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https://github.com/VCMP-SqMod/SqMod.git
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4a6bfc086c
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
81 lines
1.7 KiB
C++
81 lines
1.7 KiB
C++
//
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// SplitterChannel.h
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//
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// Library: Foundation
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// Package: Logging
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// Module: SplitterChannel
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//
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// Definition of the SplitterChannel class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_SplitterChannel_INCLUDED
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#define Foundation_SplitterChannel_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Channel.h"
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#include "Poco/Mutex.h"
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#include "Poco/AutoPtr.h"
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#include <vector>
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namespace Poco {
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class Foundation_API SplitterChannel: public Channel
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/// This channel sends a message to multiple
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/// channels simultaneously.
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{
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public:
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using Ptr = AutoPtr<SplitterChannel>;
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SplitterChannel();
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/// Creates the SplitterChannel.
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void addChannel(Channel::Ptr pChannel);
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/// Attaches a channel, which may not be null.
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void removeChannel(Channel::Ptr pChannel);
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/// Removes a channel.
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void log(const Message& msg);
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/// Sends the given Message to all
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/// attaches channels.
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void setProperty(const std::string& name, const std::string& value);
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/// Sets or changes a configuration property.
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///
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/// Only the "channel" property is supported, which allows
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/// adding a comma-separated list of channels via the LoggingRegistry.
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/// The "channel" property is set-only.
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/// To simplify file-based configuration, all property
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/// names starting with "channel" are treated as "channel".
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void close();
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/// Removes all channels.
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int count() const;
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/// Returns the number of channels in the SplitterChannel.
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protected:
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~SplitterChannel();
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private:
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typedef std::vector<Channel::Ptr> ChannelVec;
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ChannelVec _channels;
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mutable FastMutex _mutex;
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};
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} // namespace Poco
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#endif // Foundation_SplitterChannel_INCLUDED
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