, ?)",
use(person.name),
use(person.address),
use(person.age);
insert.execute();
person.name = "Lisa Simpson";
person.address = "Springfield";
person.age = 10;
insert.execute();
// a simple query
Statement select(session);
select << "SELECT Name, Address, Age FROM Person",
into(person.name),
into(person.address),
into(person.age),
range(0, 1); // iterate over result set one row at a time
while (!select.done())
{
select.execute();
std::cout << person.name << " " << person.address << " " << person.age << std::endl;
}
return 0;
}
----
The above example is pretty much self explanatory.
The <[using namespace Poco::Data ]> is for convenience only but highly
recommended for good readable code. While <[ses << "SELECT COUNT(*)
FROM PERSON", Poco::Data::Keywords::into(count), Poco::Data::Keywords::now;]>
is valid, the aesthetic aspect of the code is improved by eliminating the need
for full namespace qualification; this document uses convention introduced in
the example above.
The remainder of this tutorial is split up into the following parts:
* Sessions
* Inserting and Retrieving Data
* Statements
* STL Containers
* Tuples
* Limits, Ranges and Steps
* <[RecordSets]>, Iterators and Rows
* Complex data types: how to map C++ objects to a database table
* Conclusion
!!!Creating Sessions
Sessions are created via the Session constructor:
Session session("SQLite", "sample.db");
----
The first parameter contains the type of the Session one wants to create.
Currently, supported backends are "SQLite", "ODBC" and "MySQL". The second
parameter contains the connection string.
In the case of SQLite, the path of the database file is sufficient as connection string.
For ODBC, the connection string may be a simple "DSN=MyDSNName" when a DSN is configured or
a complete ODBC driver-specific connection string defining all the necessary connection parameters
(for details, consult your ODBC driver documentation).
For MySQL, the connection string is a semicolon-delimited list of name-value pairs
specifying various parameters like host, port, user, password, database, compression and
automatic reconnect. Example: <["host=localhost;port=3306;db=mydb;user=alice;password=s3cr3t;compress=true;auto-reconnect=true"]>
!!!Inserting and Retrieving Data
!!Single Data Sets
Inserting data works by <[using]> the content of other variables.
Assume we have a table that stores only forenames:
ForeName (Name VARCHAR(30))
----
If we want to insert one single forename we could simply write:
std::string aName("Peter");
session << "INSERT INTO FORENAME VALUES(" << aName << ")", now;
----
However, a better solution is to use <*placeholders*> and connect each
placeholder via a <[use]> expression with a variable that will provide
the value during execution. Placeholders, depending on your database are
recognized by having either a colon(<[:]>) in front of the name or
simply by a question mark (<[?]>) as a placeholder. While having the
placeholders marked with a colon followed by a human-readable name is
very convenient due to readability, not all SQL dialects support this and
universally accepted standard placeholder is (<[?]>). Consult your database
SQL documentation to determine the valid placeholder syntax.
Rewriting the above code now simply gives:
std::string aName("Peter");
ses << "INSERT INTO FORENAME VALUES(?)", use(aName), now;
----
In this example the <[use]> expression matches the placeholder with the
<[Peter]> value. Note that apart from the nicer syntax, the real benefits of
placeholders -- which are performance and protection against SQL injection
attacks -- don't show here. Check the <[Statements]> section to find out more.
Retrieving data from the Database works similar. The <[into]>
expression matches the returned database values to C++ objects, it also
allows to provide a default value in case null data is returned from the
database:
std::string aName;
ses << "SELECT NAME FROM FORENAME", into(aName), now;
ses << "SELECT NAME FROM FORENAME", into(aName, 0, "default"), now;
You'll note the integer zero argument in the second into() call. The reason for
that is that Poco::Data supports multiple result sets for those databases/drivers
that have such capbility and we have to indicate the resultset we are referring to.
Attempting to create sufficient overloads of <[into()]> creates more trouble than
what it's worth and null values can effectively be dealt with through use of either
Poco::Nullable wrapper (see Handling Null Entries later in this document) or
Poco::Dynamic::Var, which will be set as empty for null values when used as query
output target.
----
It is also possible to combine into and use expressions:
std::string aName;
std::string match("Peter")
ses << "SELECT NAME FROM FORENAME WHERE NAME=?", into(aName), use(match), now;
poco_assert (aName == match);
----
Typically, tables will not be so trivial, i.e. they will have more than
one column which allows for more than one into/use.
