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SqMod/vendor/DPP/include/dpp/cache.h
Sandu Liviu Catalin 4f70f89b78 Basic Discord library layout.
Foundation for the discord library bindings. To be gradually exposed to the script.
2021-09-10 20:13:42 +03:00

128 lines
3.4 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/discord.h>
#include <map>
#include <mutex>
namespace dpp {
/**
* @brief A set of cached managed objects
*/
typedef std::unordered_map<uint64_t, managed*> cache_container;
/**
* @brief A cache object maintains a cache of dpp::managed objects.
* This is for example users, channels or guilds.
*/
class CoreExport cache {
private:
/** Mutex to protect the cache */
std::mutex cache_mutex;
/** Cached items */
cache_container* cache_map;
public:
/**
* @brief Construct a new cache object
*/
cache();
/**
* @brief Destroy the cache object
*/
~cache();
/** Store an object in the cache.
* @param object object to store
*/
void store(managed* object);
/** Remove an object from the cache.
* @param object object to remove
*/
void remove(managed* object);
/** Find an object in the cache by id.
* @param id Object id to find
*/
managed* find(snowflake id);
/** Return a count of the number of items in the cache.
*/
uint64_t count();
/**
* @brief Return the cache's locking mutex. Use this whenever
* you manipulate or iterate raw elements in the cache!
*
* @return The mutex used to protect the container
*/
std::mutex& get_mutex();
/**
* @brief Get the container map
* @warning Be sure to use cache::get_mutex() correctly if you
* manipulate or iterate the map returned by this method! If you do
* not, this is not thread safe and will casue crashes!
* @see cache::get_mutex
*
* @return cache_container& A reference to the cache's container map
*/
cache_container& get_container();
/**
* @brief "Rehash" a cache by cleaning out used RAM
* @warning May be time consuming!
*/
void rehash();
/**
* @brief Get "real" size in RAM of the cache
*
* @return size_t
*/
size_t bytes();
};
/** Run garbage collection across all caches removing deleted items
* that have been deleted over 60 seconds ago.
*/
void CoreExport garbage_collection();
#define cache_decl(type, setter, getter, counter) CoreExport type * setter (snowflake id); CoreExport cache * getter (); CoreExport uint64_t counter ();
/* Declare major caches */
cache_decl(user, find_user, get_user_cache, get_user_count);
cache_decl(guild, find_guild, get_guild_cache, get_guild_count);
cache_decl(role, find_role, get_role_cache, get_role_count);
cache_decl(channel, find_channel, get_channel_cache, get_channel_count);
cache_decl(emoji, find_emoji, get_emoji_cache, get_emoji_count);
};