Lets assume we have a Person table that contains an age, a first and a last name:
std::string firstName("Peter";
std::string lastName("Junior");
int age = 0;
ses << INSERT INTO PERSON VALUES (?, ?, ?)", use(firstName), use(lastName), use(age), now;
ses << "SELECT (firstname, lastname, age) FROM Person", into(firstName), into(lastName), into(age), now;
----
Most important here is the <!order!> of the into and use expressions.
The first placeholder is matched by the first <[use]>, the 2nd by the
2nd <[use]> etc.
The same is true for the <[into]> statement. We select <[firstname]> as
the first column of the result set, thus <[into(firstName)]> must be the
first into clause.
!! Handling NULL entries
A common case with databases are optional data fields that can contain NULL.
To accomodate for NULL, use the Poco::Nullable template:
std::string firstName("Peter";
Poco::Nullable<std::string> lastName("Junior");
Poco::Nullable<int> age = 0;
ses << INSERT INTO PERSON VALUES (?, ?, ?)", use(firstName), use(lastName), use(age), now;
ses << "SELECT (firstname, lastname, age) FROM Person", into(firstName), into(lastName), into(age), now;
// now you can check if age was null:
if (!lastName.isNull()) { ... }
----
The above used Poco::Nullable is a lightweight template class, wrapping any type
for the purpose of allowing it to have null value.
If the returned value was null, age.isNull() will return true. Whether empty
string is null or not is more of a philosophical question (a topic for discussion
in some other time and place); for the purpose of this document, suffice it to say
that different databases handle it differently and Poco::Data provides a way to
tweak it to user's needs through folowing <[Session]> features:
*emptyStringIsNull
*forceEmptyString
So, if your database does not treat empty strings as null but you want Poco::Data
to emulate such behavior, modify the session like this:
ses.setFeature("emptyStringIsNull", true);
On the other side, if your database treats empty strings as nulls but you do not
want it to, you'll alter the session feature:
ses.setFeature("forceEmptyString", true);
Obviously, the above features are mutually exclusive; an attempt to se them both
to true will result in an exception being thrown by the Data framework.
!! Multiple Data Sets
Batches of statements are supported. They return multiple sets of data,
so into() call needs and additional parameter to determine which data
set it belongs to:
typedef Tuple<std::string, std::string, std::string, int> Person;
std::vector<Person> people;
Person pHomer, pLisa;
int aHomer(42), aLisa(10), aBart(0);
session << "SELECT * FROM Person WHERE Age = ?; "
"SELECT Age FROM Person WHERE FirstName = 'Bart'; "
"SELECT * FROM Person WHERE Age = ?",
into(pHomer, 0), use(aHomer),
into(aBart, 1),
into(pLisa, 2), use(aLisa),
now;
----
! Note
Batches of statements can be used, provided, of course, that the
target driver and database engine properly support them. Additionally,
the exact SQL syntax may vary for different databases. Stored procedures
(see below) returning multiple data sets are handled in the same way.
!! Now
And now, finally, a word about the <[now]> keyword. The simple description is:
it is a manipulator. As it's name implies, it forces the immediate
execution of the statement. If <[now]> is not present, the statement
must be executed separately in order for anything interesting to happen.
More on statements and manipulators in the chapters that follow.
!! Stored Procedures And Functions Support
Most of the modern database systems support stored procedures and/or
functions. Does Poco::Data provide any support there? You bet.
While the specifics on what exactly is possible (e.g. the data types
passed in and out, automatic or manual data binding, binding direction,
etc.) is ultimately database dependent, POCO Data does it's
best to provide reasonable access to such functionality through <[in]>,
<[out]> and <[io]> binding functions. As their names imply, these
functions are performing parameters binding tho pass in or receive from
the stored procedures, or both. The code is worth thousand words, so
here's an Oracle ODBC example:
session << "CREATE OR REPLACE "
"FUNCTION storedFunction(param1 IN OUT NUMBER, param2 IN OUT NUMBER) RETURN NUMBER IS "
" temp NUMBER := param1; "
" BEGIN param1 := param2; param2 := temp; RETURN(param1+param2); "
" END storedFunction;" , now;
int i = 1, j = 2, result = 0;
session << "{? = call storedFunction(?, ?)}", out(result), io(i), io(j), now; // i = 2, j = 1, result = 3
----
Stored procedures are allowed to return data sets (a.k.a. cursors):
typedef Tuple<std::string, std::string, std::string, int> Person;
std::vector<Person> people;
int age = 13;
session << "CREATE OR REPLACE "
"FUNCTION storedCursorFunction(ageLimit IN NUMBER) RETURN SYS_REFCURSOR IS "
" ret SYS_REFCURSOR; "
"BEGIN "
" OPEN ret FOR "
" SELECT * FROM Person WHERE Age < ageLimit; "
" RETURN ret; "
"END storedCursorFunction;" , now;
session << "{call storedCursorFunction(?)}", in(age), into(people), now;
----
The code shown above works with Oracle databases.
!! A Word of Warning
As you may have noticed, in the above example, C++ code works very
closely with SQL statements. And, as you know, your C++ compiler has no
clue what SQL is (other than a string of characters). So it is <*your
responsibility*> to make sure your SQL statements have the proper
structure that corresponds to the number and type of the supplied
functions.
!!!Statements
We often mentioned the term <*Statement*> in the previous section, but
with the exception of the initial example, we have only worked with
database session objects so far. Or at least, that's what we made you
believe.
In reality, you have already worked with Statements. Lets take a look at
the method signature of the << operator at Session:
template <typename T>
Statement Session::operator << (const T&amp; t);
----
Simply ignore the template stuff in front, you won't need it. The only
thing that counts here is that the operator << creates a <[Statement]>
internally and returns it.
What happened in the previous examples is that the returned Statement
was never assigned to a variable but simply passed on to the <[now]>
part which executed the statement. Afterwards the statement was
destroyed.
Let's take one of the previous examples and change it so that we assign the statement:
std::string aName("Peter");
Statement stmt = ( ses << "INSERT INTO FORENAME VALUES(?)", use(aName) );
----
Note that the brackets around the right part of the assignment are
mandatory, otherwise the compiler will complain.
What did we achieve by assigning the statement to a variable? Two
things: Control when to <[execute]> and the possibility to create a RecordSet
(described in its own chapter below).
Here's how we control when to actually execute the statement:
std::string aName("Peter");
Statement stmt = ( ses << "INSERT INTO FORENAME VALUES(?)", use(aName) );
stmt.execute();
poco_assert (stmt.done());
----
By calling <[execute]> we asserted that our query was executed and that
the value was inserted. The check to <[stmt.done()]> simply guarantees that the
statement was fully completed.
!!Prepared Statements
A prepared statement is created by omitting the "now" clause.
Statement stmt = ( ses << "INSERT INTO FORENAME VALUES(?)", use(aName) );
----
The advantage of a prepared statement is performance. Assume the following loop:
std::string aName;
Statement stmt = ( ses << "INSERT INTO FORENAME VALUES(?)", use(aName) );
for (int i = 0; i < 100; ++i)
{
aName.append("x");
stmt.execute();
}
----
Instead of creating and parsing the Statement 100 times, we only do this
once and then use the placeholder in combination with the <[use]> clause
to insert 100 different values into the database.
Still, this isn't the best way to insert a collection of values into a
database. Poco::Data is STL-aware and will cooperate with STL containers
to extract multiple rows from the database. More on that in the chapter
titled "STL Containers".
!!Asynchronous Execution
So far, the statements were executing synchronously. In other words,
regardless of whether the <[execute()]> method was invoked indirectly
through <[now]> manipulator or through direct method call, it did not
return control to the caller until the requested execution was
completed. This behavior can be changed, so that <[execute()]> returns
immediately, while, in fact, it keeps on running in a separate thread.
This paragraph explains how this behavior can be achieved as well as
warns about the dangers associated with asynchronous execution.
Asynchronous execution can be invoked on any statement, through the
direct call to executeAsync() method. This method returns a <[const]>
reference to <[Statement::Result]>. This reference can be used at a
later time to ensure completion of the background execution and, for
those statements that return rows, find out how many rows were
retrieved.
Here's the code:
Statement stmt = (ses << "SELECT (firstname, lastname, age) FROM Person", into(firstName), into(lastName), into(age));
Statement::Result result = stmt.executeAsync();
// ... do something else
Statement::ResultType rows = result.wait();
----
The above code did not do anything "under the hood" to change the
statement's nature. If we call <[execute()]> afterwards, it will execute
synchronously as usual. There is, however, a way (or two) to turn the
statement into asynchronous mode permanently.
First, there is an explicit <[setAync()]> call:
Statement stmt = (ses << "SELECT (age) FROM Person", into(age));
stmt.setAsync(true); // make stmt asynchronous
stmt.execute(); // executes asynchronously
// ... do something else
Statement::ResultType rows = stmt.wait(); // synchronize and retrieve the number of rows
----
And, then, there is also the <[async]> manipulator that has the same effect as the <[setAync(true)]> code above:
Statement stmt = (ses << "SELECT (age) FROM Person", into(age), async); // asynchronous statement
stmt.execute(); // executes asynchronously
// ... do something else
Statement::ResultType rows = stmt.wait();
----
!Note
In the first example, we have received <[Result]> from the statement,
while in the second two, we did not assign the return value from
<[execute()]>. The <[Result]> returned from <[executeAsync()]> is also
known as <[future]> -- a variable holding a result that will be known at
some point in future. The reason for not keeping the <[execute()]>
return value is because, for asynchronous statements, <[execute()]>
always returns zero. This makes sense, because it does not know the
number of returned rows (remember, asynchronous <[execute()]> call
returns <[immediately]> and does not wait for the completion of the
execution).
!A Word of Warning
With power comes responsibility. When executing asynchronously, make
sure to <[synchronize]> accordingly. When you fail to synchronize
explicitly, you may encounter all kinds of funny things happening.
Statement does internally try to protect you from harm, so the following
code will <*usually*> throw <[InvalidAccessException]>:
Statement stmt = (ses << "SELECT (age) FROM Person", into(age), async); // asynchronous statement
Statement::Result result = stmt.execute(); // executes asynchronously
stmt.execute(); // throws InvalidAccessException
----
We say "usually", because it may not happen every time, depending
whether the first <[execute()]> call completed in the background prior
to calling the second one. Therefore, to avoid unpleasant surprises, it
is highly recommended to <*always*> call <[wait()]> on either the
statement itself or the result (value returned from <[executeAsync()]>)
prior to engaging into a next attempt to execute.
!!Things NOT To Do
The <[use]> keyword expects as input a <[reference]> parameter, which is bound
later during execution. Thus, one should never pass temporaries to <[use()]>:
Statement stmt = (ses << "INSERT INTO PERSON VALUES (?, ?, ?)", use(getForename()), use(getSurname()), use(getAge())); //!!!
// do something else
stmt.execute(); // oops!
----
It is possible to use <[bind()]> instead of <[use()]>. The <[bind()]> call will always create a
copy of the supplied argument. Also, it is possible to execute a statement returning
data without supplying the storage and have the statement itself store the returned
data for later retrieval through <[RecordSet]>. For details, see <[RecordSet]> chapter.
!!Things TO Do
Constants, as well as naked variables (of POD and std::string
types) are permitted in the comma-separated list passed to statement.
The following example is valid:
std::string fname = "Bart";
std::string lname = "Simpson";
int age = 42;
Statement stmt = (ses << "INSERT INTO %s VALUES (?, ?, %d)", "PERSON", use(fname), use(lname), 12);
stmt.execute();
----
Placeholders for values are very similar (but not identical) to standard
printf family of functions. For details refer to <[Poco::format()]>
documentation. Note: If you are alarmed by mention of <[printf()]>, a
well-known source of many security problems in C and C++ code, do not
worry. Poco::format() family of functions is <[safe]> (and, admittedly,
slower than printf).
For cases where this type of formatting is used with queries containing
the percent sign, use double percent ("%%"):
Statement stmt = (ses << "SELECT * FROM %s WHERE Name LIKE 'Simp%%'", "Person");
stmt.execute();
----
yields the following SQL statement string:
SELECT * FROM Person WHERE Name LIKE 'Simp%'
----
!!!STL Containers
To handle many values at once, which is a very common scenario in database access, STL containers are used.
The framework supports the following container types out-of-the-box:
* deque: no requirements
* vector: no requirements
* list: no requirements
* set: the < operator must be supported by the contained datatype. Note that duplicate key/value pairs are ignored.
* multiset: the < operator must be supported by the contained datatype
* map: the () operator must be supported by the contained datatype and return the key of the object. Note that duplicate key/value pairs are ignored.
* multimap: the () operator must be supported by the contained datatype and return the key of the object
A "one-at-atime" bulk insert example via vector would be:
std::string aName;
std::vector<std::string> data;
for (int i = 0; i < 100; ++i)
{
aName.append("x");
data.push_back(aName);
}
ses << "INSERT INTO FORENAME VALUES(?)", use(data), now;
----
The same example would work with list, deque, set or multiset but not with map and multimap (std::string has no () operator).
Note that <[use]> requires a <*non-empty*> container!
Now reconsider the following example:
std::string aName;
ses << "SELECT NAME FROM FORENAME", into(aName), now;
----
Previously, it worked because the table contained only one single entry
but now the database table contains at least 100 strings, yet we only
offer storage space for one single result.
Thus, the above code will fail and throw an exception.
One possible way to handle this is:
std::vector<std::string> names;
ses << "SELECT NAME FROM FORENAME", into(names), now;
----
And again, instead of vector, one could use deque, list, set or multiset.
!!Things NOT To Do
C++ containers in conjunction with stored procedures input parameters
(i.e <[in]> and <[io]> functions) are not supported. Furthermore, there
is one particular container which, due to its peculiar nature, <!can
not!> be used in conjunction with <[out]> and <[io]> under any
circumstances: <[std::vector<bool>]> . The details are beyond the scope
of this manual. For those interested to learn more about it, there is an
excellent explanation in S. Meyers book "Efective STL", Item 18 or Gotw
#50, [[http://www.gotw.ca/gotw/050.htm When Is a Container Not a
Container]] paragraph.
!!!Tuples
Complex user-defined data types are supported through type handlers as
described in one of the chapters below. However, in addition to STL
containers, which are supported through binding/extraction there is
another complex data type supported by POCO Data
"out-of-the-box". The type is Poco::Tuple. The detailed
description is beyond the scope of this manual, but suffice it to say
here that this data structure allows for convenient and type-safe mix of
different data types resulting in a perfect C++ match for the table row.
Here's the code to clarify the point:
typedef Poco::Tuple<std::string, std::string, int> Person;
Person person("Bart Simpson", "Springfield", 12)
session << "INSERT INTO Person VALUES(?, ?, ?)", use(person), now;
----
Automagically, POCO Data internally takes care of the data
binding intricacies for you. Of course, as before, it is programmer's
responsibility to make sure the Tuple data types correspond to the table
column data types.
I can already see the reader wondering if it's possible to put tuples in
a container and kill more than one bird with one stone. As usual,
POCO Data will not disappoint you:
typedef Poco::Tuple<std::string, std::string, int> Person;
typedef std::vector<Person> People;
People people;
people.push_back(Person("Bart Simpson", "Springfield", 12));
people.push_back(Person("Lisa Simpson", "Springfield", 10));
session << "INSERT INTO Person VALUES(?, ?, ?)", use(people), now;
----
And thats it! There are multiple columns and multiple rows contained in
a single variable and inserted in one shot. Needless to say, the reverse
works as well:
session << "SELECT Name, Address, Age FROM Person", into(people), now;
----
!!!Limits and Ranges
!!Limit
Working with collections might be convenient to bulk process data but
there is also the risk that large operations will block your application
for a very long time. In addition, you might want to have better
fine-grained control over your query, e.g. you only want to extract a
subset of data until a condition is met.
To alleviate that problem, one can use the <[limit]> keyword.
Let's assume we are retrieving thousands of rows from a database to
render the data to a GUI. To allow the user to stop fetching data any
time (and to avoid having the user frantically click inside the GUI
because it doesn't show anything for seconds), we have to partition this
process:
std::vector<std::string> names;
ses << "SELECT NAME FROM FORENAME", into(names), limit(50), now;
----
The above example will retrieve up to 50 rows from the database (note
that returning nothing is valid!) and <*append*> it to the names
collection, i.e. the collection is not cleared!
If one wants to make sure that <*exactly*> 50 rows are returned one must
set the second limit parameter (which per default is set to <[false]>) to
<[true]>:
std::vector<std::string> names;
ses << "SELECT NAME FROM FORENAME", into(names), limit(50, true), now;
----
Iterating over a complete result collection is done via the Statement
object until <[statement.done()]> returns true.
For the next example, we assume that our system knows about 101 forenames:
std::vector<std::string> names;
Statement stmt = (ses << "SELECT NAME FROM FORENAME", into(names), limit(50));
stmt.execute(); //names.size() == 50
poco_assert (!stmt.done());
stmt.execute(); //names.size() == 100
poco_assert (!stmt.done());
stmt.execute(); //names.size() == 101
poco_assert (stmt.done());
----
We previously stated that if no data is returned this is valid too. Thus, executing the following statement on an
empty database table will work:
std::string aName;
ses << "SELECT NAME FROM FORENAME", into(aName), now;
----
To guarantee that at least one valid result row is returned use the <[lowerLimit]> clause:
std::string aName;
ses << "SELECT NAME FROM FORENAME", into(aName), lowerLimit(1), now;
----
If the table is now empty, an exception will be thrown. If the query
succeeds, aName is guaranteed to be initialized.
Note that <[limit]> is only the short name for <[upperLimit]>. To
iterate over a result set step-by-step, e.g. one wants to avoid using a
collection class, one would write
std::string aName;
Statement stmt = (ses << "SELECT NAME FROM FORENAME", into(aName), lowerLimit(1), upperLimit(1));
while (!stmt.done()) stmt.execute();
----
!!Range
For the lazy folks, there is the <[range]> command:
std::string aName;
Statement stmt = (ses << "SELECT NAME FROM FORENAME", into(aName), range(1,1));
while (!stmt.done()) stmt.execute();
----
The third parameter to range is an optional boolean value which
specifies if the upper limit is a hard limit, ie. if the amount of rows
returned by the query must match exactly. Per default exact matching is
off.
!!!Bulk
The <[bulk]> keyword allows to boost performance for the connectors that
support column-wise operation and arrays of values and/or parameters
(e.g. ODBC).
Here's how to signal bulk insertion to the statement:
std::vector<int> ints(100, 1);
session << "INSERT INTO Test VALUES (?)", use(ints, bulk), now;
----
The above code will execute a "one-shot" insertion into the target table.
Selection in bulk mode looks like this:
std::vector<int> ints;
session << "SELECT * FROM Test", into(ints, bulk(100)), now;
----
Note that, when fetching data in bulk quantities, we must provide the
size of data set we want to fetch, either explicitly as in the code
above or implicitly, through size of the supplied container as in
following example:
std::vector<int> ints(100, 1);
session << "SELECT * FROM Test", into(ints, bulk), now;
----
For statements that generate their ow internal extraction storage (see
RecordSet chapter below), bulk execution can be specified as follows:
session << "SELECT * FROM Test", bulk(100), now;
----
!!Usage Notes
When using bulk mode, execution limit is set internally. Mixing of
<[bulk]> and <[limit]> keywords, although redundant, is allowed as long
as they do not conflict in the value they specify.
Bulk operations are only supported for following STL containers:
* std::deque
* std::list
* std::vector, including std::vector<bool>, which is properly handled internally
For best results with <[use()]>, when passing POD types, it is
recommended to use std::vector as it is passed directly as supplied by
the user. For all the other scenarios (other containers as well as
non-POD types), framework will create temporary storage.
Data types supported are:
* All POD types
* std::string
* Poco::Data::LOB (with BLOB and CLOB specializations)
* Poco::DateTime
* Poco::Data::Date
* Poco::Data::Time
* Poco::Dynamic::Var
!!Important Considerations
Not all the connectors support <[bulk]> and some support it only to an
extent, depending on the target system. Also, not all value types
perform equally when used for bulk operations. To determine the optimal
use in a given scenario, knowledge of the target system as well as some
degree of experimentation is needed because different connectors and
target systems shall differ in performance gains. In some scenarios, the
gain is significant. For example, Oracle ODBC driver performs roughly
400-500 times faster when bulk-inserting a std::vector of 10,000
integers. However, when variable-sized entities, such as strings and
BLOBs are brought into the picture, performance decreases drastically.
So, all said, it is left to the end-user to make the best of this
feature.
!!! RecordSets, Iterators and Rows
In all the examples so far the programmer had to supply the storage for
data to be inserted or retrieved from a database.
It is usually desirable to avoid that and let the framework take care of
it, something like this:
session << "SELECT * FROM Person", now; // note the absence of target storage
----
No worries -- that's what the RecordSet class does:
Statement select(session); // we need a Statement for later RecordSet creation
select << "SELECT * FROM Person", now;
// create a RecordSet
RecordSet rs(select);
std::size_t cols = rs.columnCount();
// print all column names
for (std::size_t col = 0; col < cols; ++col)
std::cout << rs.columnName(col) << std::endl;
// iterate over all rows and columns
for (RecordSet::Iterator it = rs.begin(); it != rs.end(); ++it)
std::cout << *it << " ";
----
As you may see above, <[RecordSet]> class comes with a full-blown C++
compatible iterator that allows the above loop to be turned into a
one-liner:
std::copy(rs.begin(), rs.end(), std::ostream_iterator<Row>(std::cout));
----
RecordSet has the stream operator defined, so this shortcut to the above functionality will work, too:
std::cout << rs;
----
The default formatter supplied with RecordSet is quite rudimentary, but
user can implement custom formatters, by inheriting from RowFormatter
and providing definitions of formatNames() and formatValues() virtual
functions. See the RowFormatter sample for details on how to accomplish this.
You'll notice the Row class in the above snippet. The
<[RecordSet::Iterator]> is actually a Poco::Data::RowIterator. It means that
dereferencing it returns a Poco::Data::Row object. Here's a brief example to get an
idea of what the Poco::Data::Row class does:
Row row;
row.append("Field0", 0);
row.append("Field1", 1);
row.append("Field2", 2);
----
The above code creates a row with three fields, "Field0", "Field1" and
"Field2", having values 0, 1 and 2, respectively. Rows are sortable,
which makes them suitable to be contained by standard sorted containers,
such as std::map or std::set. By default, the first field of the row is
used for sorting purposes. However, the sort criteria can be modified at
runtime. For example, an additional field may be added to sort fields
(think "... ORDER BY Name ASC, Age DESC"):
row.addSortField("Field1"); // now Field0 and Field1 are used for sorting
row.replaceSortField("Field0", "Field2");// now Field1 and Field2 are used for sorting
----
Finally, if you have a need for different RecordSet internal storage
type than default (std::deque) provided by framework, there is a
manipulator for that purpose:
select << "SELECT * FROM Person", list, now; // use std::list as internal storage container
----
This can be very useful if you plan to manipulate the data after
retrieving it from database. For example, std::list performs much better
than std::vector for insert/delete operations and specifying it up-front
as internal storage saves you the copying effort later. For large
datasets, performance savings are significant.
Valid storage type manipulators are:
*deque (default)
*vector
*list
So, if neither data storage, nor storage type are explicitly specified,
the data will internally be kept in standard deques. This can be changed
through use of storage type manipulators.
!!!Complex Data Types
All the previous examples were contented to work with only the most
basic data types: integer, string, ... a situation, unlikely to occur in real-world scenarios.
Assume you have a class Person:
class Person
{
public:
// default constructor+destr.
// getter and setter methods for all members
// ...
bool operator <(const Person&amp; p) const
/// we need this for set and multiset support
{
return _socialSecNr < p._socialSecNr;
}
Poco::UInt64 operator()() const
/// we need this operator to return the key for the map and multimap
{
return _socialSecNr;
}
private:
std::string _firstName;
std::string _lastName;
Poco::UInt64 _socialSecNr;
};
----
Ideally, one would like to use a Person as simple as one used a string.
All that is needed is a template specialization of the <[TypeHandler]>
template. Note that template specializations must be declared in the
<*same namespace*> as the original template, i.e. <[Poco::Data]>.
The template specialization must implement the following methods:
namespace Poco {
namespace Data {
template <>
class TypeHandler<class Person>
{
public:
static void bind(std::size_t pos, const Person&amp; obj, AbstractBinder::Ptr pBinder, AbstractBinder::Direction dir)
{
poco_assert_dbg (!pBinder.isNull());
// the table is defined as Person (FirstName VARCHAR(30), lastName VARCHAR, SocialSecNr INTEGER(3))
// Note that we advance pos by the number of columns the datatype uses! For string/int this is one.
TypeHandler<std::string>::bind(pos++, obj.getFirstName(), pBinder, dir);
TypeHandler<std::string>::bind(pos++, obj.getLastName(), pBinder, dir);
TypeHandler<Poco::UInt64>::bind(pos++, obj.getSocialSecNr(), pBinder, dir);
}
static std::size_t size()
{
return 3; // we handle three columns of the Table!
}
static void prepare(std::size_t pos, const Person&amp; obj, AbstractPreparator::Ptr pPrepare)
{
poco_assert_dbg (!pPrepare.isNull());
// the table is defined as Person (FirstName VARCHAR(30), lastName VARCHAR, SocialSecNr INTEGER(3))
// Note that we advance pos by the number of columns the datatype uses! For string/int this is one.
TypeHandler<std::string>::prepare(pos++, obj.getFirstName(), pPrepare);
TypeHandler<std::string>::prepare(pos++, obj.getLastName(), pPrepare);
TypeHandler<Poco::UInt64>::prepare(pos++, obj.getSocialSecNr(), pPrepare);
}
static void extract(std::size_t pos, Person&amp; obj, const Person&amp; defVal, AbstractExtractor::Ptr pExt)
/// obj will contain the result, defVal contains values we should use when one column is NULL
{
poco_assert_dbg (!pExt.isNull());
std::string firstName;
std::string lastName;
Poco::UInt64 socialSecNr = 0;
TypeHandler<std::string>::extract(pos++, firstName, defVal.getFirstName(), pExt);
TypeHandler<std::string>::extract(pos++, lastName, defVal.getLastName(), pExt);
TypeHandler<Poco::UInt64>::extract(pos++, socialSecNr, defVal.getSocialSecNr(), pExt);
obj.setFirstName(firstName);
obj.setLastName(lastName);
obj.setSocialSecNr(socialSecNr);
}
private:
TypeHandler();
~TypeHandler();
TypeHandler(const TypeHandler&amp;);
TypeHandler&amp; operator=(const TypeHandler&amp;);
};
} } // namespace Poco::Data
----
And that's all you have to do. Working with Person is now as simple as
working with a string:
std::map<Poco::UInt64, Person> people;
ses << "SELECT * FROM Person", into(people), now;
----
!!!Session Pooling
Creating a connection to a database is often a time consuming
operation. Therefore it makes sense to save a session object for
later reuse once it is no longer needed.
A Poco::Data::SessionPool manages a collection of sessions.
When a session is requested, the SessionPool first
looks in its set of already initialized sessions for an
available object. If one is found, it is returned to the
client and marked as "in-use". If no session is available,
the SessionPool attempts to create a new one for the client.
To avoid excessive creation of sessions, a limit
can be set on the maximum number of objects.
The following code fragment shows how to use the SessionPool:
SessionPool pool("ODBC", "...");
// ...
Session sess(pool.get());
----
Pooled sessions are automatically returned to the pool when the
Session variable holding them is destroyed.
One session pool, of course, holds sessions for one database
connection. For sessions to multiple databases, there is
SessionPoolContainer:
SessionPoolContainer spc;
AutoPtr<SessionPool> pPool1 = new SessionPool("ODBC", "DSN1");
AutoPtr<SessionPool> pPool2 = new SessionPool("ODBC", "DSN2");
spc.add(pPool1);
spc.add(pPool2);
----
!!!Conclusion
This document provides an overview of the most important features
offered by the POCO Data framework. The framework also supports LOB
(specialized to BLOB and CLOB) type as well as Poco::DateTime binding.
The usage of these data types is no different than any C++ type, so we
did not go into details here.
The great deal of <[RecordSet]> and <[Row]> runtime "magic" is achieved
through employment of Poco::Dynamic::Var, which is the POCO
equivalent of dynamic language data type. Obviously, due to its nature,
there is a run time performance penalty associated with Poco::Dynamic::Var,
but the internal details are beyond the scope of this document.
POCO Data tries to provide a broad spectrum of functionality,
with configurable efficiency/convenience ratio, providing a solid
foundation for quick development of database applications. We hope that,
by reading this manual and experimenting with code along the way, you
were able to get a solid understanding of the framework. We look forward
to hearing from you about POCO Data as well as this manual. We
also hope that you find both to be helpful aid in design of elegant and
efficient standard C++ database access software.